The random thoughts of a dweeb. | He/Him and over 18 | Everyone seems to call me 'Clumsy' so we'll go with that | I like never tag anything, so all my text posts are lost to time | Profile picture from Obscured Icon Maker by @wervty_art | Just realised my Horror Week stuff isn't at the top anymore, so if you're here for that it's tagged "Clumsy does BNHA Horror Week"
I need to (remembers to not make casual suicide jokes in order to encourage a more outwardly positive mindset and healthy conversational environment in my day to day life) kill myself
I think a lot of folks in indie RPG spaces misunderstand what's going on when people who've only ever played Dungeons & Dragons claim that indie RPGs are categorically "too complicated". Yes, it's sometimes the case that they're making the unjustified assumption that all games are as complicated as Dungeons & Dragons and shying away from the possibility of having to brave a steep learning cure a second time, but that's not the whole picture.
A big part of it is that there's a substantial chunk of the D&D fandom – not a majority by any means, but certainly a very significant minority – who are into D&D because they like its vibes or they enjoy its default setting or whatever, but they have no interest in actually playing the kind of game that D&D is... so they don't.
Oh, they'll show up at your table, and if you're very lucky they might even provide their own character sheet (though whether it adheres to the character creation guidelines is anyone's guess!), but their actual engagement with the process of play consists of dicking around until the GM tells them to roll some dice, then reporting what number they rolled and letting the GM figure out what that means.
Basically, they're putting the GM in the position of acting as their personal assistant, onto whom they can offload any parts of the process of play that they're not interested in – and for some players, that's essentially everything except the physical act of rolling the dice, made possible by the fact most of D&D's mechanics are either GM-facing or amenable to being treated as such.*
Now, let's take this player and present them with a game whose design is informed by a culture of play where mechanics are strongly player facing, often to the extent that the GM doesn't need to familiarise themselves with the players' character sheets and never rolls any dice, and... well, you can see where the wires get crossed, right?
And the worst part is that it's not these players' fault – not really. Heck, it's not even a problem with D&D as a system. The problem is D&D's marketing-decreed position as a universal entry-level game means that neither the text nor the culture of play are ever allowed to admit that it might be a bad fit for any player, so total disengagement from the processes of play has to be framed as a personal preference and not a sign of basic incompatibility between the kind of game a player wants to be playing and the kind of game they're actually playing.
(Of course, from the GM's perspective, having even one player who expects you to do all the work represents a huge increase to the GM's workload, let alone a whole group full of them – but we can't admit that, either, so we're left with a culture of play whose received wisdom holds that it's just normal for GMs to be constantly riding the ragged edge of creative burnout. Fun!)
* Which, to be clear, is not a flaw in itself; a rules-heavy game ideally needs a mechanism for introducing its processes of play gradually.
April 28, 2024 - An unintentionally funny video by a zionist propagandist shows off some good organisation and discipline at the UCLA encampment for Palestine.
every sex scene in a movie is necessary, actually. we called for a vote on it while you were in the bathroom. yeah, even the people who were on the fence voted in favor of it because you were being a whiny child. and we don’t like you.
The way you change your immediate reactions to things is that you catch yourself having an uncharitable/bigoted/overly judgmental thought and you catch it and replace it and then you do that a hundred times a day for your whole life and eventually one day like five years later you realize that you think differently now and you’ll always be working on something but that’s how life goes and that’s fine.
More stories from hell (retail) today I was ringing up this lady and she goes oh I want to do part of this on a gift card and the rest on normal card and I go ok and then she hands me a folded piece of paper. I think oh OK it must be folded around the gift card, right? Wrong. It is a folded sheet of 8×11 printer paper with "$40" written on the inside in ballpoint pen. I go what is this. She says a gift card. I say this is not a gift card. She says yes it is. I say this is a piece of paper with "$40" written on it. She says "well it's a gift card." I say it absolutely is not. I am grinding my teeth. She says well I want to use it. I say you physically cannot do that bc it is a piece of paper. I cannot scan or swipe it. I apologize, as if this is my fault, and not because she is completely insane. I hate it here