Jack Blair, they/he, Queer Disabled creator from Aotearoa. This is a sideblog, I do not follow back from this account. Currently on health break from creative work.
“The blood-dimmed tide is loosed, and everywhere
The ceremony of innocence is drowned;”
W.B. Yeats – The Second Coming
The Skunk Ape is definitely a "deeper than you might first think" playbook. I also think they're a good balance to the kinds of conflict over playbooks might get involved in.
(The picklist of late night rituals also feels like such a snapshot of random things on my mind at the time of writing)
You can buy To Embrace a Swamp Creature digitally on Itch or physically at the new Rat Wave Webstore
May I suggest my recent 3 ttrpgs? They're all solo-journalling rpgs, and no prior wetland knowledge is required!
'so, you're a small patch of moss in a big bog...'
a micro solo rpg about being moss facing the inevitability of becoming peat. explore grief, mortality, and inevitability.
'the bog eternal'
a game about being a bog fighting against people trying to harm you, with only your natural traits. totally not an allegory for anything beyond that... I'd totally tell you if it was, deeeefinitely not an allegory for transness, nope.
'you're going to your ideal wetland'
a game about creating and traveling to your dream wetland, emotions about climate justice, and naming that wonderful place.
DEATH OF THE AUTHOR is a solo tarot TTRPG of character autonomy.
Play as a Character attempting to gain agency by wresting narrative control from their Author.
Gameplay involves drawing tarot cards for Scene Prompts, events written by the Author. The Character then edits these prompts to shape the story to their will.
Use caution - tampering with the narrative draws the attention of the Author, who might retaliate by using the Character’s own words against them.
Death of the Author will be crowdfunding on Backerkit starting May 14th. Follow the page to be notified when it launches!
It’s finally here, the updated version of BUTT&HEAD, Jam’s hack of GUN&SLINGER, is available now through Plus One Exp’s ZINE CLUB, and digitally on Itch!
Play as two halves of a centaur (the butt & the head) on an adventure through a magical world using the playing card-based MARKED&MADE system.
In this updated edition, you'll find not only the original hack of GUN&SLINGER, but delightful cover art by Sinta Posadas, and brand new adventures from 3 fantastic creators!
91st Regiment of Hoof by Kevin Nguyen
Someone back home died. Brass redacted out all the nouns though so you can’t tell who; they ticked Operational Security and Morale boxes on the reasons stamp. Learned on your last tour not to worry about that kinda thing so much, not out here on the front.
Worrying’s the luxury of the rear and gear.
Camp Marigold by Charu Patel
Chill frosty air envelops you as you push aside the overgrown jasmine on these ruins. You and your campmates found this place weeks ago, much to the camp leaders' chagrin.
They refuse to investigate the strange items you've found; identical copies of random paraphernalia around camp: Saira's tail ribbon, Aliya's blue metal whistle, Archan's viewing glasses, and a cabin banner, all of which mysteriously disappear by the next morning.
The Apprentice by Liam McCrickard
Atop a mountain covered in snowy woods, SHE awaits you. HER legs are old and gnarled. HER hooves dig into the ground as deep as the roots of the oldest pine. HER back is hunched, with a spine jutting out like the ridges of the tallest peaks. SHE is the keeper of your kind’s oldest magics, and should you prove yourself, a teacher who can impart wisdom no other speaking soul remembers.
SHE says you will be given four trials, then SHE will know.
Role: Seaplane Fighter
Served With: Fokker Kingdoms
First Flight: 1595
Strengths: Extremely Tough
Weaknesses: Underpowered Engine
Inspiration: Hansa-Brandenburg W.11/W.12
Description:
Observation was considered a niche use for seaplanes during early Fokker campaigns. They were mostly seen as a means of maintaining scout coverage during the strategic flooding of the Dorand Lowlands. Little thought was paid to the performance of two-seaters.
This changed as the war went north, especially once confronted with Macchi’s bizarre ‘Seeheer’ and its carriers, gunships, and u-boats. The Teicher Möwe 13S was designed in response with high endurance, forward and rear guns, robust steel construction, and a bombload. In theory, it could attack fleets far out to sea.
A good theory, but unfortunately, the plane had a series of cutting-edge engines stolen from under it for other projects. The Möwe was left underpowered and overweight, rotting as trainers in fischer villages. But it has potential…
Hey everyone, please consider buying the 2024 itch.io Palestinian Relief Bundle- it's 373 games, game-making assets, tabletop roleplaying games, zines, and comics for a minimum of just 8 USD! They have a goal of 100,000 USD, and as of the time I'm writing this post, they have 8 more days to reach it.
Have you played DALLAS : The Television Rolepalying Game
By James Dunnigan
Playing through scenarios, mostly as a character from Dallas. Seduction is an actual stat (along with Coersion, Persuasion, and Investigation, as well as Power and Luck)
hello!! the Palestine Relief Bundle is live!! for $8 you can get a ton of great games while raising money for the PCRF to bring medical aid to children.
my game BOSSGAME is a part of the bundle, plus killer games like Zero Ranger, Meatpunks, and Lucah! please check it out!
May I present, a 4th boggy solo rpg game! (Check out my other three here)
In Johnny Bogg: a boggy shopping trip adventure, you play as a fat person going to buy some plus sized masculine clothes. Luckily for you, a new branch of your fav plus sized masc clothing store has opened up near you! It might be in a bog, but you won't let that stop you!
In Johnny Bogg, you'll play to figure out what weird boggy things happen to you while shopping. Complete with a customer survey!
Play Johnny Bogg: a boggy shopping trip adventure here, for pay what you want!