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Combat Styles
Yes, instead of a Part 2 to History of Harmonia, I feel like sharing Cact’s and One-Eye’s fighting styles. As for why, it’s because while I have all of part 2 and the beat after the History is released, I just haven’t been in the mood to write something like a story. But with this starting bit now said and done, ONWARDS!!!
One-Eye;
While One-Eye has access to telekinesis, he doesn’t use it much in combat, and prefers to fight up close and personal, being more of a hand to hand fighter, he has learnt and integrated all fighting styles he could learn about while in the Academy and combining them with the fighting style he learnt about on Harmonia. In a fight he will utilize punches, kicks, and his wings for offence and defence as he fights with a more aggressive fighting style. He prefers to use overwhelming power to decimate his opponents and break through their defences while paying enough attention to his opponents to make sure he doesn’t over extend.
At the beginning of a fight he prefers to use his wings and legs to launch himself at his opponent and grab them by their face, dragging them across the area before throwing them into a wall while using his own wings to glide. Allowing him the ability to drag his oppent vast distances. After the throw, One-Eye will then grab as much debris in his telekinetic grasp as he can before barraging his opponent with it all, or targeting other hostiles if in a group battle. That is all for One-Eye for now on his fighting style.
Cact;
Due to his Needles he is quite the versatile ally or enemy. Cact doesn’t have a preferred fighting style and will adapt to whatever the situation calls for.
Long Range;
When in long range combat he will grow his needles to the size of a bullet after dipping the firing finger in one of the tranquilizers he has on his utility belt. At which point the needle will then absorb 98% of the tranquilizer on his finger and make the needle a tranquilizer needle. While Cact’s training under the Cult has made him a great marksmen, he will still use his helmet’s built in scope system since, in his words, “Using my natural ability to see those distances grants me extreme tunnel vision, while with a scope, I can still be privy to my surroundings.” and since he can fire his needles up to a mile away he prefers to keep the high ground and will grow needles from his feet or other parts of his body to anchor him in place before firing.
Mid-Range;
While in mid range combat he will usually grow mosquito sized needles, up to four per finger, after dipping his finger into tranquilizers, these needles will be less potent than the long range ones due to the tranquilizer being spread across 4 needles. But due to their small size Cact can make these ones instantly and fire them like a machine gun. There are times he will fire one finger at a time, or fire all fingers at once, it’s usually based on situation.
Melee Weapons Based Combat;
When fighting an opponent with weapons, he will usually grow dagger sized needles from his forearms and break them off while holding them in a reversed grip. Doing this will be moderately painful to do, so he will wince after the daggers are broken off his body. At which point he will parry and dodge attacks, looking for an opening to land a decisive strike to end the battle quickly. If given the chance he will try to immobilize his target by either wearing them out, or slicing their tendons, making them unable to move out of sheer pain. But if he needs to, he will instead make a Longsword from his left shoulder, but after removing the needle he will scream in pain due to how much it hurts to remove. While fighting with a longsword he will parry and dodge attacks, looking for an opening to land a decisive blow with the blunt end of the longsword.
Hand to Hand;
When fighting in hand to hand combat, which is also Cact’s preferred fighting style when sparing, he will use every fighting style he’s researched and learnt about and incorporate it into his fighting style. While Cact knows how to use kicks, he prefers not to since doing so would leave his other foot open to attacks that might make him loose his balance, so he prefers using punches more. When fighting Cact, he prefers to use a combination of defensive and evasive fighting styles. Parrying, blocking, and dodging attacks whilst looking for an opening. Once that opening is found, he will strike hard and fast, going for a devastating blow to disorient his opponent before going for 3 quick and targeted strikes. Those 3 strikes he will grow small needles on his knuckles and strike the pressure points in the target to disable their dominant arm before stepping back to create some distance and not over extend into a counter attack. At which point he will then continue that cycle targeting the non-dominant leg, non-dominant arm, then ending with the dominant leg in that order. As for how he learned of these points, it was initially taught by the cult to be used to cause extreme pain and agony to torture information, but Cact is using the knowledge to try and help.
And that’s all for my OC’s fighting styles. If you feel I’ve forgotten anything please leave a comment or message me and I’ll respond when I can. And if you like this, please like this and share it around.
Have a good whatever time of day it is for you everyone. Bye.
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The History of Harmonia (Part 1)
(Welcome one and all, this will be the first part of my OC’s planetary histories. The first one to be worked on is One-Eyes. So please, relax, and hopefully you enjoy. Also, any and all writing within, (this), will be me explaining things in a simpler way due to how I want the history to be written.)
Gather round creatures, and hear the tale, of Harmonia’s History.
In the time, before time, Harmonia was a wasteland where no life could survive. But one day, the four sisters descended. Solaris, the eldest sister, granted life across the planet. Lunaris, the second oldest, painted the stars and gave beauty to the world. Daybreak, the second youngest, gave the planet warmth and heat. While the youngest, Nightmare, created the frigid cold and world of dreams. These great gifts to the planet were granted by, what we call, The Great Commandment Spells. While many were lost to time, only the royal family know the name of 12, the rest have been lost to history.
After creating a paradise, the four sisters created the Earthenfolk (Yes I’m changing the names of the races from my post introducing my OC’s.) master craftsmen and women along with being one with the planet itself. Able to easily grow fields and handle farm work. But this peace, wouldn’t last forever…
For the great dragon, Bahamut, had appeared on an early Harmonia and besieged the Earthenfolk to forcefully mine the gemstones underneath Harmonia’s crust. The sisters, upset at the enslavement, went to battle with Bahamut. The first battle left a great scar upon the planet, the area later becoming the DragonLands, a mountainous region with pools of lava. Bahamut, injured in this battle, created the Dragon King and Dragon’s Council from his might. While the sisters, sought the help of the Earthenfolk they created. Many did not wish to participate in such a battle, but one stood forward. Mjolnir, a blacksmith at the time, whose future work would become those of legend. For while he did not want to fight in the war, he wished for his works to see use, and offered those who volunteered that he would make weapons and armour. The sisters, grateful to him, made him the first ever Lord, and Master Craftsmen of Harmonia.
The dragons and Bahamut would eventually march against the budding Kingdom, while the four sisters and the small army of Earthenfolk, stood ready to defy them. And yet, before the battle, Mjolnir had created weapons for each of the sisters. To Solaris, The Blade of Solaris, a long sword capable of harnessing the magic in the atmosphere to cast greater spells without taking from her natural reserves. To Daybreak, The Blade of Solar Fire, a long sword that could harness Daybreaks flames along the blade to cut anything, even dragon scales, which can easily withstand lava. To Lunaris, The Spear of Moonlight, allowing her to throw her spear, and it shall return to her side like moonlight, even during the day, while also leaving Stardust upon each wave of the spear. Stardust would then allow Lunaris or those she trusted to teleport across the battlefield like light. And to Nightmare, she was granted, The Sickle of Dreams. Where she could attack the dragons and trap them within their greatest dreams, or most horrible nightmares.
And yet, that was not all these weapons could do. For when the sisters wished to have more power, they need only seek their respective weapons other half. For when, The Blade of Solaris and The Blade of Solar Fire resonated, they would create, The Dawnblade. For a single wave of The Dawnblade, would cover the battlefield in a tsunami of fire, burning away even dragon scales, yet burning away any poisons, toxins, and curses upon the Earthenfolk hit by this. Yet when, The Spear of Moonlight and The Sickle of Dreams resonated, they created The Crescent Scythe. Where just a tap of this frigid weapon could turn wastelands into endlessly frozen tundras, or freeze its enemies solid while trapping them in either an endless dream, or endless nightmare. Yet for allies, it brought soothing dreams and restful sleep within its presence. (Bluntly, Fire & Healing for Solaris and Daybreak. Ice & Dreams for Lunaris and Nightmare.)
The battle would come to be known as, The Dragonsong War. For after The Dragonsong War, Mjolnir had lost his life due to assassins of the Dragons, and many Earthenfolk died. Yet, Bahamut was slain, the Dragon King slain, and many of the Dragon Lords, slain as well. The remaining few, eventually entered a peace agreement with the sisters, the dragons would have the mountainous and lava ridden area of the first battle, while the rest would be for the sisters.
Many a years after the war, the sisters had wanted to do more, and so, they each founded new races, and kingdoms. Solaris, remained with the Earthenfolk, being a gentle, guiding hand in their development and culture. Lunaris, created the Skyborn, who looked like the Earthenfolk, but had wings upon their backs to soar through the sky’s, while she would guide them and teach them what she knew of the stars, while being a gentle leader. Daybreak, ever interested in magic, created the Manaborn, who looked like the Earthenfolk but had horns upon their heads and could use magic. Daybreak guided them in what she knew of magic and allowed their curiosity to guide them, but was always there to make sure they never did anything evil with magic. Nightmare, ever interested with the dark depths of the sea, created the Seafolk. Who, looked like the Earthenfolk, but their legs were tails to swim through the water, and while on land, could use magic to turn their tails into legs. Nightmare would guide her people in the study of the depths and whatever they could, while gently steering them away from anything dangerous.
And that is where I must leave this tale for now…but do not fret, for the next time I share, we will be discussing the Four Way War, and the War of the Sisters. Until then.
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Fixing my last post.
To make a very long story short, I had typed it up at 1am my time, and didn’t finish till 3am my time. So I'm now going to be fixing a few things from, this post.
For starters, the numbers when it comes to One-Eye’s telekinesis; He can carry up to a total of 2 tons, and as many items as he wants so long as it doesn't exceed that maximum weight, the exception to this rule is when trying to carry living people. Where his limit is 2 in base, regardless of if they’re under that 2 ton mark.
Next, I didn’t explain Cact’s needles well enough in my eyes. To make this short, the needles growth are based on his skill level. And since he mostly generates smaller ones, he can make them instantaneously. Along with ones he uses for makeshift daggers, short swords, and long sword. It’s just more painful for him to tear them off of his body. To help explain further, if you are given the exact same task everyday for your life, you’ll eventually learn how to do it in no time.
Next, is Cact’s Berserk Overdrive. He can also willingly activate it, but doing so does have consequences. What they are…spoilers.~:p
Next, I feel people might mistake the insult of “Cultist Spy’s” and to clear that up, they are not cultist spy’s. They are loyal to the Space Riders. Cact is more willing to spare the Cult’s members because he still sees them as the ones who took him in instead of killing him or leaving him for dead, while One-Eye is more prone to putting them in the hospital due to the forceful removal of his eye the cult did.
Next up is One-Eye’s missing eye. Due to the high concentration of magic on his planet his eye does have magical properties that I will share at a later date. But for now, know that the eye isn’t rotting away somewhere.
Now, if there are any questions you have, or things I may have missed, feel free to message me. Have a Happy holidays and a happy new year.
#space riders au#space riders au oc#space riders oc#poppy playtime oc#smiling critters oc#smiling critter au
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My OC and an OC based off of a Friend (No art sadly)
I’ve had this idea for a while now, and haven’t been able to get it out of my head. So I did a bit of digging into the AU @onyxonline made, and haven’t been able to find character concepts like the two I had thought of. Now, I could be mistaken and someone could have done this, but the idea I had makes sense.
OC 1: Code Name: One_Eye
Gender: Male
Age: 25
Home Planet: Harmon
Location: Towards the Outer Rims where Riders rarely go
Technology Level: Medieval with High concentrations of Magic
Races: Unicorns, Pegasi, Mer-Horse, Horse, (No way to do this one without making it way to obvious so I might as well add that race even though they are similar) Alicorn.
Planet State: Destroyed. (COD: The Cult)
Race: Alicorn (I promise I’ll think of a better name at a later point in time.)
Body Type: Towards the lean side, but has actual, physical muscle on his body.
Backstory: Born as an Alicorn by the Rulers, One-Eye was a magic prodigy, and a rarity due to his hypercjomia. His left eye, looks like an orange like a blazing sun, while his right, a Midnight blue, as beautiful as a star filled sky. But during his 16th Birthday, the Cult attacked the planet, killing most and capturing few. During the 4 years he was captured, the cult experimented on him, draining him of his vast magic reserves and magical abilities as a living battery, even going so far as to remove his right eye, an forcefully implant an artificial eye that looks like a cult mask, that when activated would kill One Eye. Even removing the forced eye will activate a Failsafe that has a 99.9999999% of killing him. Rescued by a Riders team during a transfer of resources between Cult bases. Upon first arriving in Space Riders HQ, Poppy helped disable the kill switch in the eye, but sadly couldn’t disable the Failsafe without risking One-Eyes life. Entered the Academy only 1 month after arriving at the station, and graduated only 2 years in the Academy. Has been ostracized by other Riders and insulted as a “Cult Spy”. Has a great friend in Cact (Other OC based off of IRL friend) another fellow Cult Experiment Survivor. Is the Vice-Captain on this 2 Rider team, but haven’t been allowed out on live missions out of fear by other Riders. Only local missions have been done along the lines of, Helping a child find their parents, loading cargo into ships, rescuing some critters pet from a tree.
Looks: Has a Sky Blue body with minor Cult Red Highlights due to the experimentation, but the red is mostly unnoticeable. Midnight Blue Hair with Prominent Orange Highlights and subtle Cult Red highlights. Sky Blue Horn with Cult Red in the horns curvature, Sky Blue wings with few Cult Red feathers. Wingspan is only a foot greater than his physical reach. Has only his Orange Left eye with his other looking like a Cult Mask face, plastered onto the fake eye. Wears a green headband over his right eye to hide the fake eye.
Overdrive: His body becomes a Midnight Blue with White eyes and Mouth. Decreases cost of spells. Increases Physical Attributes.
Personality: A bit of a hothead. Can be insightful and thoughtful in serious moments. A bit of a Perv (Not to an extreme degree). Leap first ask questions later type of guy. Will follow orders of his teams Leader. Fiercely Loyal. Minor ego. Willing to put aside his Ego for a mission. Willing to outright kill Cultists if emotionally pushed too far. Willing to take responsibility for his actions. Tough.
Powers: Minor Telekinesis (2 Tons Base form, 10 Tons Overdrive) but can only lift 2 Objects at a time or 4 total living beings (Base, while overdrive makes it 10), Minor Flight (Wings. Minor Hovering but no outright long distance flight due to Experimentation), Super Strength, -Redacted Due to Experimentation-, -Redacted Due to Experimentation-, (Repeat 15 more times for the Redacted.)
Dress Style: Casual; While he mostly dresses for whatever weather he’s going to, when on base prefers Short sleeved Shirts that reach halfway down his upper arm with Shorts that go halfway down his thigh. Prefers tight but not form fitting clothes. All clothes will have holes for his wings. Rider Suit (White); White Rider Suit with Light Blue Accents and holes for his wings and a White Bandanna pulled over his right eye. Rider Suit (Black); Black Rider Suit with Midnight Blue accents. Black Helmet with Midnight Blue Lights. Holes for his wings, and a hole in the helmet for his horn. Swimsuit; Shirtless with a set of swim trunks that reach only halfway down his thighs and an eyepatch over his fake eye.
OC 2. Friend based one:
Name: Cact. C-11787281298310
Age: 25
Race: Cat.
Looks: Lean and more on the, no physical muscle side (Almost like Catnap in the AU). Sapphire Blue Right Eye. Cult Red Left Eye. Green Fur with prominent Cult Red Highlights.
Planet: (Don’t have a Name thought of sadly.)
Location: Towards the Outer Rims.
Technology Level: Early Space age.
Races: Dogs, Cats, Birds.
Planet Status: Destoryed. (COD: The Cult)
BackStory: His home planet was destroyed when he was only a toddler. The Cult abducted him and heavily experimented on him in hopes of creating some kind of Ultimate Weapon. To survive, it was kill or be killed. However, he was always reluctant to kill. Only killing when forced to in the experiments until he came to naturally killing his opponents out of fear. These experiments all happened throughout his young life. During his Teenage years, he was given a rudimentary education inside the cult, but heavy survival and military training that had killed many. Towards the end of his Teenage Years the cult had, somehow, awakened his Overdrive…which they loved. During the end of his teenage years and into his young adult years, he was used as a living Red Smoke factory. Only for the compassion of two scientists within the cult overseeing him to treat him, almost like a son…but still mostly treated him like a tool while allowing him small breaks to avoid atrophy to his body. When he was 20 a Riders Team had found his lab and raided it. Rescuing him at the cost of one of the riders Knee cap getting damaged beyond repair. Was Hospitalized with Riders HQ, where he was restrained. After much coaxing from Poppy (Who appeared via Hologram) she was eventually able to allow the doctors to properly see him. After 6 months Poppy offered him to come to the Academy, which at first he refused, but Poppy’s insistence on it won him over in the end. Poppy then gave C-11787281298310 his name of Cact. Was heavily bullied within the academy he eventually became friends with One Eye. Good friends too. But due to the experimentation his room was specially built because of his abilities in a lone, far away area to avoid possible dangers. Graduated with One Eye and was considered a Combat and Tactical Genius. Is mocked and bullied because other think he’s a “Cult Spy” without evidence. He’ll often wander around HQ in thought or be in his room thinking of many ideas that might help all Riders. Will sometimes call Poppy and chat with her like a friend if she isn’t busy, which has lead to a friendship between the two of them. And sue to being labeled as a “Cult Spy” no team has offered to work with him and One-Eye. Resulting in many a Simulated Missions and Minor Missions that all take place on the Space Station. When asleep he can have bad night terrors that end up filling his room with potent Red Smoke (Which he is outright immune to when it’s produced by him) and has a special setting for his room where the red smoke is filtered extremely throughly before being destroyed.
Powers: Able to create Sharp needles from anywhere on his body. Able to break said needles off or shoot them out. But the Larger the needle the more painful removing them becomes. Can make the needles as thick as tree tinks or as thin as a mosquito needle. Able to retract the needles into his body without harm. Sharpness Control of Needles. Needles can only grow long enough to be 6ft Sphere away from his body, but can be shot with a max range of 1 mile. Able to alter the position of the needles on his body without harm (Example, move the needles on his body to create something akin to scales). Able to infuse needles with poisons from his rider utility belt. (Common Poisons on his belt are, Tranquilizers from weak to strong and a paralytic one.) All Needles Produced take from his natural energy supply, the bigger they are, the more it takes.
Powers Due to Experimentation: While under emotional Distress, will begin producing Red Smoke, he is immune to Red Smoke he produces. The Red smoke thickness is determined based on the intensity of the emotional distress. Uncomfortable will not produce Smoke, but moderate enough levels of depression will cause a minor, mostly harmless Red smoke (This thin Red Smoke will only minorly increase aggression levels).
OverDrive Look: Forest Green glow, White eyes, white mouth, white glowing needles.
OverDrive: Able to Produce Needles at a greater rate, Higher Pain Tolerance, Minor increase to physical abilities.
Overdrive (Berserk): This version is only cause by Immense Emotional Distress, or inhalation of too much Red Smoke he did not create.
Look: Same as Base Overdrive, but the white becomes Cult Red.
Powers: Same Overdrive for the most part, (Not gonna type it all out again, I’ll only add the new stuff.) Able to grow the needles in an almost fluid like way, Range is still 6ft Sphere away from him, but can bend and twist to reach a total length of 10FT. All Shot off Needles begin producing Smoke until the needle disappears. Produces large quantities of Red Smoke just by breathing. Red Smoke Needles have 5 times the potency of the one Dogday was shot with. Massive boost to all Physical Abilities. Massive Pain Reduction. Loss of all Rational Thought and becomes a pure berserker, unable to tell friend from foe.
Outfit: Casual; Prefers to have long sleeves and pants on along with a light hooded sweater he likes to keep the hood up on. But will dress for whatever weather he needs to. Rider Suit (White): A normal White Rider Suit with a Light Green Accent. Rider Suit (Black); Black Helmet with Forest Green Lights, Normal Black Rider Suit with Forest Green Accents, a Black utility belt with Forest Green Accents that is almost disguised into his suit which contains the poisons.
Personality: While seeming Cold and Machine like to those outside his close circle of friends, he is a warm, kind, caring, polite, levelheaded, calm, collected, tactical, profound, smart, dedicated, determined, mostly honest (Doesn’t like involving others in his personal problems and will lie to keep his personal problems to himself) guy to those he’s close with. Willing to sacrifice himself if it meant survival of teammates. Born Leader, Low Self Esteem. Low Self Worth, Good at hiding insecurities. Rational. Look Before you Leap kind of guy. Wants what is best for the team. Willing to ask more experienced Captains for advice if on a mission. Not one to open up easily. Can easily hide his pain. Insightful.
And with that I’ve now covered both of them. Please help me if I missed anything or have a misspelling. Have a good day and have fun.
#space riders au#poppy playtime#smiling critters#smiling critters oc#space riders au oc#smiling critters au#poppy playtime oc
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