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Fishing (1-300)
1-50: Buy some shiny baubles and fish in the Durotar river or Elwynn forest.
50-100: Fish in the pools of wreckage off the pier in Ratchet. The crates give low-medium level trade good mats which sell quite well. You will need to use shiny baubles until you reach 75 skill.
100-175 (Horde): If you’re Horde, go to Revantusk Village in the Hinterlands, do the quest ‘Snapjaws Mon!’ from the fisherman at the pier to get a fishing rod with +25 skill. Then get some aquadynamic fish attractors (engineers can make these, fishing vendors often sell these on a limited supply), and fish in the Cape of Stranglethorn. The coastline has pools of stonescale eels which sell very well, as well as wreckage pools. You can also fish inland for greater sagefish, which also sell for a nice profit when cooked. Once you hit 125 fishing you can start using bright baubles instead of the fish attractors.
125-200 (Alliance): Alliance can’t get the pimp fishing rod, so you’ll have to fish in ratchet for another 20 skill points, then get hold of a strong fishing pole (+5 fishing) and follow the previous paragraph. Alternately you can look on the AH for a Big Iron Fishing Pole (+20 fishing).
175-300 (Horde): Go to the Tanaris coast, with a stock of aquadynamic fish attractors, and start fishin’. Stonescale eel pools are abundant here, and I find fishing in this zone to be a great way of earning gold. Once you hit 200 fishing you can switch to bright baubles.
200-300 (Alliance): Same as before, keep fishing in Stranglethorn until you reach 200 skill (less if you have a strong/big iron rod), then follow the above paragraph.
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Alchemy (1-300)
This Vanilla WoW alchemy guide can help you from 1 to 300 Alchemy. With a little patience you should be level 300 Alchemy in no time!
Let’s start off with the materials needed for leveling to 300.
Materials
[Peacebloom] x 66
[Silverleaf] x 66
[Briarthorn] x 98
[Bruiseweed] x 30
[Mageroyal] x 23
[Stranglekelp] x 51
[Liferoot] x 32
[Kingsblood] x 32
[Goldthorn] x 52
[Wild Steelbloom]x 5
[Sungrass] x 76
[Khadgar’s Whisker] x 30
[Arthas’ Tears] x 21
[Blindweed] x 42
[Golden Sansam] x 34
[Mountain Silversage] x 17
Now that we have all of the materials, these are the things you need to craft to reach 300 Alchemy. Some skills turn yellow before hitting the desired level and the numbers may be off by a point or two due to good/bad luck.
Levels 1-60
66 x [Minor Healing Potion] = 66 x [Peacebloom] + 66 x [Silverleaf] Learn [Journeyman Alchemist]
60-110
66 x [Lesser Healing Potion] = 66 x [Minor Healing Potion] + 66 x [Briarthorn]
Learn [Expert Alchemist], (Alliance) Ainethil in Darnassus, (Horde) Doctor Herbert Halsey in the Undercity
110-140
32 x [Healing Potion] = 32 x [Bruiseweed] + 32 x [Briarthorn]
140-155
23 x [Lesser Mana Potion] = 23 x [Mageroyal] + 23 x [Stranglekelp]
155-185
32 x [Greater Healing Potion] = 32 x [Liferoot] + 32 x [Kingsblood]
185-210
28 x [Elixir of Agility] = 28 x [Stranglekelp] + 28 x [Goldthorn]
Learn [Artisan Alchemist], (Alliance)Kylanna Windwhisper in Feathermoon Stronghold, Feralas, (Horde)Rogvar in Stonard, Swamp of Sorrows
210-215
5 x [Elixir of Greater Defense] = 5 x [Wild Steelbloom] + 5 x [Goldthorn]
215-230
15 x [Superior Healing Potion] = 15 x [Sungrass] + 15 x [Khadgar’s Whisker]
230-250
21 x [Elixir of Detect Undead] = 21 x [Arthas’ Tears]
250-265
19 x [Elixir of Greater Agility] = 19 x [Sungrass] + 19 [Goldthorn]
265-285
21 x [Superior Mana Potion] = 42 x [Sungrass] + 42 [Blindweed]
Buy the [Superior Mana Potion] recipe, (Alliance)sold by Ulthir in Darnassus – Craftsmen’s Terrace, (Horde) sold by Algernon in Undercity.
285-300
17 x [Major Healing Potion] = 34 x [Golden Sansam] + 17 x [Mountain Silversage]
Buy the [Major Healing Potion] recipe, sold by Evie Whirlbrew in Everlook.
Trainers
Don’t forget to train your Alchemy before hitting the various level caps or you will waste herbs.
[Expert Alchemist] (Alliance) Ainethil in Darnassus (Horde) Doctor Herbert Halsey in the Undercity
[Artisan Alchemist] (Alliance)Kylanna Windwhisper in Feathermoon Stronghold, Feralas (Horde)Rogvar in Stonard, Swamp of Sorrows
Required Recipes
There are only a couple of recipes that you have to buy to follow the guide, they are listed below.
Superior Mana Potion (Alliance)sold by Ulthir in Darnassus – Craftsmen’s Terrace (Horde) sold by Algernon in Undercity.
[Major Healing Potion] sold by Evie Whirlbrew in Everlook.
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Blacksmithing (1-300)
Materials
80 x [Copper Bar]
60 x [Bronze Bar]
5 x [Silver Bar]
2 x [Gold Bar]
94 x [Iron Bar]
25 x [Steel Bar]
172 x [Mithril Bar]
370 x [Thorium Bar]
100 x [Rough Stone]
75 x [Coarse Stone]
120 x [Heavy Stone]
80 x [Solid Grinding Stone]
120 x [Dense Stone]
10 x [Lesser Moonstone]
13 x [Star Ruby]
28 x [Blue Power Crystal] OR 8 x [Blue Power Crystal] + 20 x [Red Power Crystal]
20 x [Yellow Power Crystal]
76 x [Mageweave Cloth]
15 x [Green Dye]
Levels
1-25: 20 x [Rough Sharpening Stone] = 20 x [Rough Stone] 25-45: 20 x [Rough Grinding Stone] = 40 x [Rough Stone] – all yellow 45-65: 20 x [Rough Grinding Stone] = 40 x [Rough Stone] – all yellow
Learn [Journeyman Blacksmith] at your trainer
65-75: 15 x [Coarse Sharpening Stone] = 15 x [Coarse Stone] – all yellow 75-91: 30 x [Coarse Grinding Stone] = 60 x [Coarse Stone] – all yellow 91-101: 5 x [Runed Copper Belt] = 50 x [Copper Bar] 101-105: 2 x [Silver Rod] = 2 x [Silver Bar] 105-111: 3 x [Runed Copper Belt] = 30 x [Copper Bar] OR 10 x [Silver Rod] = 10 x [Silver Bar] 111-125: 7 x [Rough Bronze Leggings] = 42 x [Bronze Bar]
Learn [Expert Blacksmith] in Orgrimmar / Ironforge
125-141: 20 x [Heavy Grinding Stone] = 60 x [Heavy Stone] – all yellow, took me to 147 last time 141-151: 5 x [Patterned Bronze Bracers] = 25 x [Bronze Bar] + 10 x [Coarse Grinding Stone] 151-155: 2 x [Golden Rod] = 2 x [Gold Bar] + 4 x [Coarse Grinding Stone] 155-161: 3 x [Green Iron Leggings] = 24 x [Iron Bar] + 3 x [Heavy Grinding Stone] + 3 x [Green Dye] OR 3 x [Silvered Bronze Boots] = 18 x [Bronze Bar] + 3 x [Silver Bar] + 6 x [Coarse Grinding Stone] 161-165: 2 x [Green Iron Leggings] = 16 x [Iron Bar] + 2 x [Heavy Grinding Stone] + 2 x [Green Dye] 165-191: 13 x [Green Iron Bracers] = 78 x [Iron Bar] + 13 x [Green Dye] 191-201: 5 x [Golden Scale Bracers] = 25 x [Steel Bar] + 10 x [Heavy Grinding Stone] 201-211: 20 x [Solid Grinding Stone] = 80 x [Solid Grinding Stone] 211-225: 7 x [Heavy Mithril Gauntlet] = 42 x [Mithril Bar] + 28 x [Mageweave Cloth]
Go to Booty Bay, Stranglethorn Vale and talk with Brikk Keencraft in order to learn [Artisan Blacksmith]
225-235: 5 x [Heavy Mithril Pants] = 50 x [Mithril Bar] + 10 x [Lesser Moonstone] OR 5 x [Mithril Scale Bracers] = 40 x [Mithril Bar] + 10 x [Citrine] – you have to buy [Plans: Mithril Scale Bracers] though 235-251: 8 x [Mithril Coif] = 80 x [Mithril Bar] + 48 x [Mageweave Cloth] 251-261: 30 x [Dense Grinding Stone] = 120 x [Dense Stone] – all yellow last time I had to create only 13 of them 261-271: 5 x [Thorium Bracers] = 60 x [Thorium Bar] + 20 x [Blue Power Crystal] OR 5 x [Thorium Belt] = 60 x [Thorium Bar] + 20 x [Red Power Crystal] 271-275: 2 x [Thorium Bracers] = 24 x [Thorium Bar] + 8 x [Blue Power Crystal] OR 4 x [Thorium Belt] = 48 x [Thorium Bar] + 16 x [Red Power Crystal] – all yellow
Go to Gadgetzan, Tanaris and take the quest: – [60] A Blue Light Bargain (requires 10 x [Thorium Bar]) requires 10 x [Thorium Bar] and then – [60] Imperial Plate Bracer (requires 20 x [Thorium Bar]) so you can get [Plans: Imperial Plate Bracers]
275-291: 8 x [Imperial Plate Bracers] = 160 x [Thorium Bar] + 8 x [Star Ruby] 291-300: 5 x [Thorium Helm] = 120 x [Thorium Bar] + 5 x [Star Ruby] + 20 x [Yellow Power Crystal] OR 5 x [Thorium Boots] = 100 x [Thorium Bar] + 40 x [Rugged Leather] + 20 x [Green Power Crystal]
Recipies
[Plans: Thorium Belt] 250 – 270
[Plans: Thorium Bracers] 255 – 275
[Plans: Thorium Boots] 280 – 300
[Plans: Thorium Helm] 280 – 300
Notes: Trainers teach you the following recipies
[Plans: Moonsteel Broadsword]
[Plans: Heavy Mithril Pants]
[Plans: Ornate Mithril Gloves]
[Plans: Ornate Mithril Pants]
[Plans: Ornate Mithril Shoulder]
Recipe vendors:
(Alliance) – Brienna Starglow in Thousand Needles
(Horde) – Gharash in Swamp of Sorrows
Reputation based recipes
Quartermaster Miranda Breechlock in Eastern Plaguelands
Lokhtos Darkbargainer in Blackrock Depths
Meilosh in Felwood
Rin’wosho the Trader in Stranglethorn Vale
Recipes you have to buy
[Plans: Thorium Bracers] (best option) or [Plans: Thorium Belt] in case you can’t find it
[Plans: Thorium Boots] or [Plans: Thorium Helm]
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Enchanting (1-300)
This Vanilla WoW Enchanting guide can help you from 1 to 300 Enchanting. With a little patience you should be level 300 Enchanting in no time!
Let’s start off with the materials needed for leveling to 300.
Materials
[Copper Rod] x 1
[Strange Dust] x 206
[Lesser Magic Essence] x 11
[Greater Magic Essence] x 21
[Shadowgem] x 1
[Lesser Astral Essence] x 10
[Soul Dust] x 67
[Golden Rod] x 1
[Iridescent Pearl] x 1
[Greater Astral Essence] x 2
[Lesser Mystic Essence] x 20
[Vision Dust] x 171
[Truesilver Rod] x 1
[Black Pearl] x 1
[Greater Mystic Essence] x 2
[Lesser Nether Essence] x 10
[Dream Dust] x 338
[Greater Nether Essence] x 24
[Arcanite Rod] x 1
[Golden Pearl] x 1
[Illusion Dust] x 82
[Greater Eternal Essence] x 4
[Small Brilliant Shard] x 4
[Large Brilliant Shard] x 2
Now that we have all of the materials, these are the things you need to craft to reach 300 Alchemy. Some skills turn yellow before hitting the desired level and the numbers may be off by a point or two due to good/bad luck.
Levels 0-1
1 x [Runed Copper Rod] = 1 x [Copper Rod] + 1 x [Strange Dust] + 1 x [Lesser Magic Essence]
1-75
76 x [Enchant Bracer – Minor Health] = 76 x [Strange Dust]
Learn [Journeyman Enchanting]
75-85
32 x [Enchant Bracer – Minor Deflection] = 10 x [Lesser Magic Essence] + 10 x [Strange Dust]
85-100
15 x [Enchant Bracer – Minor Stamina] = 45 x [Strange Dust]
100-101
1 x [Runed Silver Rod] = 1 x [Silver Rod] + 6 x [Strange Dust] + 3 x [Greater Magic Essence] + 1 x [Shadowgem]
101-105
4 x [Enchant Bracer – Minor Stamina] = 12 x [Strange Dust]
105-120
18 x [Enchant Bracer – Minor Agility] = 36 x [Strange Dust] + 18 x [Greater Magic Essence]
120-130
10 x [Enchant Shield – Minor Stamina] = 10 x [Lesser Astral Essence] + 20 x [Strange Dust]
130-150
20 x [Enchant Bracer – Lesser Stamina] = 40 x [Soul Dust]
Learn [Expert Enchanting], (Alliance) Kitta Firewind in the tower of Azora, (Horde) Hgarth in Stonetalon Mountains
150-151
1 x [Runed Golden Rod] = 1 x [Golden Rod] + 1 x [Iridescent Pearl] + 2 x [Greater Astral Essence] + 2 x [Soul Dust]
151-160
10 x [Enchant Bracer – Lesser Stamina] = 20 x [Soul Dust]
160-165
5 x [Enchant Shield – Lesser Stamina] = 5 x [Lesser Mystic Essence] + 5 x [Soul Dust]
165-180
15 x [Enchant Bracer – Spirit] = 15 x [Lesser Mystic Essence]
180-200
20 x [Enchant Bracer – Strength] = 20 x [Vision Dust]
200-201
1 x [Runed Truesilver Rod] = 1 x [Truesilver Rod] + 1 x [Black Pearl] + 2 x [Greater Mystic Essence] + 2 x [Vision Dust]
201-205
7 x [Enchant Bracer – Strength] = 7 x [Vision Dust]
205-225
20 x [Enchant Cloak – Greater Defense] = 60 x [Vision Dust]
Learn [Artisan Enchanting] from Annora in Uldaman
225-235
10 x [Enchant Gloves – Agility] = 10 x [Vision Dust] + 10 x [Lesser Nether Essence]
235-245
12 x [Enchant Chest – Superior Health] = 72 x [Vision Dust]
245-265
24 x [Enchant Bracer – Greater Strength] = 48 x [Dream Dust] + 24 x [Greater Nether Essence]
Buy [Formula: Enchant Shield – Greater Stamina], (Alliance) Mythrin’dir in Darnassus, (Horde) Daniel Bartlett in the Undercity.
265-290
29 x [Enchant Shield – Greater Stamina] = 290 x [Dream Dust]
Buy [Formula: Runed Arcanite Rod] from Lorelae Wintersong in Moonglade. Also Purchase [Enchant Cloak – Superior Defense] from her.
290-291
1 x [Runed Arcanite Rod] = 1 x [Arcanite Rod] + 1 x [Golden Pearl] + 10 x [Illusion Dust] + 4 x [Greater Eternal Essence] + 4 x [Small Brilliant Shard]
+ 2 x [Large Brilliant Shard]
291-300
9 x [Enchant Cloak – Superior Defense] = 72 x [Illusion Dust]
Required Formulas
[Formula: Enchant Shield – Greater Stamina], (Alliance) Mythrin’dir in Darnassus, (Horde) Daniel Bartlett in the Undercity.
[Formula: Runed Arcanite Rod] from Lorelae Wintersong Also Purchase [Enchant Cloak – Superior Defense] from her.
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Engineering (1-300)
Materials
Rough Stone x 60
Copper Bars x 131
Linen Cloth x 50
Weak Flux x 30
Bronze Bars x 90
Wool Cloth x 50
Medium Leather x 20
Heavy Stone x 75
Iron Bars x 59
Silk Cloth x 10
Silver Bars x 20
Steel Bar x 4
Solid Stone x 80
Mithril Bars x 80
Mageweave Cloth x 10
Dense Stone x 40
Thorium Bars x 70
Rune Cloth x 10
Levels
Rough Blsting Powder x 60 [41]
Handful of Copper Bolts x 70 [55] (you will need 70 all up)
[make a Arclight Spanner x 1]
Rough Copper Bomb x 20 [75]
Copper Tube x 10 [91]
Copper Modulator x 15 [111]
Practise Lock x 10 [121]
Bronze Tube x 10 [135]
Whirring Bronze Gizmo x 10 [151]
Bronze Framework x 20 [171]
Heavy Blasting Power x 75
Explosive Sheep x 10 [185]
Silver Contact x 20
Iron Grenades x 10 [195]
Big Iron Bomb x 15 [211] (Keep for Goblin Engineering)
[make Gyromatic Micro-Adjustor x 1]
Solid Blasting Powder x 40
Hi-Impact Mithril Slugs x 10 [235]
Unstable Trigger x 10 [241]
Mithril Casing x 20 [255]
Dense Blasting Powder x 20 [261]
Hi-Explosive Bomb x 10 [271]
Thorium Widget x 10 [289]
Thorium Shells x 10 [300]
Trainers:
Apprentice 1 – 75: Any Major City
Journeyman 50 – 150: Any Major City
Expert 125 – 225: (Alliance) = Springspindle Fizzlegear in Ironforge, (Horde) = Roxxik (Orgrimmar)
Artisan 225 – 300: Buzzek Bracketswing (Tanaris)
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Leatherworking (1-300)
Materials
369 x Light Leather
586 x Medium Leather
389 x Heavy Leather
661 x Thick Leather
340 x Rugged Leather
8 x Cured Heavy Hide
5 x Iron Buckles
112 x Turtle Scales
4 x Wildvine
2 x Cured Thick Hides
In addition for the leatherworking quests you need an extra 10 Thick Leather and 7 Wildvine.
Leveling
1 – 45 49 x Light Leather Armour Kits – 49 x Light Leather 45 – 55 16 x Handstiched Leather Cloaks – 32 x Light Leather 55 – 100 47 x Embossed Leather Gloves – 141 x Light Leather 100 – 123 29 x Fine Leather Belts – 174 x Light Leather – 369 x Light Leather total 123 – 137 16 x Dark Leather Boots – 64 x Medium Leather 137 – 155 24 x Dark Leather Pants – 288 x Medium Leather 155 – 165 10 x Hillsman Leather Gloves – 140 x Medium Leather 165 – 180 19 x Heavy Armour Kits – 95 x Heavy Leather 180 – 183 7 x Hillsman Leather Gloves (green) – 98 x Medium Leather – 586 x Medium Leather total 183 – 191 8 x Barbaric Shoulders – 64 x Heavy Leather & 8 x Cured Heavy Hide 191 – 196 5 x Barbaric Harnesses – 70 x Heavy Leather & 5 x Iron Buckles 196-206 10 x Dusky Bracers – 160 x Heavy Leather – 389 x Heavy Leather, 8 x Cured Heavy Hide & 5 x Iron Buckles total 206-220 14 x Thick Leather Armour Kits (6 for Leatherworking quest) – 70 x Thick Leather 220-225 5 x Nightscape Headbands (2 for Leatherworking quest) – 25 x Thick Leather 225-227 2 x Turtle Scale Breastplates (Leatherworking quest) – 12 x Thick Leather & 24 x Turtle Scales 227-229 2 x Turtle Scale Gloves (Leatherworking quest) – 12 x Thick Leather & 16 x Turtle Scales 229-230 2 x Nightscape Tunics (Leatherworking quest) – 14 x Thick Leather 230-232 4 x Nightscape Headbands – 20 x Thick Leather 232-233 2 x Turtle Scale Bracers (Leatherworking quest) – 16 x Thick Leather & 24 x Turtle Scales 233-235 2 x Turtle Scale Helms (Leatherworking quest) – 28 x Thick Leather & 48 x Turtle Scales 235-237 2 x Nightscape Pants (Leatherworking quest) – 28 x Thick Leather 237-239 2 x Nightscape Boots (Leatherworking quest) – 32 x Thick Leather 239-240 1 x Wild Leather Vest (Tribal Leatherworking quest) – 12 x Thick Leather, 2 x Wildvine & 1 x Cured Thick Hide 240-241 1 x Wild Leather Helmet (Tribal Leatherworking quest) – 10 x Thick Leather, 2 x Wildvine & 1 x Cured Thick Hide 241-250 9 x Nightscape Pants – 126 x Thick Leather 250-265 16 x Nightscape Boots – 256 x Thick Leather 661 x Thick Leather total 265-285 20 x Wicked Leather Bracers – 160 x Rugged Leather 285-300 15 x Wicked Leather Headbands – 180 x Rugged Leather
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Herbalism (1-300)
1 – 50 Silverleaf & Peacebloom
· Mulgore. Do circuits round the base of Thunderbluff picking Silverleaf and Peacebloom.
· Do circuits around Dolanaar heading South East around the lake and back upto to Dolanaar, if your Alliance or complete circuits of Elwynn Forest.
· For Undead, try starting at Solliden Farmstead in Tirisfal Glades, run north to the mills, loop round and back south past Stillwater Pond and onto Cold Hearth Manor and Nightmare Vale. Then back up to Solliden Farmstead again. (Thanks to Olmolmtyr for info)
You can find Peacebloom and Silverleaf in abundance around your main starting area (not in it, around it). So the first 50 levels should be really easy.
51 – 70 Mageroyal and Earthroot
· Go west from Crossroads then head north before the entrance to Stonetalon Mountains and follow around to where the harpies are, then head east back to the Gold road and then south to Crossroads again, picking Mage Royal, Earthroot, Peacebloom and Silverleaf as you go. · For Alliance start in the north of Westfall and follow the coast south to Deadmines and then head straight to Sentinel Hill and back up to the north again, picking Mageroyal. · You can also run circuits of Gol’Bolar Quarry in Dun Morogh, collecting Earthroot as you go. (Thanks to Flareon for that info)
71 – 100 Briarthorn
· Same route as above (for Horde), but extend it east to Sludge Fen, picking Briarthorn now. You could actually extend your runs to encompass the whole of The Barrens, as this area is absolutely chock full of Briarthorn and other herbs. It’s possibly the best area to get your herbalism trained up.
· Southern part of Silverpine Forest, from Pyrewood Village to the Entrance to Hillsbrad Foothills and back again.
· Same route as above (for Alliance) or do circuits of Twilight Grove in Duskwood.
· Also for Alliance, just wander north to south in Darkshore for loads of Briarthorn.
· The eastern side of Loch Modan is also a great place for Briarthorn.
· You could also do circuits of Lakeshire in Redridge Mountains.
101 – 115 Bruiseweed
· Start at the Ramparts in Ashenvale and head north-east to Splintertree Post (dont follow road, try to go as straight as you can, you’ll find more herbs that way), then head west from Splintertree Post towards the first bridge. Head south from here past the Moonwell and then back west to the ramparts when you reach the edge of the map. Pick Bruiseweed as you go. · Stonetalon Mountains. Go to Camp Aparaje, head west to the Grimtotem Post, then south to Malaka’jin, then east to the Greatwood Vale. Nice run of Bruiseweed there. · The Field of Giants in Southern Barrens or between the two Razorfens. · You can also circle to the north of Mystral Lake for Bruiseweed or to the West of Astranaar in Ashenvale. · Windshear Crag in Stonetalon Mountains. · The eastern coast of Loch Modan. · Circuits of Stonewatch keep in Redridge Mountains.
116 – 125 Wild Steelbloom
· Go to Stonetalon Peak and do circuits of the small area around the Alliance Town and the Talon Den collecting Wild Steelbloom. · For higher levels do full circuits of Arathi Highlands, sticking to the mountain sides (as this is where you’ll find Wild Steelbloom) · Nek’mani Wellspring in Stranglethorn Vale. · The Zuuldaia Ruins, north of Grom’gol in Stranglethorn Vale. · Go from Black Channel Marsh in the Wetlands to the Angerfang Encampment, taking in Whelgar’s Excavation Site as you go. · Go from The Field of Giants in southern Barrens to the two Razorfens and back up again. · Between The Great Lift and Highperch in Thousand Needles. *from now on your going to be doing circuits of the full map, so you’ll have to learn your own paths.
126 – 160 Kingsblood
· Full circuits of Ashenvale to collect Kingsblood. · Circuits of The Charred Vale in Stonetalon Mountains. · Full circuits of The Wetlands. · Full circuits of Hillsbrad Foothills. · The Misty Reed Stand in Swamp of Sorrows.
161 – 185 Fadeleaf
· Full circuits of Swamp of Sorrows to collect Fadeleaf (sell these to Rogues for a good profit).
186 – 205 Khadgar’s Whisker
· Full circuits of The Hinterlands to collect Khadgar’s Whisker. · The Witherbark Village and Ogre Compound in Arthai Highlands. · You can also stay in Swamp of Sorrows, as there is a decent amount of Khadgar’s Whiskers there.
206 – 230 Firebloom
· Full circuits of Searing Gorge to collect Firebloom. · Full circuits of Blasted Lands. · Tanaris also has a lot, but doing full circuits takes time. You can divide Tanaris into four and do circuits that way.
231 – 250 Sungrass
· Full circuits of Felwood to collect Sungrass. This is actually more of a zig-zag pattern, rather than a circuit (also try to do the Cleansing Felwood quest and pick up Windblossom Berries, Nightdragons, Whipper Roots and the odd Songflower Serenade buff when needed). · Feralas is also a great place to get Sungrass. You can make two circuits here. One that starts in the very north west at The Ruins of Ravenwind and runs south to The High Wilderness and one around The Lower Wilds, Lariss Pavillion, Grimtotem Compound and Woodpaw Hills, all near Camp Mojache. · You can do circuits around The Forlorn Ridge in Azshara. · You can try the main path through The Hinterlands too. As you follow it one way, stay about 50 metres from the path and then do the same the other way.
251 – 270 Gromsblood
· Full circuits of Felwood to collect Gromsblood. See above notes. · Do circuits of Mannoroc Coven in Desolace for Gromsblood too. · Full circuits of Blasted Lands. · Demon Fall Canyon in Ashenvale, not many people bother with this area, so although its small, it can be good for farming Gromsblood.
271 – 285/290 Dreamfoil
· Full circuits of Un’goro Crater to collect Dreamfoil. · Two good routes in Azshara are: · From The Forlorn Ridge, head south east to the Ravencrest Monument and back again. · From the north of the Ruins of Eldareth, head north east to the Jagged Reaches and back again.
285/290 – 300 Plagueblooms or Icecaps From 285 you can get Plagueblooms from doing circuits of Eastern and Western Plaguelands and Felwood, alternatively collect Icecaps from Winterspring, as they will sell for more.
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Mining Guide (1-300)
What you’re going to need:
Mining skill (obviously). Go see your local mining trainer to get trained. A mining pick. Can’t mine without one (these can also be enchanted if you want, makes absolutely no difference, but it’s cool to have. Even if you have your mining pick enchanted the standard mining animation remains the same, so you actually see that nice demonslaying glow you got put on there. You will only see the glow when you equip it like a normal weapon. A player on our server even had a Crusader enchant put on their mining pick and told me that the proc happens when they mine, cant confirm this for sure, but it does seem really pointless).
Optional, but recommended extra: get the cheapest pair of gloves you can find and get them enchanted with +5 mining skill (shouldn’t cost you more than 2g, as it takes 3 x Truesilver Bars and 3 x Vision Dust). Don’t bother with the +2 enchant as it’s not worth it. If you’re an engineer then make yourself a Goblin Mining Helmet as this will add +5 to your mining skill.
Also, please remember that mining nodes only appear on the side of hills, cliffs, mountains etc. So your unlikely to find any ores in the great rolling plains, unless there is a small hill there. Also note that Darnassus has NO ore whatsoever! So if you’re a Night Elf and want to mine, get your booty over to Darkshore ASAP. So with that in mind, always follow the cliff faces or hillsides.
Mining 1 to 65
Mining Copper
Estimated number of nodes to mine = 30
This bit is easy. Mine about 50 copper and smelt. You can use any of the following suggestions for mining routes or make up your own, as copper is so abundant:
*At level 50, go back to the mining trainer and learn Journeyman Mining.
Horde
Undead: Start at the entrance to Deathknell, looking out towards Brill. Head South and follow the cliffs all the way round to The Undercity. Skip past UC and keep following the cliffs up to The Bulwark. Now head North up to Scarlet Monastery, hugging the cliffs as you go. When to reach the coast, head west and then south to follow the cliffs down and round to Agamand Mills. Follow those hills south again to get back to your starting point. Average amount of copper ore from this run, should be about 30-40.
Tauren: Mulgore. The natural geography of this place makes it easy to run around. Just pick a starting point and follow the cliffs all the way around in a circle. Remember to check out the Venture Co mine on your way round. Average amount of copper ore from this run, should be about 40-50.
Orc & Troll: You could just do whole circuits of Durotar, but there is so much copper round here that small routes are just as productive. My favorite routes are:
Start at the gates of Orgrimmar and head East towards Skull Rock (make sure you go into Skull Rock and mine the ore there too). Head a short way south to where that Orc is standing on his lonesome, then head back West following the cliff face (keeping the Zep Tower in sight). Carry on over the road and across the top of the canyon and on to the coast. Head North up to the cliff face and then East back to Orgrimmar. I get about 30-40 copper ores from this short run on a good day.
Start at Razor Hill and head West towards the Quilboar grounds. Hug the cliff face until you reach the river, then head north until you reach Orgrimmar. Head East until you see the first little farmstead, now head south and drop into the canyon. Follow the canyon out and head South East until you reach Razor Hill again. You’ll get about 25-30 copper ores on this route.
Alliance
Human: Start at Goldshire and head East following the cliff face to the north of Crystal Lake. When you get the north of the Logging Camp head South. Follow the river to the border of Elwyn forest and Duskwood, then head North West back towards Goldshire (make sure you visit the two mines on this route). This route should net you about 30-40 copper ores.
Night Elves: Your going to have to go to Darkshore, as Darnassus has no ores whatsoever! So start at Auberdine and head directly east until you reach the cliffs at the edge of the map. Now head south, hugging the cliff face as you go. When you get to the entrance of Ashenvale, head west to the coast and then North back to Auberdine. Head out from Auberdine, directly to the East (same as you did at the start of this route), but when you reach the cliffs this time head north. Just follow the cliffs to the North and back round the coast, heading South again to Auberdine. I find this figure of eight pattern to be easier than taking Auberdine in one whole route, but that’s just me. Feel free to improvise it. Normally get about 40-50 copper ores from this entire route.
Dwarves and Gnomes: Ah, the home of mining and possibly the best place to start, Dun Morogh! You really don’t need a route around here, copper is everywhere, if you can’t find a decent route yourself, then you’re beyond help! But, I will tell you my favourite route. Start at Kharanos and head to the Wendigo cave (you all know where that is, right?). Clear cave and then continue on West, following the cliff face. Carry on until you hit the main road then head North up to the Frostmane Hold. From there head directly east over to Shimmer Ridge, then North up to Ice Flow Lake. Now follow the cliffs down to Ironforge, on to Misty Pine Refuge and back round to Kharanos. This run normally nets me about 40-50 copper ore.
Another good run in this area is the Gol’Bolar Quarry. Circle the outside, around the top, then drop down and into the mines. I can get about 20 copper ores on this short run.
Mining 66 – 125
Mining Tin, Silver, Incendicite and Lesser Bloodstone
Estimated number of nodes to mine = 60
This part is a pain in the butt, if you don’t have a mount (well its all a pain in the butt, if you don’t have a mount) as the Tin Veins your going to need to mine are more spread out and not as common as the Copper you just being mining. You also stop getting skill up’s from smelting after about level 85 (Silver is the last thing to give you a skill up). The leg from 100-125 is also pretty bad, as Tin is green at this stage and therefore your getting skill ups at fewer intervals (just pray its a Silver spawn, instead of Tin, as this will still be yellow to you).
Horde & Alliance even on PvP servers you can still use these routes and areas.
Easiest way to level up to 125, is to go to The Wetlands and find Thelgan Rock (its near the entrance to Dun Algaz – 53,64 for those with location addons). There is a cave there, that is full of spiders and a quest ore called Incendicite. This is an Alliance only quest, but Horde can still mine the ore. Now the ore itself is worthless and only used to complete the quest, but you can mine it from level 65 until about level 125. The nodes respawn quickly and you can level up your mining in less than an hour if your the only one in the cave. If your Alliance and want to do the quest, go see Pilot Longbeard in The Miltary Ward in Ironforge for the starting quest. He’ll send you to speak to Pilot Stonegear in Kharanos, who then gives you the quest. Thankyou to everyone who suggested this, especially Plog
Lesser Bloodstone: go to the cave in north east Arathi Highlands, just to the east of Hammerfall (path to cave is at 80,40) and mine the nodes inside. It’s used as part of a quest chain that’s started in Booty Bay by Corporal Kaleb (in the tavern). You only need to keep four of them for the quest. Thanks to Garleth for this one
I actually combine two of my routes here, if I have time. They are as follows:
Start at The Crossroads and head West towards the entrance of Stonetalon Mountains. Then head south, hugging the cliffs as you go. Follow the cliffs all the way down south until you reach Blackthorn Ridge, just north of Razorfen Kraul. Follow the cliff to the main road and over. Continue heading east and then north up to the entrance to Dustwallow Marsh. Carry on going north until you reach Northwatch Hold and then head up to the Raptor Hills and the Quilboar Village. Now head back to The Crossroads.
Start at the bottom of the Great Lift in Thousand Needles and head northwest up to Camp Ethok, following the cliff face as you go. Continue on till you reach the border of Thousand Needles and Feralas, then head over to the other side of Thousand Needles and follow the cliffs south. Make a detour when you reach Highperch, as there are a couple of Tin / Iron veins here. Carry on heading south until you reach The Screeching Canyon. Have a quick run into the cave here and pick the couple veins that normally spawn here. Continue south past Freewind Post and all the way to Windbreak Canyon. Now head north, again hugging the cliff face as you go and make your way up to Splithoof Crag. There is a Centaur Village here, with a cave that can have 4 or 5 veins (both Iron and Tin). Mine it. Carry on north past Darkcloud Pinnacle and back to the Great Lift.
Combine the two routes above for a 90-minute (ish) trek that can net 100+ copper, 50-70 Tin and 30-40 Iron.
There only two other places that I bother mining for Tin and that is:
Hillsbrad Foothills: No route here, just do full circuits.
Ashenvale: Again no real route, just do full circuits.
But you could also try the following places:
Wetlands: Start at Dun Modr and follow the cliffs to the southeast down towards Raptor Ridge. From here either go around Grim Batol, if you’re a high enough level to cope, or follow the cliffs towards Mosshide Fen and onto The Igan Rock. Once there head over to Dun Algaz, then north to Angerfang Encampment and onto Whelgars Excavation Site. Now head north past Ironbeards Tomb and back to Dun Modr.
Redridge Mountains: Start in Lakeshire, head north to Rethban Caverns and follow up to Renders Camp. Head south and follow cliffs to Alther’s Mill. Carry on east towards The Tower of Ilgalar and then loop round that and to the south, heading towards Renders Valley. Carry on to Lakeridge Highway and over to The Three Corners. Now head back to Lakeshire.
Mining 126 – 1755
Mining Iron and Gold
Estimated number of nodes to mine = 100
*At level 125, go back to the mining trainer and learn Expert Mining.
From now on both Horde and Alliance can follow this guide easily, so I’ll won’t have separate sections.
Do the Thousand Needle route above, but take in The Shimmering Flats as well this time.
Desolace: If you’re Horde, start at Shadowprey Village and head into the Valley of Spears. Follow that through and out and over to the Kodo Graveyard (you could do a quick circle or move on here). Head east to the Magram Village and loop round and down to Shadowbreak Ravine. Follow that through and onto the Mannoroc Coven to the west. Carry on west to the Gelkis Village and make your way back to Shadowprey Village. If you’re Alliance, then start at Nijel’s Point and head southeast to Sargeron, then south to the Kolkar Village. From here you could carry on down south and complete the Horde run or head west to the Kodo Graveyard. From the Kodo Graveyard, head northwest to Ethel Rethor and then northeast ish to Thunderaxe Fortress. Follow round to the north and up to Tethris Aran and then back east to Nijel’s Point.
Ashenvale: start at the entrance to Ashenvale from The Barrens and head to the west. Skip round the Battleground entrance (only if your Horde) and carry on to the river. Follow the river north, trying to keep as close to bank as possible, so that you can see spawns on both sides of the river. Keep following the river till you get to just before Xavian in the north. Now head east to the next river and cross over to Saytrnaar and onto Forest Song (watch out for those elites). Now head south through the Warsong Logging Camp if your Horde or skirt around it if your Alliance and continue on down through Felfire Hill and onto Demon Fall Canyon. Now head west through Nightsong Woods and back to your start point.
Badlands: start at Apocryphens Rest and head south to Camp Cagg, then east to Mirage Flats. Now follow cliff face all way to Camp Boff, past Agmonds End. Head north past Dustwind Gulch and onto Hammertoes Digsite and then northwest to Angor Fortress. Now follow the cliffs west all the way to Kargath (or just before it, if Alliance) and back down to Apocryphens Rest. Remember to divert off slightly at each point where the Rock Elementals gather and do a quick tour of their spawn spots.
Arathi Highlands: start at Thandoll Span and head east then north to Boulderfist Hall. Follow cliffs round to Witherbark Village and continue north up to Hammerfall. If you’re Horde, loop round the back of Hammerfall and continue on to the west. If your Alliance, go as far Drywhisker Gorge (remember to check inside, both Horde and Alliance) and then loop round Hammerfall to the south and back up to the northern cliffs. Follow cliffs west to Dabyries Farmstead and then head south past Refuge Point and back down to Thandoll Span.
Alterac Mountains: start at the entrance to the Ruins of Alterac and head west past the Growless Cave. Follow the ridge around the ruins and keep going to the end. Now drop down to the coast (you can make a series of jumps to get down, without dying). Now head north to Dandreds Fold. Head east through The Uplands, zigzagging between the two cliff faces as you go until you get to Strahnbrad. Now follow the road back to your starting point. If you’re a high enough level, go into the ruins and do a quick sweep.
Stranglethorn Vale: couple of small but good routes here. First one is to the north of Grom’Gol Base Camp. Start at Nessingwarys Expedition and follow the hills around the front of the three sets of ruins (Kalai, Balal and Zuuldaia) and then back round to the north of them and return to Nessingwarys Expedition. Second route starts at Kurzens Compound to the north of Zul’Gurub entrance. After a quick circle around the compound, head south down to Mosh’Ogg Ogre Mound. If you’re a high level, then do a sweep of the cave and carry on south to the Ruins of Zulmamwe. Keep heading south past the Crystalvein Mine and the Ruins of Aboraz. Carry on into the Mistvale Valley, now heading west towards the main road. From here either head to Booty Bay or follow the road back up north to your starting point.
Swamp of Sorrows: couple of nice little spots here. Check around Ithariuss Cave where the Green Whelps are and also around The Stagalbog. Remember to check inside the Stagalbog.
[ post edited by Highlander ]
Mining 176 – 250
Mining Mithril and Truesilver
Estimated number of nodes to mine = 125
*At level 225, go back to the mining trainer and learn Artisan Mining.
So now we come the real money making stuff, Mithril. This stuff is used in such quantities by Engineering and Blacksmithing that you will always sell what you mine for a good profit.
Blasted Lands: just do full circuits, simple.
Searing Gorge: again, just do full circuits. You can do what I do and do a full circuit of the perimeter of Searing Gorge, then drop down into The Cauldron and do a circuit of that (inside and outside). Also remember that at level 230, you can mine Dark Iron, so pick that up too.
Badlands: two good places here. First is Camp Cagg. Just do a circuit round it, taking in the Rock Elementals spawn point as you go. Second place is Lethlor Ravine. If you start by the Master Dragonscale Leatherworker and head into the Ravine and loop round to the north and back out and south past Uldaman back entrance, then you’ll pick up a good amount of Mithril.
The Hinterlands: start at Aerie Peak and follow the cliff face to the south and east. Now just go around the south cliff face until your get past Jintha’Alor, then north up to Seradane and then west back to Aerie Peak.
Western Plaguelands: do circuits of the Ruins of Andorhal.
Azshara: start at the Legash Encampment and head east to the Bitter Reaches. Loop round to the north and back west along the coast past the Jagged Reef and then back down to the Lagash Encampment again.
Winterspring: start at the Timbermaw tunnel entrance and follow the cliffs to the east past the Hot Springs and all the way over to Starfall Village. Just before you get there, head south to Lake Kel’Theril and then follow the cliffs west all the way back to your starting point.
Felwood: only if your there. Don’t go out of way to mine here, but if you happen to be in the area (i.e. grinding Timbermaw rep) then look out for a few Mithril nodes here.
Stonetalon Mountains: quick circuit of The Charred Vale can net you 10-15 Mithril ores.
Desolace: grab yourself some underwater breathing potions and head to Ranzajar Isle. Theres a good number of Mithril nodes in the sunken ruins round here and very few people mine them. You can also take a run through the Valley of Spears and down to Mannoroc Coven to pick up the Mithril nodes there.
Tanaris: bit of a long one this, but can be well worth it. Do full circuits of Tanaris, but drop down into The Noxious Lair and The Gaping Chasm to pick up the nodes that virtually nobody mines, unless they are questing in there.
Mining 251 – 300
Mining Thorium
Estimated number of nodes to mine = 160
This is the reason you took up mining, Thorium. What a moneymaker. Your also looking to get Arcane Crystal from the rich veins, which will sell for about 20g each (depends on your server).
Un’goro Crater: just go round and round the crater, making sure you drop down into The Slithering Scar and take a detour into Fire Plume Ridge. There is loads of Thorium to be had here, which is why its farmed constantly, so you will be competing for nodes here.
Azshara: start at the Ravencrest Monument and follow the coastal cliff all the way round to the Tower of Eldra. Then head back west to the Legash Encampment in a zigzag pattern from coast to coast. You may also want to drop into the Ruins of Eldarath and pick up the couple of nodes that spawn there. Azshara isn’t the greatest place to mine Thorium, due to its natural geography, but that does mean its less popular and therefore your likely to have less competition.
Winterspring: start at Everlook and head south to the Ice Thistle Hills. Make a quick sweep of the yeti cave here and then back out and to the south. Keep going till you get to Owl Wing Thicket and make a small circuit there. Now you can either carry on south into Frostwhisper and Darkwhisper Gorge’s if your happy about avoiding the elites there, or you can head west over to Mazthoril for the slightly lower level elite area. Once at Mazthoril, you can either sweep the main cave (only recommended for Druids, Rogues or Hunters) or carry on up to Lake Kel’Theril and back round to Everlook.
Blasted Lands: not a massive amount of Thorium to be had here, but good for a quick run, whilst your looking for Mithril.
Searing Gorge: same as the Mithril run above.
Burning Steppes: No real decent run here. Just do full circuits picking up Dark Iron as well.
Eastern Plaguelands: start at Tyr’s Hand and head north past Lights Hope Chapel. Go past The Noxious Glade and onto Northdale. Head west to Northpass Tower and then south to Blackwood Lake. Carry on south to the Pestilent Scar and then onto Lake Mereldar and back to your starting point. You may want to throw in a quick diversion to The Fungal Vale, in between Northpass Tower and Blackwood Lake.
Western Plaguelands: start at The Weeping Cave and head south to Gahrrons Withering and then west to Dalsons Tears. Head northwest from here to the edge of Felstone Field and follow the cliffs north into the Northridge Lumber Camp. Follow the path up towards Hearthglen and then double back once you reach the watchtower. Head south and follow the cliffs all the way back round to The Weeping Cave.
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Skinning Guide (1-300)
Levels
Skinning Level = 1 – Your Level = 5
Horde
Undead = Hounds around Brill Orcs and Trolls = Mottled Boars and Scorpids around Sen’Jin Village Tauren = Prowlers and Plainstriders around Bloodhoof Village
Alliance
Humans = Boars around Goldshire Gnomes and Dwarfves = Crag Boars and Wendigo’s South of Kharanos Night Elves = Nightsabers and critters around Dolanaar
Skinning Level = 25 – Your Level = 10
Horde
Undead = Worgs and Moonrage Gluttons around Silverpine Orcs and Trolls = Boars, Scorpids, Crocolisks and Raptors around Orgrimmar Tauren = Prowlers and Praire Wolves around Thunderbluff
Alliance
Human = Prowlers and Bears around Eastvale Logging Camp Gnomes and Dwarfves = Wolves around Brenwall Village. Night Elves = Moonstalkers and Bears around Auberdine
Skinning Level = 50 – Your Level = 13
Horde
(at this level most Horde should be heading towards XR) Plainstriders, Raptors and Prowlers around XR
Alliance
Humans = Goretusks all around Sentinel Hill. Gnomes and Dwarfves = Bears and Crocolisks around Thelsamar Night Elves = Moonstalkers and Bears North of Auberdine
Skinning Level = 100 – Your Level = 20
Horde
Stormsnouts and Thunderhawks around Camp Taurajo
Alliance
(at this level most Alliance should be heading for The Wetlands) Crocolisks and Raptors around Bluegill Marsh and Whelgar’s Excavation Site Alternatives Whelps and boars around Lakeshire for Alliance.
Skinning Level = 130 – Your Level = 24
Alliance and Horde
Bears and Mountain Lions around Hillsbrad Foothills Alternatives Ravagers and Wolves in Duskwood if your Alliance. Bears, Stags and Ghostpaws in Ashenvale.
Skinning Level = 150 – Your Level = 28
Alliance and Horde
Yeti Cave in Hillsbrad Fields and Mountain Lions on the “Daggers” (these are the bits of land between Hillsbrad and Alterac Mountains, one is called Corrans Dagger, so hence the nickname) Alternatives Hyenas, Lions, Wyvern and Thunderhawks in Thousand Needles. Bears, Stags and Ghostpaws in Ashenvale.
Skinning Level = 170 – Your Level = 32
Alliance and Horde
Raptors in Arathi Highlands. Alternatives Turtles and Basilisks in The Shimmering Flats.
Skinning Level = 180 – Your Level = 34
Alliance and Horde
Raptors, Panthers and Tigers around Nessingwarys Camp in Stranglethorn Vale (you could actually get your skinning level all the way to 300 in and around STV as the mobs range from level 34 to level 50) Alternatives Raptors and Crocs in Dustwallow Marsh. Thunder Lizards, Kodos, Basilisks, Scorpids and Hyenas in Desolace. Whelps in Swamp of Sorrows.
Skinning Level = 220 – Your Level = 38
Alliance and Horde
Raptors and Gorillas around the Gurabashi Arena Alternatives Panthers, Jaguars and Crocs in Swamp of Sorrows. Dragonkin, Coyotes and Ridge Stalkers/Huntresses in Badlands. Wolves around Feathermoon Stronghold in Feralas if your Alliance.
Skinning Level = 250 – Your Level = 45
Alliance and Horde
Snickerfangs and Boars in North Blasted Lands Alternatives Silvermanes and Gryphons in The Hinterlands. Stags and Hippogryphs in Azshara. Hippogryphs, Apes, Bears, Wolves, Screechers and Yetis in Feralas.
Skinning Level = 275 – Your Level = 50
Alliance and Horde
Jagueros and Gorillas on Jaguero Island (Large Island to the East of Booty Bay where Princess Poobah is being held). Skin till 300. Alternatives Yetis, Chimeras and Bears in Winterspring. Bears in Western Plaguelands. Plaguehounds and Plaguebats in Eastern Plaguelands. Turtles by Raventusk Village in The Hinterlands. Turtles and Chimeras in Azshara. Dragonkin, Worgs and Scorpids in Burning Steppes.
Mob Levels for each type of leather
Ruined Leather Scraps: 1-16 Light Leather: 1-27 Light Hide: 10-27 Medium Leather: 15-36 Medium Hide: 15-36 Heavy Leather: 25-46 Heavy Hide: 25-46 Thick Leather: 35-63 Thick Hide: 40-59 Rugged Leather: 43-63 Rugged Hide: 47-63
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Tailoring Guide (1-300)
This Vanilla WoW Tailoring guide can help you from 1 to 300 Tailoring. With a little patience you should be level 300 Tailoring in no time!
Let’s start off with the materials needed for leveling to 300.
Materials
8 stacks of [Linen Cloth]
10 stacks of [Wool Cloth]
38 stacks of [Silk Cloth]
26 stacks of [Mageweave Cloth]
45 stacks of [Runecloth]
12 stacks of [Rugged Leather]
*and of course money to buy the coarse thread, rune thread, dye etc. But that’s less than 50gold.
Now, how do you get all of those clothes, you may ask? simple:
First of, because you will need a ton of Runecloth, you should have a ‘WTB all your Runecloth’ in trade and world channel up. That way, you spend less time in the end. // If you don’t feel like buying all the Runecloth, then you can farm it easily of any humanoid mob above level 50. WPL and EPL are nice places, but also Silithus at the Twilight camps, so you can raise your Cenarion Hold Reputation at the same time. // Meanwhile i’d suggest you go Scarlet Monestary with a friend (I was a mage, and i had a hunter friend, sometimes another mage, and sometimes a priest) — that will do just fine, regardless of gear. I suggest Library and Armory for the most Silk / Mageweave. – That way you can also get your little Tabard of Scarlet Crusade, which I think is awesome. — It’s a small bonus to the grind.
If you haven’t got any friends to farm with (lol) then you can go Tanaris, at the Oasis Water guys, just east of Gadgetzan. They drop silk, mageweave, some greens and some food/water. Have low respawn timer aswell.
Wool cloth and Silk cloth are easily farmed in Hillsbrad Foothills at the Humanoids near the castle and the farms. Respawn timers are not that bad, and there is lots of them. – remember to bring free bag space of course, since there is a 5min walk to nearest town.
And as for the Rugged Leather I suggest you simply buy it off Auction House (unless you are a skinner aswell, or got some spare in bank from some other stuff you should’ve used them for).
They aren’t the most expensive leather out there, since its the ‘final leather’ and all skinners at level 60 skins it easily.
Now, Linen Cloth is easily farmed as Horde in Ragefire Chasm (inside Orgrimmar), and Deadmines as Alliance (where you can also gain Wool Cloth). — Both easily solo-able, with moderate pulls.
**note:
You can of course buy all the cloth and leather off the auction house, but in my case, it didnt have that large amounts. So I had to farm myself.
***note:
Fishing will be an easy – and occasionally – faster way to get cloth, especially if you’re not high level enough to farm in larger bulks.
Leveling
50 – 60
60-65
65 – 75
75 – 105
105 – 110
110 – 125
125 – 145
145 – 160
160 – 170
170 – 175
175 – 185
185 – 205
205 – 215
215 – 220
220 – 230
230 – 250
250 – 260
260 – 275
275 – 280
*280 – 300
*You can also go from 230-250 by making Black Mageweave Boots (3 x Bolt of Mageweave, 2x Heavy Silken Thread, 2 x Thick Leather) x 20. This will cost you the extra Thick Leather, but will also be more likely to sell at the Auction House (due to the Engineering use; Gnomish Rocket Boots and Goblin Rocket Boots, which is in higher demand from Player vs. Player-action.
*You can also go from 275-300 by making Brightcloth Cloak (4 x Bolt of Runecloth, 2x Gold Bar, 1x Rune Thread) x35. Depending on auction houses’ price, Gold Bar can be cheaper than Rugged Leather.
The pattern, however, is a drop. High chance of getting it if you’re farming mobs at a regular basis. It also drops very well from chests in Aszhara. **THIS WILL REQUIRE 100x (5 stacks of runecloth) more.
*You can also get from 285-300 by doing the following:
Make 10x Runecloth Pants (4x Bolt of Runecloth, 2x Ironweb Spidersilk, 1x Rune Thread) (285-295), each skillup is 100% guaranteed.
Make 5x Runecloth Headband (6x Bolt of Runecloth, 2x Ironweb Spider Silk, 1x Rune Thread) (295-300) each skillup is 100% guaranteed.
This process (285-300) will require 14x Bolt of Runecloth, aswell as 30x Ironweb Spider Silk and 15x Rune Thread.
As said, I will try to upload my video of the timelapse tailoring skill up, cut down to a minute or so.
– I was unlucky with the last few levels, so i had to make some mooncloth instead. still got to 300 with no large issues.
You can also see where to learn the different tailoring skills (as horde though) in the video.
Except to gather all the materials needed within a few weeks, depending on how much you farm each day etc. Of course it will take less time if you don’t farm, and just buy things straight off the auction house.
Alliance Trainers
Apprientice Trainers (1 – 75)
Any tailoring trainer in any larger city
Journeyman Trainers (75 – 150)
Grarnik Goodstitch – Stranglethorn Vale
Jormund Stonebrow – Ironforge
Sellandus – Stormwind
Expert Trainers (150 – 225)
Georgio Bolero – Stormwind
Artisan Trainers (225 – 300)
Timothy Worthington – Dustwallow Marsh
Horde Trainers
Apprentice Trainers (1 – 75)
Any tailoring trainer in any larger city
Journeyman Trainers (75 – 150)
Tepa – Thunder Bluff
Mahani – The Barrens
Magar – Orgrimmar
Grarnik Goodstitch – Stranglethorn Vale (?)
Expert Trainers (150 – 225)
Josef Gregorian – Undercity
Artisan Trainers (225 – 300)
Daryl Stack – Hillsbrad Foothills
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