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Aaron Draplin
An artist who works with strong blocky colours. His works use bold bright colours , his work has a strong logo look too it. His works are very commercial and modern..

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Tom Whalen


Tom Whalen creates pop out. His style includes bold colours, cell shading and his colour schemes are all really cohesive. Personally I find his style of shading to be very visually pleasing.
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completed story board for the animation. It鈥檚 very basic but i know what each one means and what will occur in them and these are the main aspects that will act as reminders of what is to happen.
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Jacksons Art
youtube
In this video the artist gives tips on how to manipulate and treat the clay as a material to get your completed projects. He makes suggestions such as begining with armerture and tinfoil and treating the tinfoil as if it is the skeleton of the sculpter and the clay as the muscle and skin, which in all honesty makes perfect sense. He discusses what types of tools are useful for what parts of the projects. He also suggests ensuring your working with small enough amounts of clay as if the clay is too much at once it can ruin the effect or texture you have been working on.
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Modern Card Games
INSCRYPTION:
Inscryption is a deck building game, similar to that of Magic;the gathering where you collect, level up and win cards. This game differs due to its horror elements with everything in game made to be unsettling. The style of cards in the game are very simple though they give all the needed information to complete the game. The simplistic sketchy style on the cards plays into the horror aspect as the game and the concept that it is sat in an old cabin with no one but this creepy guy who presumably has been there for a longtime.
The cards are very simply split into sections of the name a simple thick line sketch of the creature and the stats at the bottom of the card.
ETERNAL :
Another fantasy card game where stats can be increased in order to beat components.
hThe cards in this game look much less traditional as they're not the basic rectangle shape. They still possess the basic stats to the left and right of the card similar to that of most card games. A key difference to the cards are the high detail image that is central to the card. These images are often much less detailed than this one which is a finished illustration giving the whole card and game a much more harsh feel.
THRONEBREAKER: THE WITCHER TALES:
A part of the witcher series which now vary from video game to tv, this card game plays out much more like a rpg or mobile survival game where the cards effect how the battles will go.
The cards are simply illustration as the game can complete the rest for you.
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Game Loose States
A game loose state occurs when and event is triggered that means the player is incapable of succeeding. Depending on the style of game can depend on what the loose state will be, they can vary from simply not completing a task in time to being beaten in game. The game loose state, same as a game win state, depends on the game genre.
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User Interface widgets.
The user interface has widgets that will allow for any menus or the game start and exit controls. All games have them, some have literal buttons as the controls and some have very simple instructions on what buttons to press to start the game.
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Game win-state
A win state is the state a game has to be in and what goals have to be completed for the player to win the game. The completion of the win state allows for the win screen or cutscene to be triggered.
Win states are often in game challenges to complete such as reach certion checkpoint and finishing levels. A win state can also be a simple collection task, such as gathering coins or tokens. These, if completed will allow the player to win.


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The final images of the scene around the scaletrix track after being put in place in the canteen.The scene is full of small hidden details within the larger areas like the polluted area,the forest, and the are of sea stacks. The many areas around the track represent not only effects of pollution but many of the artists we researched such as all the artists who create miniatures i have researched. The outcome of the track is obviously not as extravagant as artists like Matthew Albanese as we are not able to play around with lighting as easily as the track is not made to be photographed but instead interacted with.
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sculpting a character that already exsists
Sculpting a character that already exsists mean the expectations are harder to come by, there is already a set look, colour scheme and amount of detail that is expected. In contrast to using you own character the exceptions you make are by choice and they are active decisions made by the creator.
youtube
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Ace Of Clay
A talented sculptor who posts his work on YouTube does what Jim Mackenzie does but on a smaller scale. He uses supersculpy in most of his work and his techniques can be taken into account when working with supersculpy yourself. He outs heavy amounts of detail into his work despite working on a small scale most of the time.
he works on both fan content as well as OCs and this means his work reaches a wider audience as he gathers people from varying fandoms.
youtube
youtube
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D&D
Dungeons and Dragons is a fantasy role-playing game first published in 1974. It grew in popularity in the late 1970s and 1980s and became more frequently mentioned in pop culture. The game has remained a popular nerdy niche in media and has influenced many games similar to it.
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Creative Packaging
Many companies and brands use creative packaging to make their products more alluring to their target audience.
Funko Pops are really good at using creative packaging when working with promotion for shows or brands. Theyre basic packaging is obviously a simple box with a window in the front and a cartoonist version of the funkopop on the front, this makes it heavily recognizable.
The KFC Funkopop is a good example of them using a brand to add and differentiate the design. The KFC Funkopopuses the iconic KFC bucket packaging to present the the tshirt and golden funkopop of the brands mascot.
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Lose Screen Examples
Many vintage or retro style games have simple blck screens with phrases like 'game over' or 'you lose' in bold writing to fill the screen when you lose the game.
Little Nightmares is a game that actually lacks a lose screen, but instead the screen fades and takes you back to the last save slot of the game.
youtube
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Win Screen Examples
Win screens have a variety of diffrent looks to them, some simply say that you win while other will have stats and information from the game that was played.
Cuphead is a game where the win screen shows stats rather than a simple "you win" being put up on screen, the game itself records high records and therefore "winning" is more of a beating your high score than accomplishing an actual end goal.
A variety of games have very simplistic win screens(one underlined in red) and some have heavily stylized popups that rather than taking the player to an entirely new screen will just cover the player landscape and allows and movement in game to still be seen behind the pop up.
Street fighter is a vintage game where the win screen isn't so much of a screen as it simply presents the wining character doing a guts pose and the phrase "you win" being put in bold on screen.
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Win State For My Game
For the game ive been working on i want the final win state to happen through completing the track in under a certian time. Once the win sate is completed the win screen completed will show on screen.
The goal for my game would have been to gather a specified amount of coins in under a certain amount of time. If completed the game would be won. The game would have preferably had some sort of time leaderboard so you can improve your time.
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Game Win State
What is Win-State
1. A condition or state within a game or level which designates successful completion of a predetermined task or goal.
All games have a win state even in stages where is is not completely obvious, it is how a game allows you to move onto the next phase. Platform games such as Mario has clear win states in its levels as they end with Mario jumping onto a pole.
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