Em | 23 | she/they | currently - lots of Detroit: Become Human modding and drawing and stuff
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so i was looking through some old videos and realized i don't think i ever posted the time that markus got stuck in A pose during crossroads
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gamble
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Dbh AU where everything is the same, but Connor Detroit is played by Clippy Microsoft

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Hey guys it's me
These were originally supposed to match but I didn't commit 😭 but they kinda still do in a way
Also this is the DragonBones tutorial I used for my recent rigs :) I forgot to link it last time 😭
Speaking of rigs, the rigged versions of these undercut because they're lagging my tumblr lol
They're a little subtle I'll get better at these one day 💔
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Zen Garden - Four Seasons
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this has been in my drafts since april 2023 and i just forgot to post it so here are some "connor glitched and teleported behind the bar" screenshots
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The Kar is eepy
I figured out how to rig in blender (it's my first time, be nice 😡/j)
Her hair, flowers and shoulder move very slightly (I didn't make the bases correctly so there was only so much I could do). The gif is more saturated than the artwork itself because Blender desaturated the colours and I tried to fix it lmao
I referenced this while making it because of course I saw it and went "Kara Detroit !?"
Also Kara in the suit (caption I stole from somewhere I don't remember)
The og idea for this was themed around gambling and how 80% of Kara's life is a 50/50, it didn't translate well so I reused the line art. Will probably reattempt in the late future idk
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mod tutorial: Connor's android hands
some info: the visibility of Connor's android hands is controlled by "invokes", which can affect textures and certain submeshes and when/if they appear. some other notable uses include Connor's open collar and lack of tie vs closed collar with tie, and bullet wounds and blood that appear dynamically.
Step 1: Accessing the Lua bytecode
you can do this by using the texture tool from deadray. in the tool, under "Catalog", search for Connor. you will see multiple entries, but "CONNOR_INT02" is the Connor's most frequently used game model, so i'll use that one as an example.
select CONNOR_INT02, and click "Enable Editing".
(explanation: the texture tool decompresses the model's data and appends the more easily edited data to one of the game files, .d26.)
once you've enabled editing on the model, open up the .d26 file from the Detroit: Become Human folder in a hex editor such as HxD or 010.
you will be greeted with something like this:
search for (Ctrl+F, case sensitive) the text "LuaQ". if you find this string near the text CONNOR_INT02, you're in the right place.
Step 2: Finding the invokes
once you scroll down a bit, you'll find a lot of strings that "HIDE" or "SHOW" things, or turn things "ON" or "OFF".
for Connor's android hands, we are looking for "Evt_RETRACT_SKINHAND_LEFT_OFF" and "Evt_RETRACT_SKINHAND_RIGHT_OFF". Change the bytes 46 46 (the FF in OFF) to 4E 00 (N and a null character, resulting in ON). Repeatedly turn all the instances of OFF to ON in each occurrence of the RETRACT_SKINHAND phrases until you reach the end (signaled by the text MESHDATA).
make sure you have a clean backup of .d26 and .idx for uninstallation. save the new .d26, and place it in the DBH folder after you've moved the old one to a different location like your desktop.
Step 3: Removing the synth skin
open the .idx file (located in the same folder as .d26) in your hex editor. search for the hex-values 00 00 08 B5 00 00 00 01 00 00 7B 88. change the following four bytes (which are 22 1A 40 00) to 99 99 99 99. save it and replace the unedited .idx, like with .d26.
Start up the game!
the method explained in steps 1 and 2 of opening a model catalog, editing OFF to ON or HIDE to SHOW can work with a lot of other stuff.
for example, you can make Connor's android hands glow:
or give him a lot of bullet wounds, like i did in this post.
you can also have Kara showing up in A New Home covered in blood. or have Markus be literally on fire during the entirety of Crossroads. the possibilities are endless.
happy modding!
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Some Connors I drew during my 2hr Twitch stream today! Excited to watch Bryan & Amelia's 6 yr anniversary play-through on Saturday ^_^
insta | ko-fi | twitter | store | twitch
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just connor sketch because i'm too tired for anything complex ;<
#gorgeous art!!!!!!!!!#i love the way you did the highlights on his face????#dbh#detroit become human#dbh fanart#dbh connor
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just kara portrait today, i'm tired booooo
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RENDER SET: OUT OF AMMO CLICK FOR BETTER QUALITY
DO NOT SAVE AND POST ELSEWHERE
#FIRST RENDER?#IM NORMALLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL#dbh connor#dbh#detroit become human#yup yup yup yup yupyu pypyupasjkdghfjkdsgh
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Detroit: Become Human | RK900
inspired by @aghostinmyownmachine!!
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