Wetterschneider doodles, sculpts, paints, and makes f'ing toys. Works at Shinbone Creative.
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Cyberpunk Magazine .2025
IG: https://www.instagram.com/pixeljeff_design/
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Commodore Amiga: a visual compendium
Commodore’s groundbreaking 16-bit computer ushered in a stunning new era of video games – experience the very best that the Amiga had to offer in this beautiful, full-colour compendium.
Reprints due July 📚
Sign up for a handy email reminder: https://www.bitmapbooks.com/collections/all-books/products/commodore-amiga-a-visual-commpendium
#bitmapbooks #book #retrogaming #amiga #commodore
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Saga of Swamp Thing #37 Facsimile Edition (DC, February 2025) Super Powers variant cover by Toy Otter
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I just realized why I love the Galaxy Warriors and other knockoffs so their ilk...
Look at these dorks:
Shiny, confused, muscly weirdos with weapons in their hands and hubcaps slapped to their harnesses.. they’re the Ator of toy lines.
A good knock-off or just plain failed toyline is like a terrible movie that’s terrible in that riff-able beautiful way. Visions exceeding their grasp and yet somehow a grasp lacking adequate vision at the same time.
Someone on Tumblr once referred to the art on the old Masters of the Universe packages of representing “lonesome freaks going about their dark deeds” or something similar… meanwhile, the Galaxy Hole, as @phelous called it, is filled with, well…
Baffled dorks stumbling through life pretending they know what they’re doing. As a kid, that made them lame. As an adult, that makes them weirdly relateable.
I feel ya, Baltard. I feel ya.
TL:DR: If MOTU was Arnold Schwarzenegger, these guys were Reb Brown.
And somebody’s gotta be.
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I sculpted an entire series of Kaiju Kitties for 100% Soft. Blind box city crushing cuteness. Please look at those little buildings! I can't stand it.
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Now we're getting somewhere. Barely interesting. Still no conceptual depth - which is the real challenge beyond the technical challenge. Blender, Cycles, Quixel junk, Botaniq plants. Tons of tutorials.
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Okay. Still making progress in Blender. "Discovered" addons for plants and dusty dust. Here's Bluey Bat, lost in the night.
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Urrghhh, I'm feeling ill - have some sketchbook scribbleties.
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Noodling and doodling. Is it too soon to start H'ween?
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Lazy creature doodling because I love gummy, sweaty, lumpy, bumpy, doofuses. ZBrush nonsense, rendered with Octane in Cinema 4d - I'm trying to replicate this with Cycles in Blender - but it's an uphill battle cause I'm dumb. His name is Blorble.
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Okay, Goobasaurus has been put to bed. I would say that I'm still not hitting the "pop" and "clarity" point that I want to with the renders - it's Blender and Cycles for anyone who might have some advice. Open to crit.
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Big Mad. Yeah, I know - it's time to start getting additional details in place like buttonholes and boot structure, laces, etc. I burnt so much time mucking about with their hair, figure just put them to bed and move on.
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Okay, fine. I stopped being lazy and piped the raw renders through post - leveled them and gaussian blurred/high pass filtered. I didn't feel the need to tweak the curves for these quickies though.
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