wetworkseventy
wetworkseventy
15K posts
Formally missinginfire.
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wetworkseventy · 1 year ago
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I barely noticed that in the flashback scene of Conviction, Sam is automatically on the second floor when Sarah calls for him. Which could mean nothing. However theres a couch in the entertainment room upstairs. So maybe Sam was already up there, sleeping. Not to mention theres beer bottles on the floor in the room and (according to a wiki page) an empty tissue box. But the burglars mention a woman living there in the home— meaning Regan and Sam are probably still together but not happily married.
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wetworkseventy · 1 year ago
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Official Playstation 2 Magazine (UK) – April 2005
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wetworkseventy · 1 year ago
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Fanart I made for my friend Matterofhope's excellent fanfic on Ao3 "Sixty Feet, Six Inches" where Sam is a baseball player <3 I really love baseball jerseys ^^
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wetworkseventy · 1 year ago
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This is my fav Sam design lowkey.
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wetworkseventy · 1 year ago
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So today I got a rather unkind comment on AO3 (one could call it hate), but I believe it to be a bot for several reasons:
Guest account, but username attached
Said username exists but person is unlikely to be reading Tolkien fic (according to their Tumblr and AO3, they are in other fandoms)
Two grammatically correct sentences
Super generic text that could apply to any fic:
"I've seen better fanfiction written by a toddler. Get it together!"
I'm curious, did anyone else get comments like this? Let me know.
And to those who have gotten rude comments and are now worried/upset: Maybe it was just a bot too. Either way: You're awesome for putting your writing out there for others to enjoy and you don't deserve to get rude comments for it. If you want feel free to message me to compare cases and discuss details :)
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wetworkseventy · 1 year ago
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Splinter Cell: Chaos Theory is a master class in subtle character building, and here's why.
In the second half of the Seoul mission in Splinter Cell: Chaos Theory, you, Sam Fisher, are tasked with retrieving critically important data stored on a downed Prowler aircraft that was shot down before the NKA forces get to it. When you arrive at the crash site, NKA forces are already there, including an APC, but the pilots of the Prowler are also there, and alive, but unconscious, having gotten out of the aircraft before the flames reach them. Lambert, your mission CO, orders you to laze the Prowler for an airstrike to eliminate the sensitive data, but Fisher objects, asking to get the pilots to safety first. Lambert stresses that your mission should take top priority. Fisher asks if he's ordering him to leave the pilots to die. Lambert says he knows what his objectives are. You, the player, are given the choice to take them to safety. Doing so requires carrying both pilots one at a time past the armour and patrolling NKA soldiers. There is no reward for doing this. It doesn't affect your end mission score, you don't lose points for letting them die, it isn't even listed as an objective in your menu. After you rescue one, Lambert tries to remind Fisher to laze the target. Fisher replies, "there's no point in saving just one." When the second is rescued, a very important conversation is triggered.
Lambert: Fisher, you don't exist. You won't get a medal for this. Sam: Medals don't help me sleep at night, Lambert. It's a really powerful moment from an otherwise kinda macho "America, fuck yeah!" Tom Clancy game about a super spy assassin, but it's not the only time. In the very first mission, your task is to rescue kidnapped computer scientist Bruce Morgenholt from a Peruvian militant group. However, by the time you reach him, Morgenholt is already dead, having been tortured to death by electric shocks while hanging from a pole over a bathtub. If you inspect his body, you get an option to cut him lose from the pole and lay him to rest gently in the bathtub. Lambert chastises you for getting too attached during the mission, but Fisher replied, "Just because he's dead, doesn't mean I have to leave him hanging there like a piece of meat [...] you can spare twenty seconds for some simple dignity." And, in a completely hidden moment, if you shoot Morgenholt's corpse, Lambert will freak out over the radio, but Fisher will calmly reply, "I just wanted to make sure he's not suffering." In the next level, you catch up with the leader of the terrorist group, Hugo Lacerda, who you are tasked with killing. If you capture Lacerda and interrogate him, Fisher will tell him he holds him responsible for Morgenholt's death, and it's one of the few times in the game Fisher sounds truly angry instead of just threatening when interrogating someone. You don't even have a choice to knock him out non-lethally, pressing the knock-out button will still result in Fisher slicing his neck open anyway. One more moment. In the Bank level, you are tasked with breaking into a Panamanian bank vault to access their computer records, but also to steal $50 million dollars in bearer bonds so the heist doesn't look like a US Intelligence gig. One of the optional objectives is to plant eight fabricated emails around the various computers in the bank, all designed to make the heist look like an inside job. When you finish, Fisher remarks that because of this, an innocent banker will go to jail, and he sounds genuinely conflicted over it, though Grimsdottir, his tech consultant, tries to assuage his guilt by claiming that the bankers are financing violent revolutionaries, likely no different from the ones that tortured Morgenholt to death. There are tons of these little moment in Chaos Theory that subtly build Fisher's character as someone more than just a killer. He's a human being, a father, with empathy and understanding, but also someone really good at his job, and who takes a noticeable amount of pleasure in that. Chaos Theory is often remembered for it's truly groundbreaking and honestly still unmatched stealth gameplay mechanics, but I'll always remember it more for it's character building. If you haven't given it a try because you think it's just a brainless pro-America propaganda piece (not unlike the future Splinter Cell instalments), I really do implore you to give it a try.
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wetworkseventy · 1 year ago
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"did you know timmy turner and twilight sparkle" okay buddy here's something much more impressive
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wetworkseventy · 1 year ago
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I love in SC essentials when that one guy William Redding sounds a little >:( (at least to me) when talking to Grim about how Lawerence Williams was messing with some files. But as soon as Sam calls him (not so politely) asking if he can help get him some gear and weapons. William is like “uhhh yeah, Sam— yeah, I can help you. But you gotta tell me what’s going on first!” you’re down bad, mister. I’m also down bad. And I read into things. It’s my favorite hobby.
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wetworkseventy · 1 year ago
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Sam sketches :)
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wetworkseventy · 1 year ago
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Splinter Cell: Essentials is so funny cause there’s a scene where William Redding sees Sam (after double agent, keep in mind) and goes “Sam, Lawrence Williams is trying to frame you for Lambert’s murder! But we know it wasn’t you.” And then Sam immediately goes. “No, I killed him.”
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wetworkseventy · 1 year ago
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hi i made this thomas tribute for no reason. enjoy:3
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wetworkseventy · 1 year ago
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sketches from my latest playthrough of Chaos Theory. Beautiful game ❤️
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wetworkseventy · 1 year ago
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thinking about sam being a grandpa.... ok
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wetworkseventy · 1 year ago
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william redding the typa guy to pay for MLB.TV so he can watch spring training games (and games in other states besides what his local sports channel provides) but i would a thousand percent teach this man how to p*ir@te games, if he wanted.
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wetworkseventy · 1 year ago
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Sam buys this for Will as a joke but he kinda isn’t joking. And Will laughs but there’s a soft look in his eyes.
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wetworkseventy · 1 year ago
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.
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wetworkseventy · 1 year ago
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And now for something completely different.
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