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The Wererats of Relfren (Jennell Jaquays, Dungeon magazine No 14, TSR, Nov/Dec 1988)
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Someone is prowling around the Emerald Moon Cheese Factory. (Jennell Jaquays, Dungeon magazine No 14, TSR, Nov/Dec 1988) If you think your city doesn’t have wererats in the sewers, you haven’t looked hard enough.
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Relative sizes of typical D&D city dwellers, or, Can you identify the individual who broke into your cellar and stole all of the cheese? (Jennell Jaquays, “The Wererats of Relfren” by Grant Boucher and William Kurt Wenz, Dungeon magazine No 14, TSR, Nov/Dec 1988) In Mentzer/BECMI D&D wererats are rats with lycanthropy who turn into humanoids. This adventure introduced the greater wererat, a human infected by a normal wererat.
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Alien board game from 1979
Be the first player to get one of your Astronauts into the Space Shuttle Narcissus! (Center of the board) Also, use your Alien to eliminate the astronauts of other players!
Submitted – a game of horror in space
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By request: Game of Dracula by UK publisher Waddingtons, originally 1977 with later variant boxes. This is a chase game with an element of tag. Players are trying to escape the maze, but “The first player to suffer DRACULA’S bite is immediately turned into the GREEN VAMPIRE and dons the green mask. This vampire then flits from room to room, seeking another victim to take over his role.”
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When the DM breaks out bottles of King Goblin, you know something bad is about to happen.
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“Book of Lairs”, or Just Another Trail Ride, or How to Lose Your Fighter Down a Crevasse, or That Was the Moment the Horse Had Enough. (Larry Elmore cover for REF4: The Book of Lairs II, TSR, 1987, a book of over 60 encounters to drop into any AD&D campaign.)
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Lost City of the Ancients. (Jeff Easley, AD&D Dragonlance module DL1: Dragons of Despair, TSR, 1984.)
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