art-tech-games-blog
art-tech-games-blog
ART+TECH+GAMES
118 posts
Platform independent San Francisco crew, covering all aspects of building Games in HTML5, Flash or Native for the multi-screen: Web, Mobile and Desktop. We are part of the CODAME ART+TECH initiative. If you are a game designer, developer or artist,...
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art-tech-games-blog · 6 years ago
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ART+TECH Festival 2019『 SPACE 』
Event: http://codame.com/events/art-tech-festival-2019-space
Space is a canvas on which we write our stories, paint our dreams, and build our realities.  “We are not going to be able to operate our Spaceship Earth successfully nor for much longer unless we see it as a whole spaceship and our fate as common. It has to be everybody or nobody.” - Buckminster Fuller
///WHEN + WHERE Oct. 25-27, 2019 @ GitHub, 88 Colin P Kelly Jr St, San Francisco, CA
///TICKETS http://codame.com/events/art-tech-festival-2019-space
///NIGHTLIFE Friday 10/25 and Saturday 10/26 Evenings from 6pm to 11pm
Same performances applies for opening and closing nights with the following schedule:
6:00 PM  Doors Open 8:30 PM  Barim by Jihee Hwang 9:00 PM  Illusion by Haein Kang 9:30 PM  Arubina by Catie Cuan, Amy LaViers, and Catherine Maguire 10:00 PM Skin by Axel Cuevas Santamaria 10:30 PM In Real Light by d0n.xyz 11:00 PM Close
///WORKSHOPS Saturday 10/26
Morning 10am to 2pm:
Make Art With AI with Gary Boodhoo Data Visualization with James Proctor Sound-Space Music with Moldover Time bending media with Virgil Widrich Afternoon 2pm to 5pm:
Science Trough Story with Sara ElShafie Analog + Digital 360 Sketching with Michael Scherotter Immersive XR Journeys with Jasmine Roberts Augmented Reality Art with Sergiu Ardelean
///SALON Sunday 10/27 Afternoon from 1pm to 3pm
Wrapping up the『 SPACE 』with a Salon style community gathering including a panel and a fireside chat with CODAME Founders + Team.
"Injecting Artists into High-Tech Startups to Transform Industries"
Moderated by Rosemarie Truman
Alice Walton, the visionary behind Crystal Bridges, sees the fusion between the arts and technology as the force that generates positive disruption and fosters innovation. Very few organizations around the world have created the formula for injecting art into high tech. The story behind Steve Jobs’s calligraphy class and how this influenced the raging success of the mac computer is an example of the influence of art in gaining market leadership. CODAME is an organization that systematically connects the art to high-tech by conducting events. In partnership with the Walton Family, Rosemarie Truman is leading the first ever initiative to systematically unite artists with high tech entrepreneurs to create infinitely transformational startups. Art also allows for emotional expression and engagement as well as the empathy generation.
Panelists:
Joe Andolina, Director of Product Marking at Salesforce Dr. Jane Dill, Creative Intelligence Consultant Diana Ayton-Shenker, CEO at Leonardo/ISAST Followed by a fireside chat with CODAME Founders Bruno Fonzi, Jordan Gray and Art Curator Vanessa Chang and volunteers making the Festival happen!
Schedule:
1:00 PM Doors Open 1:30 PM Panel: Injecting Artists into High-Tech Startups to Transform Industries" 2:30 PM Fireside chat with CODAME Team 3:00 PM Close. See you next year!
///RSVP http://codame.com/events/art-tech-festival-2019-space Thank you for your support for ART ♥️ TECH
CODAME is a member of Intersection for the Arts a non profit 501(c)(3) organization. All proceeds will be split with the participating artists.
Reserve your ticket now! This is an all age event.
Video Credits: Artist: Jules Litman-Cleper Project:  Earth-Centered Communication Technology http://codame.com/projects/earth-centered-communication-technology
Artist: Sergiu Ardelean Workshop: Augmented Reality Art http://codame.com/events/workshop-augmented-reality-art
Artist: Refik Anadol Project: MACHINE HALLUCINATIONS - LATENT STUDY: MARS http://codame.com/projects/machine-hallucinations---latent-study-mars
Artist: James Proctor Workshop: Data Through Design http://codame.com/events/workshop-data-visualization
Artist: Didem Coskunseven and Engin Daglik Project: ĀĒR http://codame.com/projects/a-e-r
Artist: Jiabao Li and Honghao Deng Project: Transvision http://codame.com/projects/transvision
Artist: Jiabao Li and Honghao Deng Project: Diffusive Geometries http://codame.com/projects/diffusive-geometries
Artist: Kuan-Ju Wu Project: Natura Machina Teenage Meadow http://codame.com/projects/natura-machina-teenage-meadow
Artist: Catie Cuan, Amy LaViers, and Cat Maguire Project: Arubina http://codame.com/projects/arubina
Artist: Gary Boodhoo Workshop: Science Fiction Cave Paintings http://codame.com/events/workshop-make-art-with-ai
Artist: The Garage @ Microsoft Project: HOLOLENS GALAXY EXPLORER http://codame.com/projects/hololens-galaxy-explorer
Music by staRpauSe
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art-tech-games-blog · 10 years ago
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A small #hyperlapse #Movement from the CODAME ART+TECH Festival with the #aerial performance (at Monument)
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art-tech-games-blog · 11 years ago
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art Silicon Valley San Francisco
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art-tech-games-blog · 11 years ago
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ModBod 3D in Action also in Oakland now
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art-tech-games-blog · 11 years ago
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Gif and lamps in action in Oakland CODAME event
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art-tech-games-blog · 11 years ago
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Appending now!
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art-tech-games-blog · 13 years ago
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Indie Games Arcade & Awards at CODAME (Oct 27)
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We strongly believe Games are Art too!
During the CODAME ART+TECH Festival we will have a dedicated space for non-profit organization The MADE,  Museum of Art and Digital Entertainment, Oakland’s Video Game Museum.
A great selection of Indie, Retro and Arcade Games will be featured for you to enjoy.
GAME CONTEST
A panel of game gurus judges will select the best game! Tablets, Adobe Creative Suites, & more prizes will be awarded to those selected, from our supporters.
The only rule is add “DIMENSION” to your game. It’s up to you to decide how to interpret that and incorporate it into the play.
RSVP here (codame.com/tickets) and let us know if you would like to take part in the Live Drawing contest.
In the meantime, If you have any questions, do not hesitate to ask us!
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art-tech-games-blog · 13 years ago
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"The tape features a demo for the television show "Wired In." While the program never actually came to fruition, the footage and demos put together are an interesting look into the technological trends and innovations of the 1980s."
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art-tech-games-blog · 13 years ago
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You might remember the Caine's Arcade short film. 5 months later, Caine's Arcade has gone global, inspiring a wave of cardboard creativity, an Imagination Foundation, and a Global Cardboard Challenge.
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art-tech-games-blog · 13 years ago
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Like us!
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Computer History Museum, The Mecca for geeks like me!
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art-tech-games-blog · 13 years ago
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Join industry leaders at Game Designer Conference - Sept. 17 At the historic Fairmont Hotel in San Francisco, CA Tracks for core mechanics, techniques, new platforms, monetization, and innovative design.
Register here and enter promotional code: "GameDesignCodame"  for a 10% discount. Experience renowned Speakers & leading edge session, at the most developer friendly price on the planet!
The Game Design Conference was created to give game designers a place to gather and learn from each other. With a number of varying and expanding approaches, tools, best practices, and advice to be had, there's a lot of new information to wrap your head around. And the best way to learn is to spend time with people who are actually working as game designers, perfecting their craft and bestowing their knowledge to you.
The Game Design Conference provides a variety of forums for learning, from workshops and sessions with experts to the in between, where attendees informally connect and share questions, knowledge, and perspectives with their peers.
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art-tech-games-blog · 13 years ago
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From Michelangelo to Mario
Game Designer Chris Solarksi presents his book on 'Drawing Basics and VideoArt', and discusses the art in games with Robin Hunike, game designer 'Journey', Henry Lowood, Curator for History of Science and Technology collections at Stanford University and Edo Stern from UCLA GameLab.
Register here! and use the free promo code: gameart
Plenty of time for drinks, food, games and networking afterwards!
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art-tech-games-blog · 13 years ago
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art-tech-games-blog · 13 years ago
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CHARTING A NEW COURSE FOR VIDEO GAME CULTURE with VENUS PATROL
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art-tech-games-blog · 13 years ago
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5 tips for making great animations for 2D games gamasutra.com
August 31, 2012 | By Eric Caoili
In this era dom­i­nat­ed by 3D games, when even the lat­est ver­sions of Street Fight­er and Super Mario Bros. are made up of poly­go­nized char­ac­ters, qual­i­ty sprite-based 2D games are…
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art-tech-games-blog · 13 years ago
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SAM SPRATT'S AUTOGRAPHED ANGRY BIRDS T-SHIRTS UP FOR GRABS!
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art-tech-games-blog · 13 years ago
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The sequel continues!
FarmVille 2 is Zynga’s first game developed for Adobe FlashPlayer 11 using Stage3D
You can play now on http://apps.facebook.com/farmville-two/.
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