monkeykidgc
monkeykidgc
MonkeyKidGC
57 posts
  We are MonkeyKidGC. A game company aimed at developing games and tools while documenting what we learn along the way. Follow along with us as we navigate the world of indie development. www.MonkeyKidGC.com
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monkeykidgc · 4 years ago
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monkeykidgc · 4 years ago
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monkeykidgc · 4 years ago
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monkeykidgc · 4 years ago
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monkeykidgc · 4 years ago
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monkeykidgc · 4 years ago
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monkeykidgc · 4 years ago
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monkeykidgc · 4 years ago
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monkeykidgc · 5 years ago
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monkeykidgc · 5 years ago
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monkeykidgc · 5 years ago
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monkeykidgc · 5 years ago
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monkeykidgc · 5 years ago
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monkeykidgc · 5 years ago
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monkeykidgc · 5 years ago
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monkeykidgc · 5 years ago
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Turning and rotating are pretty common aspects in a game. Players will rotate to look at things, enemies will turn to attack the player, and sometimes things will spin around when launched through the air. Knowing how to rotate things when making games in Unity is key to creating an immersive gaming experience. Rotation is done through the use of a Unity Quaternion.
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monkeykidgc · 5 years ago
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Oftentimes when creating a game, you will need to create transparent objects. This can be anything from glass windows, walls, ice or maybe just a see-through treasure chest to entice the player to open it. Making an object see through requires using Unity’s transparent materials.
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