#*takes for reference notes*
Explore tagged Tumblr posts
limbcom · 4 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
"Holding your hand doesn't have to mean that I accept your friendship," the liar said to the truthful, trying to lie in front of the only person who understands his intentions.
He knows, of course, that the liar did not lie. For the liar is also the truthful.
6K notes · View notes
poorly-drawn-mdzs · 11 months ago
Text
Tumblr media
Ooh, you want to know what happens at the gay bar run by ex-pirates, ooh...You'll just have to read Tiger Tiger to find out...
(Inspired by this Disco Elysium comic)
2K notes · View notes
rayroseu · 6 months ago
Text
Tumblr media
I really appreciate the beauty of Malleus New Year's card. But most importantly, other than its gorgeousness, I also appreciate how it pays so much homage to his status and character, from the flowers, the clothes, and the setting. 🥹
We know that wisterias were prevalent in his Dorm Groovy SSR, this time its another flower which is the red plum blossom here😭❤️
In Chinese philosophy, the Plum tree’s blossom is a symbol of winter ending and a herald of spring. The tree’s pale pink blossoms are cherished because they bloom vibrantly and so bravely amidst the winter chill. They symbolise perseverance and hope, as well as, beauty thriving in adverse circumstances.
The way this flower's meaning is so matched with Malleus' character is so precious. We know he's "the herald of spring" because his birth brought forth a hope that the Draconias(or the faes in general) won't die out just yet (the ending of winter) and the fact that this flower blooms even in winter probably symbolizes the fact that when he was an egg, he was still perservering to live. This also applies to his life as he grows up. With the way even if his life is riddled with loneliness and exclusion, he makes an effort to go out and adjust himself with others, he doesn't give up even if his reality consistently places him in situation where his goals can never be achieved (that is, him being accepted socially and him being ignorant of human culture but still makes an effort to understand it), he just continues to be hopeful that someone/ some place will invite him, therefore his ability to thrive in adverse circumstances.
The way he slowly rises in this card makes me feel like it symbolizes how slow paced Malleus is "in going out/getting used to outside of his comfort zone", actually lol. He described his admission to NRC as him being nervous because its an unknown place but still hopeful for the experiences that he might get(acccording to the vignette of his GloMas SSR), just like him here rising from the snow and the way he lifts the veil which makes me think he wants to see the world outside of his country's point of view with his own eyes.
Japanese tradition holds that the Plum (or ‘ume’) is celebrated as a protective charm against evil, so the ume is traditionally planted in the northeast of the garden, the direction from which evil is believed to come.
I also read this symbolism which makes me tear up lmaooo 😭Because we know in Book 7, Briarland was invaded from northeast where the Silver Owls originated from 💀 The fact that the plum blossom is a protection flower and he's surrounded with it in this card makes me think that it symbolizes how protected he was during Briarland's era 😭and another thing to dissect from his slow rise from the snow with the fact the plum blossom signifies protection is probably the fact that he took so long to hatch despite many people caring for him.
Side note that in Malleus Bloom Birthday Groovy, it implied that he was born in daytime during a snowfall, and he was happy experiencing the winter, just like in this New Years card where he's smiling against the heavy snowfall 🥹
In Japan, plum blossoms symbolize good fortune, an auspicious flower, along with pine and bamboo, and the arrival of early spring. They are often used as the design for New Year’s greeting cards and other celebratory occasions. (And maybe this is just the likely reason why this flower is here in Malleus' card and I'm overthinking it above lol
Next thing I want to mention is his clothes, that attire reminds me of the formal outfit of a Japanese Emperor (From what I searched, its called sokutai, but what Malleus wears is much more simpler I guess, its a outfit derived from it which is called ikan.) This post is a great overview about these two outfits.
Ikan is the work clothes of nobles and government officials in the Imperial Court after the Heian period. Sokutai is a formal costume for those from the Emperor to the court nobles in and after Heian period (Heian costume). Ikan is called 'tonoi (nighttime) costume', whereas sokutai is called 'hino (daytime) costume'. (which probably references the fact that he's a night fae)
The point is, what Malleus wears in this card is a very traditional garment that only high ranking Japanese officials can wear. But what he wears isn't the clothes of an emperor yet, but just for a high ranking official, which is accurate to his status that he's still a crown prince not yet the king, because only Maleficia truly rules Briar Valley right now.
I love the decision that they made him wear such a prestigious outfit because the story of the New Years event is the characters working on customer service lol Its like his clothes is a reminder that he is still highly distinguished even if temporarily he's a worker.
Lastly the VEIL !!!!!! That's the thing that catched my eyes the most in this card lol I KNOW they're not referencing a wedding here because the veil don't look the same, but its so good not to mention that the one of the headress of a Japanese bride is called tsunokakushi and its description can be related with Malleus a lot lol.
The term is a compound of 角 (tsuno, "horn") + 隠し (kakushi, "hiding"). This derivation is listed in some sources as a reference to hiding a bride's "horns" of anger, jealousy, or other negative qualities, in order to present a more virtuous image for the wedding. However, this interpretation might be a folk etymology resulting from a shift in the reading and meaning.
The headdress and the veil aren't the same thing but I kinda feel like this is the idea they're going for considering the veil is 1) hiding his horns, 2) he's a character associated with being jealous, and most importantly, 3) only the person he is looking at can see his face (which is the point of most wedding veils/headdress, to hide the bride's face so that only her partner can see it).
But long veils, like the one Malleus is holding is also just a garment for a noble to hide their nobility. Which is this is probably the likely reason, considering he's using that veil to cover up his horns and his clothes, the most obvious features of his status.
Also, it could be just a fun reference to the fact that Maleficent in live action wore a long veil to hide her horns so that she wouldn't scare the humans lol
592 notes · View notes
bitegore · 2 months ago
Text
Tumblr media
I made a character sheet to plot your OC's development over time! (There's supposed to be a character name in the big white space next to "over time" but it got eaten a little lmao)
You can use this for whatever you want, and you don't have to credit me. Feel free to change or edit anything you feel like. Please don't tag me if you credit me - just link to the original post.
Credits, explanations & a transparent version under the cut :D
Credits:
The actual image was made with the free NBOS character sheet creator, which is a sort of dated but free and solid text-layout sheet maker intended for ttrpg style character sheet creation.
Fonts used were Bisdak (titles) and Rockwell (body). Both are free! You can use them to fill it out if you like.
Inspired by a comment @maybe-solar-powered-calculator made on this other post about filling it out for characters at multiple points along their arcs. Thanks for putting the idea in my head :D
This is explicitly released under a CC0 1.0 deed, ie: you can do fucking whatever you want with it and I don't care and you don't have to tell anyone where you got it from and no one gets to stop you.
-
Last time I made one of these I got a bunch of questions on all manner of things, and I can never keep up, so I'm just appending a set of notes for how to use it and a glossary because I know some of these phrasings will be confusing.
Ignore or change anything you don't feel like works for you here. You can do whatever you want forever.
Suggested / intended use & general notes:
This sheet could work for something story-level, if you want. But it's really only good for individual arcs; if the character goes through multiple arcs in your story, then they're going to fit poorly here. In that case, you're probably better off doing versions for each arc, or just adapting this to a different format more suited to your thing.
Also, if your arc has a nontraditional structure - divorced from the typical "rising action - climax - conclusion" type of structure where there's a clear 'important turning point' - it may not work as well either.
The mindset section is meant to come at it from a 'golden mean' standpoint - that is, everything on either extreme of the slider is 'too much' and therefore bad. It's not bad-to-good! The far right side is a flaw too. They're only grouped the way they are on basis of the specific OCs I personally had in mind when I put it together.
Growth is labeled 'worse'-to-'better' but it means, like, active decrease in that area vs active increase; if nothing changes, it should stay at the center even if it sucks. The category is about contrasting changes, and sometimes changes are for the worse!
The entire sheet is very deliberately subjective. It should really be answered from the character's perspective - how they feel about it, not what's necessarily true. Technically you can do whatever you want and I can't stop you, but it's a better tool if you approach it from the point of view that the character may believe things that aren't true - that will define their behavior way more than the objective facts of the story.
-
Definitions:
This part is long as hell - recommend using ctrl+f to find the specific words you're stuck on. I defined everything.
General categories:
Mindset: how your character thinks about themself and how they act. Their understanding of their own approach to life. Attitude, viewpoint, decision-making process, that sort of thing.
Circumstances: the relationship between your character and the world around them. Where they are, what that place is like, and how they feel about it.
Growth: how the character and their impact - their attitude, their behavior, their immediate surroundings - changes over time.
Outset: the start of the character's arc.
Present: the 'center' of the arc. If you're planning something ahead of time and it hasn't 'happened' yet, then this is the near future.
End-game: where they are after the conclusion of the arc.
Mindset terms:
Center of the world: "If I have a problem, it's the only thing that matters to me." Self-centered, self-absorbed. Doesn't necessarily mean anything beyond that - they don't necessarily have to be unpleasant to be entirely focused on their own life.
my life isn't relevant: "Everyone else's problems are so significant, I don't pay any attention to my own". Someone who ignores or neglects their own life in service of some other thing, or doesn't consider their own behavior to have any real importance.
Only see enemies: Paranoid. Everyone's out to get them. Anyone who seems nonthreatening is hiding their potential for danger and everyone who seems threatening is a threat. The character must remain ever-vigilant, lest the cashier at the 7/11 suddenly stab them, or their best friend turn out to secretly be trying to poison them to death.
Only see friends: Naïve. Everyone is a good actor who wishes everyone else well, and if they don't seem like they're acting from a place of kindness or care then you probably don't understand what they're up to. The character is pretty sure the stranger holding that knife is, like, someone to chat up maybe, they're clearly only hanging out in this dark alleyway because it's a nice spot and no other possible reason.
overthink everything: Ten thousand thoughts per every single action taken. Maybe they never get around to acting at all. They have to consider every possible outcome. What if by eating lunch they accidentally trigger the apocalypse?! Who's going to think about these things if not them?!?!?!
impulsive to action: Act first, think never. What do you mean "consequences of actions"?
Unilateral decisions: "I will make every choice and no one else's opinions or thoughts are relevant". Discounts outside suggestions. Firmly convinced that they know best in any situation, and will brook no disagreement with their views when it comes to actually doing things.
Command me, please: "I don't know what to do and I don't know what to even start with, someone please tell me what to think". No confidence in their own views. Will not make any decisions unless forced and even then will beg someone else to please tell them what to do. Has no idea what's best and is pretty sure anyone else will have a better idea.
can't ask for help: No one will ever help the character; they have to do everything themself, even the things other people have repeatedly offered to do for them and have much more experience with. Doesn't necessarily mean that no one will help them or that they are explicitly barred by some real-world circumstance; just that, for whatever reason, they refuse to ask for help. This is an attitude thing - will they ever reach out? No? Then they're here.
too reliant on others: Have they ever solved a problem alone? Do they believe they're even capable of doing so? The character all the way at this end of the scale absolutely never expects to be able to do anything themself, has no trust in their ability to solve a problem, and needs someone else to come save them from it. The kind of person who needs ChatGPT to do their homework. Again - doesn't actually mean anyone will help them, or that the people they're relying on are reliable - just that they think they are helpless without ... well, help.
Weapon maker: This has to do with problem-solving strategies and not actual weapons. The weapon-maker is a character who views every situation as a conflict that cannot be de-escalated or solved by cooperation, and responds appropriately. The most fundamental weapon maker character turns everything into an argument, a fight, a war, etc. There are a bunch of other responses to conflict, though - they might avoid problems that need solving because they avoid conflict generally too. Fundamentally what you want to answer here is: when they see a locked box and they don't have the key, do they respond to it the same way they'd respond to someone telling them "you can't open this box"? And how do they respond to that? Typical weapon-maker approaches: - brute-force the box open or try and then give up if it doesn't work; and also get into an argument that might turn physical with the hypothetical person - shrug and give up immediately, in both situations so on and so forth. Another hallmark is that they kind of suck at problem-solving and give up if brute-forcing a problem doesn't work. This is not someone who is picking locks unless someone else told them to - they have one solution, it's to make everything into a conflict, and then to win that conflict by beating them or to give up because they think they'll lose.
Tool maker: This person approaches every situation like it's a puzzle, not a fight - up to and including actual fights. Tool-maker characters generally assume that a situation can be solved by just finding the right approach and doing it the clever way. There's the same fundamental question as above - if your character sees a locked box and has no key, would they approach it differently than someone telling them they're not allowed to open the box? 'Typical' tool-maker approaches: - I can trick the person into giving me the key by saying the right things, and I can also pick the lock because fundamentally there are 'right answers' to both of these - If i make friends with this person, they might change their mind, because now we're cooperating. I can still pick the lock because there are 'right answers' there. - The person has a reason for wanting me not to open the box, so I can definitely figure out what that is and solve the reason so then they'll let me open it. I can take whatever it is even if they really want to keep it if I just find the right answer. I'm going to break this box into little pieces because that's the easiest way to get into it but I could probably open it some other way if that wouldn't work.
A note - the center of this bar is someone who generally has different responses to different kinds of situations - like, in the box example, they'd approach the box and the person with two different general attitudes and processes - but generally responds to those situations using the same kind of decision-making process for each category every time. Most people are nowhere near either extreme. Characters tend to be classifiable into weapon-maker and tool-maker because they are fictional and it's easier to define one kind of approach than many. Approximately average approaches: - pick the lock if no one's around, but give up if someone is there because someone telling me not to open the box is a conflict i think i'll lose but a locked box is just a puzzle that i can solve - argue with the person, but give up on the box, because they're approaching the box as a puzzle and they don't think they have the skill to get into it, but the person is someone who can be convinced or bullied into handing over the key
I made this particular dichotomy up, which is why I think I get a lot of questions on it whenever I put it into anything, but I also don't know of any other snappy way to describe this sort of thought or approach variance, and it's genuinely useful for character writing in my opinion.
Pessimist spot-finder: Generally a downer but not necessarily. This kind of character just approaches everything with a close eye for problems, issues, reasons to find fault. If they're miserable, it might be why, but like, they can be a cheerful spot-finder if you want, I just wanted to get at "the glass is half empty" and "the glass is half full" more than anything.
Optimist upside fan: The opposite. "The glass is half full". If there are problems, they can find something about them that's not so frustrating or bad to focus on. Pretty damn good at overlooking minor issues if there's no reason to fixate on them. Not necessarily cheerful.
Abysmal company: could not give less of a damn about treating people the way they 'should' be treated. Maybe they take pride in that. Maybe they just think it's irrelevant. Either way, they know they treat people badly and they don't see any reason to stop. Does not necessarily mean that they treat people badly if they think they're doing the right thing and are wrong. Doesn't mean they're actually pleasant or unpleasant to hang out with, either, unless you really want it to mean that.
Decent to others: treats people well as a matter of course, or at least they sure think they do. Makes an effort. Would probably care and/or consider changing their behavior if someone said they were treating someone poorly. As before - they can be completely un-self-aware and just think they're doing right by people while treating them completely horribly.
Morality is irrelevant: 'abysmal company' for broader approaches to life and problems. Maybe they just know they're myopic and don't think other people's problems matter. Maybe they just gave up on trying to differentiate between 'good' and 'bad' and outsourced it to someone else or stopped paying any attention. Maybe they just like to take morally unjust actions and can't be bothered giving a damn when someone points out that they're morally unjust, or maybe they're proud of it. Kind of a villain trait generally, but not necessarily - it doesn't have to mean they act badly, just that they don't care if they do. Also, this is about how they choose their own actions and view their own behavior. They can think morality is relevant for other people as long as they ignore it when they act themself.
Always in the right: feels morally righteous in every decision they make. Standard superhero type of trait. Doesn't necessarily pass judgement on others, doesn't necessarily act well according to everyone's moral code (see: blue and orange morality), but they are extremely principled and will never deviate from the moral code they personally believe in. And they do genuinely believe in it.
Circumstances terms:
Generally terrible to generally excellent: how subjectively decent is your character's situation, overall? If they think everything is horrible, but the situation is charmed to everyone except them, then it's generally terrible.
Need for changes to passive tolerance: will they do something about it? Do they feel like they have to?
No agency in action to decisions are huge: agency being "how much power do I have to make changes here?", this just asks how much they have. No agency means that, no matter what they do, nothing will happen - they might be locked in a cage or somehow otherwise completely unable to use any sort of power at all, even the power of just leaving. The other end of the spectrum is where every decision the character makes makes a huge difference, not just to themself but to everyone around them as well. They can start wars, they can have anyone they want killed, they can do anything whenever they feel like it. If they think they have no agency even though they do actually have agency, they don't have agency here. If they feel like they have all the agency in the world and can do anything, then they do even if it's not true. It's perceptual again.
Stakes are deadly to mistakes solvable: what are the consequences of failure? Will you die, will you lose status you can't afford to lose, will you lose belongings, will you have to apologize, will nothing happen at all? Mistakes solvable is where they think every mistake is solvable forever - the character pushes someone through a woodchipper and they come out and to fix it, maybe an apology has to occur, but not much else. Does not necessarily mean no one gets hurt or killed as long as the character thinks there are no permanent consequences. This is the most important one on this section to keep subjective because it will greatly influence how your character approaches situations. A character who thinks everything is deadly-stakes may go to cartoonishly-extreme lengths to avoid turning a report in a day late. A character who thinks all mistakes are always solvable may push someone through a woodchipper and then just assume they can say they're sorry and it'll all go away. The setting and their approach do not need to be applicable.
Needs go unmet to attended with care: how do the people around them treat them? Do they pay attention when the character needs something, or do they ignore it? Does the character have to do everything themself around here, or are there people who will help out?
Regarded poorly to regarded well: how do they think other people see them? Are they respected, are they liked, or are they disliked? Do people broadly trust them or are they pretty sure everyone regards them with suspicion?
Nothing changes to changes in seconds: functionally the 'stability' meter of your setting - is the situation generally stable, or are things constantly changing? Does your character feel like every five minutes, there's a new problem that needs dealing with, or do they feel like nothing has ever happened ever?
Growth terms:
Changes in place: do they go somewhere else? Does the physical setting otherwise change (eg; earthquake, war, etc) ? Are there any other reasons that the 'vibe' or 'experience' of the place is different from before?
Change in power: does the character's percieved agency (see: no agency in action to decisions are huge) change? Alternately you can use it if they've gained or lost power in some percieved way (deposed, assigned a commanding position, etc).
Change in bonds: do their relationships with people change? Have they made new friends, lost old friends, changed the nature of their relationships with friends or partners, etc?
Change in beliefs: straightforwardly, have their beliefs, morals, etc, changed?
Change in hurts: have they undergone some horrible experience? Do they have past trauma from some pre-arc horrible experience they're healing from and/or discovering they're more powerfully subject to? Did they experience a physical injury that they're recovering from or which materially changed their life? Did something recent dredge up old issues? So on and so forth.
Change in hopes: Do their desires for the future look the way they used to? Do they care about different things now? This is something the character is not actively working for, but may be tied to actual goals.
Change in fears: are they overcoming fears? Growing past them? Gaining new ones? Are they scared of shit different from how they used to be?
Change in goals: Not the same as a hope because it needs to have a specific, achievable outcome the character is actively working toward. Do those material goals look different? Perhaps they no longer want to work against something, maybe they didn't have any goals and now they do. Or maybe they've realized the goal is impossible, or something has happened to make that goal unachieveable. Whatever it is, if there's a change, it's a change.
Change in self-awareness: their beliefs about who they are and what they're like, and what their circumstances are. Have they gotten more self-aware, have they gotten less self-aware, or has nothing changed?
Change in relationships: their relationships' overall health and resilience, as far as the character is concerned - which doesn't mean they're necessarily good, just that the character thinks they're how they're supposed to be. Have they improved? Have they gotten worse? Have they not changed?
Change in knowledge: do they feel like they know more about the world, their place in it, the people around them, etc? Not necessarily how to do things - just general information and awareness.
Change in social standing: how does others' regard for the character change over this part of their arc? Do people like them more or less? Are they respected more or less than before? Has nothing changed? And so on.
Change in skills and abilities: do they feel more skilled than they were before? Do they feel like they know how to do as many things as before? Again - not necessarily rooted in reality - a classic example of a character being wrong about this is a 'big fish in a small pond' character who used to be the high school sports star going to college on a sports scholarship and discovering they're not the best any more, and suddenly feeling like they're the worst - when they're better than they've ever been in an objective light. Use a subjective viewpoint for this.
Change in agency in life: how does the character's percieved agency change? Do their decisions matter less now than ever? Do their actions make way more happen than before? (See: no agency in action vs decisions are huge)
Change in outlook: Here's the upper/downer part. Are they more or less hopeful for the future? Do they think things are more terrible now? Are things improving as far as they're concerned? Or has that not changed?
Change in goal progress: how do they feel like they're progressing on the goals they've set for themself? Are they getting further and further away? Are they getting closer?
If some of this doesn't make sense and you want a clarification, you will have to tag me to get my attention, because I'm turning notifications for this post off the minute it leaves my immediate social circle.
Transparent version: (sorry you had to scroll so far)
Tumblr media
215 notes · View notes
bananafire11 · 4 months ago
Note
heyo I was wondering if you could make a tutorial on how to draw wretched jax...
Desperately want to make fan art but the silly stupid thing is too hard to comprehend for my little brain
or maybe just a lists of his characteristics?? like what sort of a texture his tongue is, what shape his neck is etc
Hi Line!!!! Im SO sorry for this late ass response, been in a big dump lately and had put Wretched au on the backburner for a while
But yes! Glady will, so here u go. I hope this helps at all, and if theres anything else u need help with lmk💥
Tumblr media Tumblr media
185 notes · View notes
vaggieslefteye · 1 year ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
I couldn't bear to see you suffer that fate.
443 notes · View notes
limboni · 19 days ago
Text
Tumblr media
A fanart for chapter 2 of "The King of Beltane" by @crkfaeau !!
It's fantastic fic! Both fics of this author are fantastic!
I can express how much I love them!!
Recommend 100000%!!
P.s. tags won't let me add more tags for some reason, so just so you know - It's a rare instance of me not taking a whole year to post stuff… don't hold out hope on this for the future, I appear once in a blue moon
#art#fanart#digital art#comic#crk comic#crk fanart#crk#cr kingdom#shadow milk crk#shadow milk cookie#pure vanilla cookie#pure vanilla crk#honestly.. the result of the art is not exactly what I was going for#but I still wanted to post it so here it is#it seems that I can't just do fanart of not comic type/j#hope it looks ok and kinda understandable readable (like where what is)? (can post version with no shading busy-ing if needed and asked?)#I hope you -some wanderer of the web reading the notes- likes the hands#Shadow Milk here had the ✨ manicure ✨#just look at those hands!! I used some references for the vibe of the evil beautiful hands!/j#this is looking at giant husband/horror edition#I did try to make it 'scary'... but not sure if it was success.. probably still need to work out how to do 'scary' and such things in art#actually did kinda small designs of my own for both shmilk and pv..thought it's not seen here very well!and tried to do per fics descriptio#but some stuff not sure how to do and tried to keep it kinda recognisable with canon#so smilk just ended up being smilk with barely seen lines (woodlike) and green in the dark abyss that is his hair...what can you really do?#btw it's great fic! read it! I implore you!! you must!! it's wonderful!!!#pureshadow#it's the ship name tag right? probably can be used considering fic is very much pureshadow#even if the fanart is not outright so? will be happy for advice here! if it's not right will take it!#ok! enough rambling! hope you enjoyed this little fanart! and read the beautiful beautiful fic!!!
83 notes · View notes
lady-merian · 2 months ago
Text
While I’m on the topic of bad takes, there are actually posts going around that say that Peeta’s “If it weren’t for the baby” idea almost worked because of course the Capitol citizens are just like the right wing and so care more about a fetus than actual children.
Funny, they’re usually some of the same people saying “Suzanne Collins will keep writing Hunger Games books until people understand the point.”
How’s that for irony.
95 notes · View notes
undead-cypress · 2 years ago
Text
Tumblr media Tumblr media Tumblr media
“The case has been keeping you apart, you guys just need to bone”
1K notes · View notes
doctorsiren · 8 months ago
Note
Can you draw Telemachus and Athena?
Tumblr media
I got two asks for this, so I’m doing one of them as animals for the silly
187 notes · View notes
graythursday · 10 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media
‘gotham gazette’ newspaper promo for ‘the penguin’ hints at harvey dent addition to the universe— “is our legal system dented beyond repair?” + riddler crumbs :>
195 notes · View notes
theoldworldsrunnerup · 9 months ago
Text
Tumblr media
@deathnotetober day three: task force
Redraw of this:
Tumblr media
This is. Technically not finished but I am so sick of looking at this so I’m giving up and posting it
176 notes · View notes
broareweabouttoviberightnow · 3 months ago
Text
new thing I'm enamored with the concept of with is 'everyone in town is aware n treats Dallas like an adopted curtis siblin except for Dallas. who has dug his heels in so hard at this point is just slappin his palms over his ears n goin lalalala I dont know that I dont know them'
72 notes · View notes
beggars-opera · 2 days ago
Text
Tumblr media
This is what happens when I use the word "vaccination" in a joke post so that people without a history degree will understand what I'm talking about, by the way. How I have not been nominated for a Nobel prize in patience by now is beyond me
49 notes · View notes
pessimiavium · 5 months ago
Text
Tumblr media
☆CuteGuy Doodles??☆
Pro at not paying attention in lecture <3!!
113 notes · View notes
sysig · 2 months ago
Photo
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Do not separate them /threatening (Patreon)
#Doodles#Clinical Trial#Damned#Lee Smith#Angel Martinez#I'm never escaping these grasps and that's by design and I could not be happier about it#Perfect framing 10/10 no notes - shelf life of infinity#Changed forever and dragging all of my darlings in with me <3#Obviously I had to make cards for them! With the fun I have in this space and they're already medically themed? It's too perfect#I might push Angel's age a year or so older - I don't think it's ever confirmed how long it's been since they dropped out?#But they'd've been 19-20 at that point - I could see them going through a few part time jobs in another couple years#Nice thing with Damned at least is that the Exacts can get fudgey hehe - does this refer to the actual person or the body they inhabit!#Though with humans through-and-through - same lifespans no alien equivalents haha - there's not as much of an excuse#Same with Lee honestly I could see him going either way - younger or older but not by much especially of younger#But he was still living at home up to a year before everything! Nonlinear life paths#It's all so interesting and I love timelines <3#Also the fact that if Angel /is/ actually 22....and they were born in 1987......#And my favoured year of Damned is 2009......................#Look I'm just saying#Also one of the commenters on Ch. 1 mentioned that their ''real'' names are very reminiscent of several from FAITH: The Unholy Trinity#That wasn't intentional but I honestly kinda love it lol ♪ I just picked names at random but they ended up matching! Wow!#I fully believe the Institute could can will and would make silly references like that hehe <3 The players? Yes sure but for Lore Reasons!#Angel turning up at the Institute would be the Worst because like - they're literally just a human they have no powers or weapons#Not from the far-flung future not an exceptional figure from the past just - a little guy lol#But then if Lee teamed up with them - they're basically untouchable#He's learned his lesson he's not gonna let them out of his sight and he's clearly proven to be very skilled in uhm#Dispatching threats let's say lol#It'd be such fun structure! Two players effectively acting as a unit! I love duos so so soooo much....#Angel gets in trouble and then Lee threads in and takes over and then they get the scene to themselves ah <3#Lee gets to earn his place next to them over and over ♪ Trial by combat
40 notes · View notes