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#Altaïr Ibn-La'Ahad
caernua · 1 year
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”Ah, the wonderful smell of woodsmoke. I’m glad some things never change.”
ASSASSINS CREED: REVELATIONS (2011) ASSASSINS CREED III (2012) ASSASSINS CREED: BLACK FLAG (2013) ASSASSINS CREED: ROGUE (2014) ASSASSINS CREED: VALHALLA (2020) ASSASSINS CREED: MIRAGE (2023)
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tamiisnthere · 2 months
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Me going at high speed to hit everything that hurt/ruined Altaïr (I can't drive lol):
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(I originally posted this in my community, but decided to post it here too. 😆)
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acgames · 11 months
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Desmond, high from Bleeding Effect and low on sleep, complaining to visions of his Ancestors what a terrible father William has been.
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thatcrazycrowgirl · 1 year
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Some More Assassins/Templars as Someeards
Because I had fun making the last set, and enjoy AC nonsense. XD
(Previous entry: x)
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Altaïr Ibn-La'Ahad:
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Ezio Auditore:
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Connor Kenway/Ratonhnhaké:ton:
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Haytham Kenway:
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Aveline de Grandpré:
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Edward Kenway:
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Shay Cormac:
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Arno Dorian:
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Élise de la Serre:
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Jacob Frye:
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Evie Frye:
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Bayek of Siwa:
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Alexios:
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Kassandra:
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Eivor:
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I hope Utena can kill like. 15 people at once. anyway FIGHT!
All propaganda and what each competitor is from under the cut
Utena Tenjou (Revolutionary Girl Utena)
The series begins with both of her parents already having passed away, tragically, and young Utena being so filled with despair that she initially just wants to drop dead and join them. But the memory of a dashing prince figure and an important promise inspires her to keep on living, and to become a prince herself. So she proceeds to grow up, become a lesbian icon and kick the patriarchy's ass!
Literally every single Assassins Creed protagonist (Assassins Creed)
Okay I don’t know if this counts, but it’d be hilarious if it does. Prob 80% of the AC protagonists plot points revolve around their parents dying/being dead I KID you not. Altair, Ezio, Connor, Arno, Jacob + Evie as twins, and Eivor. ALL of their parents die and they deal with it constantly. Deadass
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flibbleynova · 3 months
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Altaïr Ibn-La'Ahad
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mackirate · 8 months
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HBD ALTAÏR GO CRAZY GO STUPID GO CLIMB ON THE BUREAU ROOF GRATE LIKE AN OVEREXCITED HAMSTER
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your-local-hobbit · 1 year
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Hehe Altaïr..
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Altaïr Ibn-La'Ahad, from assassin's creed
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theshippingpro · 1 year
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Crack Assassin's Creed idea, it's about Desmond waking up after he dies. He goes around the country for a little bit, doing the whole lost soul thing. When he comes across a bar and makes friends with a guy there after a bar brawl. Des gives the guy a fake name. And the guy is from the local mafia and offers him a job in the mafia.
Des accepts, thinking he'll try it out for a while, and disappear if he doesn't like it.
The longer he stays the more he likes it there. The mafia reminds him of Ezio's Brotherhood. He likes it, and he gets along well with everyone. And the mafia is not just in that town, they are across the world. And set up quite similar to the Brotherhood.
Des is a little suspicious, but no one knows what he is talking about. So, he lets it slide, thinking he is just paranoid from the last couple of years.
Until one day the mafia brings some creates in, a fight breaks out. At the end of the fight, Des breaks the create.
Turns out the create had a chemical in there, makes someone tell the truth for the next 24 hours. One of the mafia people make a joke, and Des accidentally spills he is from the Brotherhood.
The mafia freaks out, because holy shit Fred, you brought one of the modern day assassins here!?!?! And Des freaks out, because wait you know what that is?!?!? What do you mean modern day assassin!?!?
Just about when they are going to 'take care' of Desmond. With everyone there spilt down the middle on what they should do. Des tells them his real name and curse Minerva and Juno about this fucking bullshit and something about his ancestors suffering because of it.
And everyone stops and stares at him. The guy that was about to kill him, looks at Fred and said.
"Well danm Auditore, looks like the famous Desmond does exist. And here I thought if anyone could find him, it would be Ezio or Altair."
WHAT!?!?!?
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hardcoregamer · 1 month
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Assassin's Creed: Every Assassin Ranked
With over a dozen playable Assassins from the games to consider, not to mention the myriad of ones from the comics or NPCs from the games, answering that question is difficult. While the answer to that question may come down to personal preference or an analysis of personality, it can also be determined by examining character's feats, how remembered they will be throughout history and how long they remain in the Assassin's Brotherhood.
Check them out!
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l3r40l · 2 years
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So... Flores elite skin...
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tamiisnthere · 20 days
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A very dumb comic I've been working on for a long few days. Idk what it was supposed to be about exactly... 😔
Some parts are done poorly like the water photo and the flowers are not rigged at all, because for two or three days in Blender I was just modifying Arno's new model I ripped from the game and it was traumatizing... 😭
(↓ Credits under Keep reading)
Programs: XNALara & Fire Alpaca
Assassin's Creed © Ubisoft 
The Sims 4 © Electronic Arts Games
Tami © Me (TamiIsntHere) Note: I don’t own the most Custom Content. These belong to their creators.
Credits for Models/Textures/Meshes (Authors only; I hope I credited them all right):
From DeviantArt: milance941, LorisC93, ItalianUtent, carbint, XXLife-Starts-NowXx, deexie, raccooncitizen, DecanAndersen (deactivated), HarleySin & Tokami-Fuko
From Other Websites: OMG Theres A Bear In My Oatmeal! (Steam), lidiakoifman (Sketchfab), Matt Hardy (Unsplash) & MichaelDarkAngel (Tbotr.net)
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acgames · 6 months
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Some older reference drawings I made for 8 AssCreed guys I am mostly drawing (or will draw eventually). Figured I will share this as I have nothing new finished art-wise with all my real life problems.
Well in general it was meant to divide all 8 of the gents into 4 categories by apparent hair lenght (short, chin-lenght, medium, long) and my headcanons about their hair types, but it's also somewhat a referance of height differences between them and their color schemes I use to color.
Basically these are very useful for me while drawing.
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thatcrazycrowgirl · 2 years
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It’s been too long since I’ve given y’all some text post nonsense; allow me to rectify that.
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gaymer-hag-stan · 10 months
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On the 15th of November, twelve years ago, Assassin's Creed: Revelations was released for the Xbox 360 and PlayStation 3.
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The plot is set in a fictional history of real-world events and follows the millennia-old struggle between the Assassins, who fight to preserve peace and free will, and the Templars, who desire peace through control. The framing story is set in the 21st century and features the series protagonist Desmond Miles who, after falling into a coma during the events of Brotherhood, must relive the memories of his ancestors through the Animus device in order to awaken and find a way to avert the 2012 apocalypse. The main story spans the years 1511–1512 and follows an aged Ezio Auditore da Firenze (the protagonist of the trilogy) as he travels to Constantinople to find five keys needed to unlock a library built by Altaïr Ibn-LaʼAhad (the protagonist of the first game in the series). In Constantinople, Ezio becomes caught in a war of succession for the Ottoman throne and must unravel a conspiracy by the Byzantine Templars, who are attempting to reclaim control of the city and acquire the keys to Altaïr's library themselves.
Revelations features an open world and is played from the third-person perspective, with a primary focus on using Ezio's and Altaïr's combat, climbing and stealth abilities to eliminate targets and explore the environment. Ezio, who the player controls throughout the majority of the game, can freely explore Constantinople and complete side missions unrelated to the main storyline. Altaïr is playable in a smaller capacity, as he is featured only in a series of flashback missions set in Masyaf from 1189 to 1257. In the modern-day, the player controls Desmond in a series of first-person platforming levels within the Animus. The multiplayer mode returns from Assassin's Creed: Brotherhood, and has been expanded with additional maps, characters, and game modes.
Upon release, Revelations received largely positive reviews, with praise directed at the world design and narrative, although some reviewers noted that the gameplay of the series was getting overly familiar and the newly introduced features felt lacking in comparison to the ones introduced in previous titles. The game was a large commercial success, outperforming the sales of its predecessors.
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