#HOOKSHOT.. CRYING NOISES..
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08-47 · 6 months ago
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DON'T.. FUCKING.. DO THAT AGAIN, HOLY SHIT- YOU'RE ALIVE, HOLY FUCK...
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zosonils-art · 4 years ago
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THEM! who built them? what sort of weapons do they have? what's the weakness cycle?
-THEM!!!!!
-i'm not sure who created them [aside from drum, who's obviously a wily bot], but i'm thinking they'd mostly be from different scientists! tide man in particular i'll probably make either a lalinde or cossack bot, since he's based on the design for ocean man the same way vesper is based on honey woman both in-universe and in real life and i like the idea of light giving all his friends his unused blueprints to have fun with hnfjkbn
-the weapon wheel looks like this! i imagine drum would be a wily castle boss in the fangame for them but i'm not sure what she'd be weak to. maybe psychic cry?
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i am absolutely bonkers for coming up with weapon ideas but even repressing the urge to ramble as much as possible the post got way super long so those and some charmingly bad ms paint illustrations are under the cut!!
rhythm man gives beat drop - a stomp attack that sends out a shockwave to hurt any enemies touching the ground. probably accompanied by some kind of bass boosting noise.
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pixel man gives pixel firewall - a shield weapon with three orbiting pieces. it can absorb up to three attacks, or the remaining pieces of the shield can be fired by shooting. as projectiles, they home in on the nearest enemy rather than being fired directionally.
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cool woman gives sleet foot - an attack that replaces the slide like charge kick in mm5. when rock kicks an enemy that doesn't die in one hit to the damage, it gets encased in a block of ice and slides away until it either hits a wall and shatters or slides harmlessly offscreen or into a pit.
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care woman gives psychic cry - a blast of white noise, too high-pitched for humans or most robots to hear. it doesn't do any more damage than the mega buster outside of weaknesses, but it stuns enemies it hits for about a second.
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tide man gives harpoon shot - imagine the hookshot from zelda but in a 2d platformer and you've got the basic idea. a harpoon gun that can be fired left, right, up, or diagonally up. if it hits an enemy or the side of the screen it bounces back to rock, if it hits a wall he'll be pulled to wherever the harpoon landed.
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sweet woman gives sugar rush - a glob of icing shot in an arc similar to flame burst from mm6, but without the explosion. honestly it's kind of a joke weapon, but given how much use i got out of flame burst thanks to its trajectory it's probably useful for something. it can be rapid fired by holding down the shoot button.
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hex woman gives eerie pulsar - a charged area-of-effect attack with three levels of charge increasing in range, damage, and energy cost. uncharged it's a quick zap within social distancing range, partially charged it goes further, and fully charged it's a screen nuke. rock can't move when he's charging and it takes a couple seconds to fully charge, so it isn't a get out of jail free card like other screen nukes, but it's still pretty helpful i would hope. also this one was the hardest to draw i know this doesn't look clear at all sorry hjwnkjgdbn
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glass man gives molten shard - a shard of white-hot glass that explodes when it hits a wall. if it hits an enemy that it destroys in one hit, it keeps going rather than disappearing on impact like most bullets.
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