#Sign Switching
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himulrai · 3 months ago
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never getting over the fact that tfp op literally pulls up with a GIANT MACHINE GUN AND NO ONE QUESTIONS IT??????
Orion Swap AU masterlist since this is technically in the AU
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lyxchen · 20 days ago
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I'M SORRY did they give Maxine ocd?? (not angry, more like just really surprised) like the light switch and then the "Wrong. Everyone I love will die" and having to flip the light switch again, like that's intrusive thought + compulsion. Was this intentional? Are the writers aware that this is an ocd thing???
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cangrellesteponme · 1 year ago
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wife
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incorrectsmashbrosquotes · 3 months ago
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Can't believe Switch 2 got Bloodborne 2 before Bloodborne. This is Miyazaki's revenge on Sony.
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a3rosp4ce · 3 months ago
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katsuki who had completely forgotten that izuku's eyesight got pretty bad in middle school due to writing in his notebook in the dark a lot (inko offhandedly mentioned this to katsuki after they ran into each other one time)
cut to sometime during their first year: katsuki's aggressively banging on izuku's door to demand another sparring session (as one does) and he's met with a very drowsy izuku who was clearly just woken up. seeing his hair all dishevelled, his eyes half-lidded, the slight drool at the side of his mouth... it made katsuki's heart skip a beat. what caught his eye the most though were the glasses on izuku's face.
"what is it, kacchan?" izuku yawns, running his fingers through his bedhead. "sorry, i kinda accidentally fell asleep while doing homework," he gives a small, sleepy smile.
"wuh-" katsuki dumbly expresses, scanning izuku up and down before his eyes inevitably land back on those "glasses."
"these?" izuku gestures to the black pair of glasses on his face. katsuki realized that he accidentally said that last part out loud. whoops. "i mean, it's a weekend. and i don't feel like wearing my contacts today."
katsuki cannot get over how good izuku looks with those. it takes him a minute to reply. "..didn't even know you had to wear those."
izuku leans against his door frame and tilts his head to the side, a slight pout on his face. "do they look bad on me?"
"you look stupid either way," katsuki manages to blurt with a grimace. he's unsure if he regrets saying that, because he knows that the only other thing he would've been able to say is you look so cute and hot at the same time, please throw your contacts out. and katsuki can't tell which is worse.
izuku pushes his glasses to the top of his head, pinning his bangs back and exposing his forehead. light bounces off of the lenses, giving a shine, as if trying to goad katsuki on. "i knew it. i look better without them, huh?" izuku purses his lips.
holy fuck.
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nenoname · 7 months ago
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stan placing his hand over the cover of the book when high sixes were important to the two of them…
i know j3 retconned it so ford only decided to ask stan for help after seeing the 'twin bed motel' sign, but both of them immediately being reminded of the other whenever they see their reflection…
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but also god damn the motel sign also having two pine trees on it while also being surrounded by pine trees.... now im just hc-ing the axolotl being the one to leave that sign and deciding to be super blunt to get it through ford's head
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notbecauseofvictories · 3 months ago
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it's not that there aren't enough hours in a day...more like there aren't enough days in a week. I need the exact same amount of sleep and "switch off your brain" time I'm getting day to day, I just need to jam a few more days in the week (or even just in the weekend) to catch up on all the other things I need to get done.
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batw1nk · 4 months ago
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rlly like the pictures i took 2nite
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ruurat · 1 year ago
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consent form (yes/no)
name: 日向 創
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solargeist · 6 months ago
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I'm a DID system Xelqua believer
[ I absolutely ADORE the silly guy ]
yeag i do see that, he's like an allegory
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extra thoughts abt them:
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umbrace-rambles · 17 days ago
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TBHX Top 10 Character Info
Actually let me just do a text version of the whole thing so I can easily edit it w more info in the future <3
As of Year 41 after Commission (Lin Ling's arc)
01. X
Real Name: ???
Age: ???
Birthdate: 6th of June (???)
Sign: Gemini
Height: 190cm [6'3"]
Weight: 75kg [165 lbs]
Blood Type: 0
Agency: None
Hobbies, interests and special skills: Gathering information, sweets (strawberry milk, carbonated drinks), piano, magic
Abilities: ???
02. QUEEN
Real Name: Liu Yuwei
Age: 27
Birthdate: 18th of October (14AC)
Sign: Libra
Height: 180cm [5'11"]
Weight: 62,5kg [137 lbs]
Blood Type: 0
Agency: DOS
Hobbies, interests and special skills: Heavy metal, horse riding.
Abilities: Can set any rules of her control within a boundary, everything inside of this boundary has to obey her.
03. DRAGON BOY
Real Name: ???
Age: 23
Birthdate: 14th of February (18AC)
Sign: Aquarius
Height: 178cm [5'10"]
Weight: 69kg [152 lbs]
Blood Type: B
Agency: Mighty Glory
Hobbies, interests and special skills: Classical music, local volunteer activities.
Abilities: ???
04. GHOSTBLADE
Real Name: ???
Age: 41
Birthdate: 28th of August (0AC)
Sign: Virgo
Height: 180cm [5'11"]
Weight: 76kg [167 lbs]
Blood Type: AB
Agency: Mighty Glory
Hobbies, interests and special skills: Assassination, cooking, general housework.
Abilities: ???
05. THE JOHNNIES (Little Johnny)
Real Name: ???
Age: 28
Birthdate: 8th of August (13AC)
Sign: Leo
Height: 170cm [5'7"]
Weight: 60kg [132 lbs]
Blood Type: B
Agency: DOS
Hobbies, interests and special skills: The internet, latest technology, asset management (which he has repeatedly failed at)
Abilities: ???
06. LOLI
Real Name: ???
Age: 18
Birthdate: 1st of December (23AC)
Sign: Sagittarius
Height: 160cm [5'3"]
Weight: 45kg [99 lbs]
Blood Type: 0
Agency: FOMO
Hobbies, interests and special skills: Mechanical engineering, work, long distance running
Abilities: ???
07. LUCKY CYAN
Real Name: Renamed Cyan. Original unknown.
Age: 21
Birthdate: 24th of March (20AC)
Sign: Aries
Height: 166cm [5'5"]
Weight: 53kg [116 lbs]
Blood Type: B
Agency: DOS
Hobbies, interests and special skills: Singing, playing instruments (especially guitar)
Abilities: Has absolute luck and can transfer it to others.
08. AHU
Real Name: ??? (assuming same name)
Age: 13
Birthdate: 4th of April (28AC)
Sign: Taurus
Height: 30cm [12"]
Weight: 10kg [22 lbs]
Blood Type: -
Agency: FOMO
Hobbies, interests and special skills: Sunbathing, patrolling, cat food evaluation
Abilities: ???
09. E-SOUL
Real Name: Yang Cheng
Age: 27
Birthdate: 11th of November (14AC)
Sign: Scorpio
Height: 185cm [6'1"]
Weight: 80kg [176 lbs]
Blood Type: A
Agency: Mighty Glory
Hobbies, interests and special skills: Bicycling, stage performance
Abilities: Various skills such as super speed and the ability to release electricity, condense it and fire it like a bullet. Can inject it into objects
10. THE COMMONER
Real Name: Lin Ling
Age: 21
Birthdate: 22nd of May (20AC)
Sign: Gemini
Height: 180cm [5'11"]
Weight: 75kg [165 lbs]
Blood Type: A
Agency: Treeman
Hobbies, interests and special skills: Creating PPT presentations and planning ideas
Abilities: Can punch real good
--. NICE
Real Name: ???
Age: 25
Birthdate: 11th of July (16AC)
Sign: Cancer
Height: 180cm [5'11"]
Weight: 75kg [165 lbs]
Blood Type: 0
Agency: Treeman
Hobbies, interests and special skills: Real state and stock investments, redevelopment projects
Abilities: Has all the abilities people believe a "perfect hero" should have
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jjoert · 6 days ago
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Only a few more days until the grand opening of Seymour’s new motel 🏩🧼..(it looks like Fuchsia’s got her work cut out for her)
Motel pool build inspired by @/tropikitch_acnh on insta
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wereshrew-admirer · 30 days ago
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Hector and Heard take a moment to collect themselves, having just survived some very messy business
original from the FatT Pinup Zine in 2020
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casino-lights · 16 days ago
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so we have confirmation that veilguard was made in a year and a half. that's understandably such a time crunch and must have put unimaginable stress on the dev team, especially with the mass effect team coming in partway through. I do have empathy for the writers. no one deserves to lose their job at a time like this, especially not after such a roller coaster of a development cycle and after working on this series for so many years.
however.
obsidian made kotor 2, a game praised for its writing and many fans' favorite of the pair, in 14 months. they then proceeded to make fallout: new vegas, again praised for its writing and hailed as a shining example of video game storytelling, in 18 months. a lot of content was ultimately cut from both of these games, but in kotor's case, it was lovingly added back in by fans over the years despite not being especially easy to mod because the fans were so passionate about what they already had that they wanted to enhance it. these games are both known to be kinda janky as well. but the games at their core have satisfying stories, characters, and an incredible overall narrative that feels satisfying and fits with their respective universes, maintains respect for the established lore and characters, and is tonally consistent with the atmosphere and themes of previous games. hell, dragon age 2 was also made in about the same time frame based on what I could find, and as much as the assets were reused there and it could be occasionally glitchy, it remains one of the best bioware narratives with some of their most memorable characters, and it accomplished that while both keeping to the lore and vibe of the dragon age series AND expanding it into new territory.
I am aware that there are differences like engines, era, expectations, pushes from management, etc, but I'm mostly focusing on the writing and the narrative team's priorities. I wouldn't care if they reused assets to save time and money. I wouldn't care if a couple side quests had to go, or some character arcs were a little less polished, or some side characters were cut entirely. honestly I would have preferred it if some of the characters WERE cut entirely. if you're just going to spit on all of her character development, don't bring morrigan back. cut some of that banter in the lighthouse and let me talk to my companions properly. cut that goddamn arena and put those resources toward fleshing out the lords of fortune. even if the rest of the team wanted that entire faction cut so they could focus on other things, cut the fucking faction.
I will never apologize for rightfully criticizing the choices the writers made while making this game. the game talks to you - both you as the player AND you as the character - like you're stupid. repeating things over and over again just to make sure you Really Get It, dumbing down so many aspects of its own lore, reducing any kind of conflict to therapy speak or an HR meeting, etc. rook has no characterization to speak of and their dialogue and tone is wildly inconsistent depending on which npc you're speaking to at the time. why is rook clever enough to do playful, flirty hunter/prey banter with davrin but also too awkward to properly flirt with harding? the one canonically nonbinary neurodivergent companion frequently expresses themselves by growling and roaring and their individuality and competency are repeatedly undermined by their own writer's narrative decisions and banter. the game disregards its own lore and at times straight up contradicts itself. it's pretty, but lacks substance, and fails to live up to the standards a lot of us had for a dragon age game.
I won't pretend I know everything that went on behind the scenes but I think a year and a half is more than enough time to write a better narrative than what we got, even with some pushback from another dev team. I've seen countless thinkpieces by fans who have come up with solutions for plot holes and fixes for the overall narrative, and these are people who came up with this stuff in a matter of a few days or weeks, or sometimes just a few hours. you can't blame me for thinking veteran bioware writers - who SHOULD know their own lore by now - could have come up with something better than this in that amount of time, regardless of the limitations. choices were made and things were prioritized that shouldn't have been. I do not forgive the writers, EA, or bioware execs for this, and I will continue to criticize the responsible parties for the product we were sold, which includes criticizing the writers for shoddy work.
tl;dr: I don't believe the writing team made the best of the time they had and I fault them for that. but maybe that's on me for hoping that a game with its narrative led by weekes and epler would have actually been good in the first place.
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afterthelambs · 2 years ago
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very funny that if you see Bungou Stray Dogs as a yaoi war between Mori and Fukuchi to win Fukuzawa back, then Tachihara takes on the role of a shipper that switched OTPs
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ominous-signs · 6 months ago
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Official ominous sign
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