#Storytelling Complexity
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Exploring Non-Linear Narratives: Writing Out of Sequence
In the realm of storytelling, the traditional sequence is but one path to follow, a well-trodden road where events unfurl one after another, much like dominos carefully aligned, ready to fall. Yet, in the shadows, there exists another path, a web of narratives intertwined, where each word, each sentence, is a piece of a puzzle not yet complete. This exploration seeks to dissect the notions of…
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#Character Development#Creative Storytelling#Literary Experimentation#Literary Innovation#Literary Technique#Multiple Timelines#Narrative Challenge#Narrative Puzzle#Non-Linear Fiction#Non-Linear Narratives#Non-Linear Writing Style#Non-Traditional Narrative#Plot Weaving#Reader Engagement#Storytelling Complexity#Temporal Manipulation#Unconventional Storytelling#Writing Craft#Writing Structure
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Low key very tired of people responding to veilguard criticism with something along the lines of “lol these people have no media literacy, didn’t you understand what the game was telling you??” Yes, yes I understand what the game was trying to tell me. That doesn’t mean I have to like it or the way the writers went about it.
Also the whole argument of “well, the dragon age fandom proved they couldn’t handle xyz controversial character/element of the story so that’s why veilguard had very little references to those things” kinda grinds my gears a bit. I don’t think it can be proven with 100% certainty what writing decisions were made based on past fandom reactions to the other games, but I do think it would be an incredibly shitty move to simplify or remove complexity from a story just because there might be a portion of the audience who doesn’t get it. “The fandom couldn’t even handle Vivienne” Yeah a good amount of people dismissed her as a selfish snooty bitch, but I didn’t and a lot of other people didn’t and to remove complex and interesting characters like her on the basis that enough people “won’t get it” just feels like a disservice to all of us.
#datv critical#BioWare critical#listen. I get that video games are products and for a product to sell more it’s gotta have mass appeal#and to have mass appeal it’s gotta cater to a wider audience#so yeah maybe simplifying things and removing controversy is good for the bottom line#but as an appreciator of art and good storytelling it just wounds my soul a bit lmao#also even if you’re afraid your audience won’t get something#wouldn’t it be better to present the more complex versions of things on the off chance some people grow and learn from it??#maybe some people will encounter something that makes them uncomfy#and if you give them a chance to just SIT. WITH. IT. something interesting and new can come of it#idk!!!!#don’t mind me yelling into the void over here
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It's not even about the vindication of calling a ship, okay. It's that the supposedly anti woke studio wrote about 3 million words of medieval fiction centering the relationship of the two main characters who are in most ways (or in all ways if you follow the obvious canon momentum of the story) meant for each other, as counterparts who help each other survive the great travails of their lives and who challenge/complete the other to become fuller, braver, kinder people. It's so clear these two people are soulmates, platonically or romantically, something observed consistently by the world around them and by themselves.
Except their society (feudalism, Catholicism) dictates that they are intended to be completely incompatible by nature and divine law. Not just for the obvious fact they are both men, but they are separated by what is arguably an even steeper chasm of social class. Their existence even as friends utterly spites, interrupts, and threatens feudal order right down to its theological and philosophical roots. They should not see each other as human and yet.
It's the fact that they do. The fact that the entire story has been about this--that these two protagonists fit together, undeniably, and grow to love each other fiercely (a love that deepens superbly from their knee-jerk playful puppy-friend-love in kcd1 to something selfless and mature by the end of kcd2). And they do so despite the immense opposition by their world, their social circles, their faith, and indeed their fandom.
And yes, it really does fucking matter that all of this culminates into a deep onscreen romantic love (if you get out of the way and allow it to) between two fandom-beloved male main characters (not just side characters rammed in for an optional gay romance but THE main characters of the duology; the "you" as in the player character and your erstwhile dick-jokes bro you have perhaps grudgingly at first been invited as the audience to love) in a historical fiction story that has been wrongly touted by the worst of our contemporaries as the holy grail of cultural conservatism.
Holy shit. Warhorse -- y'all. I'm sorry I doubted you. So few game writers understand how love works and indeed how people work, let alone translate it so well onto the screen.
Calling this an "optional romance" is not technically incorrect, I suppose, because it's true you can opt out and choose to remain platonic friends. But this language feels like a disservice, as if Henry & Hans's romance is a typical RPG wham-bam fanservice makeout with a minor fan fave character who never interacts meaningfully with the player again. Or as if it's a Bioware-style "give this NPC the right gift and do their side quest and you get to see a jankly ugly-bumpin' montage" situation.
Kingdom Come: Deliverance is so very much not that. The "main, optional" romance scene in question is just one consummation event of two people who have been growing up and falling in love in front of us over the course of some 200-300 (or god knows how many) hours. The fact these protagonists openly love each other is very much not optional.
This is, sincerely, groundbreaking storytelling in this medium and this genre. How fucking cool that we all got to see it now.
#kingdom come deliverance#kcd#redmeta#spoilers#henry of skalitz#hans capon#not to shade bioware (okay totally to shade bioware) but i've long felt they write like the low-middest YA fantasy you've ever read#Warhorse writes like an adult who has experienced love and pain and is also a professional author#which is pleasing given that there's so much monty python humor in their games and so many immature personalities in the char cast#this is of course not to say that all elements of the storytelling are as top notch or as mature as the main thread but you know. wow#i mean this as the absolute highest compliment but this game feels like playing the best fucking fanfic you have ever read in your life#in its intimacy its storytelling methods and its focus on complex artistry and relationship building as the vehicle for plot
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Everyone talks about the tragedy of animated media getting reboots that replace their excellent art direction with uncanny realism —like the Lion King and its “live action” reboot—- but there’s one series that embodies that tragedy better than anything else. And I need to share it with you all because I can’t be the only one Haunted by it day and night. Please let me tell you the Sad, sad story behind this image:

There was an early 2000s video game trilogy called Sly Cooper, whose main appeal was its super unique art direction, style, and atmosphere. The trilogy had a unique tone focused on a cartoon Phantom Thief who did Moody Atmospheric Heists in a comic-book-inspired world.
The trilogy integrated 2D animation into the game for cutscenes, and the characters-- while low-poly-- were designed to look as much like those flat 2D cartoons with cel-shaded outlines as they could within the limitations of the Ps2.




It took heavy influence from comic books and anime, especially Lupin III. The first game even had alternate anime versions of its 2D cutscenes that you could unlock!
Nearly all the levels took place at night, but the designers talked often about how their goal was to create the illusion of night time through vivid color palettes rather than darkness, taking inspiration from the vivid nighttime cityscapes in Baz Luhrman's Moulin Rouge.
As a result of their stylized art direction, the visuals-- primarily in the second one, which is the one that focuses the most tightly on Thieving & Moody Atmospheric Heists-- still hold up today.
And then Sly Cooper started appearing in “brand crossover games” and “reboots” and Oh god. Oh no. so that's why no one talks about it anymore.




I am haunted by this. People talk about their favorite cartoon character getting hit with the Uncanny Hyper-Detailed Beam and I instantly think of the sad fate of poor, poor sly cooper, who I am very nostalgic for, and his now-dead franchise that hasn't had a new installment in over a decade.
But to me this really emphasizes how strong art direction is far more important than polygon count, realism, or level of detail. Because there have been similar franchises rebooted in ways that manage to elevate the old 2D-inspired art styles with more modern graphics. Toys for Bob's new takes on Spyro and Crash Bandicoot both had stellar art direction!



But that kind of thoughtful art direction can be difficult to achieve. It's not even the fault of the artists or developers; these things are often beyond their control. But I am glad we're in an era where stylized 3D animation is becoming more popular. I hope more creators continue to realize that there is actually a big demand for media with interesting, unique art styles! also you should play sly 2: band of thieves
#video games#art#sly cooper#but yes. please weep with me as you read this#im having a mild hyperfixation moment#because being an adult means I can be a Gamer it turns out#the perils of having Cash#you really should play sly 2 band of thieves though.#okay: the first Sly game is a basic platformer game format elevated by stellar art direction and strong storytelling#the second game is focused on Doing Jobs to Prepare for Heists and more about exploring and sneaking around rather than platforming#and even improves on both the art style/storytelling with more explorable parts of the world and a more complex plot#and then the third one is the one they had to throw together in a couple months before the release of the ps3 made ps2 franchises obsolete#and is kind of a hot mess but has a couple cute moments
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"Oh, so he/she/they played THAT type of character, so they think this is ok-"
I am begging you to learn what the word 'acting' means, Susan.
#fandom discourse#what in the ye old purity culture horseshit is this#ya'll are why that actor playing Joffrey left acting#and why the Umbridge lady got hatemail#i am begging you all to learn to separate fantasy from reality#yes actors play bad or morally complex people#because stories include them#that's how storytelling works
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elizabethwydevilles replied to this post:
'Most "corrections" of Padmé's characterization I've seen essentially want to make her [...] not a tragic figure except by wild mischance or the missteps of other characters.' I honestly think people have a really hard job accepting that the prequels are a tragedy for *everyone* involved (except Palps). You see it in response to characters like Obi-Wan; the refusal to engage with the idea that a character can try their best and still screw up is hard to swallow.
Yes, very much so! In some ways it's even more marked with Obi-Wan, I feel, because ROTJ so clearly set him up as someone who failed tragically in the prequel era and who took away the wrong lessons from his own mistakes. OT/PT Obi-Wan is a kind, self-sacrificing, and well-meaning person who is not motivated by malice, but there is a moral arrogance to him, a hubris, that plays a significant role in the larger tragedy he is part of and that hubris lingers in the OT even after his death (with potential for further tragedy!).
I think there's a temptation to cast all these characters with fundamentally tragic flaws as solely victims or villains, but an important aspect of this kind of tragedy IMO is how these kinds of flaws collide and contribute to something far worse than any of its parts. The kinds of mistakes and flaws that we see in these characters lead to consequences that are both inevitable and unpredictable; no single one of these tragic figures could independently control or foresee what was going to result from all these different dynamics and maneuverings and choices, but at the same time, these choices do inexorably lead towards disaster. So you get the "well [x tragic choice] isn't what really caused the tragedy, because Palpatine" or "we need to fix [x tragic choice] because it makes the character Bad" without really engaging with the complicity (conscious or unconscious) of all these characters and the significance of their complicity to what the PT is doing as a story.
I don't object to "I want to imagine a happy ending for my faves" at all, btw—I do that all the time and it's not what I'm getting at. But when it comes to insisting that something must have been what "really" happened for the story to "make sense" or be "fixed" in the face of all evidence and basics of story structure, I find it tedious.
#in 2010 i would never have imagined that the star wars prequels would be too complex and difficult for the moral zeitgeist of the future#but i do feel that's honestly a big part of it - that thinking about the ways that well-meaning decent people have flaws#that can have terrible consequences they never intended but are complicit in#is unpleasant and uncomfortable to face head on - often for the characters themselves but even more for us#i do value what storytelling can offer in terms of comfort and escape but sometimes it seems 'comfort' is the only purpose to stories#at least in this worldview#elizabethwydevilles#respuestas#sw fanwank#long post#padmé amidala#obi wan critical#anghraine rants
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It drives me insane that as time goes on Dick is more and more willing to drop everything and go to Gotham as soon as Bruce calls
He used to have boundaries! He used to be clear about how much he was sacrificing!
He used to be angry when he wasn’t consulted!

And then at some point he starts turning around to go back to Gotham

Like this is insane to me! LIAN IS MISSING !!! LIAN?! And Dick chooses to listen to a Bruce summons over helping to find her.

These days writers don’t even bother explaining why Dicks in Gotham. Him dropping everything in Bludhaven is just expected
Part of it is I feel like that at a ome point Bruce stop sharing, he stopped asking for help. Dick is afraid that if he doesn’t show up when he’s called he’ll never be called again.
#dc comics#dick grayson#to be fair like this makes sense from a storytelling perspective like I want to write about dick thus he is here#I don’t care about bludhaven villains cause I’m not writting bludhaven that writer can figure it out#like thats partially why this pattern is like this#but also seeing dick complexity give up on having any boudries at all over time#out of fear of Bruce just… not calling him again is interesting character work that comes from that
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taash is like. fine for the baby nb character (they're 20 iirc so yeah a lot of their personality tracks) but personally if it were up to Me and i was told 'hey man we need a nb qunari for the companions' it would be a 40 something bisexual butch vashoth who uses All pronouns & feelings towards gender can be summed up as 'i literally just exist this way'
#i have. many complex things to say about weekes' storytelling here as another nb person#but thats not the point of this post sgdkjfhg#and i specify vashoth here bc i don't think the culture conversation was handled even Remotely well#anyway. older bisexual leather butch dragon hunter.#veilguard spoilers#i guESS lmao#dragon age the veilguard
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"Young Master Timothy brought Conner with him to dinner. They have a proposal of their own." "A very expensive proposal, I'm sure. I'm still paying off the last Titans Tower..."
(Batman #96 2016)
Yes, thank you James Tynion IV for that. A very expensive proposal, you say?
Okay, for context Bruce is currently drugged on a cocktail of Rogue toxins and hallucinating the future, but I laughed.
#z canon read throughs#it makes me happy how willing DC is just to joke about this#DC: TimKon cannot be on page as a couple as it’s too disruptive to storytelling#DC’s writers busily constructing complex scenarios of unending devotion: can’t be canon got it#have Kon dedicate his life to being Robin after Tim dies#have them undress and redress in a hospital closet#have Tim try to clone Kon#have Tim change his costume to be Kon’s colours after his death#have the fate of the future depend on Tim remembering Kon and apologising#have them engaged in a hallucinated future#we’re following directions boss!#Tim and Kon are just best friends and definitely not together#timkon
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Something I really love about the Silt Verses is how, in a world of gods and monsters, how grounded Faulkner's trauma [and relationship with his father] is. Especially as the season moves on, and the stakes amp up [and up] its so unexpectedly piercing to be presented with this exploration of childhood abandonment/negligence, inter-generational trauma, the indignities and stress that comes with unexpected elder care/early onset Alzheimer's. You're so locked in to these grander, more abstract concepts that your defenses are down! Mine were, anyway. TSV is so good at cutting its grand, complex plotlines with simpler [but not shallower] gutpunches, and it just grounds the whole thing.
#the silt verses#other moments on the list#[the list being small but emotionally devistating grounded moments]#include: the lights coming back on in the aftermath of the strike during hayward and carpenters conversation#and you just. intuit the devistation#after all that. after all the fighting and protest. the lights come back on. you can HEAR the screaming in the silence#Faulkner's whole elder care thing with his dad#where he has to reckon with him as a person who made mistakes#and put his own resolution aside to take care of a man he had complex feelings for#also the Faulkner's dad/trawlerman connection is crazy to me its crazy#oh you want to worship the god with the garden do you faulkner#you want to be this gods enterpriter and favorite#what did your father do again?#oh also the god rocket scene#where we are put in the place of a sacrifice#the claustrophobia! the fear! the tinned patriotic speech! the narrowing down to a needle point of the overall themes of the story#the fucking microcosm of it all!#all the sandwhich shop scenes#the whole hotel episode#charity in the pub running for her life because CARPENTER reappears#also love how interconnected everything is#both carpenter and page knowing von#running back into charity#fantastic writing all round it's all so fucking TIGHT my god#the prose is killer the pacing is killer the acting is killer the STRUCTURE is killer#its just a fucking masterclass of storytelling like its just. GREAT#top to bottom.#like the sheer skill involved in making something like TSV#on all levels#is incredible I really do admire it
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dsmp is still SO insane to me. still not completely convinced it wasn't a social experiment. it is something that can never be replicated again due to the really specific circumstances that attributed to it's creation and popularity
#the combination of everyone being inside due to the pandemic#the community giving everyone a space to connect#in a time where loneliness and mental health was reaching an all time high especially among youth#like idk. even after everything and a handful of ccs being revealed to be horrible shitbags#the dsmp will ALWAYS hold a special place in my heart.#a story told in a medium no one has really explored before#the unique fantasy setting......the three life system allowing for more high stakes moments since there a character#could die multiple times to raise stakes#the emphasis placed on familial and platonic dynamics and how THEY can be just as complex and entertaining to watch/read abt like /r ships#the fandom revolutionizing gen fics and making a familial relationship reach the TOP OF AO3 STATS ONE YEAR???? insanity.#also just the ppl.#the amount of talented musicians and artists and writers and editors and all the ppl who lovingly transcripted and compiled lore streams#LIKE UGH.#im so emo about it#unfiltered queer representation bcuz#the story wasnt washed down by a corporation as it was given directly from the storytellers to the audience#the multiple povs allowing ppl to experience the same story in completely different ways#excellent depictions of the effects of mental illness/ptsd and 'imperfect' abuse survivors#ctommy my beloved#LIKE SIGH. WE ARE NEVER GETTING THAT AGAIN IN A FANDOM SPACE I FEAR#ok lol. ignore my rantings#dsmp#dream smp#starry text
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okay, romance writers of the world:
your hot sexy love interest can simply be a person with flaws and foibles, too. they don't need to outdo everyone in everything (including being better at a thing than characters who are stated to be specialised in that thing).
it's actually significantly less hot when the LI is trapped in being omniscient and hypercompetent—and, generally, by extension, smothering and paternalistic to the romance hero(ine) who they're ostensibly in love with.
I mostly see this plague m/f romance but there's definitely a segment of m/m (and slash fic) that keeps falling into this same pit, and yes I stopped reading one more romance because it did this again
#storytelling#fiction#the writing life#june rambles#can these men (and women/nb people if applicable) have some weaknesses#specifically ones that are NOT cured by the hero(ine)'s healing genitalia#just things they are kinda bad it#issues and complexes of their own that they actually have to contend with#instead of suffering sexily for a bit so the hero(ine) can hold them tenderly#I'msotired
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it makes me laugh when people write mikey as a sweet little angel. like sire he has his moments where you're like "how the fuck is this kid still breathing" but he's so grumpy when he wants to be lmfao 😭
i love him he sucks soooo bad
#ask#[jigsaw image] choose. four year old crybaby mikey or perfectly emotionally intelligent adultified mikey. no youre not allowed to kys#therapist mikey bothers me in the same way that medic leo will sometimes. i have mixed feelings on the idea of them reading textbooks#i dont like when people make mikey diagnose them or perfectly describe their issues#not only is it uncharacteristic of him but he's THIRTEEN!#or fifteen but i was an IDIOT at fifteen#doctor feelings would diagnose you with fourty mental disorders and NONE of them would be correct#it feels like its a shorthand to actually making something complex and emotionally resonant. and it never hits#and using a character that's already treated so poorly makes it feel extra insidious#its a very amateur writing mistake. its also why i avoid having characters go to therapy because i think it fucks up good storytelling#but i dont think its my place to criticize or pick out fanfic to get mad at. too chronically online of me#i just dont like it
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I also feel like there is some seriously misogynistic shit going on in Veilguard regarding the three female companions (Harding, Bellara, Neve).
Namely that Bellara and Harding are pretty much exactly the same character personality wise. They're both super femme and sweet and cutesy and naive, never done a single bad thing in their lives, and they seem to be universally loved because of it. I've likewise seen a ton of people hating Neve when she is 2% less nice and cutesy than the other two women. She is literally a normal adult woman with a completely normal attitude and it's enough for people to hate her.
And like. Harding was not like this in Inquisition dude. She was more of a rough and tumble, I daresay a little bit masculine farm girl who wasn't afraid to get her hands dirty. How did she go from being a confident, adult woman scout to a twelve year old girl? Is it because we can't handle female characters having even an ounce of complexity?
I saw someone say "Veilguard is the only dragon age game where all of the characters are likeable" as praise. And like. First of all, I vehemently disagree. Secondly, that is not a good thing. The characters in these games have always been polarizing and complex people and that is good writing! Vivienne and Sera were hated on so badly because real life women are also hated for having complex issues and unlikeable traits that men typically can get away with! They were realistic women!
Anyways I just hate that two out of the three female characters in this stupid game are a mix between a twelve year old girl and a kindergarten teacher. I hate that they talk down to me, I hate that they feel childish and entirely unproblematic. I am an adult who can handle complex, well written female characters and I deserve them.
#i think the only previous female character i could think of who was even remotely like that was like. leliana in origins#and like. she was girly and sweet but she was also incredibly layered and complex#she loved storytelling and her naivety was explained#and she was also the Only One Like That#anyways i hate bellara and i dont love veilguard harding either#dragon age#veilguard critical
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the statements "langdon needs to face consequences for stealing drugs and being high at work" and "langdon needs professional help and deserves empathy and basic human decency" and "even if you don't like her, santos was right for reporting langdon to robby" and "it's okay to as a viewer to feel confused, angry, and betrayed that langdon ended up stealing drugs because we're led down the same path robby was into believing there's no way he is despite the evidence" can and should exist all at the same time btw
#people on tumblr when a complex social issue is actually handled in a complex way in mainstream media#sorry your fave white man is doing something you don't approve of. it's called complex storytelling#anyway#the pitt#the pitt max
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not to sound severely unwell but i <3 lying for fun. you can literally make up any fucking anecdote and people will believe it and remember it as a key part of your identity and even think youre funny about it. like this shit is easyyyyyy
#home cooked hijinks#me a notable Complex Haver abt how others perceive me when i realize i can make that perception even more inaccurate: [penis driving face]#i dont think im a particularly good storyteller in the writing sense#but give me a vague in into a conversation and i can make a fairytale out of a fuckin soeck of dust#“that never happened” ok?? do u have no respect for art???#if i have to be as pathetic as a roman emperor i shiuld at least get as buckwild a selection of apocryphal tales abt me. its only fair
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