#They were ahead of their time
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Does anyone else remember the Christian Coalition of Coldplay fans twitter account that used to troll as a hardcore republican and dsmp fan or did I hallucinate that
At the time I was terrified as a Coldplay and MCYT fan since I'm the sole overlap between those two fandoms but in retrospect they did some god tier trolling (pun intended)
#mcyt#dsmp#coldplay#gonna post this on main and then rb it on my mcytblr#I was looking through them and got jumpscared by my old coldplay twitter account since I liked to bait their trolling#They were ahead of their time
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Rose: Shoutout to Dick Van Dyke for being a cis dude whose parents gave him a drag king name for some reason
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On this day, TEN years ago, Twitter user Almantina knew that Sope was a lil’ fruity for each other 😌
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i'm so close to getting top 1% on my account but that would mean that i need to finish sins of london
#i despise all stories released before rott#except lotw and mb#they were ahead of their time#but sol is just questionable#and it's long too bruh
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lets go together!
#i made this on cymk color mode bc someone asked if they could make stickers with my art and also said they liked team satellite#and i misunderstood and thought they were asking if they could make a sticker of them. so i got ahead of myself and made#a sticker design they could use and i didnt realize until i went back and read that letter again#i still consider this time well spent#my art#myart#my oc#ocs#pmd ocs#pokemon mystery dungeon#pmd#team satellite#neptune#marmalade
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there are a lot of evil people in the world and a lot of darkness in the world and so it’s very important for me to stress that now more than ever is the time to spread kindness and compassion. combat the evil by not only not partaking in it, but actively refuting it. destroy the notion that being compassionate or generous or kind to someone is uncool or embarrassing or even scary. be the change you want to see. start a chain reaction. positivity only breeds more positivity. do an act of kindness for someone so that that person who is too afraid to do it themselves can see you, realize that they’re not alone, and perhaps sheepishly follow your example. and then the next person who is too afraid but sees that person can do the same. when bad news comes out about bad people or horrible atrocities in the world it’s such an easy impulse to despair, and obviously it’s important to feel what you need to feel. grieve. be angry. be sorrowful. be empathetic. but dust off your pants and get up and be a part of a chain reaction that, no matter how small the scale, and spread compassion and love and care. all the reasons why you might not—“it’s hard! it’s scary! people will make fun of me! it’s useless because there’s too much evil!” are all grade A arguments as to why you should. you have no idea how many people you could inspire to do the same. even if it doesn’t get you anyway far, you can at least say you have the nobility of trying. please choose love and please choose life. you are worth loving and you are worth inspiring others to love
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sdcc just said vampire piss is real
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called out (2015 // 2024)
#tw motion sickness#fun fact. '6 things i regret buying' was posted on. nov 19 2015. nearly 9 years to the day even if they were both filmed ahead of time sjdf#also throwback to the conspiracy theory about how phil was about to put the neck pillow on dan </3#dan and phil#phan#amazingphil#phil lester#daniel howell#danisnotonfire#danandphilgames#dpgdaily#dnp gifs#my gifs#parallels#Dan and Phil and A Tiny Horse#6 Things I Regret Buying!
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Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
#og post#wildlife#grian#impulse#impulsesv#skizz#skizzleman#imp & skizz#mc meta#wild life smp#wlsmp#life series#trafficblr#traffic smp#<- dunno which life series tags are most commonly used but i hope i got all the major ones#long post#“i should write down the behind the scenes!” i thought. “it'll be quick!” i thought :')#as someone who did had some critiques about the structure of the season#i found it really insightful to hear about the design decisions from a behind the scenes perspective#digging into why it was made the way it was and what exactly about it worked/didn't work honestly helps me to appreciate#it more for what it was!#and it helped to truly understand and appreciate all the work that went into it#i probably included more details than needed but i just thought they were all really fascinating#like trivia bot being designed to have the option to give lives in case the early sessions were too deadly!#i was also surprised that the snail merch wasn't planned ahead of time#and i also tried to keep all the credits grian listed bc i think it's important!#i would recommend watching the full podcast ep! i didn't include a lot of imp & skizz's commentary since i was focusing on the technical &#behind the scenes details but they had lots of great insight
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your out here calling adults cringe, im out here saying it was nearly a self aware masterpiece criticising the culture of modern day america (and to some extent modern day internet culture in general) while also being an incredibly real show about what its like to navigate the world in your 20s. we did not watch the same show
#i stand on this show of having the potential to be ahead of its time but studio execs were scared of this shows power and nerfed it instead#adults fx#adults show#adults hulu#paul baker#anton evans#billie schaeffer#samir rahman#issa adults#jack innanen#owen thiele#lucy freyer#malik elassal#amita rao
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6x11: when a reductive gay joke plotline is still queer-coded (or more metatextual queerness in house md)
in its later seasons, house md keeps doing this really funny thing where they play into house and wilson with increasingly low-hanging fruit gay jokes (dw i still laugh lol). but they manage this without sacrificing the 6 seasons' worth of cultivated subtext that permits genuine queer coding above queerbait/2000s gay jokes/etc. 6x11 is one of the best examples of this so far.
so i'm not a musical junkie, and i'm sure this has already been written about to hell and back, but 6x11 prompted me to look more into the song that wilson was singing at the end of the episode.

"one" from the musical a chorus line (also the poster house bought):
"One singular sensation Every little step she takes One thrilling combination Every move that she makes One smile and suddenly nobody else will do You know you'll never be lonely with you-know-who!"
according to genius lyrics, "Despite the lyrics which praise a singular star, the star at whom it’s directed is never shown. The “One” is absent...The star is not even named – only referred to as ‘she’ or ‘You Know Who.’"
there is a "one" in 6x11 - nora, whom both house and wilson stake their claims for dating (which is exceptionally gross & misogynistic of them). but the song/musical choice implies that she was never important enough to be The One in question.

this frame seems self-aware of the potential absence of "The One." the shot gives the impression of symmetry, but it's very uneven. house is reclined back, warping the straight line of the couch, and the boxes on wilson's side are neat and tidied, whereas those on house's side are sparse and thrown about. more importantly, there's that arm rest between house and wilson's seats. if The One (nora) was to sit anywhere, this frame seems to imply that it would be there.
thus, this frame isn't straight.
house seems to be aware of this pseudo-absence, as well. he looks at wilson with a thoughtful, revelatory look on his face:

superficially, he's probably just astounded that wilson is singing the song from a musical he hates so much, but he lets the song continue, nonetheless. here, the episode remembers the genre of the song that wilson is singing - a showtune! and what happens in showtunes/musicals? the singers are spot-lit! the audience watches them perform!

here i'm gonna posit that wilson is a (non-self aware) paul, a chorus line's man character whose revelation that he's gay is both tragic but also drives the plot. house can see this. meta-textually, we see this THROUGH house seeing this.
taken together, this scene's asymmetry, implied spotlight, and awkward arm rest divide offer wilson as the performer in this musical-adjacent exchange, with house as the in-text audience, and us, the real audience, as the outer-textual audience. what a long winded way of saying that wilson is performing comphet here!
and there's another note i want to make on the subject of performance/performativity...
this is from the golden globes official article, "'A Chorus Line' Brought Visibility to Queer Stories in the 70s and 80s'":
"The audience gets to see [Paul, the main character's] valor, which may be an inspiration to those in the audience who face similar challenges."
wilson's proposal to house is complete performance. the entire precedent for the scene is just gay joke after gay joke and wilson's anxiety that this false impression of him will negatively impact his dating life.

when he makes this performance of homosexuality, he's lauded for it. the restaurant urges house to say yes, and everybody claps even before house has given an answer.
also from the article: " The character of Paul delivers a touching monologue about how performing revealed his identity as a gay man."
6x11 inverts this dynamic. the performance in question is that of homosexuality, and wilson is not rewarded for it in the end. he loses The One, as does house, and they go home and watch a hockey game together in yet another intricate ritual (as stated above).
i also think there's something to be said about house enlisting nora's help in bringing the poster for a chorus line up to his apartment.

i'm genuinely hesitant to applaud this show - or any show, really - for subtextual intentionality like this. i have a hard time believing that there was, long ago, a time where tv didn't just capitalize off fandom's tendency to pair up its characters in our internet fanbase/fanfiction age but deliberately queer-coded things. but even silly episodes like this one remind me of that one robert sean leonard quote about house and wilson, that they are the only relationship in the show based completely on choice - the choice to always come back to each other.
all that is to say that i sincerely think these 2 are written in a subversion of gender norms and binary platonic/romantic relationships. for 2000s tv, that's just like lightning in a bottle.
oh and apparently there's a gay character named greg in the musical, too. someone who's more qualified to talk about a chorus line should hijack this post. what the hell are we doing, david shore.
#long post#is anyone else hesitant to admit deliberate queer coding in this show?#because it just feels too ahead of its time to be true#and because a fucking man wrote it#but these things just LEAP out of the story#house md#malpractice md#greg house#james wilson#hilson#like i think abt that season 10 supernatural episode 'fanfiction'#where the entire premise was just shipping culture and gay jokes#if that were somehow a house episode the joke wouldn't stop there#the underlying plot would actually confirm the essence of those jokes in an ungodly sincere way#s6 era#film bro moment#comphet wilson
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you don’t get it.
#MY SHAYLAAAAAAAAAAAA T_______T#taemin#shinee#do you all remember when it was shinee’s 14th anniversary and we were all crying about taemin and half his life spent as shinee#also. do you all remember how sm fumbled him. just now thinking about what he’d said at zip daesung about quitting while he’s ahead#it all makes so much sense like. he wasn’t just ready for a change it was change or nothing… and like. i understand companies are soulless#by default but you’ve had this guy with you since he was a little baby. and you’re telling me you’re not fulfilling his every wish.#not only that you’re also cultivating the kind of environment where he feels like his time’s run out#listen to me. shinee should be celebrated and applauded and getting their flowers#precisely because it IS uncharted territory and it’s scary and exciting and they should know how loved and appreciated they are#and not. the precise exact fucking opposite. im getting mad even though i do think their 17th anniversary was handled beautifully#they’re on thin ice from all the shit from before. 😡
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Ray of sunshine
(pre-launch page for their comic)
#I can not wait to make this comic#I have to stop thinking about it or else I cant focus#every time I start thinking about it I get all jittery. I wanna make it so fucking bad its unreal#hope to GOD I can do it full time omfg#I'll need like 500 people on my patreon paying to read ahead. ish. minimum. which is scary ahgkjsahgkjagh#but! I'll be able to put that on patreon! I cant do that right now. so thats cool!!!#just a lot of people AJGLKJGLKJASLKGGA#like it has to do well or I'm gonna have to get a different job#cause. I am NOT working for webtoon again#I cant do it they are killing me#and I'm not getting paid enough for it#I pitched this comic btw and they said they liked it but they wanted me to simplify the plot.#cause it was 'too complicated'#its literally just like. a murder mystery + a romance + a fetch quest#like its extremely not that complicated lmfao#they thought that people wouldnt be able to follow cause theres too much going on.#and I am not interested in simplifying my stories to this extent. I respect my readers and I trust they can follow plots#just. omfg I'm doing it again!!!#I cant start talking about webtoon without going off again!!!#they PISH ME OFF ! HAHAHAHAH#okay. anyways. I have to get back to work now this took me longer than I expected#like 4 hours#I'm enjoying this new illustration style I've been doing though. its fun.#its like 1 layer and then a ton of effects HAHAHAH#we were legion#zagan and luciel#zagan#luciel#how did I make zagan so hot... I'm a genius...#if he isnt hot then no one would put up with his behavior at the start of the ccomic HAHAHAHA
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six months since something shifted
#(my time zone is ahead of them hence the 29th lol)#like we were So Right#something Did Shift#also six months of me being 25 what the fuck#phan#dan and phil#dnp#phil tweets#dan tweets#amazingphil#phil lester#dan howell#daniel howell#my posts
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Hi,
JIN LING IS NOT HOW AN ABUSED CHILD BEHAVES. He sasses at JC and he KNOWS he's all bark no bite. The instances of JC hitting JL in canon are EXCEPTIONAL. If JC hit JL regularly, he would NOT have said "Not even my uncle hits me!" at WWX. That shit STICKS. You are all stupid
#jc#jiang cheng#jiang cheng positive#jin ling#jl#inspired by a jc anti that crossed my “for you” tab#also personal rant ahead:#my dad hit me TWICE and i only remember one of the times#admittedly i didn't see him regularly#but TWICE. and i only remember one of those instances#my stepdad didn't hit often but he yelled#and guess what?#the instances my dad hit me are insignificant to me#i remember being upset in the moment but barring that. zero. nada. and i love him#the yelling stuck to me like a leech#so yeah. abused kids don't sass at their abuser like that#abused kids don't use “not even my caregiver hits me!” as a gotcha#jl is not the healthiest#but considering all the baggage jgy and jc have#THEY DID A GREAT JOB#AND THEY DID BREAK THE CYCLE#jl bratting off to jc who never knew how to talk to jfm#jl being spoiled by jgy who was loathed by jgs#THEY WERE GOOD PARENTAL FIGURES#jin guangyao
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Ember redesign
idk how to draw fire, her hair will look better once i figure it out
hcs ↓
• bi + cis (she/her)
• child star - was in shows like iCarly and Victorious, developed her darker aesthetic and personality after death
• burned to death, obsessed fan locked her in her dressing room before setting it on fire
• died in 2002 at 14, 16 during dp
#i realized after i finished that the references i was using were from 2010s and not 2000s but we’re just gonna say she’s ahead of her time#also it’s shown in TUE that ghosts can age so i’m using that#all ghosts age at different rates typically slower than humans do#i’ll make a full post ab how i interpret ghosts work in dp#my art#danny phantom#redesign#ember mclain
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