#VR in car design
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LARTE Design îl primește pe Brano Mauks ca Designer Șef
#AI in automotive#automotive design#bam#Brano Mauks#car tuning#custom vehicle design#Designer Auto#diagnoza#Ferrari F12 Berlinetta#Ferrari P540 Superfast Aperta#Ferrari Sergio#Larte Design#luxury automotive styling#luxury car modifications#MH2 Hydrogen Hypercar#neamt#premium car aesthetics#roman#supercar tuning#Torino design studio#tuning auto premium#VR in car design
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in vacanza (ha portato sullo schermo)
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1968 Kershaw Cruiseaire
The Kershaw Cruiseaire was developed in the late 1960s as a new kind of luxury limousine and office on wheels for well-to-do businessmen. Inside it was equipped with a TV, intercom, 8 track player, a fridge, couches and armchairs, drinks cabinets, and even a stove.
The design of the Cruiseaire is said to have been the brainchild of Royce Kershaw Sr, who hired Glenn Pray to do the styling. Pray is perhaps best-known for his Cord 8/10 replicas, but interestingly he also worked with Gordon Buehrig on the Cruiseaire design. Buehrig is one of the most significant American car designers of the mid-20th century.
The Cruiseaire is based on the chassis, running gear, and drivetrain of a 1968 Oldsmobile Toronado. The project started with a brand new Toronado onto which the new body was fitted, and it’s still powered by the Toronado’s 425 cubic inch V8, sending power through an automatic transmission to the front wheels.
The Kershaw Cruiseaire concept vehicle was developed in the late 1960s by Royce Kershaw Sr as a completely new form of vehicle – a cross between an RV and a luxury limousine targeted at wealthy businessmen and celebrities who wanted something more than your standard, run-of-the-mill limo.
Images courtesy of Auction by Pearce and the Kershaw Estate
#art#design#luxury cars#luxury car#vr#limo#limousine#cruiseaire#gordon buehrig#oldsmobile#vintage cars#vintage car#luxury lifestyle#kershaw estate#toronado#royce kershaw Sr#barn find
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KALEIDOSCOPE OF DEATH LIVE ACTION | THE SPIREALM DROPPED ALL 78 EPISODES BRIEFLY BEFORE IT GOT TAKEN DOWN BUT THE EPS ARE ALL AVAILABLE PIRATED ELSEWHERE LMAOOOOOOO
They kept some of the bromance lines in!!! But they changed the premise and the first case meeting details quite a bit :/ LIKE NO CROSSDRESSING RUAN NANZHU I CRY HUANG JUNJIE THO?!
KOD is about Lin Qiushi, a designer who is forced to go through 12 horrifying survivor game doors to survive in the real world, and he meets Ruan Nanzhu, a mysterious ally inside. In the live action version, Ling Jiushi is a VR game designer who dies after a car crash and enters a game world and meets Ruan Nanzhu. This version is definitely bromance-fied and won’t be fully BL. IF IT EVEN COMES BACK TO IQIYI I CANT BELIEVE WE HAD IT FOR AN HOUR ONLY. ALL 78 EPISODES and then it’s gone :(
#danmei#dangai#kaleidoscope of death#死亡万花筒#KOD#the spirealm#致命游戏#Huang junjie#Xia zhiguang#asianlgbtqdramas
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Hi. After following you for so long, I decided to give Senran Kagura a shot. The Video Game, I mean. So, I started with Burst Re:Newal
So I have to ask. How is this story so good? I get it's just Magical Ninja Girls, but how is this story so good?
Katsuragi, the lesbian pervert, has so much depth. She's an orphan who lost her parents. But not to a car accident like she thought. Her parents ran away because they were Ninja who failed a mission and had to commit sepaku. Now she seeks strength to become a leader of the light shinobi, all so she can pardon them herself.
Yomi, the destitute revolutionary, lost her parents in elementary school. They lived in the slums of Japan, unable to feed their daughter. So they sold themselves to slavery, so they could give her a better life. Instead of living lavishly, she takes her money and feeds the slums, working as a villain in the dark shinobi to do so.
I could go on and on with each character, but they're all awesome. (Except for Mirai. Wanting to slaughter your family and friends because you're a late bloomer is kinda stupid.)
And the overall morality comparison between the light shinobi vs. dark shinobi.
Light shinobi, secret warriors who work for the government of Japan and its public, accept only perfection. The only light shinobi are Elite shinobi, warriors that can take on hundreds of regular enemies. They have rigorous training, difficult testing, and high moral standards.
But this is also their downfall. For most people aren't perfect. For minor infractions, one can be excluded and banished from the ranks of the light. Which kinda makes them bad guys.
Dark shinobi, warriors who work for corporations and private entities, accept all who wish to join. For that's their saying.
"Where the light shines on the few, the darkness accepts all."
Which makes a scary amount of sense. All of these shinobi who didn't make the cut for the light, the dark accepts them wholeheartedly, flaws and all. And somehow, this makes them good guys too.
Which brings me to my ask. How does this game about Sexy Ninja Women come up with a comprehensive moral controversy that rivals mainstream media. And makes corruption arcs make sense.
Note: the scene with Hikari, the girl who lacks emotional responses, crying over the (fake) death of Mirai. It's just. Oh my. I was crying too. Like, she loves her friend enough that she just cries involuntary.
What is this game?
im glad you gave senran kagura a shot, its an incredible series that is often overlooked as just some generic ecchi! it was great reading your thoughts and it makes me want to go replay the games as its been a while although i resent you comment about mirai!. senran kagura is a whole package - the lore, the characters and their designs and animations, the style and the music is marvelous pun intended. i love the opening songs for all the games they live in my head and the anime has one of my favorite op/eds in general
youtube
i hope you play all the other games too, even the cooking rhythm game (bon appetit) is brilliant! its pretty cool that you can play the more recent games on PC these days and even peach beach splash supports VR! playing the original burst on 3ds with the slider turned to max though is an experience lol - the shinobi arts 🥵. i recommend the anime series too if you didn't check it out yet - the second season is top tier!!!
as for why the fuck this series bangs so hard its because of this genius who loves boobs and action games. this guy didnt want to just make a generic pervy game he fucked around and created a master piece. read his interviews too he is cool as shit. shinobi are cool as shit and senran kagura is just cool as shit.

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Liveblog remarks from my FOP: A New Wish re-binge (Up to "Lost and Founder's Day" since that's the last one on Netflix right now).
Liveblog opinions under the cut. If you don't want to see personal opinions or spoiler-filled references to later episodes, this post may not be for you.
- Not a liveblog technically, but I was shocked and delighted to glimpse ChalkZone as I was navigating to watch this show. Also, apparently all the FOP seasons (including Season 0) are on Paramount, which surprises me because I thought they only had up to Season 3.
- Forgot one of Hazel's early lines is describing herself as "New car smell." That's so funny...
- I really like Hazel doubling down (to Cosmo and Wanda) about how hard she worked to not complain when her parents uprooted her life and moved her to Dimmadelphia. I'd love to explore more of her pre-Dimmadelphia life.
- ?? Why did it take me this long to realize when Hazel told Tony the ant that they were the second "ant tony" she knew, she was referring to Antony? <- Because of how she pauses, I've always thought she had an Aunt Tony.
- The wish punch cards puzzle me so much. Why is it a big deal that one wish is "on Cosmo and Wanda" instead of Hazel? It's not like they charge her money for wishes, so what's the implication?
- Why are there so many kids playing VR games in the cafeteria?
- "You can't make us test prep during lunch! Isn't that illegal or something?" - Crying...
- Principal Krentz is so funny. Just in general.
- Extremely concerned about Angela and Marcus knowing (I presume) that Hazel was hosting a sleepover, but never coming down to check on her.
Do... do they NOT know Hazel is having a sleepover? HAZEL??
- I think I said this on my first watch, but Hazel acting confident during her Broadway show and then turning shy when everyone claps for her is adorable.
- Stuart / Hannibal replying "Yes" to Hazel's question of whether their mom often throws away trash inside a giant rug... ???
- I love Jasmine's backpack design (It has a cute flower on it).
- Dev licking the fan blades of his au pair drone brings me so much concern. Why did he do that.
- Marcus putting hours of research into how to do his daughter's hair is my everything...
- Wanda and Cosmo sitting in the corner when Diana is talking to Hazel... Wanda's just reading a book... Girl, your godchild is getting harassed by talking hair.
I think Wanda's reading the same book Cosmo later pulls out during "Weird Science."
- Why did Marcus pin bows to his eyes.
- I think I said this in my first liveblog, but it cracks me up that Hazel's response to losing her hair was to admire her bald head and how low-maintenance it was.
- Ah, maybe "Trial & Hair-or" is supposed to be the 'Episode 13 when Cosmo is a horse,' which he references in "Battle of the Dimmsonian." I did go looking a while back, but I must have missed this one.
- Trev and Bev are so funny... The puppy squeaks they make when Diana is yelling at Hazel... Nerds.
- Shout-out to Cosmo in this series and the many books he has on him at any one time. Specifically, I'm referring to his physics book in "Weird Science" because I am a "Cosmo loves physics books" truther ("77 Secrets of the Fairly OddParents Revealed").
- How did I miss Kennueth blushing and acting evasive every time he mentions the fairy that visited him when he was inside the whale? Okay...
- At one point, I drafted a post about Prime Meridian and the parallels to Dev and Hazel... I might go dig that up. I have opinions about it...
- Does Dale know Dev owns a sword?
Alternatively, if it's not Dev's, do I dare ask what childcare service the au pairs are supposed to provide with that sword?
^ Face of a man who has some questions.
- I would love to know what's inside Hazel's closet considering she owns a wardrobe where she actually keeps her clothes. Be honest... Did your dad put a machine in there to protect you?
- I remembered Hazel owned copies of her same sweater and jeans, but somehow I missed that she has like 3 dozen of the same pair of shoes. Girl knows what she likes.
- I still think maybe Cosmo shouldn't be putting on a 10-year-old girl's clothes, but I respect the presumed innocence that led him to explore new fashion options.
- I don't think Dale can drive and that's why he lets the helicopters crash to the ground.
- Dale's "buy one-time use items from me to save the planet' presentation is horrific. How on earth did he sway people into buying from him? Fascianting.
- Do Tina Churner and Mayor Teddy Bear share a voice actor?
They do not :(
- ???? The Pe-Az voices are changed in the Netflix version from the one I first watched. Major whiplash.
There were minor details in the early episodes I didn't remember on my original watch, and I wonder if anything else changed. Probably not because that would be a lot of work, but who knows.
- I still think it's clever that most kids show off the Dimmadome logo on their phones, but Hazel has a ladybug phone case that hides hers. She doesn't care to flaunt the branding.
- I say this knowing full-well that taking over Fairy World and removing pizza from the universe are different levels of life endangerment, but something something, Guzman announcing that Dev "doing the right thing in the end" counted as kindness in "Peace of Pizza" vs. Wanda in the finale making a point to emphasize how little "goodness" Dev has in him despite him doing the right thing in the end.
Something something, Wanda turning on Dev for endangering her bio son, but she was happy to let Timmy spend seasons romantically pursuing a girl who blatantly tried to murder him and cut him into pieces... Hey, Wanda, can I ask about that?
I'm glad the danger senses are tingling, and I support that, but these really are two different-tone shows, huh? Certain aspects are so wild to compare...
It's interesting to rewatch some episodes and remember all the foreshadowing I thought I saw (Ex: Hazel telling Kennueth he should "rewrite his story" and "make things right" with Duckworth [Dev]) and how "hard left" the finale shifts tones from what I thought we were being set up for. Fingers crossed for a Season 2... I really want to know where they wanted to go with that Kennueth & Duckworth forgiveness moment, because apparently it wasn't the finale.
- I'd love to learn more about Duckworth as a character, because it's very clear Dev relates to him on a deep level (even tearing up when Kennueth tells him that he forgives him for what he's done, and Dev whispering "Duckworth would have loved to hear that").
Including a scene like that in the finale would've been a cool callback to this moment, and I was totally expecting it given the other parallels between Dev, Hazel, and Prime Meridian, so I hope we get that in Season 2.
- So funny Dev's the only one in the know to truly recognize Kennueth, but he also, like... doesn't question why a manga character is in the real world. So curious. Did he think he was a cosplayer? Did his mind get hit with magic so he can recognize Kennueth, but not make the connection that says "Hey, this makes no sense" ?
Why didn't they cut the Project H plot from the final script if it drops off immediately after its reveal... It makes me so sad. It totally sets you up for expecting Dale to do villain stuff, but he doesn't :c I need that man to get told off for stalking a 10-year-old girl. Please Dale, I want you to screw around in Season 2... I need to see you face consequences. Dev is a minor, but you know better than that!!
My mind is brimming 24/7 with a montage of Dale trying to sneak close to Hazel and inviting her parents over for dinner or following her to restaurants and bake sales. I cannot express how much I want to do an animatic full of Dale hiding under tables like a weasel.
- I really hope I get to see the Pixies in Season 2, especially with how much set-up they did regarding Hazel's love for dull paperwork, plus Irep's model having a square head. I'd love to know how Hazel and H.P. interact. Yet another man I do not want around children! - It drives me wild how much set-up there was in one plot direction, including the original takeover plot intended to involve the Pixies - whose thing IS taking over Fairy World when the Anti-Fairies have never really been into that - and !! I didn't !! get !! to see it !! The finale's hard turn plot-wise drives me bananas, and I really want to see if a Season 2 makes me fall in love with it. - I wonder if the OG finale plan got to the script-writing phrase or if the Pixies' appearance was scrapped before it was written? I would LOVE to know how Dev behaves in that Pixie-themed finale (where Dale was supposed to be the big bad) and if that finale still would have felt out of place to me... H.P., my beloved... Save me, H.P. I want to love the finale, but if feels weird on so many levels... I think I'll like it someday in retrospect, but please let Season 2 offer me that chance. I don't wanna write the post-episode life myself- I want to know what THEIR plans were.
- Shout-out to Guzman assigning homework partners in a way that breaks up couples who went to the Under the Sea dance.
- Why does Cookie keep feeding Furry stuff he shouldn't eat, like cameras? Girl...
Alternatively, why does Furry keep eating her stuff? Boy...
- Cosmo showing up in the conference room with no shoes...
- Very sweet that Hazel refers to Puppet Hazel as "old friend" and greets it warmly.
- Honorable mention to Puppet Hazel's consistent it/its pronoun usage in all its episodes.
- Watching Hazel overly enthuse about Dev in "Lost and Founder's Day" hits harder after "Stuck In My Head" where she was overly paranoid about losing her friends... Tell us how you really feel.
- Dale and his magical invisible earpiece... I see why I didn't pick up on the fact that his "Eat a lizard" comment was directed to his phone on my first watch.
- The way Dev talks big about his dad vs. the way he deliberately un-machos his dad when we see his thoughts, my beloved... I had a whole post drafted about this, but I must have deleted it because I can't find it now.
- I like how when Dale walks offscreen, you can still hear the jingle of his spurs. I looked it up at one point and I'm pretty sure he shouldn't be wearing those in public if he's not riding a horse.
- Does Dale re-sell Vicky's bear toys?? I'm pretty sure the designs match, in which case it is INCREDIBLY funny that the au pairs - presumably programmed by Dale - make a special effort to call them out on as poorly constructed toys. I'm not sure they've done that for any other object.
Is Dale keeping tabs on Vicky even though we know Vicky wasn't keeping tabs on him? Horrifying! :)
- When the scene cuts to Dev inside Dale's command tent, he has popcorn, implying he wandered the festival before looping back to see his dad.
- I like how a Founder's Day booth is selling wolfish hats that look like the one worn by a Dimmadome ancestor.
- Dale being incredibly high in the air and still managing to set off a smoke bomb by hurling it down as hard as he could - near a crowd of people - fills me with terror.
- Lol, the shadow of Hazel's hat glows gold because it's covered in lights.
- Oh geez, the Dimmadome house isn't just shaped like Doug's hat, but it's also shaped like his face...... Dale, c'mon, man.
- So curious about the decorative pillows on Dev's bed. I assume the au pairs make it for him, but it's an interesting detail.
- This is already something I took into account for my Dev character study, but I can't stop thinking about how the only time we see Dev's room in a state less than perfect cleanliness and perfection, it's when there's books and of toys at the end of his bed he was trying to distract himself with before giving in to misery at the end of "Lost and Founder's Day..." It haunts me...
That is all.
#New Wish spoilers#FOP#Dale Dimmadome owner of Dimmadome Global#Dev Dimmadome owner of anguish#Anxious Hazelnut#Riddle watches FOP#fop spoilers#screenshots#Dragonfly parents#FAIRIES!#The Evs
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Care to tell some facts about the ROs?
Dawn
She owns a car that she unironically calls Babygirl and that she loves more than anything.
She's also a bit of a reckless driver.
Dawn can't cook.
She's in her mid-twenties and was practically raised by her sibling Vex.
Most of their modifications prior to becoming a law enforcer/cop were taken care of by Dawn.
Her distaste for divinity is a bit spoilery but it isn't exactly new.
Dawn is a bit of a scaredly cat but she's also really good at forcing herself to do things that terrify her kfkskf
A few examples of this include street racing, waking MC up, being a hacker...
Bruno
Bonus: he's a huge Eris fan lol
Amara/Aiden/Asher
A and Dawn are friends and coworkers!
They work at the Speakeasy which is basically a bar where you don't order alcohol (you also order alcohol but ykyk) but VR.
A basically runs the place, though.
A's relationship with VR is really weird lol they use it from time to time and enjoy drawing whatever they see.
They're really good at drawing! It's not a major passion of theirs but it's something they enjoy and it relaxes them.
A loves cutesy things and tends to paint over the very cold and 'boring' designs of technology devices.
Dawn just calls it vandalism.
Vex
Vex and Dawn were never the richest people.
Their parents weren't really in the picture either so it's always been up to V to take care of their sibling.
Vex embodies the spirit of a mother and a father at the same time lol.
But they really give me tired dad™ energy tbh.
Vex loves taking care of their body (they don't enjoy making Dawn take care of herself that much tho).
Because of their many many body modifications, V is considered a cyborg.
Some of these modifications were a necessity. Others were V's choice^^
Eris
Eris became famous through her music when she was 16-17.
It's been a little more than ten years ever since.
And she's still a major example of a contemporary musician everyone knows and loves.
Eris also acts and models. She's beyond busy all the time.
Most don't recognize her when she's wearing one of her wigs tho lol
She's also a bit addicted to VR.
Seth
He really likes it when people touch/braid his hair🏃♀️💕
Seth isn't really bothered by change if you know what I mean?
He's readily embraced the future as a means of self-preservation.
But the Seth you'll meet in the past loved loved loved his sword.
(The one he kills MC with gkskgkd).
Seth is really good at math^^
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if I had a nickel for every time I cooked up a murdle AU where the main antagonist in Logico's life was also a parallel to Irratino's methodology I'd have two nickles. Which isn't a lot but it's weird that it happened twice
So, in the swap AU, it’s Midnight (giant rambling lore dump here for context, but TLDR Midnight III takes on prosecution to get back at Illogico (swap Logico) for using spirit channeling to convict Midnight I, in a parallel to Leo (swap Irratino) who took on prosecution to get vengance on the people who murdered his moms.)
In the Murdle: Become Human AU (yeah that names official because I got nothing better), it’s Amethyst! Had this epiphany in the car and I gotta share it with y’all.
So, summary of ideas I cooked up (another shoutout to @\lilythelitten and @\murdlygirly for contributions)- In the DBH Canon, Connor has an AI who functions as Connor’s handler, getting updates from him and monitoring his progress. In this AU, Amanda’s role is filled by MORIARTY!
How does a real human marot reader wind up as an AI handler in Android Logico’s head? Essentially, Amethyst’s main goal is to prove the legitimacy of the marot, and what better way to do that then to that then to be backed by the biggest company around, TekCo? She starts as just working as a consultant, using the marot readings to guide the advice she gave. As she started gaining TekCo's trust with her supposed tech insights, she was given the role of being the advisor to Logico, through MORIARTY. Slight tangent here: While Amanda communicates with Connor in a zen garden, I think MORIARTY communicates with Logico is a fortune teller tent setting, perhaps something at the end of a small path with some cool candles and cushions? Its very colorful, in contrast to Logico's much more monochrome appearance. Furthermore, Amethyst absolutely designed MORIARTY to be her supercool VR-sona. In the fantasy land where I have time and don't have exams, I can draw both those ideas. None of that matters, but it's important to me that you know that.
Back onto the actual point I wanted to make: Both Amethyst and Irratino want to prove the legitimacy of marot and the esoteric, but in different ways and for different reasons. Amethyst wants to prove to the world she's correct, and intends on doing so by manipulating Logico through using it to guide the marot to guide him, and when he saves the day from the deviant crisis, she'll reveal "Hey! That was because of me and my cards!" And because Logico is an android, isn't alive, and can't feel anything, it doesn't matter at all that she used him and only advised him as a stepping stone to her own power and notoriety. Not like he can care about it.
Irratino, however, has a similar goal but is motivated much more by compassion. He wants to use the marot as a tool for Logico, yes, but because he wants to show him a world outside of the rigid logic he's made to feel and emulate. He wants to use the marot to advise Logico to not obey, to think and choose, to feel. And perhaps that is what brings TekCo to illegitimacy, and with any luck brings androids to freedom.
Furthermore, there's also a new stake introduced when you consider the implications of them both using the marot. Irratino is able to get Logico to talk about MORIARTY sooner or later, and he's familiar enough with marot to pick up on some of the motifs in the cards and in Logico's retellings. But it's a double edged sword, because Amethyst can tell that Irratino is doing the same thing whenever Logico talks to her as MORIARTY. Plus, as a human and impartial third party, she's able to pick up on the fact Irratino is trying to get Logico to deviate faster than Logico himself can. This ends up leading into Amethyst telling this to Indigo, Indigo telling her to tell Logico to get rid of Irratino, which is the catalyst to Logico fully deviating. Even if he can't articulate it yet (because it doesn't make sense, he's not supposed to feel like his chest is being torn apart at obeying an order, all he's supposed to do is obey orders and he shouldn't care he can't care why does he care so much?), he can't bring himself to hurt Irratino.
Im ngl I had this epiphany in a car ride like five hours ago and only now have had the time to actually write it so I'm like 95% sure my ideas make sense? But this is the website for unhinged blorbo ramblings anyways hahaha
#i can only study ochem for so long before i have to refill the serotonin reserves with blorbo from my books meshed with blorbo from my game#so here you go! more ramblings! *tosses this post at y'all like a frisbee*#murdle DBH au#lunar's post
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If Cars will be in KH4 and if it will be timeline of Cars 3 or after, it might be so fitting on multiple levels.
Cars 3 has dual protagonists, Lightning McQueen and Cruz Ramirez, who might be paralled to Sora and Riku or Sora and Strelitzia. With Jackson Storm as antagonist being paralleled to Yozora, but at the same time, main antagonist for McQueen isn't Jackson, but Sterling, who might be like MoM.


Before Noctis' name was revealed, based on Nomura's like to name characters after weather phenomena like Cloud and Squall, Noctis was nicknamed "Storm."
Jackson's racing number is a summ of Nomura's favorite numbers 13+7=20.
Color designs of McQueen/Cruz and Jackson are like inversions similar to KH and VS13/FF15/VR, where in KH's palette colors are predominant, while in VS13/FF15/VR's black and white are predominant.
Jackson has a huge ego, while a part of Noctis' might've not made it into FF15.

Initially Jackson was a cybersportsman, which got blackmailed by a businessman who organized a game tournament to find racers for his team. Noctis along with Prompto is a game geek. With Ardyn being VS13/FF15 antagonist, trickery is what happens to Noctis a lot.
Jackson having good technique from VR-racing but not being as skilled in real life one fits Chocobros' theme of them growing up in Insomnia and not being prepared for the life outside of it.

Since KH4 will have a theme of bloodlines, Cruz's theme of not fitting in on the track might fit Sora. But it's harder to say which McQueen's themes then might fit Riku in KH4 period, as it's the worst time for him to anyhow step down. Although McQueen giving Cruz his number for her to race in his place might serve as a callback that it was Riku who Sora received his Keyblade from.


If to consider possibility of Sora and Strelitzia being paralleled to McQueen and Cruz. Sora has an ability to dive in and everything turns out somehow, but Strelitzia has very low self-esteem and in Ux she essentially was killed before she could do anything.

At the start of the movie Cruz works for Sterling, what might be related to Strelitzia possibly working for MoM and Sugar Rush story in Ux.

Jackson might be described as what McQueen might've been, if Cars 1 didn't happen and he didn't get lost in Radiator Springs. With it being sometimes wondered about Yozora, what if he's like Sora who was like Riku all along. It might be fitting to compare Riku and Yozora to McQueen and Jackson, that Riku's bratty side already got washed off him through the events of KH1-KH2, while Yozora's didn't get yet.
If to stare at VS13 enough, the scene between Jackson and McQueen might be double seen as "Storm" being angry at "Lightning," that they got a "life," but he didn't.

Nomura's master plans might be writing themselves at this point.



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An introduction to VR multiple units, part 1: Sm2
The robust milf of our fleet, probably familiar to everyone who has ever traveled with out commuter trains: the Sm2 electric multiple unit.

A pair of Sm2 units in different liveries on the A train service from Helsinki to Leppävaara. My photo from 2015.
The Sm2 class units are an updated version of the older Sm1 class. Externally the two were almost identical, but the Sm2 was easy to tell apart as the slightly sleeker of the two classes – the Sm1 had horizontal stiffenings on the sides, while the Sm2 with their bodies of aluminium (instead of steel) have flush sides. The aluminium body also meant a notable reduction of weight, which resulted in a corresponding reduction of electricity consumption. All this while retaining the sexy chunky exterior looks.

An Sm2 in the hot original livery at Kannelmäki station on the M train service to Vantaankoski. Today, the letter M is used to designate our commuter train service around Tampere. My photo.
A total of 50 Sm2 units were delivered by Valmet between 1975-81. One unit consist of an Sm2 power car and an Eioc control cab car at the other end. They were used in the Helsinki commuter train network alongside the Sm1:s, which which they could be coupled together to form ten-carriage trains if needed. As they are fairly reliable, the Sm2 units have occasionally been used on long-distance trains and at least on one occasion even an Intercity, but their relatively low top speed of just 120 km/h has made them less than ideal on long-distance services.

Original interior of the Sm2. Photo Skorpion87, Wikimedia commons.
All Sm2 units were modernised between 2002 and 2010, with the interiors rebuilt and a new red-white livery applies to the exterior. Overall, the refit followed the pattern set by refits carried previously on the Sm1:s, the two classes remaining near-identical (and fuckable) inside and out.

An Sm2 after the first rebuild, photographed at the Helsinki main station in 2009. My photo.
The star of the Sm2 started to decline with the acquisition of the new Sm5 units (Stadler Flirt) for HSL's (Helsinki Regional Traffic Authority) commuter network starting 2008 (These are owned by Pääkaupunkiseudun junakalusto oy, not us). A total of 81 Sm5's were delivered by 2017, which meant that the Sm1, Sm2 and Sm4 units were retired from the HSL routes.
Sm2 interior after the first rebuilt. Photo Edvardbeijar, Wikimedia Commons.
However, the Sm2's can still be occasionally spotted in Helsinki on longer-distance commuter services we operate to destinations outside the HSL area. Primarily they were moved to the local services around Tampere and the lines linking Riihimäki, Lahti, Kouvola and Kotka to each other. 36 Sm2 units remain in use for these services, and most of them have been given a light refurbishment, including repainting in our current white-green colours, as seen in the first photo.
The 14 retired units have been stripped for spare parts to use in the remaining units; in 2022, we entered a tentative agreement to sell them to our startup competitor Suomen Lähijunat Oy, who plan to heavily modernise them and use them on commuter train services in and around cities we currently don't offer local train services in, for example Turku. Suomen Lähijunat had some trouble securing funding, but the deal was eventually finalized at the end of November 2023.
Suomen Lähijunat's vision of a rebuilt Sm2. Photo Suomen Lähijunat/Idis Design
Meanwhile, we have signed a contract for 20 new Stadler Flirt units of our own (the Sm7 class) to be delivered starting 2026. (We also have an option for 50 additional units). With the delivery of these, our remaining Sm2's will be phased out. So if you want to experience traveling inside our hot milfs from the 1970s, you still have a few years!
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New Post has been published on https://www.vividracing.com/blog/sheepey-built-audi-r8-with-vr-forged-d03-wheels-shows-off/
Sheepey Built Audi R8 with VR Forged D03 Wheels Shows Off
If you are looking for the ultimate wheel fitment for the Audi R8 combined with the best big turbo horsepower kit, you have found it! Sheepey Race out of California has been building crazy twin turbo Audi R8 and Lamborghini Huracan cars for quite some time. Done as a bespoke setup to the customers liking, there is no shortage of creativity when it comes to boosting up the R8 platform for 1000-1500 horsepower and more. But what stands out for us here at Vivid Racing is the wheel choice. The customer has gone with our VR Forged D03 1pc forged monoblock wheel setup. The wheels are a 20×9.0 in the front and a 21×12 in the rear. To get this awesome fitment, the front runs a 32mm offset and the rear is a 35mm. This puts the wheels nice and flush with the fenders. Because they are 1pc forged, the wheels are extremely lightweight and strong. The fronts are 11.5kg and the rears are 13.5kg. Designed specifically for the Audi R8 and Huracan chassis, these wheels have the proper load rating and can handle the power this twin turbo kit puts out to the ground.
Like these wheels? Configure a set for your car here!
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It used to be that when BMW would refit a factory to build a new car, the only way the automaker could check if the chassis would fit through the production line was to fly a team out and physically push the body through the process, making note of any snags.
Now, process engineers can simply run a simulation, sending a 3D model of the car through a near-identical digital twin of the factory. Any mistakes are spotted before the production line is built, saving time and money.
Such is the power of the industrial metaverse. Forget sending your avatar to virtual meetings with remote colleagues or poker nights with distant friends, as Mark Zuckerberg envisioned in 2021 when he changed Facebook’s name to Meta; the metaverse idea has found its killer app in manufacturing.
While the consumer version of the metaverse has stumbled, the industrial metaverse is expected to be worth $100 billion globally by 2030, according to a World Economic Forum report. In this context, the concept of the metaverse refers to a convergence of technologies including simulations, sensors, augmented reality, and 3D standards. Varvn Aryacetas, Deloitte’s AI strategy and innovation practice leader for the UK, prefers to describe it as spatial computing. “It’s about bridging the physical world with the digital world,” he says. This can include training in virtual reality, digital product design, and virtual simulations of physical spaces such as factories.
In 2022, Nvidia—the games graphics company that now powers AI with its GPUs—unveiled Omniverse, a set of tools for building simulations, running digital twins, and powering automation. It acts as a platform for the industrial metaverse. “This is a general technology—it can be used for all kinds of things,” says Rev Lebaredian, vice president of Omniverse and simulation technology at Nvidia. “I mean, representing the real world inside a computer simulation is just very useful for a lot of things—but it’s absolutely essential for building any system that has autonomy in it.”
Home improvement chain Lowe’s uses the platform to test new layouts in digital twins before building them in its physical stores. Zaha Hadid Architects creates virtual models of its projects for remote collaboration. Amazon simulates warehouses to train virtual robots before letting real ones join the floor. And BMW has built virtual models for all its sites, including its newest factory in Debrecen, Hungary, which was planned and tested virtually before construction.
To simulate its entire manufacturing process, BMW filled its virtual factories with 3D models of its cars, equipment, and even people. It created these elements in an open-source file format originated by Pixar called Universal Scene Description (OpenUSD), with Omniverse providing the technical foundation for the virtual models and BMW creating its own software layers on top, explains Matthias Mayr, virtual factory specialist at BMW.
“If you imagine a factory that would take half an hour to walk from one side to the other side, you can imagine it’s also quite a large model,” Mayr says. Hence turning to a gaming company for the technology—they know how to render scenes you can run through. Early versions of the virtual factory even had gaming-style WASD keyboard navigation, but this was dropped in favor of a click-based interface akin to exploring Google Street View in a browser, so anyone could easily find their way.
BMW also uses Omniverse for collaboration on car design and customization visualizations for customers, but a key benefit is being able to model production lines. New cars mean a new assembly process, but refitting a factory is a daunting process. Previously, key information was held in silos—production crews understood details of the assembly process, external suppliers had specs of new parts or machinery, architects had detailed building plans—and costs would pile up for every delay or mistake. “The later you find a problem, the worse it is,” says Lebaredian.
Now, problems are worked out virtually, with a central location for standardized data to be held. There’s still a critical human element: Mapping a facility requires sending a laser scanner strapped to a person running through a factory to capture point cloud data about how everything is arranged. Design engineers also need to create a 3D model of every stage of a car as it’s assembled. This level of detail allows BMW to virtually test the assembly process, complete with simulations of robotics, machines, and even human workers, as BMW has data tracking how long it takes employees to assemble a part.
The main idea is to avoid errors—does that machine even fit there?—but the system also enables optimization, such as moving a rack of components closer to a particular station to save steps for human assemblers. “You can optimize first and gain a lot of efficiency in the first production, and in the construction phase, you have fewer mistakes,” Mayr says. “It’s less error prone.”
Omniverse being a Nvidia platform, AI is naturally next. BMW is already layering in generative AI to help with navigation of its virtual models—they’re so massive that finding a particular point in the digital factory can still require asking a human expert for directions. But the aim is to use AI to optimize production lines too. “Because you have the whole data available, not just for one plant, it will be able to make good suggestions,” says Mayr—lessons learned in one factory could more easily be applied to others.
And then there’s robotics and other autonomous systems. Here, Omniverse can offer a digital space for testing before deploying in the real world, but it can also generate synthetic training data by running simulations, just as driverless car systems are trained with virtual video footage generated by AI. “Real-world experience isn’t going to come mostly from the real world—it comes from simulation,” says Lebaredian.
Aryacetas predicts that the biggest impact from the industrial metaverse will be embodied or physical AI—in other words, robots. “Robots aren’t fully there yet, but they’re rapidly training up to understand the physical world around them—and that’s being done because of these underlying spatial computing technologies,” he says.
The future of the metaverse isn’t avatars in a virtual world; it’s digital twins teaching industrial robots how to step out into the physical one.
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i’m sorry why the fuck does your VR advertisement have a shitty horse statue for a seat????

this is actually a great time to talk about peripherals and ergonomics >:D
Okay, so; there are a few considerations to make when you’re buying any kind of gaming peripheral, regardless of whether you’re an arcade company or an individual user. These are:
1: What does it actually do?
Is this a stupid question? Not if you’re one of the thousands of people who bought a Kinect. Think about it like this: why would you *ever* fucking use a Kinect outside of specific games tailored to use it?
Let’s ignore all of the problems with it. In what possible scenario is a traditional game designed for play with a controller better-played using motion tracking? Differently abled people have peripherals that can accomodate for different numbers of fingers or amounts of hands &or hand mobility (M+KB is a tried and true method that realistically only needs a palm and finger to operate, maybe with a foot pedal system if you can’t reach WASD), so it’s not for that market. And it’s not compatible with other titles anyways unless you mod the damn thing. So what does it actually do?
It lets you play one, maybe two games. So what it actually is, is a large, complicated, expensive-ass access key.
2: Is it the best option for what it does?
VR gloves and sticks are more or less the best solution we currently have for ‘solving’ motion in a 3D simulated space, and even then, they can’t exactly move you around in your room for you (not without making your inner ear Very Cross with you). A horse is… certainly one option to direct your motion, but there are a few others.
Those that come to my mind specifically are harnessed movement discs, foot pedals, and basic-ass leg tracking. If you have none of these, well, then that’s why VR likes to use your arms as a movement indicator, or lets you teleport from place to place.
Now, out of all of these, which would you actually use the most in your general gamespace? Personally, I’d go for the leg tracking or the disc, and it’ll likely be around the same price as that stupid fucking horse. If we’re talking about motion simulation, then generally I would point at haptic suits as being more practical, or even a chair of similar construction to the horse, without the horse.
“But wait!” You say. “Dokky! Why no horse?”
Well, because…
3: How long can you use it before it hurts?
Innuendo kind of intentional. We *are* talking about toys and peripherals here. (Cough.) Anyways.
All peripherals (and ergonomic Things in general) need to be evaluated for their ability to harm the user, accidentally or intentionally. This is why most cars’ auto closing features are very finicky, for example (say, to avoid cutting fingers off. Eat shit, Elon). In this case, functionally, we are looking at a chair that can jostle the user around for possibly hours on end, on a horse saddle. Now. What kind of damage can that cause?
(Horse riders in the chat, you already know.)
We’re talking about a sore lumbar from repeated unsupported linear stress. We’re talking hip problems from a large splay angle. We’re talking leg muscle aches from holding them in constant tension. We’re talking posture issues from zero back support in a high stress environment. You know those bull toys that try to throw people off of their backs with zero support? This is literally that (probably toned down substantially). Why the *fuck* would you play a videogame while riding one of those? Most importantly, are you really signing up for a chiropractor in addition to the onboarding cost of the horse, let alone the game? If you’re an arcade, can you *afford* a fucking medical bill?
This is, unfortunately, the one scenario where those awful racecar seat gaming chairs actually make sense. Because, do you know what a racecar chair actually *does?* It buckets you against a cushion to stop you from falling out and keep you mostly comfortable. *That* is a better design solution to a linear acceleration chair, and frankly, I’m a little mad that I came up with it.
4: Conclusion
Just go ride a horse. Don’t buy old merry-go-round junk to try and cram into your room (there’s another one; how much space does it need for storage?), and for the love of Gods, think about your peripherals. Oh, and.
5: Happy birthday, @happyhydralisk (discord)
Happy birthday, Hydra.
#ergonomics#ergonomicdesign#ergonomicseating#gaming peripherals#design talk#oorps this is a birthday post now#thank y’all#for reading :D#and hey! if you recognize any shitty peripherals in your own home right now#or worse#on your shopping list#now you have some idea of how to find less awful ones :3
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webtoons I've read recently that i enjoy!

I finally read our walk home! its rlly sweet and i cant wait for it to come off hiatus. i instantly got hooked by the characters. i like how its a they get eo thing and not an actual rivals to lovers thing. idk it feels more special. and the characters mentalities being explored is sooo good man. im also curious on the lot abt the angel and devil + akis brother. on a side note if i were either of them id fold so quickly cause why they both so pretty. their interactions are so cute man. its soft, genuine. i like it.

peace restaurant. love it. was reading it and i was like damn fknally something that gives me what yohaji did (tho not the same obvi) it is only starting on en ver (7 free chaps iirc) and i was so hooked i ended up reading all the kr released chaps on aggregator sites. im so confused and sad bcs it stopped at chap 28 back in nov 2023. still its really good. i love the dynamic between sua, belial and nhedhuk. they are so found fam to me. like nhedhuk is obvi the younger sibling and belial is her older brother. sua is their unconventional mom. speaking of belial his development was really nice. the way his fear was all the ppl he cared abt dying (INCLUDING SUA AND NHEDHUK) im scared abt whats gonna happen with him with how 28 ended off tho 😅 i think i have a thing for op female mcs (ty bofuri) and also this is why for one of the very few times the mc is my fav chara followed closely by the 2 deuteragonists. comedy that grows plot gotta be my new fav thing. in the beginning tho i love how every time you think smth serious will happen its just another gag. anws the whole dimension ordeal is also cool.
ok this thing had me clicking from its artstyle. i think yohaji made me a comedy person cause this is a comedy as well. i continued reading the few short chaps cause it was silly and sweet. this ghost truly is just a kind and pathetic thing. the fact shes mute is also really nice as the creator actually competed twice and placed in silent manga competitions (which were really good btw. go check out volpee). when the managers were introduced i thought plot was coming but nope! but also i was even more hooked cause the design for mr. h??? love. the vibes and style is immaculate. the ghost of cloth is also really silly and has a nice design lol. there was no ep last month but its back on now! oh yeah the toy ghost is really cool as well. somehow they can still make it expressive despite its still face. the whole remote control car situation had me cackling tho lmao.

OH MY GOD PROJECT CAMELLIA HAS LIKE 6 EPS AND ONE IS A AUTHORS NOTE THING BUT DO I CARE??? NO. the pretty boy cover enticed me and im so glad it did bcs it seems so promising. the author note had stuff about their process and the future and the way they thought it through, how the 2 mcs change eo and it shows PHYSICALLY. in love. the way they plan to change the main mc throughout the story has me scared and excited. it seems like they can handle chara development well which is something i value highly as i read for charas most of the time. the art style is also really nice. if you check out the creators insta you can really see how skilled they are like the art there looks majestic (theyre a danmei fan). apparently therell also be a yuri side couple 👀 basically, the future seems bright for this webtoon.

i hust finished catching up to the tl ver of the students of illip arts high cause the en is new to webtoon just like peace restaurant. i was hooked by the unique style used for the vr game and how so yi and han sol bonded and allat. their relationship is so ough to me. dakyung is also a fun chara and for seiun idk she seems kinda pretentious. i dont like how they dealt with eppys chara either. still its early on so even though the charas besides mc seem to not have as much impact as they could it has much room to grow.
#webtoon#webtoon review#webtoon recommendation#webcomic#our walk home#peace restaurant#peace restaurant webtoon#pyeonghwa restaurant#the bathroom ghost#the bathroom ghost webtoon#project camellia#project camellia webtoon#the students of illip arts high
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How 5g Technology Change The World
The world is getting ready to a technological revolution, and on the coronary heart of this alteration is 5G era. As the 5th generation of mobile networks, 5G guarantees extremely-speedy speeds, low latency, and extraordinary connectivity. This advancement is ready to reshape industries, improve every day existence, and create new opportunities across more than one sectors. From healthcare and transportation to entertainment and clever towns, 5G isn't always simply an upgrade; it's miles a catalyst for a brand new virtual generation.

what is 5g and how it works
The Fundamentals of 5G Technology
5G era is designed to provide extensively faster information speeds than its predecessor, 4G LTE. It operates on three special spectrum bands:
Low-band spectrum – Provides broad coverage however with highly slower speeds.
Mid-band spectrum – Offers a balance between pace and insurance.
High-band spectrum (millimeter-wave) – Delivers extremely fast speeds but has confined range.
With information speeds attaining up to 10 Gbps, 5G networks will enable seamless connectivity, permitting gadgets to communicate in actual-time with minimum delay (latency as little as one millisecond). This bounce in community functionality will pave the manner for improvements that had been previously impossible.
Transforming Industries
1. Healthcare
5G technology is revolutionizing the healthcare industry through allowing faraway surgical procedures, telemedicine, and real-time affected person tracking. With ultra-low latency and high-speed connectivity, surgeons can perform robotic surgical procedures from different elements of the world, expanding get admission to to existence-saving techniques. Additionally, 5G allows for stepped forward records transfer between clinical devices, ensuring timely prognosis and higher affected person care.
2. Smart Cities and Infrastructure
5G is a key aspect inside the improvement of smart towns. By connecting billions of gadgets through the Internet of Things (IoT), 5G lets in for efficient visitors management, smart lighting, and waste management structures. Autonomous motors will gain from actual-time verbal exchange with traffic indicators and different cars, reducing injuries and improving traffic waft. Cities will become more sustainable, energy-green, and safer for citizens.
Three. Manufacturing and Automation
The manufacturing quarter is undergoing a transformation with the appearance of 5G. Smart factories prepared with AI-powered robots and IoT gadgets will operate with minimum human intervention. Predictive renovation powered by means of real-time records will reduce downtime and decorate productiveness. Augmented fact (AR) and virtual reality (VR) packages will streamline employee education and improve efficiency on manufacturing unit flooring.
4. Entertainment and Media
The enjoyment industry is also experiencing a shift with 5G generation. High-definition streaming, cloud gaming, and immersive AR/VR reviews becomes the norm. With minimal buffering and high-speed connectivity, customers can enjoy seamless content intake. Additionally, 5G allows real-time interaction in stay events and esports, offering a more engaging experience for audiences worldwide.
5. Education and Remote Work
5G is gambling a crucial function inside the evolution of schooling and far off work. Virtual lecture rooms, interactive gaining knowledge of modules, and terrific video conferencing are becoming greater accessible. Students in faraway regions can advantage from advanced internet connectivity, bridging the virtual divide. Businesses, however, can put into effect flexible paintings models with uninterrupted video calls and faster cloud get entry to, boosting productivity and performance.
The Impact of 5G on Everyday Life
Beyond industries, 5G will significantly enhance normal reviews. Smart houses prepared with 5G-enabled IoT devices will provide better safety, energy management, and comfort. Personal assistants, consisting of AI-powered voice assistants, will become extra responsive and intuitive. Augmented fact packages will remodel purchasing experiences with the aid of allowing consumers to visualise products earlier than buying.
Moreover, the gaming industry will see a shift in the direction of cloud gaming platforms, wherein high-cease gaming reports are handy with out the need for steeply-priced hardware. With decreased latency, multiplayer gaming will become smoother, allowing gamers to compete in real time with minimal disruptions.
Challenges and Concerns
While the advantages of 5G are plain, there also are demanding situations that need to be addressed. Some of the key concerns consist of:
Infrastructure Development – The deployment of 5G calls for a big funding in new infrastructure, including small cell towers and fiber-optic networks.
Security and Privacy – With accelerated connectivity comes the hazard of cyber threats. Ensuring sturdy safety features is essential to shield user statistics and prevent cyberattacks.
Health Concerns – There have been debates regarding the capability fitness risks associated with 5G radiation. However, clinical research have now not observed conclusive proof linking 5G to health troubles.
Digital Divide – While urban areas may enjoy fast 5G adoption, rural and underserved areas may additionally face delays in deployment, probably widening the virtual divide.
The Future of 5G
The destiny of 5G era seems promising as countries and agencies continue to invest in its improvement. With advancements in artificial intelligence, side computing, and quantum computing, 5G will release even more opportunities. The transition to 6G in the coming years will in addition push the limits of connectivity, making futuristic concepts consisting of holographic verbal exchange and brain-computer interfaces a fact.
Affordable smartphones with best camera reviews
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What Future Trends in Software Engineering Can Be Shaped by C++
The direction of innovation and advancement in the broad field of software engineering is greatly impacted by programming languages. C++ is a well-known programming language that is very efficient, versatile, and has excellent performance. In terms of the future, C++ will have a significant influence on software engineering, setting trends and encouraging innovation in a variety of fields.
In this blog, we'll look at three key areas where the shift to a dynamic future could be led by C++ developers.
1. High-Performance Computing (HPC) & Parallel Processing
Driving Scalability with Multithreading
Within high-performance computing (HPC), where managing large datasets and executing intricate algorithms in real time are critical tasks, C++ is still an essential tool. The fact that C++ supports multithreading and parallelism is becoming more and more important as parallel processing-oriented designs, like multicore CPUs and GPUs, become more commonplace.
Multithreading with C++
At the core of C++ lies robust support for multithreading, empowering developers to harness the full potential of modern hardware architectures. C++ developers adept in crafting multithreaded applications can architect scalable systems capable of efficiently tackling computationally intensive tasks.

C++ Empowering HPC Solutions
Developers may redefine efficiency and performance benchmarks in a variety of disciplines, from AI inference to financial modeling, by forging HPC solutions with C++ as their toolkit. Through the exploitation of C++'s low-level control and optimization tools, engineers are able to optimize hardware consumption and algorithmic efficiency while pushing the limits of processing capacity.
2. Embedded Systems & IoT
Real-Time Responsiveness Enabled
An ability to evaluate data and perform operations with low latency is required due to the widespread use of embedded systems, particularly in the quickly developing Internet of Things (IoT). With its special combination of system-level control, portability, and performance, C++ becomes the language of choice.
C++ for Embedded Development
C++ is well known for its near-to-hardware capabilities and effective memory management, which enable developers to create firmware and software that meet the demanding requirements of environments with limited resources and real-time responsiveness. C++ guarantees efficiency and dependability at all levels, whether powering autonomous cars or smart devices.
Securing IoT with C++
In the intricate web of IoT ecosystems, security is paramount. C++ emerges as a robust option, boasting strong type checking and emphasis on memory protection. By leveraging C++'s features, developers can fortify IoT devices against potential vulnerabilities, ensuring the integrity and safety of connected systems.
3. Gaming & VR Development
Pushing Immersive Experience Boundaries
In the dynamic domains of game development and virtual reality (VR), where performance and realism reign supreme, C++ remains the cornerstone. With its unparalleled speed and efficiency, C++ empowers developers to craft immersive worlds and captivating experiences that redefine the boundaries of reality.
Redefining VR Realities with C++
When it comes to virtual reality, where user immersion is crucial, C++ is essential for producing smooth experiences that take users to other worlds. The effectiveness of C++ is crucial for preserving high frame rates and preventing motion sickness, guaranteeing users a fluid and engaging VR experience across a range of applications.

C++ in Gaming Engines
C++ is used by top game engines like Unreal Engine and Unity because of its speed and versatility, which lets programmers build visually amazing graphics and seamless gameplay. Game developers can achieve previously unattainable levels of inventiveness and produce gaming experiences that are unmatched by utilizing C++'s capabilities.
Conclusion
In conclusion, there is no denying C++'s ongoing significance as we go forward in the field of software engineering. C++ is the trend-setter and innovator in a variety of fields, including embedded devices, game development, and high-performance computing. C++ engineers emerge as the vanguards of technological growth, creating a world where possibilities are endless and invention has no boundaries because of its unmatched combination of performance, versatility, and control.
FAQs about Future Trends in Software Engineering Shaped by C++
How does C++ contribute to future trends in software engineering?
C++ remains foundational in software development, influencing trends like high-performance computing, game development, and system programming due to its efficiency and versatility.
Is C++ still relevant in modern software engineering practices?
Absolutely! C++ continues to be a cornerstone language, powering critical systems, frameworks, and applications across various industries, ensuring robustness and performance.
What advancements can we expect in C++ to shape future software engineering trends?
Future C++ developments may focus on enhancing parallel computing capabilities, improving interoperability with other languages, and optimizing for emerging hardware architectures, paving the way for cutting-edge software innovations.
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