#Wow map
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greffblog · 2 years ago
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Geography
Here is a map of Zokeatince, it covers everything from the rivers and mountains to the Oceans and seas. I'll send maps with the biomes, and later closer view of each individual continent.
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wildstar25 · 24 days ago
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Happy Nameday Arsay!
Today is the day that my beloved Warrior of Light was officially created on the ffxiv servers. Her creations also marks my beginnings with the game. Both it and her have brought so much fun, joy, and new friends into my life and I am very grateful for all of it!
I know I say this a lot but once again a sincere thank you to all of those who has ever shown her love 💖
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crypticcanidae · 2 months ago
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what's happening in the south of thedas?
throughout veilguard the inquisitor occasionally sends us messages from the front. they paint a pretty bleak picture as to what's going on down there and honestly, by the time vg ends, i think it's safe to say southern thedas is absolutely fucked. like irreparably so.
but! several times now i've seen the argument that it's not as bad as it sounds, that everyone down south will recover and be fine, and that anyone even slightly upset abt southern thedas being destroyed in a series of easily-missable notes is just overreacting. (that's probably a little bit of an exaggeration. but not by much.)
so. maybe i read those letters wrong and missed some obvious improvement to the situation! therefore, i've gone through all the missives and done my best to put the events in them onto a map. cause i'm very bad at visualising things. and it turns out uh. yeah no i'm pretty sure it's as bad as it seems down there. maybe even worse! i've also ended up with. yknow. even more questions tbh. i hope these fucking maps are readable. !! beware long post ahead !!
the fight for the south (obtained after meeting the inquisitor for the first time)
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ostwick's shipping - what do they export? to where? whatever it is, the disruption's obviously enough for the inquisitor to notice and mention. (also, isn't a trevelyan inquisitor from ostwick? i suppose they don't say anything more about this?)
the antaam corsairs - are they harassing any other ships? have they cut the waking sea off from the amaranthine ocean entirely?
venatori-aligned nobles - which nobles, and where? are they spread across the country? do they have noticeable regional strongholds? more importantly, why have they allied with the venatori? what are they getting out of working with a fringe tevinter cult that was mostly dismantled ten years ago?
'far southern wilds' - is that just the korcari wilds in ferelden? or are the arbor wilds in orlais also seeing blight appear? (the blight consuming orlais later has to come from somewhere, after all)
the fall of weisshaupt (obtained after. well.)
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'wherever darkspawn once had a presence' - every place that's had darkspawn? all of them? cause thats. most of thedas? including several regions we visit in vg, but i don't remember hearing anything abt darkspawn appearing in the silent plains, which you'd think might come up in the graveyard of nevarra's capital city. at the very least, this might explain why the south's hit so hard despite lusacan and razikale being on the other side of the continent, i guess? anyway i marked what i think are the the three largest, worst blighted spots, and i left my blight notes on the map too for lack of a better place to put them. you can see how many places might now be getting swarmed.
^^ - if i'm right and darkspawn are appearing everywhere they've been before. well. this could have been a fun way to incorporate worldstate choices? if the inquisition allied with the wardens orlais has warning of a horde emerging in the western approach, if the wardens were banished orlais suffers heavier casualties from having to fight unexpected darkspawn on top of the venatori. something like that.
'reports of darkspawn advancing to its very gates' - advancing to weisshaupt's gates? the fortress we just lost to the darkspawn? this sounds like the inquisitor's getting reports that weisshaupt's just under siege, not overrun entirely and abandoned?
'erasing all the gains that the wardens and dwarves had made' - the darkspawn getting to weisshaupt is erasing dwarf-warden gains on the surface, in the anderfels? or do they mean progress reclaiming the deep roads has been lost? because weisshaupt's gates are on the surface, and haven't had to be retaken before now (weisshaupt has been sieged by darkspawn before during blights, but it's never fallen entirely). unless they're meaning that darkspawn numbers in the roads during the siege were so high they've overrun dwarf-warden positions? or the loss of wardens assisting the dwarves and recalled to weisshaupt was that damaging?
'called them all back to weisshaupt' - once again. worldstates. past events. what happened to that warden civil war that was brewing in inquisition? what happened to the orlesian wardens possibly breaking off from weisshaupt entirely? what about the wardens in amaranthine, possibly allied with the architect, possibly working with avernus to research the blight? all of them got orders to up and head to weisshaupt, and they all obeyed, despite the internal conflicts we've been hearing whispers of for the past few games?
the tide turns (obtained after fighting the dragons in hossberg)
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the felicisima armada - nice to see the armada mentioned, obviously, but it might have been even better if we got to actually learn anything new about it. instead of the half-baked beach and arena we could have had a hub in llomerryn/estwatch, experienced some of what makes rivain so distinct from the rest of thedas. we could have seen isabela acting as an admiral of the armada, maybe had some quests that lead to the armada harassing the antaam. yknow, gotten to be involved in the interesting things happening in the world, instead of hearing about them after they've already happened. (mostly i just. really don't understand where the lords of fortune came from in the first place? a rivain-based pirate faction already exists? it seems like isabela's a leader in both groups? what's going on here?)
the venatori - did the inquisition just do a really bad job ten years ago? i was under the impression the venatori as a group were finished, that they'd failed their plans, lost their god, and splintered apart. hadn't tevinter even publically denounced them? i know that doesn't mean much really, but yknow. after inquisition it sure seemed like whatever group succeeded the venatori would be starting pretty much from scratch, or having to use a new name, at least. but they're not only openly back in power in tevinter, they've got the resources to stoke conflicts across the continent? yet again. worldstates. thedosian politics. what happened in the past decade??
val royeaux to kirkwall - so the venatori are marching forces across nevarran territory into the free marches, these forces presumably including some amount of orlesian soldiers? i know kirkwall/the free marches are apparantly busy right now (getting blighted?) but as far as i can tell. nevarra doesn't really have anything going on? but they're just letting hostile orlesian forces cross their borders to attack the marches? i would have thought that would provoke some sort of response, given that nevarra (and parts of the marches) have been invaded by and fought wars against the orlesian empire several times?
the coming storm (obtained after speaking to the inquisitor again)
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'little trace remains of the antaam dreadnoughts' - i'm assuming the antivan resistance has picked up enough momentum for the antaam to struggle to maintain control by now, and that combined with the efforts of the armada has lead them to pull their fleet back somewhat to keep from overstretching their forces. but i do like the idea that the antaam, competent trained soldiers, were beaten and driven off by a pack of pirates.
the drums of war (obtained after discussing how to attack tearstone island)
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'the free marches have unified' - i know extraordinary circumstances can force things like this to happen but also. we know the free marches are divided enough that city-states will make alliances just to spite their neighbours. we know blights don't really bring people together without effort. i would love to know what sort of political manoeuvring has been going on for the entirety of the marches to unite to assist ferelden - or just the inquisitor? if the inquisition disbanded, why does the inquisitor still seem to have so much influence? also. the marches are doing this when they're in the middle of conflicts? hasn't kirkwall been entirely evacuated to starkhaven now?
blight in ferelden - putting those words onto a map makes them look way worse, doesn't it? the darkspawn now have redcliffe, much of southern ferelden, and most of denerim (if not all, by now), they'll spread the blight everywhere they go, and the blight itself has reached lake calenhad. as a reminder, this letter in da2 tells us the land around lothering is poisoned so badly by the blight it'll take decades to recover, if ever, after only a year. other places still haven't recovered after centuries. vg's blight might be changed in some way, but it doesn't seem to be any weaker, and only the blight in minrathous is destroyed at the end. assuming vg only takes a couple of months, it ends with ferelden blighted even worse than after the fifth blight.
the beginning of the end (obtained after escaping the regret prison)
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blight in ferelden - (continued from above) by now, ferelden's certainly lost the korcari wilds, brecilian forest, hinterlands, and a decent chunk of the bannorn to the blight, as well as possibly all of lake calenhad and its shores, depending on how blight spreads in water. that's the majority of the country's settlements, farmland, and natural resources uninhabitable, unusable, or obliterated - again, the blight poisons the land, it takes decades to centuries for anything to grow there again. on the bright side, the tiny amount of unblighted land left in the bannorn will probably be enough to support the surviving population, since the refugees were few enough to fit into skyhold. from veilguard on, ferelden is likely reduced to amaranthine, highever, west hill, the northern edge of the bannorn, whatever region runs above lake calenhad, the island of brandel's reach, and the islands home to jainen and alamar. the new ferelden capital would probably be highever or amaranthine, possibly amaranthine given the arling's run by the wardens, and they'll likely become far more influential now that ferelden's blighted nearly as badly as the anderfels. at least they got to keep the circle in jainen!
blight in orlais and the free marches - it would make sense to me if the blight here has spread out from the wastelands of the western approach and the silent plains. honestly i might have overestimated how much land's been consumed? but equally we're told the blight's moving fast so. maybe i'm underestimating. who knows. regardless, orlais has probably lost it's southern regions, as well as a large part of the heart of the country. like ferelden, it looks like a lot of what's probably farmland has been blighted, as well as several major cities. that combined with the venatori-supported civil war they've been fighting this whole time means orlais is. possibly in a worse state than even ferelden! i don't know how they'll recover honestly. maybe orlais will fracture into a dozen smaller states, maybe they'll somehow have enough military strength left to attempt to expand and claim nevarra's unblighted land. either way, they're probably not a major power anymore. also, the dales are probably blighted too, though maybe not entirely? which is unfortunate for the dalish, assuming they haven't been completely absorbed by the veil jumpers and given up on the dales for arlathan. for the free marches, again assuming the blight's spread from the silent plains, kirkwall, wildervale, starkhaven, and tantervale are most likely to have been hit, if not lost entirely. the eastern city-states are likely alright. also. a lot of nevarra's probably been blighted? most of it, even. including the capital. and grand necropolis. cumberland might be fine though.
blight in tevinter? - we aren't told anything about what the blight and darkspawn are doing in tevinter, i think? aside from minrathous being miraculously cured so it can become the center of civilisation in the future, obviously. we're bringing back the pre-andrastian empire! anyway. the silent plains would be the main threat here, and if the blight spread up to the nocen sea it could split the imperium in two, which could be fun i think. and the blight from the anderfels could affect the western border somewhat too.
orzammar - yet again, worldstates could have had an impact here, affected whether orzammar has alliances that could help it hold out or not, things like that. but honestly, considering everything else that's been going on, it seems safe to assume orzammar's been entirely wiped out. kal-sharok might be the last surviving population of underground dwarves, aside from the ambassadoria in tevinter. who might now have lost their home entirely.
blighted leviathans - *blackwall voice* i would have liked to have seen it. but yeah once more the cool things are all happening in the background. seems like we could have run into these in a felicisima armada questline, or possibly with the wardens if the ten year old griffons were adults instead of hatchlings still. i don't even know what to say here honestly. this makes recovery even harder now, i suppose. orlais and nevarra have lost sea access, ferelden and the southern marcher city-states might struggle depending on how far the leviathans spread towards the amaranthine ocean. fishing might be a little difficult now too.
conclusion
rivain and antiva seem to have come out largely unscathed by the blight, and we know from rivain that andrastianism, the qun, mages, and spirits aren't entirely incompatible, so there's a real chance for things to improve there. the eastern free marches are probably fairly stable, all things considered. tevinter and the qun might be forced into peace, however temporary, given that the antaam's been decimated and the imperium's apparently going to be doing some restructuring. ferelden and orlais have effectively suffered an apocalypse. nevarra and the western free marches are likely only doing slightly better. the anderfels are. probably largely unchanged, tbh. very cheerful! what's happening in the south? nothing good!
as i've seen some others say, i don't inherently dislike the idea of the south, the places we're most attached to, suffering some catastrophe in service of underlining how high the stakes are. my problem is the way it's executed. all these events were thrown together into a handful of codex entries that were very easy to miss entirely. there was no attempt to work with the very different worldstates people could have, despite marketing reassuring us that our past choices would be respected. it felt like an afterthought added into the game to try and cheaply increase the emotional impact of a somewhat lacklustre story. many of the things people felt were missing from veilguard - the politics and intrigue, the relations between nations and peoples, etc - aren't missing at all, it turns out. they've simply been relegated to the background. we can see where they might be happening, guess at how our protagonist could have been involved, but we aren't allowed to actually participate anymore. and i think that's unfortunate for a series that used to be so determined to think about those things, even if it didn't always handle them very well.
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donnatroia · 2 months ago
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guys i won’t lie to you. the potential next gen teen titans team that lives in my google docs is kind of crazy fucking insane
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fountainpenguin · 2 years ago
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So in love with the Bdubs narrative...
"I stopped trusting Impulse, my secret girlfriend, ages ago because he's flirting with everyone, so it makes sense to side with the guy who's offering me a truce in the form of a clock."
"You can't kick me out of the base just because I'm on my red life. I built this place and I will simply not leave."
/neglects to mention he's still boogeyman when Tango brings him back. Like. why didn't you ride out the boogey curse until next episode and THEN ask to come back, you dummy (affectionate)
"It's fine to kill a teammate because he just set his spawn point in this room and all his stuff will be right here <3"
"Yeah I'll kill my fellow red ally because you promised me a life."
"Impulse, you would never kill me, right?" "... We're soulmates. We share hearts this season... Same team, Bdubs."
"When it was my turn to murder, I targeted the only guy who'd already died (a few minutes ago) because he was already on the way down emotionally; anyone else would have experienced an emotional roller coaster."
"It's okay that I stole from you a while back because NOW I'm coming with useful information. My morality is in the clear."
"I would turn on both my Day 1 allies so fast."
/crying over getting backstabbed, "What have I EVER done to SWEET IMPULSE??"
The entire rest of the episode snarking about how it's no fun to be backstabbed and Tango just "🙃 Thoughts and prayers, that must really suck. it must be the worst to get betrayed by someone you trusted. oh wow. oh man. who would do that? that's awful."
"I'm shooting my mom but it's just a prank."
"I won't defend you from Dad but I might try to stop you two from fighting."
All his allies like "I've just accepted the fact that I can't trust you while Etho's around because you'll betray me for him." / "Yeah, that's fair." They continue to let Bdubs stay in their base. He brags about how Etho lets him play pool in his basement and eat ice cream for breakfast. He would die for this man.
The fact that it's considered predictable that "of course Impulse gave you a clock again" so Cleo just sighs and asks to see it. Yeah of course Impulse clonked Bdubs on the head with that thing for another season, driving home I have not forgotten with every part of his being...
Nobody can trust this greasy little man and yet they adore him. He's just a sweetheart. Cinnamon roll. Everybody's angel. Haha he'll slam a sword through your stomach, loot your body, and walk off. He's never done anything wrong in his life btw.
I love the way Bdubs plays.
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edypttps · 2 months ago
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Warri ca
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enden-k · 7 days ago
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out of every single character in the game they could have done, hoyo rlly decided to give a costume to firefly (who. yknow. you dont even see outside of her suit unless you walk around on map) w no significant changes to SAM whatsoever. wild af
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kispa151 · 1 year ago
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HAPPY 39!!!! have the trans icons ever as celebration 🕺🕺🕺
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cloverscupid · 9 months ago
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I also made @keiiichu s banner just btw 🦔
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moonchild-in-blue · 6 months ago
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So, sometimes while playing botw/totk, I like to take out my horses and do long journeys across Hyrule, to take a break from fast travelling and completing quests.
Since I just got a new horse way down south (her name's Urania!), it seemed like the perfect excuse to take the long way to Link's house. Usually I map out the way before hand, so I know which route to take, and what stables/towns we are stopping at. Because I wanna feel like Aragorn I suppose.
This was the completed route, starting in Highland Stable, Faron, towards Link's House in Akkala:
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It took us about 2.5 days to make the journey, with 3 stable stops in Dueling Peaks, Woodlands, and finally Foothill, with a short stop in Kakariko Village to get some supplies and food.
I realise now I could've continued north towards Riverside Stable, instead of east Dueling Peaks but. Oh well. It was a very pleasant trip either way!
(pics and deets below):
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So, we took off from Highland Stable and headed east, around Lake Hylia. Crossing the Hylia bridge would be easier, but there's a fire gleeok there and I'm very scared 😌💙
It wasn't easy to cross Farosh hills on horse, but we made it! Took us a day's worth.
(I forgot the Big Twin bridge wasn't in use, so I did try my best to find a different way for Urania to cross, but no deal. I had to cheat a little and use the stable boarding function 🥺)
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Then next day we took off early and stopped by Kakariko to buy some more arrows for me and carrots for the horsie 🥹🥕
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Left the village by 9:30, passed by Wetland stable, and continued north to Woodland stable.
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We spent the night, and I left Urania there while I took care of some nearby affairs (aka a shrine and a couple other things). She behaved super well so I mafe sure to give her some extra apples before we took off again 🥹
We only had a few hours of daylight left, so we only went around Trilby Valley, and stopped at Foothill for the night (horse girlie needs to rest and also I didn't wanna be arsed with all the stalkoblins and such 🙃).
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Next morning we left early once again, and after some very annoying storms and rain, we at last reached home 🥹💙
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It was Urania's first journey EVER, and she did wonderfully 🥹💙🐎
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draftsandchains · 3 months ago
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reporting a found bastion, i love treasure rooms because i can watch piglin brutes drown in lava :D
FUCK YES BEST BASTION ALL MY HOMIES LOVE TREASURE
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qoldenskies · 5 months ago
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Sorry i live under a rock but whats a map?
omg do i live in a world where people dont know what maps are anymore??? what have we become (not mad at you anon im being silly)
TO ACTUALLY EXPLAIN maps mean multi animator projects, they're produced as passion projects usually free of any monetary incentive outside of individual creators putting wips/early content on their patreon and such if they have that.
basically a host cuts up the song into "parts", where it's either free game (which was mostly the case for 2010s maps, less so now), driven by a script/designs/instructions for what to animate in order to follow a continuity, or its completely storyboarded! animators will each take one part, sometimes several, which vary USUALLY from about 3-7 seconds of time. sometimes people collaborate/split up the work too.
back before things got REALLY intense and the standard of quality in the warrior cats fandom skyrocketed, this was a really good opportunity for smaller/inexperienced animators to find traction without a huge workload, because they only had to animate a couple of seconds. and pieced together it would be one big amv! a little while ago in the wc fandom making maps of scripted aus was really popular, and a couple of sparse people would even do maps of their ocs, and with rise's love for aus/fics being so apparent from my time here my brain automatically correlated the two lol
most "reanimated" projects of scenes of shows/movies are technically maps under a certain theme, but the ones the wc fandom did are popular for being completely original in composition since they were adapting parts of a book. and i swear to god something was put in the water and it was probably CRACK COCAINE because these people are CRAZY JUST LOOK AT THIS!!!!
youtube
sorry of course i had to use the opportunity to plug louixie. genuinely digital james baxter and she makes WARRIOR CATS MAP PARTS
wc community is crazy because as long as you have the patience to write up a script, organize a community, find traction in there, sort through applications, and maybe doodle up a couple of designs you could just get other people to make the amvs you want for you just because it comes from genuine shared love for the source material, and that's magical 2 me,,, even if there are some inter-community issues lolol
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squidlawyer · 7 months ago
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I love splatoon 3 but I was playing 2 earlier and like, sure it was dead as hell, but it was so fun when I could get a match and it made me kinda sad 3 missed/skipped so many small details,,,
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noxith-sky · 3 months ago
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Unfortunately, I am sometimes subjected to the wider gw2 player-base's opinions. Map chat, what the fuck do you mean the game is in maintenance mode?? We got another major patch with new content and story not even a week ago! Hello?? Huh???
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vuliyshenanigans · 4 months ago
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My new character Florian. He's a herder who tends a flock of oxen alongside his Very Large Dogs. The dogs are vaguely based on Tibetan Mastiffs, so they are fluff galore.
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milfvael · 1 month ago
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it is so interesting to still see europeans who still think americans don’t have the same types of bread they do. do we know how that myth even started
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