#cain tom bloom
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Ransom Watts, a new CAIN character of mine. The top half of his face is incomprehensible to the human eye because Absentia :)
He looks absolutely terrifying (and he is) but he is also babygirl. He listens to upbeat 60s music while eradicating horrors
#monty's art#oc art#artists on tumblr#oc#character art#original character#cain#cain ttrpg#cain rpg#cain tom bloom#ttrpg#ttrpg oc#ttrpg art#ttrpg community#tabletop#cain oc#cain exorcist
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Finals kicking my ass so I've been obsessively drawing my CAIN (ttrpg) ocs over and over to cope
Patricia and Emi Gale I hope you guys know you're saving my life rn
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Reading Tom Bloom's latest tabletop RPG and playing "spot the thinly disguised expy of Allison from Kill Six Billion Demons".
#media#comics#webcomics#kill six billion demons#ksbd#gaming#tabletop roleplaying#tabletop rpgs#cain#tom bloom#character design#smoking#violence mention#death mention
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LANCER creator Tom Bloom remains the sickest lad of all time, everyone must grab his shit when its available
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[Text: As Above, So Below. As Within, So Without. As I Believe The World To Be, So It Is.]
Getting to be weird and experimental when drawing Knell is very fun
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CAIN commission, had fun with the lightning.
#CAIN#my art#illustration#art#artwork#ttrpg#tom bloom#cain ttrpg#jujutsu sorcerer#jjk#sorcerer#exorcist
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this is how they get u to and from missions in cain btw
#cain rpg#cain ttrpg#battle bus#fortnite#cain#tom bloom#this was inspired by me saying “don't forget to say fuck you to the battle bus driver” bc my character is bitter towards cain#hermes.txt
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My freak ass monsterfucker cain guy
she is NOT having a fun time
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Dandandan but it’s our CAIN exorcists 💖
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Art I made of Livesy and LOT, high-CAT exorcists of my friend and I :)
Fonts: Thermals by The Branded Quotes, cut n paste by Pennyzine, b Bendahara by wep, Prefix by Divide by Zero. All sourced from dafont.
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seven for a secret never to be told
~ (the CAINrot continues)
#tabletop rpg#cain ttrpg#ttrpg art#ttrpg#tom bloom#cain#cain rpg#original art#oc artist#oc artwork#oc art#never drawn a monster quite like warbler before#i like how this turned out tho
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Foaming at the mouth cause I want to run a game of CAIN and also play Magnagothica: Maleghast but to do the first I need time, players who are free, and money, and to do the second I need time and more money arghhhhhhhhhhhhhhhhhh ! guess its going on the ever increasing list of "things to buy/do"
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It's been brought to my attention that some CAIN fans are unaware that its conflict resolution mechanics first appeared in an earlier game by the same author called Goblin With a Fat Ass, so let's fix that now.
#gaming#tabletop roleplaying#tabletop rpgs#cain#goblin with a fat ass#tom bloom#game design#swearing
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just read Cain
WOO BABY WHAT AN RPG
CAIN by Tom "Abaddon" Bloom, artist and writer behind Kill Six Billion Demons is an absolutely outstanding rpg with absolutely BALLER design and art. this shit goes hard. going for the low low price of some amount of money, but incredibly pogger
anyways, the rolling system it uses absolutely enraptured me. it's this real simple d6-pool-choose-highest thing where 4+ is a success and you only need 1 success but you can cash in more of them in certain situations and where hard rolls only succeed on 6+
anyways, the whole thing got me back into this universe i made when i was in fourth grade, DARK RAIN. it's sort of this eldritch-noir-occult thing where everyone lives in a city where it's perpetually night and raining and there are strange and lurking monsters walkin' around everywhere and the three types of light (Ultraviolet, Neon, and Normal) would affect the world around it somewhat
i tried making a ttrpg for it using powered by the apocalypse, but it just turned out... well, it didn't turn out. Felt like i was using the wrong tools for the wrong job.
anyways, i might give it another try now that i've read cain. now the problem i've got to contend with is just different character archetypes. I've got three so far, which are the Investigator (know), the Silvertongue (speak), and the Occultist (be freaky). CAIN's got 12 of them, based on different cool powers (turning people into charcoal, navigating your own mind palace, necrotelepathy, etc.). The powers that each of these blasphemies (they're called that, which, again. Baller.) are somewhat limited in their scope by psyche bursts, which is basically just currency. of course, instead of using a psyche burst, you can instead gain sin, but if you get too much of that, it's a possible game over. so do i put in more archetypes? do i just put a bunch of different powers in for each archetype? and then how do i limit those powers? should i even need to limit powers?
oh and we haven't even gotten into inventory and items yet. maybe in a part 2.
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"Psych Eval."
#cain ttrpg#ttrpg art#ttrpg#tom bloom#oc art#character design#CAIN Knell#dnd#dungeons and dragons#oc lore
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From the 11th to the 13th, Tom Bloom (creator of hit webcomic Kill Six Billion Demons and mecha battle ttrpg Lancer) has announced that all CHASM properties will be free, to commemorate the immense stupidity of. everything. This includes skirmishing necromantic war ttrpg Magnagothica: Maleghast, psychic trauma supersoldier ttrpg CAIN, and the supplemental content for both games.
However, to compensate for this abusive and unfair trade deficit, Tom Bloom has increased the price of hit game Goblin With a Fat Ass to $80 USD. This is guaranteed to result in tremendous profits and will increase game success bigly.
Have fun with it!
#ttrpg#tabletop roleplaying games#tabletop#ttrpgs#tabletop gaming#tom bloom#CAIN#MAGNEGOTHICA MALEGHAST#MAGNEGOTHICA: MALEGHAST#CHASM#war ttrpg#war ttrpgs#thematic ttrpgs#thematic ttrpg#CAIN rpg#CAIN ttrpg
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