#dimitri support
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this is how I feel when I play azure moon
#like that one girls boyfriend on reddit I can only s support dimitri on that route#dimileth#dimitri alexandre blaiddyd#byleth eisner#annette fantine dominic#ingrid brandl galatea#dedue molinaro#sylvain jose gautier#felix hugo fraldarius#flayn#mercedes von martritz#marianne von edmund#fe3h#fire emblem three houses#azure moon#whyd I tag all that falls down#I prob forgot some. don’t crucify me im barely conscious
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Colored this sweet DimiDue piece for @/fireboxemblem on Twitter/X! 💙🩵✨
#love these two sm 🩵#thank you so much for the support! wherever you are box!!#:: my art#fe3h#fire emblem three houses#fire emblem#dimitri alexandre blaiddyd#dedue molinaro#dimidue#whew#long time no fire emblem#kinda miss them
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Congrats to Byleth in getting 2nd place and Valentines Dimitri debut tomorrow! My dmlt heart is quaking😭
#dimitri alexandre blaiddyd#byleth eisner#m!byleth#mbyleth#mdimileth#m!dimileth#dimileth#fire emblem three houses#fe3h#byleth got 2nd place in cyl#thank you to those who stick by his side and supported him in all these years huhuhu
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“I’m fine” says the guy who just watched his entire team die on one mission, lost his second family, and feels like he needs to run himself ragged charging headlong into a nigh-unwinable war alone and nearly killing himself because of his raging survivor’s guilt that is making him think that he owes it to his first family that died in a religion-wide genocide when he was barely a teenager. Yes, baby, everyone believes you.
#I’m not saying he’s wrong I’m just saying he needs to maybe get some support. go to therapy. quit isolating on that ship#it’s kinda giving Dimitri fire emblem. just slightly#jedi survivor#cal kestis
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💚💙 Happy Valentine's Day 💙💚
(late)
#fire emblem#fire emblem heroes#fire emblem three houses#fe3h#fe3h dimitri#fe3h byleth#fe3h fanart#dimileth#digital artist#digital drawing#digital painting#digital doodle#digital art#digital illustration#illustration#ilustración#my fanart#my artwork#my art#artwork#art#artist on tumblr#artist support#small artist#infinite painter
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This is so cringe and ugly lmao bye
#Pine point#pine point nil#pine point dimitri#pine point fanart#Artshit#Lemme just...#Roadkill#:)#In this house we love and support doomed yaoi teenage romance/j#Woop woop this might be the cringest thing I've drawn ever woop woop#Dies of my own cringe
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Hi! I’ve seen people people say that Dimitri speaks in an informal rude manner in Japanese so him being super polite in English is weird changes his character a lot, but I’ve also seen people say the localization is just fine. Could you clear up please? Thank you!
This ask has been in my inbox forever, and I know other ENG/JP bilingual FE fans have weighed in on this topic before. But exploring the nuances of Japanese formal vs. casual speech is always super fun, so I want to share my own thoughts too. There's always a chance there will be more to learn with each new person's input on the same topic. Plus, I discovered some things even I didn't expect! So, I'll still offer everything I have to say!
First, I'll explain the full background this ask is referring to. Japanese has 2 major distinct speaking styles - casual and formal. I was taught to call the formal style "distal" - because it is more about respecting distance in social standing than being formal specifically. But formal is the more common term, so I tend to stick with saying formal most of the time.
The distinction between casual and formal is made with pronoun choice, word choice, and other factors as well, but the fastest way to differentiate the two is to look/ listen for the use of desu and masu at the end of someone's sentences. Formal uses them. Casual drops them. This concept is entirely foreign to English speakers!
Dimitri drops desu and masu most of the time. His "I pronoun" is also ore, and his "you pronoun" is omae - both casual, blunt, and masculine choices. But does speaking casually to most of the cast make him rude?
Short answer is... no, not at all! There's 2 major reasons for this.
Reason #1 - the rules for casual vs. formal speech are a bit different in reality vs. fiction:
Partially, Dimitri speaks casually because he is showing his personality. He's got all those traits most standard FE protagonists share - he's strong, straightforward, and wants to connect directly on a personal level with everyone he meets. He tries to convince several characters that they can speak casually with him, because he sees people as people, and doesn't want social status putting distance between them.
Fictional characters generally speak more in-line with their personality more often, rather than following the socially acceptable speaking rules of the real world. (Though don't get me wrong - casual real Japanese people will speak casually in more circumstances than the average Japanese person.) This is simply the style that Japanese writers largely choose. And I think it is one of the great benefits of Japanese - anyone can start to pick up on a character's personality archetype almost instantly, thanks to their speaking style!
Reason #2 - Dimitri is a prince, making him of high social rank:
Here's the second nuance to this - it is absolutely standard for a superior to talk to their subordinates in casual style.
In modern times, this is shown in the workplace. Bosses and those in other leadership positions will frequently speak casually with the staff in a lower-ranking position than them. The president of the office I now work at is Japanese, and he speaks very casually with me - I have to be formal in response though, because he's at the top!!
But in the past, this would have been a distinction made between lord/ royalty, and those beneath them. Which is the case that is relevant in Fire Emblem's setting.
Dimitri can also speak casually without coming off as rude, because he is one of the highest ranking people across all of Fodlan.
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Okay, so that's the answer in broad strokes - but let's get a bit more nuanced, go down Dimitri's support partner list, and confirm whether or not he always speaks casually!
Group #1 - Dimitri and the other citizens of Faerghus (8 other Blue Lions + Gilbert)
Dimitri has a multi-layered relationship with all of the other 8 Blue Lions. They are citizens of the country he is a prince of, therefore he is ranked very highly in social standing above them. But they are also his friends, classmates, and later, war allies; placing them on the same social level in that regard. So the way they speak to him comes down to a little bit of column A - personality, and a little bit of column B - which aspect of their relationship with Dimitri they feel is the "main" one.
Gilbert is also here in this category, as another person from Faerghus.
Dedue: Dimitri speaks casually, Dedue speaks formally, as they have a lord/ servant relationship. Dimitri wants Dedue to be a very close friend to him though, and wants Dedue to speak casually with him - this is a major source of tension in their supports. In the end, being able to mutually speak casually with each other and be friends, is a place they may reach one day. With other characters, Dedue speaks casually.
Felix: As royalty above Felix's noble house, Dimitri speaks casually. Felix is Felix, so he speaks casually too. I imagine he sees Dimitri quite literally as more of a wild boar than a human being, much less royalty.
Ashe: Dimitri speaks casually, Ashe speaks formally. However, pretty much the whole point of their supports is Dimitri attempting to get Ashe to speak casually with him.. Ashe tries in earnest to switch, but in the end sticks with speaking formally, otherwise he feels too uncomfortable. His view of Dimitri as his prince is too strong for him to let go and speak casually.
Sylvain: Dimitri speaks casually, and Sylvain speaks casually more often, but actually switches to desu and masu more than once. When a relationship is "in-between" higher/lower social standing and friendship, it's not uncommon for at least one person to switch back and forth between casual and polite speech, depending on which side of the relationship they are appealing to more at the moment. This happens in real life too as people shift from strangers, coworkers, etc. to friends.
Mercedes: They both speak casually. In Mercedes' case, I think she's speaks more in-line with her personality rather than paying attention to social status.
Annette: Both speak casually, but Annette is well aware that there's something a little wrong with that - her father would never let her get away with it if he knew!
Ingrid: Dimitri speaks casually, Ingrid speaks formally. But I think Ingrid speaks formally with everyone.
Gilbert: As you can probably guess based on my comments in Dimitri and Annette's analysis, her father most certainly speaks formally with Dimitri! He is very formal and takes social heirarchy very seriously. Dimitri, as the prince above him in social status, speaks casually.
Group #2 - The other characters at the monastary:
Since the remaining characters are not from Faerghus, Dimitri is not their prince. They'll be more likely to view him through the lens of a different relationship than royalty/ subject.
Catherine is originally from Faerghus yes, but she has cut her ties from her homeland completely to serve Rhea, so she fits into this group now.
Raphael: Both speak casually. I think Raphael treats everyone like a life-long friend!! He at least attaches san or sensei (teacher) to the names of his instructors, but that's about it for formal language for him.
Marianne: Dimitri speaks casually. Marianne speaks formally, as she does with everyone. I think she even attaches san to everyone's name, conveying how much she keeps her distance from people, trying not to form close relationships.
Flayn: Dimitri speaks casually. Flayn speaks formally, as I think she does with everyone.
Hapi: Both speak casually. I think Hapi speaks casually with everyone.
Alois: Now *here's* where things get interesting! At this point, I really thought I would discover that Dimitri speaks casually with everyone. But alas, he does NOT! Dimitri speaks formally with Alois, while Alois speaks casually to him. Why? Well, while Dimitri is a prince, he's also a student at Garreg Mach (in Part 1 of course). In this way, he is below all Garreg Mach staff and professors in social standing. So it makes perfect sense that he'd speak formally and Alois would be casual in this case.
Catherine: Same situation as Dimitri and Alois - as someone who serves as an instructor at Garreg Mach, all students like Dimitri are below her in status at the monastary. So Dimitri speaks formally, and she speaks casually.
Byleth: I left Byleth for last, because while Byleth is a professor at the monastary... Dimitri speaks casually with them. I imagine this has more to do with Byleth being the self insert than anything. Everyone bonds to Byleth on a deep level faster than magnets stick together.
And that's all I can think of to say for now! This is a super fun example of how nuanced Japanese's casual vs. formal language can get, and showcases one of the many reasons why Japanese has such a high barrier of entry for anyone learning it - including young native speakers! You don't get all this desu and masu stuff, until finally you just do.
Let me know if I missed anything, or if anyone has any follow up comments to make!
I apologize it took me so long to respond to this one! Thank you anon, and all readers, for waiting! I hope it helped explain even more of the trickier nuances of Japanese.
#fire emblem#fe#fire emblem three houses#fe3h#fire emblem 3 houses#fe three houses#dimitri#dimitri alexandre blaiddyd#switch#nintendo switch#japan#japanese#translation#localization#fire emblem support conversations#support conversation#fe 16#fire emblem 16
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Say it’s likely there will be a Brokeback Mountain reference in s5 and nobody bats an eye.
Say it’s likely that the final byler fight will be inspired by this scene and society goes wild.

#byler#we could’ve had a good life together!#a fuckin' real good life!#had us a place of our own#but you didn’t want it ennis!!#so what we got now is brokeback mountain!!#that part#it just takes me straight to the repetition of them wanting to play games together for the rest of their lives#how they’ve been sort of hiding behind this idea that really is about them wanting to be with each other#the way it’s focused on in their s3 fight#and then Will bringing it up AGAIN in s4 light heartedly and Mike sort of just being somber about it#and what follows right after it…#idk brokeback mountain might support that Mike knew Will was lying about the painting (unserious) (but no actually)#Dimitri @ Yuri lying about what is wrong with the plane#(even tho we know he’s hiding the truth in his pocket)#: you know it to be true. and yet you continue to play tricks!!#😀😀😀#and society goes wild#so I think the scenes will be identical?#no that’s not the point#one word gesture or even costume design could pay homage to it for a second during their final fight#with a mention of playing games together for the rest of their lives#and what that actually has meant this whole time…#and it’s a wrap
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I think the thing that really bugs me when people talk about "3H is so much better than Fates in terms of grey morality"... is that it only focuses on a very specific subset of greyness as a whole. When you actually take a step back from the perspective the game shows you, it's actually not morally complex in the slightest, especially compared to Fates.
For Fódlan, you're introduced to a fundamentally broken system that thrives off of eugenicist breeding, abuse, tyranny, technological stagnation, religious dogma, theocracy and experimentation that saw a young girl watch her fellow test subjects almost all die having Crests implanted into them just to create a superhuman. Said theocracy is staved by a consummate liar who's basically "Corrin, but gone wrong and a terrible human being" with an inability to let go of severe mommy issues or the ability to let go of her hatred and genocide denialism, intentionally keeping up a lie to make the most of it. Said subject leader ended up wanting to cast down the oppressive system to make one of "merit," but becomes an imperialistic, authoritarian revanchist who stages a war of total conquest to enforce that order, and in her ending, doesn't even fully dismantle the titles of nobility outright. Dimitri was genuinely a decent person before the massacre that killed most of his family and almost everyone he loved, causing him to go under severe psychosis that, when unraveled, causes him to turn into a bloodlusted maniacal tyrant who's more in line with Ashnard from FE9 than the typical "good boy lord" archetype since Marth. The least horrible of the bunch is a neoliberal schemer who sides with the strongest side (in VW it's the Church, in GW it's against the church) who can and does show a willingness to drop his interests like a hot potato when it suits him and openly intended to have Almyra invade Fódlan to establish the continent as his own suzerain state. And each of them, if not held back by the sheer divine grace of Byleth's mute ass, ends up committing tons of atrocities in the opposition to manipulate the audience into thinking they chose the "right" side. Hell, even in YOUR route it's strongly implied you're doing the things in the other routes and the story just doesn't want you to consider it because you're the good guy from your POV.
They're all awful and war criminals, and no matter what people say, that isn't moral greyness or moral complexity. Having a story where there isn't a clearly-defined sense of right and wrong, good and bad, to define morally grey conflict as a whole leads to a story where they're all horribly awful if the story isn't smart enough to recognize it doesn't fully absolve them as a person for your actions nor does it dehumanize them. People set a 0-100 scale that's never in the middle assuming a war criminal is either a goodest boy who did no wrong or a violent monster who needs to be put down and not made excuses for it, when the truth is that people are far more complicated than they seem on the wholesale. 3H doesn't do this, it wants you to think your side is always the good guys and the enemy side is sympathetic but still the bad guys. And it does this to avoid pushing forward the truth that you're genuinely no better and that the story is openly feeding you an extremely impressionistic lie of events. This is where any moral greyness falls apart, as without any kind of acknowledgement of your side's failings in a morally grey conflict, there is no hope of making a story that's actually morally grey. You created "hero defeats woobie villain" type story-writing, just slapped a coat of paint calling it morally grey when it isn't.
To give a contrast, Fates goes out of its way to avoid ignoring the actions and consequences of Corrin's choices. All of the routes have players make choices that cause a severe lapse of judgement that leads to bloodshed on both sides and innocent people on both sides dying. On Birthright, you're intentionally invoked ludonarrative dissonance by Corrin in that route being loud and aggressive of killing Garon and not questioning the "good kingdom vs. evil empire" conflict... with not only Corrin not even trying to stymie the bloodshed, but the abundance of route maps and killing waves upon waves of enemies influences that bloodshed and is meant to make players question their actions even as they kill recruitable, named soldiers on the other side. Even Ryoma, by openly lying to Corrin about not about being blood related, is more morally complex because he did so in order to keep Corrin and his family together and because it's essential data, nevermind that Ryoma is strongly implied to know Nohr is starving and just... do nothing about it, feigning ignorance with Silas's explanation in Birthright Chapter 23. Even as far as Corrin being a genuinely good person, they still kill thousands in-story and they don't really care about who lives and who dies as long as it's not their Nohrian siblings, and this leads to Xander accidentally killing Elise and then committing suicide by cop. All while Corrin teaches Ryoma to change as a better person.
Conquest is even more morally complex and grey; Corrin goes back to Nohr with the inability to betray the only family they've ever known and try to end this madness internally, before realizing the privilege they commanded as a Nohrian royal and tried to sabotage the Nohrian war effort and work in any kind of change. He succeeded in ensuring no casualties in small skirmishes, but he failed miserably trying to ensure no deaths in Cheve as it suddenly made them realize the rot is far too institutional for them to fully reform; Garon is a flesh-puppet piloted by Anankos with no regard for anything but destroying both kingdoms, his two trusted men are evil, and the Nohrian royals are deep in denial their father who was once loving and kind has become rotten and abusive and caused so much trauma they don't want to even acknowledge he's been gone for so long. It's a frightening realistic depiction of an abusive household with how the Nohrian royals self-rationalize their control over a fundamentally fucked-up situation, and Corrin begins to see that when Azura reveals Garon's true form. Knowing that the Yato as is isn't strong enough to pierce Garon's blessing from the Rainbow Sage and actually defeat them (which is strongly implied if not all-but-confirmed to operate similarly to Ashnard and BK's blessings in FE9), they need to show Garon's true form to the army... so they intentionally and knowingly abet the genocidal invasion of Hoshido, needing to sacrifice his ideals to save as many people as he can in the least horrible, fucked-up way possible. Along the way while they save a few thousands die in the invasion and Corrin ends up seriously mentally breaking up along the way as he's forced to nearly kill his two brothers and become demonized by the nation he's putting to the sword for the greater good, as he's forced to keep up the lie of a heartless invader until it just... becomes too much. And this is the route people have the most issues with, despite being the route that is so fucking complex that it gives everyone the moral sympathy needed to be empathized with, while not excusing their actions.
What Fates does exceedingly well that 3H doesn't is that it recognizes that the characters' choices are their own actions, and expects readers to pay attention to dialogue to connect fundamental revelations of the plot. It doesn't need to make its characters morally hazy-feely or war criminals with fundamentally unsympathetic traits to make them morally complex, it does this by having the fundamental concept behind Fates is two forces of good people being trapped in a fundamentally violent and horrible war that threatens to tear the continent apart in the process. And Fates does that so exceptionally well by having actual moral complexity to the characters that merits reasons to go down each of the routes while not being so non-committal to calling out injustice or bad actions in the story that it completely destroys any point it has. With Fates, I get the feeling of two families and armies of good people trapped in a war that's engineered by a broken god wanting to destroy the world and both kingdoms. With 3H, I get the feeling many people in Syria felt about each of the factions being staffed with war criminals, rapists and mass-murderers. I can sympathize with all sides of Fates because it recognizes their actions as they are while not diluting their complexity as characters. I cannot sympathize with 3H's lords because they are all so solely-defined by their end slates that no amount of blood, violence or suffering will ever be enough to end the war and them crossing lines even Ryoma would never, ever do. Ryoma, as in the guy who runs basically Fates's equivalent of the Ninja CIA with all the ugliness it implies. Even he wouldn't do what Edlegard, Rhea and Dimitri stoop to in their oppositional and player routes, and while the story humanizes Ryoma, it just expects us to love 3H's blorbos so much we just begin making jokes about how war crimes are "expected" of the series and we should still forgive them because... the story presents it better?
It's a major reason the shitting on Fates's story while lofting 3H as the better one irritates me so much; Fates had an actual writer who was committed to the greater narrative and nuances of the characters that got botched in the implementation of the JP script (which was why IF was even more panned there than Fates was here, which has regular appreciators outside of hardcore FE fans) and got fixed in the localization (despite its flaws), while 3H expects people to just believe they're the good guys without actually thinking about what their actions entails or making consequences stick. And I think it's most infuriating because the reason why people got so weird about Fates, especially Conquest, is because it was so willing to make the player feel uncomfortable with their actions and provoke intentional dissonance in their actions of being rewarded for the right inputs as a Good Gamer™ versus the very visible suffering it causes, and it not saying to the camera "And That's Terrible" and expecting it to be evident within the context and subtext of the work. For many people, it wasn't, and gave such a bad first impression regardless of the sheer cohesive validity of the work that they just wrote it off and dismissed an amazing story as too little value to actually analyze. Meanwhile, 3H's logos, ethos and pathos follow-through sucked ass, but people forgave it because of the lore boner people had and because, when you break it down, 3H is no different than the "good guy vs. evil empire" stories the fandom derides, it just does so in a way that makes those your route deems "evil" sympathetic even when they really aren't. It was so telling that when FE fans said "We want grey morality!" what they really meant was "We want to be morally, objectively correct and rewarded for being a Good Gamer™ while the enemy army has a sob story that makes them sympathetic while still morally, objectively wrong!". In hindsight, it's not hard to see why, Arvis, Lyon and BK are the series's most popular villains, but it's not good writing to apply that to a story about war criminals while thinking sob stories serve as a sufficient excuse to unconscionable atrocities, because FE fans don't want to feel responsible for their actions. They're literally the kind of people Spec Ops: The Line critiques about the typical military FPS dudebro wanting to feel like a hero for being a war criminal, only implied to an intelligence ego-driven bunch of virgin nerds who cannot agree on basic fucking canon details.
...this was a really long ask, so I'll TL;DR it with "FE fans are bad at media analysis and really should stop calling 3H better written than Fates when 3H refuses to actually analyze its own context while Fates does so extensively in giving each of the cast initiative, including for their own fuck-ups."
While I will push back a little against some of the assertions regarding Rhea and Claude (and also Dimitri somewhat) given their circumstances of being the ones on the defense in 3H, I vehemently agree with your assessment, and that's why 3H in general falls flat for me in its storytelling.
Fates, as you say, has intentional dissonance that makes you question your actions when provided with more information the further you get into the game. 3H's dissonance just reads very unintentional.
Edelgard's entire route is obvious low hanging fruit, especially the scene where she executes Dimitri, accusing him of "being obsessed with her" when she's invading his country for no fucking reason other than wanting to enforce her will on independent countries. Instead of going to therapy, she decided to kill a bunch of people, she's nuts and will never not be a shit person.
But to your point, there are other lines in 3H that read similarly ridiculous, fanning the dissonance.
Edelgard and Claude's lines to Kostas in chapter 2 about "being noble and commoner isn't different and you don't have the right to kill actually", and they both sound like immature fuckwads. Claude's consistent push to pry information out of people is insensitive at best, and borders on invasion of privacy. Claude constantly both sides-ing the church and Edelgard, and that's not even going into the shit he pulls in Hopes. Dimitri both sides-ing the dynamic of nobles getting rid of their successors for not having crests. Dimitri constantly trying to find the best in Edelgard after he begins his recovery, to the point where an unbelieveable parley scene occurs, like give me a break. Rhea is never able to confront her issues and mistakes on screen unless she's dying or being romanced by Byleth. Sylvain's "battle of ideals" line in Azure Moon, Dorothea being sad over Ferdie in AM or VW despite him being kind of a coward in that he doesn't have the stones to bite back at Edelgard, Mercedes also has a line about Ferdinand, in general just the entire spiel that side characters make about fighting old friends because "there's no choice."
Does this cast have any self awareness or agency, or not? That's why I rail against Byleth's presence in the plot so much, because he's treated as the end all be all of what is right/moral/correct. Sure, characters can feel bad about what they're doing, but because Byleth (i.e. the player) is there, they must be on the right path in the end. And everyone has to be sypmathetic when you're against them because there has to be room for Byleth (i.e. the player) to have enough reason to join them in another route, otherwise the multi route structure doesn't make sense.
In concept it's already a story structure that warps itself around what makes the player insert feel most good, but in execution it's somehow even worse. And that's because all of it is done in dialogue, many lines of which I've already mentioned. You're not supposed to think about the material reality of the shitty things these characters do and say, because the priority is that they can tug at your heart enough for you to excuse them/fix them/justify them.
Claude is ultimately not a bad person as a whole, but the game really wants you to not consider how feckless and fickle he can be when faced with bad odds, especially when he kind of effectively abandons an entire country that he's supposed to be leading whenever Byleth's not supporting him. Rhea and Dimitri are snug fit into either "crazed opposition that must be taken care of" or "person project that You need to get a handle on", both interpretations taking agency away from making the player seem like a bad person or going in the opposite direction by making the player the ONLY person who's able to save them from themselves. And Edelgard is the queen of never being held to account the damage that she does, always skirting responsibility in-game and in the fandom because "she just did what she felt she had to," "sometimes change takes sacrifice and horrible choices," or "she just wanted to WALK with you, sensei!" All in an attempt to get you to not care what you do when siding with her, and to make you feel bad for her when you don't side with her.
The player must never feel bad about the objectively bad things they do, and must always feel correct and justified in the things they feel are correct. That's the 3H M.O. When you recognize that the people you side with are kinda shitty no matter the route, it's not because the writers wanted you to, it's because you put the time in the think about it long enough. The game wanted you to feel bad about the war because "we used to be FRIENDS", not because of the terrible things you do in the war in the first place, as if the methods and machinations aren't a significant part of why warfare fucking sucks.
And as you say, and I mostly agree on, is the Fates M.O. is not shying away from the negative impacts that Corrin's choice had. In Birthright, Corrin's close Nohrian allies/siblings die because of the choice he made, because siding with Hoshido had a ripple effect on how those near and dear to him were treated by Garon. Another part of Birthright's narrative is the Hoshidan cast having to get used to Corrin just being himself, and trusting that a Nohrian isn't who they believe them to be. Exposing Ryoma's ignorance and showing that his arrogant juggernaut plans aren't gonna cut it when it comes to establishing a lasting peace, is critical in showing that, yeah, mindlessly fighting Nohr doesn't fix the root problems. It intentionally pulls the rug under the player by going "yeah your side kind of fucking sucks for charging at Nohr all this time, when these are people with dreams, loved ones and livelihoods."
Conquest puts a twist on this, by having Corrin be relatively successful in some areas when it comes to changing perceptions towards Nohr, helping people gain autonomy from a brutal regime, and actively undermining the horrible things that war has its soldiers do. The rug pull is then done during chapter 13, and again after the Sakura map, where Corrin is smacked with the reality that sometimes you fucking fail at what you're trying to do in story, despite the player succeeding in gameplay. The player representative doesn't have complete control nor is he treated with kid gloves in Fates when faced with the ugliness from his side and the opposition.
And what's greatest about it, is that it's showing you, rather than employing a missable dialogue in a monastery about how sad it is to fight against former classmates. Dude, I know it's sad, is that really all you can say? The message begins to dull when it's bashed over your head too much, and especially when there's no meaningful impact in story, all because there can't be because Byleth (the player) has to be accounted for as the ultimate arbiter of who joins him or not. You can't avoid feeling shitty about Scarlet, like you can with Ferdie. You can try your best trying to get around the retainers in Fates when you fight them, but they still have crushing death lines because the story is written to accommodate the fact that you're killing people who aren't evil at their core. 3H has to make sure you can avoid that before a war even starts. Flora and Ryoma's suicides, Xander's suicide-by-cop, Takumi's descent, the fates of the Kitsune and Wolfskin who were caught in bad circumstances (something that, despite claims of poor writing, happens all the fucking time and is another shitty thing about war that more need to recognize); the topics of isolationism, war profiteering, subterfuge and treason, spy networks and thievery, the ethics of bystanderism, FUCKING CIVILIAN CASUALTIES.
That last one-alongside the general idea of trying to win a war with as little bloodshed as possible-is one of the prime driving forces of an ENTIRE ROUTE in Fates, and is still pretty prevalent for Corrin's beliefs in the other two. In 3H? Barely a footnote in all honesty, and more so an extension of how other characters are perceived. Edelgard forcing civilians to stay when Enbarr is under siege? Claude says "it takes some resolve, I gotta hand it to her." Remire being destroyed and the Empire doing fuck all? Uhhh, look over there, they got taken in by Rhea, don't worry about it. What about the effects of the Alliance being dismantled and given to the Empire, Kingdom or the church? Or showing more of the people in the monastery town that face the most danger from the Imperial invasion or the thieves after the timeskip? None of this is treated as the horrific circumstance it is, so it ends up as fridge horror you think about at 2 a.m.
Thinking about how the war affects the common people and civilians isn't the main priority in any of 3H's routes as far as I can remember, since it's just lumped in with the vague "too much bloodshed, doesn't war suck" aesop. We never dive into the specifics of why war sucks in 3H because doing that has the potential for the player to materially feel bad about what they're doing, so instead we always have a cushion to assuage our feelings in by being reminded that Byleth (the player) is the pinnacle of good and always knows the right thing to do in the end. Which is shallow, vapid, and utterly spineless in a simulation game series about war.
A lot of this is fueled by my anti-3H though, so I'm very willing to take corrections on things I flat out get wrong, I haven't played that game to completion in like a over a year, so the details are finally getting hazy.
#long post#fire emblem discourse#rant#character hate#fire emblem fates#also when i think about it i can't recall specific bad shit being discussed in 3H's support conversations either that AREN'T backstory#or general/vague “war is bad”#meanwhile the Jakob and Oboro support in Fates start with Oboro hating Jakob for volunteering for cleanup/mop up operations#which is some fucking HEAVY shit that hardly any other FE game (to my knowledge) acknowledges#other supports in Fates talk about PTSD; assassinations; military ethics; abuse of the lower class; xenophobia; etc.#the only times 3H gets similarly deep (and fittingly the best written) is when it discusses death and dying for one's cause or friends#which is like 75% of Dimitri's supports#he's best character for a reason in that game
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fe3h characters and lana del rey lyrics i think fit them :P two things i rlly like rn
#fe3h#fire emblem three houses#fe three houses#three houses#dimitri alexandre blaiddyd#sylvain jose gautier#edelgard von hresvelg#dorothea arnault#mercedes von martritz#claude von riegan#felix hugo fraldarius#marianne von edmund#lysithea von ordelia#bernadetta von varley#these are mostly based on stuff from supports
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thinking about “give me a hand, boar”/“i think you mean a tusk” and exploding and dying. something something dimitri always asking people to call him by his name rather than “your highness” or whatever but then the one nickname that was specifically meant to hurt him becomes an affectionate nickname. and how his supports with felix in three houses conclude with both of them coming to terms that both dimitri and the boar are the same person. is this anything
#reclaiming…… ummmmmm idk my brain is off. i’m talking recreationally#few3h#dimilix#AM I MAKING SENSE. I FEEL CRAZY SUDDENLY#also barely related but i’m delighted that they incorporated dimitri’s sense of humour from the alois supports……. it’s so fucking good#i love that guy. he’s so stupid#dmlxposting#personal fav hc: trans dimitri#ITS ABOUT THE NAMES…..
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The three most powerful people in Fodlan, and the one person they can’t live without…
#byleth should get paid overtime for being a therapy dog three times over#no mental health support in fodlan just#byleth solos against intersectional generations of trauma#byleth#fe3h#claude von riegan#edelgard von hresvelg#dimitri alexandre blaiddyd#fe3h claude#fe3h edelgard#fe3h dimitri#fe3h byleth
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“Try not to fall to your death, Your Majesty~”
A DimiYuri commission based off the Romeo & Juliet painting for @ursapolaris ! ✨
#this one was a doozy!#but I had fun! ✨#thank you for your support! 💕#:: my art#fe3h#fire emblem three houses#few3h#fire emblem warriors three hopes#dimitri alexandre blaiddyd#dimitri fire emblem#fe3h dimitri#yuri leclerc#fe3h yuri#dimiyuri#commission
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So do Fire Emblem fans have any idea what toxicity is or???
#Like I already said my piece about the cathrhea one but.#Dimitri and Felix’s supports are about them mending their relationship???#Not putting in the tags because it is kinda mean but like???#I know these are dumb fandom polls that mean nothing I’m just confused
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tbh I think dimitri calling sylvain an older brother figure in the jp version of the game says a lot more about dimitri than it does sylvain…
#dimitri ‘glenn was about my age and my best friend and my step mother was always kind to me’ blaiddyd#i guess i'm still on about this#as a related aside:#i always took sylvain calling felix’s past behavior ‘cute… like a little brother’ as more of a jab than a genuine lament#sylvain knows felix too well for it to be anything else#‘cute’ and ‘little brother’ are just two of felix's big red buttons that sylvain can push when he wants to be an ass#and he does in that support--because felix saying they’re only friends because of their parents actually really gets to sylvain#family to sylvain is an obligation that you don’t get a say in#at this point in the game he is struggling SO hard with accepting the life that someone else has planned out for him#simply because of the blood that runs through his veins#but he gets a say in being friends with felix and ingrid and dimitri#and i think that distinction would be really important to him#if barely-hanging-in-there-dimitri wants to imprint on sylvain like a traumatized baby duckling now that glenn's dead#well--that's a dimitri problem i think#honestly what does IS think a big brother figure is? someone to look up to as an example? to go to for support when you have problems?#because at the start of the game sylvain can't be EITHER of these things to anyone#sylvain's trying to fix problems by redirecting anger onto himself - he's lightening the mood with jokes that make people want to punch him#he's possibly even dying for them on the battlefield#he absolutely cares about them! but he doesn't want to be a brother. he wants to be a friend. that they intentionally chose.#what little self worth he has kind of hinges on it#what do i know though#whatever people can have their own thoughts and opinions i'm not actually saying 'we can't be friends if you don't think like me'#but i clearly feel strongly about this#rambling character thoughts
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the face i make whenever someone, character or internet user, goes over the top about how eeevillll and scheeeemeyyy Claude is
#SOMEONE IS LITERALLY CALLING HIM A SCHEMER IN THIS SCREENSHOT MIND YOU#HE CAN'T EVEN ESCAPE IT IN A WHOLE OTHER GAME#sorry can't hear you my ears are ringing from being beat over the head with what is supposed to be nuances and multifaceted characterizatio#''you're such a schemer claude!'' and the scheme is world peace#s rambles#fe#fe3h#i was scrubbing through engage supports to hunt down that infamous ''claude and dimitri seem like Really Good Friends'' bit#(which is hilarious by the way. edelgard answers ''they don't????? hate each other???? i fucking guess? why are we talking about this''#and she's so real for that. why ARE we talking about this lfkgjdflkg but go on. tell me more)
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