#dungeon master
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theee-wizard · 1 year ago
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People don't talk about the best part about being a dm.
It's not the cool monsters or vibrant worlds.
It's not the poignant storytelling and heart wrenching character dynamics.
It's hiding stuff from your players and being able to send a vague and threatening text to a group chat and watching them all freak out
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little-bisexual-gargoyle · 2 days ago
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dropout hosts alignment chart (idk, it just feels right - host!Vic is of course the character, not the person)
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mostlyghostie · 2 years ago
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Finished! I think.
A book, scribble and dice based D&D session.
I’ll be exploring the possibility of getting some notebooks printed with this as a wraparound cover, but in the meantime it’s just a fun drawing!
Shop / Instagram
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spookyswordboy · 3 days ago
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This is what it’s like to want to play dnd and not finding a group so you become to DM to create your own group.
knight who is constantly searching for a good and noble king to serve but cannot fucking find one for the life of him so he has to become the good and noble king himself.
and now all these other knights are coming around like "please let me serve you" and like obviously hes going to let them serve him thats the point of being a good and noble king but its also. very annoying. one of you become the good and noble king for once lets trade
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the-cosplay-repair-fairy · 1 year ago
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Critical Role: PC on PC romance. Hours and hours of pinning for eachother and ocassional PC on NPC romancing.
Dimension 20: Brennan is my girlfriend now.
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rollingtablesiguess · 2 years ago
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Rolls to Alarm Your Players
Want to spice the game up? Why not try alarming your players for no real reason? Make sure to make a show out of counting the dice before you roll.
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just-dnd-thingys · 2 years ago
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chiaerieblossom · 4 hours ago
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There's a really wonderful middle ground between "GM runs the game from a module" and "GM makes the entire game from scratch and prepares every story event and character and encounter all by themselves" and it's collaborative storytelling and world building.
There are even games that have this as a core premise! It might be "more work" but it's also more payoff; sure, you could say the " video game has no content" but you could also say "my friends and I put this video game together and everything was tailor made to us and we all loved it." Encounters get to be customized to what your party can do, rather than making your party to match whatever the module says is the best kit. The story gets to follow the characters' journeys instead of inevitably leading to the same ending.
And the GM doesn't have to have a higher workload for it! Toss questions at your players, get them involved in the "GM process" *at the table* and they'll be more invested in the game because they're helping to make it. It's a win-win and I'll never go back to doing it any other way.
The more I think on it, and I know this greatly differs from what people have come to expect in recent years, but to me a TTRPG with no adventure modules is like booting up a video game and finding out the devs didn’t make any levels. Like I wanted to play this but I guess we’ll have to wait until someone in the group, who may have never played the game before, spends a not-insignificant amount of their free time in the level-editor throwing something together for us to play.
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finn-from-adventure-time · 6 months ago
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Maybe this is a silly statement, but I never realized how much love and care goes into being a dm and it’s made me really passionate about planning my current campaign. It’s like yeah you’re putting in a ton of work learning all the rules to the game and writing the story and planning so much shit, but you’re also making a gift for your friends. You’re sitting down in front of your laptop, energy drink in hand, asking yourself “How can I perfectly curate a world that my friends will love? How can I incorporate their interests and their wants and their needs?” It’s like no matter how hard writing the campaign gets or how tired I get of working at it endlessly, I never ever feel like giving up because it’s not just for me, it’s for my friends whom I love dearly. I love you enough to build an entire world for you, I hope you like it.
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curse-of-dming-strahd · 10 months ago
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Oh right... The curse. The curse of Strahd. The curse chosen specially to torture Strahd, Strahd’s curse.
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salmonsalad69 · 7 months ago
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Making brennan lee mulligan proud by drafting a dnd campaign where you get hired to find a mercenary responsible for the death of a nobleman who owns every apothecary and healer in the city and along the way you discover more and more about the city's working class struggles and how the people have started to rally in support of this one man and can you guess what current event has inspired this one?
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umbraria · 1 year ago
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Leftovers
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thatonenewdungeonmaster · 2 years ago
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ryan-waddell11 · 1 month ago
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help I’m still at the restaurant
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