#express bublin
Explore tagged Tumblr posts
Text
Careen Answers Pt. 2 - Bublin
135 notes
·
View notes
Text
Express Derailed 2: Electra Boogaloo
So Tumblr has a tag and image limit- HERES THE REST OF THEM


#incredibox express#incredibox#express mr radio#express noisebox#express levi#express stovik#express klaus#express bublin#express kaz#express thumper#PART ON IS ON MY BLOG#yes bublin is the mimic#my name is the fucking mimic oh yeah#also ghost and pals joke (see desby on part one for more)#Kaz is sans BTW
34 notes
·
View notes
Text
Express Melodies!!!
#incredibox express#incredibox#incredibox fanart#art#express kaz#express klaus#express locke#express sign#express bublin
42 notes
·
View notes
Text
Bublin (Express)
22 notes
·
View notes
Text
Depiction of Grysk soldier known as "Mirri", thought to be created after her desertion. Artist unknown. Original is currently in the possession of the subject's daughter.
Art by @bublines, whose commission info can be found here!

[Image ID: An illustration of a muscular middle-aged alien woman with a serious expression. Her grey skin is patterned with symmetric white stripes, and there are some darker grey splotch-markings on her forehead. Her eyes have black sclerae and cloudy grey irises, and no pupils. She has close-cropped white hair and is wearing a black sleeveless shirt under a large green hooded scarf patterned with gold accents. End ID.]
2 notes
·
View notes
Text
Here are some facts for express Slushie:
She may look like a human, but she's actually a shapeshifting mimic
No one on the train, other than Mr. Radio, has seen her true form
He describes it as a black and red pile of slime with a large, fanged grin
She can morph her face into everyone on the train, including Sign and Bublin, and she can mimic their sounds
Her favorite person to mimic is Toothache
While her face can change, she still has her eyes and fangs, which can cause quite a shock when she's mimicking Toothache
Her microphone is actually a working piece of molded and hardened slime, Crash was able to implement the tech into the mic, she always thanks him for it
She enjoys lunch with McDee and Daizel, who she became quick friends with
She hates Specter because of his treatment, but she tolerates it if it means not getting hurt
Like a shark, her species can regrow their lost fangs quickly
Her favorite food is chocolate chip cookies, especially the ones McDee brings
She has a permanent grin, but her eyes show you how she's feeling
Specter slashed her face after she talked back to him, leaving scars are her face
The scars are visible in her true form
She has seen Gerald, but she never told anyone about him because she's scared of his height and appearance
2 notes
·
View notes
Text
Sentient Monsters/Enemies in Zelda
People seemed to enjoy my last list so I'm going to touch on probably one of my favorite topics in LOZ! I'm mostly focusing on monsters and enemies that are shown to be not completely affiliated with any sort of Big Bad or are demonstrably capable of speech or independent thought but I'll also be including other enemies and monsters. I'm not going to really include bosses unless I find it necessary (hence the lack of Maz Koshia, Gohdan, Byrne, Bellumbeck, etc) As usual, I may touch headcanon territory a little, and I'll happily take any corrections/suggestions and reblog them!
...Actually I might just edit the post, not sure.
This contains gameplay spoilers for...a lot of Zelda games, so please proceed with caution!
Ache
Batlike enemies from The Adventure of Link. They are usually hostile, and will disguise themselves as villagers, revealing their disguise if spoken to. There is a friendly Ache that can be found in the Town of Nabooru that Link can speak to.
Batreaux
A reformed demon from Skyward Sword who has a secret house on Skyloft. He expresses a desire to become human, and requests that Link bring Gratitude Crystals to him so he can become one.
Bulblin
Namely King Bulblin, but I personally think this applies to regular Bublins as well. Throughout Twilight Princess you fight King Bulblin in various boss fights, but he always retreats before Link can kill him. In your final battle with him, he finally speaks, claiming that he "always follows the strongest side," before leaving and dropping a key to the inside of Hyrule Castle. Bulblins in general are shown to be fairly intelligent, riding on large boars called Bulbos and Twilit Kargaroks, creating structures, and cooking food.
Dark World Creatures
Many of inhabitants of the Dark World in A Link to the Past are heavily implied to be people who sought after the Triforce but were trapped upon entering the Dark World and transformed into monsters according to their true nature. These creatures can be aggressive at the start, seem initially friendly and attack you later, like Blind the thief, or can be completely passive.
Deku Scrub
These are plantlike creatures that spit out seeds to attack. In Ocarina of Time, Deku Scrubs seem to have made an allegiance with the first boss, Gohma. When attacked, they will surrender and either give you information or sell you items. In Majora's Mask, not only can Link transform into a Deku Scrub, but there is a Deku Scrub palace to be explored. Like in Ocarina of Time, Deku Scrubs are hostile to outsiders, and will refuse to let Link into the palace if he is not in Deku Scrub form. In Minish Cap, a sick Deku Scrub blocks the way by sneezing out seeds at Link and Zelda.
Garo
The Garo from Majora's Mask are a tribe of undead, ninja-like hooded creatures. They reside in the Kingdom of Ikana, though they're not originally from there, and will only appear to Link if he is wearing the Garo Mask. At some time in the past, the Garo came to Ikana Valley as assassins, but like most Ikana residents they were killed and their ghosts linger around the area.
Goriya
A slightly more obscure enemy from the original Legend of Zelda, Zelda II, Link's Awakening, and the Oracle Games. Goriya are moblin-like creatures that attack with a boomerang. In the original Legend of Zelda, a hungry Goriya blocks a door in a dungeon. In Link's Awakening, there is a hidden friendly Goriya that can only be seen using the Magnifying Glass, similar to the friendly River Zora.
Iron Knuckle
Armored enemies in Zelda II and Ocarina of Time, serving as minibosses of the Spirit Temple in the latter. In the last room of the Spirit Temple, the Twinrova control Nabooru, the Sage of Spirit, and force her to fight Link as an Iron Knuckle. Looking closely at the ordinary Iron Knuckle model reveals a Gerudo face inside, so many people believe that the other Iron Knuckles Link fights are also possessed or evil Gerudo.
Mad Batter/Li'l Devil
A batlike creature from A Link to the Past and Link's Awakening that lives in an underground cavern. Link can disturb him by tossing Magic Powder at a statue, where he will become angry and "curse" Link by giving him a magic upgrade.
Moblin
Featured in the original Legend of Zelda, Moblins are one of the quintessential enemies in the Zelda series. They have been shown multiple times to be capable of speech and seem to be able to defect from Ganon's horde in some instances. The original game also contains the first instance of a friendly monster in Zelda, the famous "it's a secret to everyone" Moblin. In the Wind Waker, a girl named Maggie has fallen in love with one of the Moblins in Forsaken Fortress, and sends a letter to him. Moe the Moblin sends a letter back, proving that Moblins are not only capable of speech, but probably writing.
Phantom
Guardians of the Tower of Spirits in Spirit Tracks and invaders of the Temple of the Ocean King in Phantom Hourglass. Phantoms are highly intelligent enemies that will chase Link down, and are capable of speech. In Spirit Tracks, Phantom Zelda can converse with them to distract them while Link makes his way through the Tower of Spirits.
River Zora
River Zora are featured in the original Legend of Zelda, a Link to the Past, Link's Awakening, A Link Between Worlds, Oracle of Ages, and Phantom Hourglass. River Zora are highly territorial creatures that inhabit bodies of water in most of the games they are featured in. They will usually shoot fireballs at Link and dive under the water if confronted. However, in many games, there are several Zora who will not attack you and may give you helpful items. In A Link to the Past, Link can speak to King Zora to get the Zora Flippers. In Link's Awakening, there is a secret friendly Zora that can be seen after Link has obtained the Magnifying Glass. In A Link Between Worlds, the Zora Queen Oren will give you the Zora Flippers.
Soldier
Hylian Soldiers have a long history of either getting possessed, turning evil, or being extremely incompetent in the Zelda series, and A Link to the Past is probably what started it. Soldiers are the primary enemy fought in the Light World, and are friendly to Link at the beginning of the game, telling Link to go home to bed on such a rainy night. One soldier mentions that they have noticed something strange about the other soldiers, and expects that they will soon succumb to whatever is possessing them. This is of course Agahnim, an evil magician and Ganon in disguise.
Stalchildren/Stalfos
Featured in almost every game in the series, Stalfos are undead skeleton-like enemies. Stalchildren are weaker, more common enemies that are featured in Ocarina of Time and Majora's Mask. Ordinarily Stalchildren will attack you in Majora's Mask, however if you wear the Captain's Hat—the hat of their leader, Skull Keeta—they will talk to you, and give you access to secret underground areas each night. Stalchildren, like the Garo, are also one of the undead races from Ikana Valley, and their king can be fought there.
Yiga
(they get a shoutout cause I love them. mwah)
Featured in Breath of the Wild, the Yiga Clan are an offshoot of the Sheikah Tribe that separated ten thousand years before the events of Breath of the Wild. After Calamity Ganon emerged for the first time and was destroyed with the help of Ancient Sheikah technology, the Royal Family turned their backs on the people who helped them, forcing them to abandon their work. The Sheikah went into hiding, but some of them fought back. This group became known as the Yiga Clan, and they are well known for their affinity to Calamity Ganon and their murderous tendencies. Dorian was originally a member of the Yiga Clan, and served as an informant to them for some time.
#breath of the wild#twilight princess#majora's mask#ocarina of time#a link to the past#link's awakening#windwaker#the legend of zelda#zelda ii#again if there's any additions or corrections please let me know!#oracle of ages#river zora#moblin#yiga clan#iron knuckle#longpost#glider rambles
93 notes
·
View notes
Text
3
Two days after her meeting with Linebeck and the anouki, Minerva sat in the same conference chamber, at the head of the table with three of the crown’s royal advisors around her.
To her left sat Hattori, a middle-aged rito with a skittish demeanor. Currently, he was alternating between fidgeting with his ponytail and smoothing out the wing feathers draped around his arms like sleeves, a feat that he never quite seemed to accomplish.
To the right side of Minerva’s seat, an immense boulder of a goron took his own chair. Gor Hora was an ancient thing, over a century old and steadfast friend to the crown. While he waited for the task at hand to begin, he patiently puffed his pipe, the smoke wafting upward and circling around his hunched, rocky back like some sort of great mountain peak.
Beside Gor Hora sat Lord Julian, a heavyset, gray-haired Hylian with a round face and bushy moustache, and the overseer of the meeting.
Julian cleared his throat noisily, his signal that he was going to begin. “Thank you all for being here,” he started, adjusting his glasses to focus on the stack of papers, scrolls, and parchments he had piled in front of him. “You are all already aware of King Romulus’ business at our nation’s border for this past month.”
Minerva and Hattori both nodded in affirmation, while Gor Hora merely continued to listen, near-motionless, with one eyebrow cocked in Lord Julian’s direction.
“Our neighbor, Kythera,” Julian continued, “has grown increasingly agitated as of late. They cite bublin raiding parties attacking not only Hyrule’s trains into their cities, but even assaulting Kythera’s own intranational trade routes.”
“Further, even though our reports place these bulblins spread further apart amongst the wilds than we originally predicted, our generals at Domus are claiming that the bublin forces are only growing larger every day.”
Hattori tugged at his hair-feathers and spoke: “Have the Kytherans sent out any soldiers to combat these demons, as we have?” The concern in his voice was overlaid by a veneer of accusation.
“Yes,” Julian said, “but they have expressed an unwillingness to defend anywhere beyond their own borders.”
Minerva cut in. “What our neighbors are doing is not important. Our concern should foremost be the protection of our own land from demons, as it always is.” Hora nodded slowly, but nobody spoke, so Minerva continued, pointing her next question at Julian. “Has Domus requested more soldiers?”
“That’s correct, Princess.”
“Then send them triple what they requested,” she said without hesitation. “Take able men from the navy and the city guard to fill the ranks.”
Hora exhaled mightily, blowing smoke across the table toward Hattori, but remained otherwise motionless.
Hattori coughed, waving away the smoke. “Is that wise? We’d be crippling our standing defenses near the capitol.”
“It isn’t impossible, by any means.” Julian rubbed his pen to his temple.
“That is why I ordered it,” Minerva said. She spoke coolly, her hands folded neatly at the table before her. “The sooner the demons are routed, the sooner they will stop slaughtering innocents and disrupting trade. And the sooner they’ll be stopped from entering Hyrule altogether.”
“You make a fair point,” Hattori admitted.
“Decisive and firm,” Gor Hora said. His voice, so rarely used that the sound of it caused Hattori to flinch in surprise, was like the rumbling of an earthquake. “Some folks’d consider that inspiring. I’m sure your father wouldn’t complain, and I won’t either.” He exhaled more of his smoke from his nostrils, ruffling Minerva’s hair with the force. The stuff Hora smoked wafted over her, making her lightheaded for a moment.
She nodded, then turned to her Hylian advisor. “Julian, do you approve?”
“Yes, we’ll have to iron out the details, but I think it’s an acceptable plan.” He straightened his glasses again then began shuffling through his stack of files. “Let me see. There was a request straight from Mayor Troy somewhere in here.”
Hattori spoke toward Minerva while Julian was distracted. “Are you completely sure your wits are about you? This isn’t all just because your father is in Domus, right, Princess?”
Minerva glared at him. “I’m not making decisions on whimsy, Hattori.”
He tugged at his hair again. “Yes, I only asked because Zelda mentioned that you had been growing concerned…” The rito’s wide, intense red eyes glanced away from her.
“My concern as the King’s daughter does not have any bearing on my duty as the Princess. I’ll thank you to disregard such foolishness.” She turned away from him, leaning forward to get a closer look at Lord Julian’s stack of reports. “Julian, let’s continue.”
1 note
·
View note
Note
Hello there, I'm quite new around here, hehe...
But I'd like to ask about Judith's facts... and Bublin if possible... pls
Judith is the train's maid, and seems to have the patience of a saint, matching her rather stoic demeanor.
Despite her outward appearance, Judith is not emotionless, and is actually quite affectionate and loving to people she cares about, much especially more so to Klaus.
She seems to have no shame concerning her relationship to Klaus, and is unafraid to do public displays of affection toward him, much to his embarrassment.
Judith has a twin sister, named Julia. Click here to find out more about her!
The eye on her forehead seemingly never blinks, and also seems to not move. However, some of the employees reported it moving whenever Judith is feeling something intense... be it anger or joy.
She and Klaus would frequent smoke breaks on the train, and the two joke about things like running away together or just insulting Specter. The two find their job EXTREMELY stressful.
Bublin is Daziel's creation, and the one he's most proud of, almost treating him like his own child.
Bublin acts as a music box, with a slot in his head that allows Daziel to put any music sheet in to play whatever music he'd like him to play.
No one is exactly sure how sentient Bublin is. He could be fully so, but at the same time acts as if he's merely programmed to do so.
Specter actually doesn't like Bublin, and has expressed many times that he wants Daziel to be rid of him on the train. However, he can't deny that the passengers themselves like Bublin so much that having him removed might lower their enjoyment of their stay in the Specter Express. As such, he begrudgingly allows Bublin to stay.
The numbers and letters that appear on Bublin's eyes are the notes that he plays. This does mean Bublin can also display any character on his eyes whenever, such as him displaying "F U" whenever Daziel flips someone off.
51 notes
·
View notes
Text
Express: Derailed Edition/j
This is a mega art gallery of April fools art/edits/whatever that's based off the Cookie Run Shroomie Shenanigans (these took me a while)







THERES MORE TO COME (aka noisebox, mr. radio, klaus, bublin, stovik, and levi-)
So in the meanwhile- take these abominations/j
#incredibox express#incredibox#express mavis#express cel#express emma#express jake#express desby#express blare#express bridgette#express democles#express alan#express jasper#express locke#express gerald#express fella#express jumper#express toothache#express julia#express judith#express crash#express madmask#express lady#express guy#express careen#express evelyn#express sign#express mcdee#express daziel#express specter#express dispatcher
57 notes
·
View notes
Note
комwhat are the positions of the express employees? I just don't understand English well.
Specter and Careen - conductors, those who collect tickets from the passengers. They both also serve as the higher authorities for the staff, with Specter being higher than Careen Kaz - stoker, aka fireman/firewoman, the one who "stokes" the train's furnace with fuel Klaus and Judith - servers, a butler and maid, respectively Daziel - engineer, guy who maintains all of the train's mechanisms and parts in good condition McDee - locomotive driver, the guy who drives the train. This is NOT the same thing as a conductor, and McDee DOES NOT have a higher authority than the others. Landon - sign operator Bublin - passenger entertainer Gerald - literally the engine Cel - the janitor Stovik and Mavis - chefs, with Stovik being the head chef Levi - the porter, aka luggage carrier The Dispatcher - the dispatcher, aka the one who signals when a train is leaving or departing Jasper and Evelyn - station agents, aka the ones who tend to incoming and outgoing passengers in the station. Evelyn has a higher rank than Jasper, so she is the station master.
33 notes
·
View notes