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2/13/20
got my wheels back, hands of my stack
busy day today, between getting my fiancee to work at 8, picking up my car from the repair shop, running errands for my stepmom, dealing with insurance types, and getting energy drinks all before 11, im getting a late start on work today to say the least. i just fixed the last of the use menu issues(zoom min/max in inventory examine menu), and ive got the portals pretty much as good as i can without diving into the portal source code from sebastian lague to hopefully glean a fix my holy trinity of portal issues(portal door portal clipping, teleport distance, portal door camera clipping). ill be moving on to puzzle mechanics at somepoint today, which are the last offically slated section of the code rewrite. there are a few small odds and ends things to still tidy up before moving on, but im still amazed how fast i got it all done now that im working full time on game dev, im excited to see what the future holds for a curse of keys. follow me here for more tactical espionage inaction: twitter:https://twitter.com/saturatedSW facebook:https://www.facebook.com/saturatedsoftware instagram:https://www.instagram.com/saturated_software/ tumblr:https://saturated-software.tumblr.com/ #gamedev #gamedeveloper #3D#gamedesign #unity3d #unity #indie #indiegame #indiegames #indiegaming #IndieGameDev #IndieDevWorldOrder
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