#gmdc
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Commission for @mdzs-rabbithole of a cute Cangse Sanren and Yu Ziyuan!
Thank you for commissioning meee 🦋⚡️
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WIP Rec Week - August 2024
WIP Rec Week
~*~
It's time for another WIP Rec Week!
August's WIP Rec Week will take place from August 5 - August 11, 2024.
I have already prepared some exciting recs for you and I hope you're all looking forward to it.
If you're currently reading a WIP that you're enjoying and wish more people were reading, make sure to submit an ask! Or maybe you're an author currently publishing a story that you want to give a little boost, in that case, submit an ask as well! In both cases, make sure to write a short comment about why people might enjoy the story and share the title/author or AO3 works number.
Love, Kay. 。.:☆:・'(⌒―⌒*)))
~*~ (Please REBLOG as a signal boost.)
#WIP Rec Week#WIP#Work in Progress#August 2024#WangxianFicRecs#Wangxian Fic Rec#MDZS#Mo Dao Zu Shi#Signal Boost#The Untamed#CQL#Chenqingling#Chen Qing Ling#The Grandmaster of Demonic Cultivation#GMDC#Wangxian#Fanfic
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Xichen is in the running for funniest mdzs character. especially when his baby brother is having his first ever crush. 'I asked them to come because you looked like you wanted them to come?' 'if you want loquats I'll buy you a bushel.' 'that Wei Ying is pretty nice and smart and good at fighting, isn't he?'
meanwhile Wangji is miserable.
#and then when lan zhan brings wei ying back to cloud recesses and xichen points out that he looks HAPPY?#what if i screamed#gmdc#the untamed#mxtx
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antithetical couplets
chinese couplets for tgcf/mdzs/svsss/2ha in that order (elaboration below):
仙花垂怜,川城倾谢
陈情一曲,忘羡无羁
秋霜垣断,洛水河绵
玉衡微晚墨夜燃,棠雨渐宁苍生渡。
elaboration
tgcf : huacheng x xielian
仙花垂怜,川城倾谢
xiānhuā chuílián, chuān chéng qīng xiè
Heavenly flowers empathise and shed mercy; entire rivers and cities bow down in gratitude.
mdzs : lwj x wwx
陈情一曲,忘羡无羁
chénqíng yī qū, wàngxiàn wú jī
I lay out my resentments and play a piece on Chenqing; I forget my covetings of the world and go out into the wild, untamed.
svsss : lbh x sqq
秋霜垣断,洛水河绵
qiūshuāng yuán duàn, luòshuǐ hé mián
In the autumn frost the walls fall down; in the Luo River the waters flow, unabating.
2ha : mo ran x cwn
玉衡微晚墨夜燃,棠雨渐宁苍生渡。
yùhéng wēi wǎn mòyè rán, tángyǔ jiàn níng cāngshēng dù
The Yuheng star, Alioth, of the Big Dipper dips slightly and burns in the ink-like night; the Haitang flowers rain, gradually calms, and ferries all mortals across the raging seas.
antithetical couplets, or alternatively, the lack thereof. these are known as 对仗 (duì zhàng) in chinese (similar to 对��� duì lián、对偶 duì ǒu you may have heard of), where the number of characters in each phrase are the same, while the position of the noun in the first part of the couplet equates the position of the noun in the second, the verb the verb, the adjective the adjective etc. there's also this thing called 平仄 (píng zè) in which the tonality of the first and second parts of the couplet has to be opposite (terrible explanation sorry for butchering it).
they aren't strictly 对仗 here. words like 绵 is more an adjective than a verb, while 断 is a verb. the 平仄 for the last one (2ha) should work alright, i didn't bother for the other four-char phrases.
Italicised words delineate main character-related words in chinese. It all began with Nirvana in Fire jingsu's "年景靖好,岁月长苏" (nián jǐng jìng hǎo, suì yuè cháng sū) which I loved to bits, and that led to me coming up with all these (very flawed) couplets stringing together character names and relevant things.
rough english translations. again i linked some of the words together in pinyin for easy understanding but officially they should be written apart.
reposted from ao3 on which i have not really written anything.
#mdzs#svsss#tgcf#2ha#cdrama#danmei#chinese language#chinese#gmdc#mo xiang tong xiu#mxtx#mxtx tgcf#cql#wangxian#ranwan#fate creates#fate translates
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Maxis Meshes Spreadsheet - Updated
Maxis Meshes Spreadsheet
Added a new spreadsheet with tabs for CRES/SHPE/GMND/GMDC/TXMT/TXTR Maxis resources.
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I casually pulled out my copy of the comic adaptation of GMDC, not thinking anyone would recognize it, but then my fiancé snatched it out of my hands and was like “Oh! You have the book?? Can I read it?! It’s the one where the show censored the gay relationship, right? Do they kiss in the book??” And I just had to laugh and tell him that, yes, it is the comic adaptation of MDZS and it is based on the same story as CQL, but no they do not kiss in the very first book.
It did make me very happy, though, that he enjoyed CQL enough to recognize a comic version of the same characters.
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Wei Wuxian was born in the wrong era
He was meant to be a stay at home girlfriend making tiktoks and accidentally starting small businesses that violate FDA laws
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gahhhhhhh wtf i love this sm bahahahaha

DAILY LIFE AT CLOUD RECESSES Jiang Cheng’s too late to stop them This is just a paint over. I cant make new art til i get this out of my system oTL
#mo dao zu shi#grandmaster of Demonic Cultivation#mdzs#gmdc#wei ying#wei wu xian#lan zhan#lan wangji#jiang cheng#mdzs fanart
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How Recycling Fuels the Renewable Energy Transition
Recycling plays a crucial role in cutting emissions, conserving energy and reducing our dependence on natural resources. A key advantage of recycling is its capacity to expand the supply of renewable energy metals, which are essential for generating clean, cost-effective energy. By recycling metals, we can help decrease reliance on limited resources and support the production of sustainable energy on a larger, more affordable scale.
Renewable energy metals are foundational to green energy development, as they are essential components in the manufacturing of solar panels, wind turbines and other energy-efficient technologies. However, these metals are often scarce and traditional sources can't always meet growing demand. Recycling is proving to be an increasingly vital resource for sourcing these materials, enabling us to meet rising demand sustainably.
The recycling process offers a stable and varied supply of metals for renewable energy applications. Metals recovered through recycling can support the creation of advanced green technologies, lessening the need for new raw materials and mitigating the ecological impact associated with mining and refining virgin metals.
Economically, recycling can also drive down production costs. Recycled metals typically come at a lower price than newly extracted materials, making it possible to reduce the overall expense of renewable technologies like solar panels and wind turbines. This cost reduction can, in turn, make renewable energy solutions more accessible to individuals and communities.
Moreover, recycling helps curb energy consumption. Creating products from recycled metals often requires less energy than processing raw materials, enabling companies to conserve energy while reducing their overall carbon footprint.
In addition to reducing energy usage, recycling also minimises the waste generated from traditional mining practices. Mining activities are notorious for producing significant waste and environmental disruption; recycling, by contrast, recycles valuable resources with far less waste output, supporting a more sustainable approach to metal supply.
Through recycling, we can diversify the sources of renewable energy metals, lessen our dependence on non-renewable resources and make clean energy production both more dependable and economical. As the global push for renewable energy grows, recycling will continue to be a pivotal strategy in achieving a sustainable and efficient energy transition.
At GMDC, we are dedicated to establishing a comprehensive value chain for rare earth mining and production, from extraction of critical minerals to the creation of rare earth magnets crucial for powering electric vehicles (EVs), wind turbines, and other essential applications. With deposits rich in rare earth elements, particularly light rare earth elements (LREE), GMDC aims to play a pivotal role in advancing sustainable technologies for the future.For more information, visit our website https://www.gmdcltd.com/
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Replacement for wonky sunglasses, Bon Voyage EP.
🕶️☀️Retro Sunglasses [BV] /YF-EF/ Default
Download: BOX | SFS | MEGA New polycount: 1050
Package contains GMDC/Txtr/TXMT resources. This replacement is not compatible with recolors or 'texture-only' defaults for original glasses. Might clash with age conversions (are there any?...)
Note: Sometimes a strange bug makes these glasses load into CAS very distorted. This also occurs in unmodded game.
Obviously I'm not a fan of original shape/textures and it seems like most of you share my feelings about it.
While browsing Splatoon 2 models I spotted these sunglasses (Double Egg Shades) and decided it would be a nice replacement.
FYI I won't be making custom version, if anyone wants to do that, go ahead.

Forgot to take a side pic so here's crappy bodyshop prev. Before and after:

Default file contains four 384x384 px frame textures and three 64x256px lense textures. Black and tortoise-shell (original green) sunglasses use the same lense color.
if you'd like to edit black lenses to be lighter or darker, without editing texture - open default file in SimPe, click on ufaccessorysunglassesretro_lens_black_green_txmt , Categorized Properties Tab. Find stdMatAlphaMultiplier line and lower the value to make lense more transparent, or increase the value to make it darker (max 1.000000). Remember to commit changes and save.
-------------------------------------------------------------
I've managed to capture the bug in action. I have no clue what causes it and how to fix it - I've seen it happen to at least one other kind of TS2 glasses, also - I think it only happens in CAS (??).

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Simple White Plate & Bowl Defaults
A sort of a complementary thing for the control plate textures I shared earlier: a white texture default for all the plates and bowls, using a single 256x256 texture.
The texture is by @whysim, they shared it as a default here but used 1024x1024 textures and included GMDCs as well. This version is more compact and doesn't conflict with plate/bowl mesh replacements.
Download (SFS) (alternate)
The file is compressed. Full credit to Whysim for the texture!
Pictured using the smooth bowl replacements by @pforestsims :)
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WIP Rec Week - September 2024
WIP Rec Week
~*~
It's time for another WIP Rec Week!
August's WIP Rec Week will take place from September 2 - September 9, 2024.
I have already prepared some exciting recs for you and I hope you're all looking forward to it.
If you're currently reading a WIP that you're enjoying and wish more people were reading, make sure to submit an ask! Or maybe you're an author currently publishing a story that you want to give a little boost, in that case, submit an ask as well! In both cases, make sure to write a short comment about why people might enjoy the story and share the title/author or AO3 works number.
Love, Kay. 。.:☆:・'(⌒―⌒*)))
~*~
(Please REBLOG as a signal boost.)
#WIP Rec Week#WIP#Work in Progress#September 2024#WangxianFicRecs#Wangxian Fic Rec#MDZS#Mo Dao Zu Shi#Signal Boost#The Untamed#CQL#Chenqingling#Chen Qing Ling#The Grandmaster of Demonic Cultivation#GMDC#Wangxian#Fanfic
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Download: SFS / Mega
Maxis-match default replacement meshes for all the CU Maxis clothing, in separate files so you can pick and choose. They are mesh-only (GMDC) and therefore are compatible with texture-only default replacements as well as recategorizers.
My goal with these was to rework the fat morphs and to iron out some kinks on the normal morphs. I didn't try to alter the fashion. This is my edit of cubodynaked, which I used as reference for everything else:
All the CU clothing from the Ultimate Collection is covered, except cubodydragon because it's ✨flawless✨ already. Default replacements for cutopnaked & cubottomnaked are also included (the meshes used when sims are nude).
About the separates: I took care to match the waist seam with the Maxis tops & bottom meshes so my default replacement separates will work with any CC separates out there.
Some comparison pictures and further details under the cut.
I couldn't possibly show all previews in a tumblr post but you can download all previews here (Google Drive, it's a big archive). It should be obvious by going through them but the pictures whose file name end in "a" show the original Maxis meshes, the ones ending in "b" show my edited meshes.
A few special mentions:
↳ cfbodydressformal. Polycount reduced from 2,376 to 2,266 and clipping eliminated through underskirt optimization.
↳ cmbodysportif. Edit includes the normals fix that Nopke also did here.
↳ cmbodyjacketshortsboots. One of several meshes I made less bulky.
↳ cfbodycowgirlskirt. The fit always seemed a bit off to me.
↳ cfbodyfairydance. One of Maxis's most interesting fat morphs to be sure.
And lastly, a note on cftopblouse & cmtopvneckshortsleeve. They're the two top meshes that show texture bleeding when paired with some bottoms:
[Here shown paired with cubottombaggypants, the only Maxis bottom whose texture mapping goes high enough to cause the issue.]
The cleanest way to fix this from a meshing perspective would be to divide the meshes into 2 groups instead of the single "top" group that Maxis put them on. However, you cannot do that without breaking compatibility with the recolors. So I did not do that and pulled the texture mapping up instead. Unfortunately this quick and dirty fix may not work with some CC bottoms whose mapping still goes too high, but it sould be enough for most.
Oh yeah and the neck seam on cftopblouse, that's fixed too (CatOfEvilGenius fixed that neck seam years ago while keeping the original fat morph).
~
📢 Recommended downloads (if you want)
• All EA Clothes for All Kids by @kaluxsims • fixed recolors for cfbodydressspring by HystericalParoxysm
#sims 2#download#defaults#sims 2 default replacement#sims 2 maxis match#sims 2 cc#ts2cc#s2cc#clothing:cu
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VERY broken faces mystery solved??
GUYS! while making a custom face template, i accidentally used gmnd file instead of gmdc, which caused the face to look like the second picture
now i'm thinking that possibly the same mistake happened to maxis while creating Creon and Willow Nigmos? that'd make a lot of sense in fact


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Sissysims' sins against the scenegraph
This is a small follow-up to my initial post covering the code theft commited by @sissysims. In that post, I presented my proof in the form of a YT video. While that video started off private, I decided to make it public for various reasons, which I will not outline in this post.
I first want to express my gratitude to all those who left comments, reblogged and liked my post. Your support means the world to us. I'm so happy that you as a community are so supportive in this. Thank you, from the bottom of my heart. Thank you to all of you. ♥️
Now, this post is going to focus on just one thing: her incompetence at object creation, because honestly, it's bad. It's really bad. It would feel immoral not to discuss it.
This is just a glimpse and for all you object creators out there: I'm warning you, it's graphic.
How to create an object for dummies.
So, this is the simplest explanation I can give on making a new object. This is the basic process you follow for basically most things you will make: open up SimPE, open up the Object workshop and press open. Select your file and choose "clone". Leave the settings alone, defaults are fine. Give your new object a nice name and description. Be sure to give it a unique object name. Now do all your visual modifications by modifying the existing scenegraph resources (GMDC, TXTR, etc) and give your object a new GUID (making sure to update MMAT's). Now fix integrity, save your file and done. You can test and preferably you'd also compressorize.
So what did sissysims do wrong?
Simply said: everything. I have reasons to believe she has never followed a basic object creation tutorial. The mistakes she makes are mistakes that can be avoided by actually learning how to clone an object. Here is a small summary:
Not cloning anything, instead copying the file she wants to modify and opening that in SimPE
Not changing the object name. I have never seen her touch the fix integrity button
Using other people's meshes and textures. How? By way of opening up their files, noting down the 3D Object Name, extracting the scenegraph resources (GMDC, GMND, CRES, SHPE, TXTR, TXMT, MMAT) and putting them inside the package she's modifying (and modifying the 3D Object Name in the original package). I have not seen her open up a GMDC file or import or export a mesh or texture. She does not modify any of these scenegraph files afterwards.
Not updating the MMAT's with new GUID
Not cleaning out unused resources (see: the scenegraph fuckery above)
Never fixing integrity.
Sadly, this is not just the case with my vendor. It is all her projects. This is how she creates objects: she has never learned the proper way to create objects and thus she steals other people's hard work instead.
Pictured: the instructions provided for messing up my vendor. Note how she specifically instructs to extract resources from your mesh source. Not export. No: extract.
Pictured: the results of said messed up procedure on another creation of hers. Note how the gmdc of her object is literally identical to the gmcd of Michelle's original mesh (only credited in a readme, not in the post itself)
Why is this an issue?
This is not just an issue of someone being bad at creating objects. This is someone teaching others this messed up method that comes down to stealing other people's work. I believe that this is actively damaging to our community and newcomers' skill development. Her video teaches people bad modding habits. Her video ENCOURAGES people to use this method to make fundamentally flawed, fundamentally dysfunctional objects.
She claims to be wanting to make modding more accessible, but this video of hers is not helping with that in any shape or form. You need to know what you're doing in order to teach someone and her object creation skills are below the level of someone who followed a tutorial ONCE.
Ya know, I could make a video teaching people Serbian. I don't know anything about that language. It's Slavic I guess. I don't even know how it's pronounced, but I sure as hell could tell people that whatever sequence of sounds is coming out of my mouth is Serbian. And that using my tutorial you can have nice conversations with Serbians! Doesn't mean I should though. It would be misrepresentative, offensive and actually damaging to anyone who is serious about wanting to learn Serbian. The same principle applies to sissysims teaching modding.
I want to learn how to make objects and mods tho!
Good news, there are a lot of great tutorials out there by people who do know what they're doing (unlike sissysims). For basic object creation I would highly recommend this tutorial by Azaya/ @skulldilocks at Garden of Shadows. It's the tutorial that got me started with objects and it has plenty of pictures. If you follow this tutorial, you will be ten times better at object creation than sissysims is
For BHAV modding there is no better place to start than Echo's tutorial. I can also highly recommend @midgethetree's resources page as well as all the useful information @picknmixsims has on his site.
What now?
I will keep working on even better vendor code, which I hope to get to a testable state very soon. It's clear that there's interest in this sort of object, and the new vendor base will allow for a lot of flexibility in gameplay. Once I get it to a good working state, I will make a tutorial on how to make your own: a tutorial that'll actually tell you the why. If you can clone objects (the proper way), you will be able to make a vendor.
Also, please don't engage with sissysims in her youtube comments, not even to "defend our honour" or to say something about the theft. She knows what she did and has presumably received a tumblr notification that I mentioned her (again).
I am sissysims and I don't like this
Well, you have a lot of nerve "teaching" people to mod when you clearly don't know what you're doing. I encourage you to stop stealing other people's work and educate yourself (see resources above).
#sims 2 modding#fire flower speaks#sims 2#sims 2 kiosk#sissyims#this level of incompetence is almost impressive#I am normally not this salty. extreme incompetence just really ticks me off
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