#iOS Open Development
Explore tagged Tumblr posts
themorningnewsinformer · 20 hours ago
Text
Apple Expands Swift to Android: New Android Workgroup Formed
In a major move for cross-platform development, Apple is officially expanding support for Swift for Android. The company announced the creation of a new Swift Android Workgroup, a step that promises to streamline app development across iOS and Android using Apple’s own programming language. This initiative opens up a new world of opportunities for developers aiming to build high-performance,…
0 notes
arifinfrds-blog · 4 months ago
Text
Open/Closed Principle (OCP) in Swift using Decorator Pattern
The Open/Closed Principle (OCP) is one of the fundamental principles of object-oriented design, forming part of the SOLID principles. The concept is simple: “Software entities (classes, modules, functions, etc.) should be open for extension, but closed for modification.” This principle encourages building systems where new functionality can be added without altering existing code. This leads to more maintainable, scalable, and robust software. In this article, we will explore the Open/Closed Principle and how to apply it in Swift through examples, focusing on the Decorator Pattern to extend behavior without modifying the original code.
SOLID: Open Close Principle Overview The Open/Closed Principle (OCP) is one of the fundamental principles of object-oriented design, forming part of the SOLID principles. The concept is simple: “Software entities (classes, modules, functions, etc.) should be open for extension, but closed for modification.” This principle encourages building systems where new functionality can be added without…
0 notes
rrfinpay · 6 months ago
Text
Mobile Application Development Company
RRFinCo is a leading mobile app development company in Patna, Bihar. that offers cutting-edge Mobile application development services Providing Company for Android and IOS devices. Call:- +91-7258906643
Tumblr media
0 notes
androfyi · 9 months ago
Text
Europe demands Apple open up iOS to rival developers
Margrethe Vestager, Executive Vice-President of the European Commission The European Commission has begun to set out legal requirements for Apple to open up all of iOS and iPadOS to third parties, on top of allowing rival App Stores and payment systems. As one European Union investigation has found that Apple is in breach of the Digital Markets Act (DMA), the European Commission is ordering the…
Tumblr media
View On WordPress
0 notes
perfectiongeeks · 10 months ago
Text
Open Banking API: A Step-By-Step Guide With Examples
Open Banking APIs represent a transformative approach in the financial services sector, centered around data democratization. This concept empowers customers by allowing them to securely share their financial information with authorized third-party providers of their choice. At its core, APIs (application programming interfaces) are the technical framework facilitating this secure data exchange.
Visit us:
0 notes
nunuslab24 · 1 year ago
Text
1 note · View note
genshin-impact-updates · 2 months ago
Text
"Paralogism" Version 5.6 Update Details
Tumblr media
Dear Traveler,
Below are the details of the Version 5.6 update "Paralogism" and the update compensation.
〓Compensation Details〓
Maintenance Compensation: Primogems ×300 (60 Primogems per hour the servers are down)
Issue Fix Compensation: Primogems ×300 (please refer to the relevant compensation mail for more details)
〓Scope of Compensation〓
Maintenance Compensation: Travelers who have reached Adventure Rank 5 or above by 2025/05/07 06:00 (UTC+8).
Compensation must be claimed before the end of Version 5.6.
Issue Fix Compensation: Travelers who have reached Adventure Rank 5 or above by 2025/05/07 06:00 (UTC+8).
Please log in and claim your compensation before 2025/05/10 06:00 (UTC+8).
Our developers will distribute compensation to Travelers via in-game mail within 5 hours after the update maintenance is finished. The mail will expire after 30 days, so don't forget to claim the attached compensation in time.
〓Update Schedule〓
Update maintenance begins 2025/05/07 06:00 (UTC+8) and is estimated to take 5 hours.
〓How to Update Game Client〓
PC: Close the game, open the Genshin Impact Launcher, and click Update.
iOS: Open the App Store and tap Update.
Android: Open the game and follow the directions on-screen.
PS5™ and PS4™: Highlight Genshin Impact from the Home Screen, press the OPTIONS button and select "Check for Update."
Xbox Series X|S: Open the system main menu, select "My games & apps," select the "Manage" tab, and on the "Updates" page, find "Genshin Impact" and confirm to update.
Please do not hesitate to contact Customer Service if you encounter any issues installing the new version. We will do our very best to resolve the issue.
〓Update Details〓
I. New Characters
5-Star Character "Tasteful Excellence" Escoffier (Cryo)
◇ Vision: Cryo
◇ Weapon: Polearm
The ex-head chef of Hotel Debord, renowned throughout Fontaine as the Patissiere Supreme and vanguard of precision gastronomy. Has incomparably strict standards when it comes to cooking.
◆ Escoffier is a support character who can consistently reduce Hydro and Cryo RES, provide healing, and deal Cryo DMG even while off-field.
Escoffier's Elemental Skill deals Cryo DMG to nearby opponents at intervals.
Her Elemental Burst regenerates HP for all party members and deals AoE Cryo DMG to nearby opponents.
Her Talent can also reduce opponents' Hydro and Cryo RES. The more characters of the corresponding Elemental Type in the party, the stronger the effect.
4-Star Character "In the Wake of Wandering Winds" Ifa (Anemo)
◇ Vision: Anemo
◇ Weapon: Catalyst
A vet from the Flower-Feather Clan who cherishes the life he leads alongside all manner of living things — people, animals, you name it.
◆ Ifa is a DPS character who excels at aerial combat and has healing capabilities.
When casting his Elemental Skill, he enters the Nightsoul's Blessing state, in which he can hover in mid-air or move rapidly. During this period, Ifa fires a Tonicshot that restores HP for the entire party. When Ifa is in the Nightsoul's Blessing state, he can also increase the Swirl and Electro-Charged DMG dealt by all party members.
His Elemental Burst deals AoE Anemo DMG and generates a wind current that pulls in opponents.
II. New Equipment
New Weapons (Examples based on Refinement Rank 1)
Symphonist of Scents (5-Star Polearm)
ATK is increased by 12%. When the equipping character is off-field, ATK is increased by an additional 12%. After healing, the equipping character and healed character(s) will obtain the "Sweet Echoes" effect, increasing their ATK by 32% for 3s. This effect can be triggered even if the equipping character is off-field.
◆ The event-exclusive 5-star weapon "Symphonist of Scents" (Polearm) can be obtained from the Event Wish. Please refer to the relevant official Event Notices for specific acquisition details.
Sequence of Solitude (4-Star Bow)
When an attack hits an opponent, deal AoE DMG equal to 40% of Max HP at the target location. This effect can be triggered once every 15s.
◆ Sequence of Solitude (Bow) and its refinement materials can be redeemed in the "Whirling Waltz" event.
III. New Main Story
1. New Archon Quest
Archon Quest Interlude Chapter: Act IV "Paralogism"
Permanently available after the Version 5.6 update
◆ Quest Unlock Criteria:
• Reach Adventure Rank 40 or above
• Complete Archon Quest Interlude Chapter: Act III "Inversion of Genesis"
• Complete Story Quest "Princeps Cretaceus Chapter: Act I - Traveler Observation Report."
• The "Focused Experience Mode" and "Quick Start" functions are available for this quest.
2. New Story Quest
Escoffier's Story Quest - Dulciaria Structura Chapter: Act I "Treasured Above All"
Permanently available after the Version 5.6 update
◆ Quest Unlock Criteria:
• Reach Adventure Rank 40 or above
• Complete Archon Quest Chapter IV: Act V "Masquerade of the Guilty"
• The "Focused Experience Mode" function is available for this quest.
Additionally, after the Version 5.6 update until 2025/05/27 17:59, the "Quick Start" function will be available for Escoffier's Story Quest - Dulciaria Structura Chapter: Act I "Treasured Above All."
IV. New Enemies
New Boss: "The Game Before the Gate"
◇ A soldier-entity born into being through the skills of various members of the Hexenzirkel.
During the battle's first phase, Chess Game: King Piece will summon chess pieces and execute a "Cunning Gambit." When the King Piece charges forward on his "chariot," you must lure him towards the "soldiers" within the formation to rout his forces and bring the onslaught to a halt. Defeat Chess Game: King Piece to progress the game to the next phase.
During the battle's second phase, the Ascended King and the Sublimated Queen will charge up to unleash a "Lethal Blow." Continuously trigger Frozen to counteract the charging. Once the Sublimated Queen is Frozen, lure the Ascended King into charging into her. This will interrupt the "Lethal Blow" completely.
Located at Galesong Hill.
Once you reach Adventure Rank 40, you can Quick Challenge the new boss's Trounce Domain through your Adventurer Handbook in Single Player Mode.
Secret Source Automaton: Overseer Device
◇ A civilization whose magnificence once marked distant eons built this overseer device to control multiple Secret Source machines.
After it enters Sweeper Mode, it will start attacking while generating Flow Momentum. The higher its Flow Momentum, the greater the DMG it will inflict. During this time, you might be able to obstruct the buildup of Flow Momentum by using consecutive Cryo attacks...
It is said that after characters enter and maintain the Nightsoul's Blessing state for some time when fighting against it, the Secret Source Automaton: Overseer Device will enter a special "Counterstrike Mode" and change its offensive strategy...
Located in Atocpan.
V. Genius Invokation TCG
Genius Invokation TCG Gameplay Update
New Character Cards: Sethos, Xilonen and their corresponding Talent cards. Corresponding invitation duels and guest challenges have been added to the Player List.
Action Cards "Tatankasaurus," "Collective of Plenty," "Art of Sleepy Meditation," and "Sing Your Heart Out" have been added which can be purchased from Prince at The Cat's Tail.
New Card Face "Lustrous Skin" has been added which can be purchased from Prince at The Cat's Tail.
The Forge Realm's Temper is once again available. The theme of this edition is "The Forge Realm's Temper: Clever Stratagems":
1. During The Forge Realm's Temper: Clever Stratagems, you can select the parameters for each stage. Parameters that may be set include: stage difficulty, enemy health, and the round limit for the match.
2. After completing the challenge, points will be obtained based on the difficulty completed for each parameter. The best score obtained for each stage will be recorded, and will allow you to claim rewards that correspond to certain scores.
VI. Imaginarium Theater
Imaginarium Theater Update
After the Version 5.6 update, the first season of "Imaginarium Theater" will be available on June 1, 2025.
Required Elemental Types: Electro, Cryo, and Dendro
Opening Characters: Cyno, Fischl, Qiqi, Mika, Nahida, and Collei
When Imaginarium Theater is open, the corresponding Opening Characters will obtain Fantastical Blessings.
Rimegrass Blessing has been added to this season's "Brilliant Blessings."
Special Guest Stars: Furina, Dehya, Xiangling, and Xingqiu
After the first season of Imaginarium Theater begins, the characters Diluc, Keqing, Faruzan, and Diona will each gain a new "Thespian Trick" that can be exchanged from the NPC Wolfy.
After the new season of Imaginarium Theater begins, "Stella Rewards" will be added: you can receive corresponding rewards based on the highest number of Stella obtained in the current season's challenge.
VII. Spiral Abyss
Spiral Abyss Update
◇ After the Version 5.6 update, Phase 1 of the Spiral Abyss will be updated on May 16.
◆ Floor 11 Ley Line Disorder changed to:
All party members receive a 60% Cryo DMG Bonus.
All party members gain a 60% Dendro DMG Bonus.
◆ Floor 12 Ley Line Disorders changed to:
First Half: Characters' Elemental Skill Cryo DMG increased by 75%.
Second Half: Characters' Elemental Skill Dendro DMG increased by 75%.
◆ Updated the monster lineup on Floors 11 – 12 of the Spiral Abyss.
◆ Blessing of the Abyssal Moon:
Interwoven Moon
When a character's Elemental Skill hits an opponent, it will be counted (1 count can be triggered every 0.9s). When the count reaches 3, a shockwave will be unleashed at the hit opponent's location, dealing True DMG and resetting the count.
◇ Phase 2 of the Spiral Abyss will be updated on June 16.
◆ Floor 11 Ley Line Disorder changed to:
All party members receive a 60% Cryo DMG Bonus.
All party members gain a 60% Pyro DMG Bonus.
◆ Floor 12 Ley Line Disorders changed to:
First Half: When characters have 0 Energy, DMG +75%.
Second Half: Characters' Normal Attack Cryo DMG increased by 75%.
◆ Updated the monster lineup on Floors 11 – 12 of the Spiral Abyss.
◆ Blessing of the Abyssal Moon:
Ice-Cloven Moon
When a character deals Cryo DMG to an opponent, it will be counted. When the count reaches 4, a shockwave will be unleashed at the opponent's location, dealing True DMG and resetting the count. 1 such shockwave can be triggered every 4s.
VIII. Other Update Details
New Recipes:
○ Exploration or Quest Rewards: "Petit Gateau Debord: Special Edition"
○ Limited-Time Event Reward: Candy Shells
New Character Specialty Dishes:
○ Escoffier's specialty: "Gateau Debord: Magnifique"
○ Ifa's specialty: "Emotional Support"
Adds new Achievements to the "Wonders of the World" category.
Adds Set 40 of "Paimon's Paintings" chat emojis.
New Namecards:
"Escoffier: Charm": Reward for reaching Friendship Lv. 10 with Escoffier
"Ifa: Bro": Reward for reaching Friendship Lv. 10 with Ifa
"Travel Notes: Balletica": Reward obtained via the BP system
〓Adjustments & Optimizations〓
● Map
When you click on a Domain on the map interface, the right sidebar will now only display the rewards for the Domain with the highest difficulty that you can currently challenge.
Adds a "select quantity" function for custom pins to the map interface, which allows you to select multiple pins of a certain category in the same area.
● Treasure Compass
The Pyro Treasure Compass can now also locate clues for Tribal Challenges.
Now, if you reach a certain Exploration Progress in Natlan, the Pyro Treasure Compass can also locate clues to the entrance of "Tribal Secret Spaces."
The "Treasure Compass" in each area can find clues to the "Mora Chests" in the corresponding area after you reach a certain Exploration Progress in the area.
● Crafting
Adjusts the location of access to the "Filter by character" feature on the Crafting interface and optimizes the relevant interface styles.
It is now possible to switch directly to the selected character on the Crafting interface with the "Filter by character" feature.
It is now possible to switch directly to the selected character on the Crafting interface with the "Filter by character" feature. Additionally, the selected character will be automatically selected upon your next login.
Your device will remember the selected enhancement goals selected for a specific character on the Crafting interface with the "Filter by character" feature.
● Training Guide
Adds information prompts when using the "Level-Up Plan" feature.
a. When the left side of the screen shows that the required materials have been obtained, if the required materials are insufficient, the number of missing materials and progress will be displayed.
b. When materials are obtained, if the required materials can be crafted to meet the quantity requirements of the Level-Up Plan, a text prompt will appear. If all materials in the set have met the requirements, an additional prompt will appear.
● Imaginarium Theater
Adds the "Brilliant Blessing Details" interface, allowing you to see if Brilliant Blessings have been unlocked. This function can be accessed from "Party Setup," "Performance Details," and the Brilliant Blessing Performance Events selection menu.
Adds text descriptions and underline effects to some of the skill effects of "Brilliant Blessings." Click the effect name to view them.
Adds the "Restart Performance" option to the final act's finalization screen.
When you select the Theater Lobby icon on the map interface, the right sidebar will now only display the character elemental restrictions for the current season.
After selecting the "Combat: Climactic Showdown" event, the "Begin Performance" interface's "Monster List" will now display recommended character tags and tutorial hints for each target.
● Audio
Adjusts the writing of the name of Xilonen's English voice actor.
Replaces some of Kinich's English voice lines in content from previous versions.
● Other
Optimizes the interface layout of the Adventurer Handbook > Domain page.
Optimizes the interface layout and text display of the "Character" interface, and replaced some "Combat Talent" and "Passive Talent" texts with the actual category names of the corresponding skills (such as Normal Attack, Elemental Skill, Ascension Talent, etc.).
Some NPC dialogues now have an icon for the "Exit" option, and you can select this option not only by clicking, but also by pressing the hotkey (on the keyboard, this defaults to the ESC key; on the DualSense™ wireless controller, you default to pressing the Circle key if it is set as the "Cancel" key).
When you make wishes and have insufficient wish items, you can quickly obtain them by exchanging an equal amount of Primogems and Genesis Crystals on the "Wishes" page (the item exchange process now has less steps). If you do not have enough Primogems and Genesis Crystals, you will be redirected to the Shop screen.
Adds a new Teleport Waypoint to the Atocpan in Natlan due to the addition of the new Boss (The number of unlocked Teleport Waypoints required to complete the achievement "Sacred Mountain Guide" has also been adjusted. For Travelers who have already completed this achievement, after the update, the achievement completion status will remain unchanged).
Modifies the "Suggested Character Role" tag for Lan Yan in Imaginarium Theater.
〓Bug Fixes〓
● Enemies
Fixes an issue whereby there was a chance that the Aeonblight Drake and Ruin Drake would have the incorrect elemental RES increased under certain circumstances after taking various types of damage.
Fixes an issue whereby there was a chance that the weapon of "Tatankasaurus Warrior: Spiritlight Chasers" would display abnormally when entering combat.
Fixes an issue under certain circumstances whereby when challenging the Secret Source Automaton: Configuration Device, off-field characters' attacks would be unable to destroy the Accretion Mechanisms.
Fixes an issue under certain circumstances whereby when challenging the Secret Source Automaton: Configuration Device and Hunter-Seeker, when off-field characters enter and maintain their Nightsoul's Blessing state, they would not accumulate any "Adaptive Countermeasures."
● Characters
Fixes an issue whereby there was a small chance that Iansan could not quickly trigger a non-stamina-consuming Swift Stormflight under certain circumstances if the Normal Attack was pressed after the Elemental Skill was cast.
Fixes an issue whereby Iansan landed while in the Nightsoul's Blessing state, the character would move forward for a period of time when landing even without being controlled.
Fixes an issue under certain circumstances whereby after switching to Iansan to cast an Elemental Skill or Burst, the character's Nightsoul's Blessing special effects would be displayed with a delay.
Fixes an issue under certain circumstances whereby when Iansan jumped, the character would abnormally stay in mid-air or rise into the sky.
Fixes an issue whereby after updating to Version 5.4, when Furina switches her Arkhe Alignment, her outfit decorations would display abnormally.
Fixes an issue whereby Mualani's Capybara Ball would disappear abnormally when the game was paused while she was performing an idle action.
Fixes an issue under certain circumstances whereby Varesa's weapon model would display abnormally after performing Plunging Attacks.
Fixes an issue whereby Varesa's mask effect would display abnormally while she is in the "Fiery Passion" state.
Fixes an issue under certain circumstances whereby there was a chance that Varesa's Passive Talent "Tag-Team Triple Jump!" could not take effect under certain circumstances if she used an Elemental Skill and performed a Plunging Attack after her Special Elemental Burst was cast.
● System
Fixes an issue whereby the icon for "Echo: Flame-Mane" was not displayed correctly.
Fixes an issue under certain circumstances whereby when setting up the party in the Imaginarium Theater, not all characters were displayed in the "Opening and Alternate Cast members selected" list.
Fixes an issue whereby there are missing pieces of text in the description of the "Phony Bejeweled Unihornfish" furnishing.
Fixes an issue under certain circumstances whereby after setting filter conditions on the Character interface, the selected filter conditions and filter clear buttons were not displayed correctly
Fixes an issue under certain circumstances whereby the interface displayed abnormally when operating a character in the "Character" interface using touch screen operation or controller mode.
Fixes an issue whereby the descriptions on the right sidebar of some quest pins on the "Map" interface were inconsistent with the descriptions of the quests on the "Quest" interface.
Fixes an issue whereby there were text display errors for the Archon Quest "Incandescent Ode of Resurrection" in the "Travel Log/Archon Quests" interface.
● Audio
Fixes an issue whereby the background music of the game would sound abnormal when in certain locations or performing certain operations in "Atocpan."
Fixes an issue in Co-Op Mode whereby the game would abnormally play the relevant prompt sound effect when Varesa who is controlled by another Traveler cast a special Elemental Burst.
Fixes an issue under certain circumstances whereby the landing sound effects of the "Tatankasaurus" were missing when it landed after jumping.
Fixes an issue whereby the audio for certain scenery was abnormally missing.
Fixes an issue of abnormal or missing sound effects in certain interfaces.
Fixes an issue that caused weather audio to abnormally trigger multiple times when the character repeatedly entered certain areas of Fontaine.
● Other
Fixes an issue whereby some effects that take effect "after triggering an elemental reaction" fail to take effect properly when the Shatter reaction is triggered.
Fixes an issue whereby there was a small chance that the achievement "The Peak" could not be completed.
Fixes an issue whereby certain animals in the Serenitea Pot would be abnormally affected by elements.
Fixes an issue whereby there was a chance that the "Nightsoul Transmission" tutorial would not trigger correctly.
Fixes an issue whereby special effects in certain areas of Inazuma would be abnormally targeted by some characters' attacks.
Fixes an issue whereby there was a chance that a certain puzzle in a cave below the "Ruined Armament Workshop" in the "Ancient Sacred Mountain" could not be completed, and thus the corresponding treasure chest could not be unlocked.
Fixes an issue under certain circumstances whereby when playing on PC, the Tatankasaurus would not be able to perform a flying leap when using its second sprint to cross the boost ramps at the Flame-Melding Ritual Grounds.
Fixes some text errors in certain languages and optimizes text. (Note: Related in-game functions have not changed. Travelers can view the changes in different languages by going to the Paimon Menu > Settings > Language and changing the Game Language.)
◆ Optimizes inconsistencies between certain voice-overs and the corresponding lines.
◆ Optimizes certain English translations.
〓Genius Invokation TCG Balance Adjustment〓
Adjusts the effect of the Elemental Burst generated by Character Card "Nilou": This effect will be adjusted to "Deals 2 Hydro DMG. The target character and the next character receives Lingering Aeon."
Adjusts the Elemental Burst "Lingering Aeon" DMG of the Character Card "Nilou": Hydro DMG dealt is adjusted from 3 to 2.
Adjusts the effect of the Event Card "Elemental Resonance: Sprawling Greenery": The Bountiful Cores created by Nilou can also trigger this Event Card's effect.
*This is a work of fiction and is not related to any actual people, events, groups, or organizations.
"PlayStation", "PS5", "PS4", "DualSense", "DUALSHOCK" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.
90 notes · View notes
effietrinket1619 · 2 months ago
Note
Fully expected Io and Soranik to arrest Batman for punching Guy lol.
yknow, i didn't have them arrest batman in the first place because i didn't think it was even in their jurisdiction. but like, the more i thought about it, the funnier it became, so...
Soranik blinked at the man. His casual swagger, silent pride with which he held himself. He was unrepentant, totally at ease with what he just admitted to her and Io. He looked them as if he expected them to laugh, to joke alongside him about the very real and lasting consequences his actions have had.
She saw red.
Io reached out, a gentle touch to her forearm before Soranik could open her mouth in her blinding fury, her own voice quietly and expertly restrained from years of diplomacy. "You assaulted Lantern Gardner," she clarified. "You admit that?"
Wayne huffed slightly, a grumble like an affirmative thrumming through the air. Not enough because Soranik knew what Io was trying to do. "What gave you grounds to do that?" she asked, holding her anger tight in her chest. "Was he acting out? Being difficult? Did you believe you needed to, what, put him in his place?"
Kyle made a little despairing noise at the back of his throat. Gardner remained completely silent which set off every alarm bell in Soranik's head.
With an imperious air, Wayne looked down on the both of them. Soranik bit her lip so she wouldn't say anything right off the bat. "You work with him. You understand how he can be."
"Of course I do," she said with a sharp smile. "He's a good Lantern to cover your back. Just help me understand what your thought process was for knocking him out."
"To shut him up."
Soranik and Iolande exchanged a glance. Io's eyes danced in mirth which only had the corners of her own lips twitching upwards. Humans and their arrogance. Wayne resembled a particularly awful version of Jordan. And Jordan was hardly perfect himself but at least he didn't go out of his way to brag about exacerbating brain damage.
Io spoke while Soranik's ring flashed, construct chains and manacles clapping over Wayne's wrists, ankles and even his waist before anyone could speak. "Bruce Wayne, you have been hereby charged with assault of a member of the Green Lantern Honour Guard. You will be taken back to Oa for formal questioning and trial. Please," she continued when Wayne's mouth opened, shock and outrage plain on his face, "keep your mouth closed. It would serve you best to not dig yourself deeper into this hole."
His jaw clicked shut and he looked over at Kyle, eyes wild and furious. "Rayner." He said Kyle's name as if it was an order. Soranik did not care for that at all.
Kyle looked between Soranik and Wayne before he threw up his hands, a sheepish half-smile on his face. "They've got a point. You really shouldn't have bragged about that to actual Green Lanterns. We're very serious about protecting our own, right Guy?"
Guy had seemed to go blank, eyes wide and unblinking as he took in the sight before him. It took Kyle nudging him gently for him to snap back into his body. "Huh? Uh, yeah, sure. We, uh, we really arrestin' Brucie?"
"Of course," Soranik said tartly. "Kyle, if you would lead the way? I'm sure your human friends need to hear of this development."
"I have children," Wayne growled as Soranik began to pull him along, uncaring of his struggles and reluctance. "I can't go to trial."
"Find a babysitter," she said airily.
When they arrived at a wide room with a colourful assortment of various people from different species entirely, they stopped. Everyone stared. The humiliation might do this man good, honestly. There was no need for this, after all.
"Uh," started the man in blue and red. "Kyle? What--what is all this?"
Io stepped forward gracefully, commanding the room with a glance. "Greetings. I am Queen Iolande of Betrassus and this is my partner, Soranik Natu of Korugar. I expect you are all very confused by this turn of events and my partner and I were too. But we are here to arrest this man for assaulting a Green Lantern officer. We will be returning to Oa with him shortly."
A man in blue and black blinked, absolutely stunned. "B. Did you--did you punch a queen?"
Io tilted her head, smiling beatifically. "No. This was a previous assault on Lantern Gardner and we have warranted it serious enough for further investigation."
"You can't take him!" A child, really, all gangly limbs and greasy black hair, stepped up while tapping a long pole on the ground nervously. "Hey, c'mon, this has to be some kind of misunderstanding. You can't take Batman."
Soranik grinned, all teeth. "And who are you, exactly, to question my judgement?"
He spluttered for a second before stepping forward with a vaguely menacing energy. Kyle threw up a glimmering construct wall before he could get too closer. "No, Red Robin," he said sharply. "You attack the Queen of Betrassus and you start a war with those people. You get me? He probably won't be gone long. Promise."
"Indeed," Io said dryly, a twist of humour on her lips. "With any luck, I may be able to talk the Guardians down from an outright death sentence."
"What?"
"Okay!" Gardner finally exclaimed, smiling faintly. "No one's dyin'! He ain't even do that much to warrant a prison sentence, yeah? Jus' sit tight for now, 'cos I dunno how far Red wants to stretch this."
"And like," Kyle rambled, "can I be so real with you guys right now?" He pointed behind him, directly at Wayne who had gone a lovely shade of pink. "He definitely needs this. Something to knock him down a couple of pegs. It's been a long time coming and I'm glad it's happening now like this."
The man in blue and red looked visibly pained. "Guy. Fix this."
"I can't, Supes." Gardner crossed his arms, shooting a fond look over at Soranik. "My hands are tied. We'll see ya in a couple weeks."
"Weeks?"
----
"...and I was telling Isamot to just, like, cool it for five seconds because Arisia looked like she was this close to testing how far the lethality on her ring went, right?"
John nodded along, not really listening to whatever Hal was saying. Clearly, he needed an out and John was happy to be that person for him. Kyle stopped by about five minutes ago to ask them to check the holding cells quickly because Soranik and Iolande apparently brought in someone moderately high-profile and that was enough to warrant inspecting.
John just really hoped no one had caused a diplomatic incident. Kyle looked the most nervous he had ever been when he spoke to John. That definitely did not bode well.
"Hey, who d'you think Soranik brought in?" Hal asked as they neared the cells. "I hope it's Sinestro."
"I don't," John bit back tiredly. "Could you imagine how much of a nightmare he'd be?"
Hal grinned. "Nah. I'm his nightmare. If anything, I think it'd be--be..."
Whatever Hal was going to say petered off into nothing. John was right by with him as his own thoughts stuttered to a stop.
"Stewart. Jordan," Bruce said from within, chin tilted up to retain as much dignity as he could inside an Oan holding cell.
"What," John muttered, "the hell, Soranik?"
"I was hoping you two could assist me," Bruce went on, standing. John took a swift step back. "I need to get back to Earth."
John inhaled. Exhaled. And then, "No."
Bruce blinked. "No?"
"No," he repeated calmly. "Nope. You said something stupid, didn't you? To Soranik and Iolande? Yeah, I warned Kyle about taking a pitstop on Earth but he insisted. Said he needed Guy."
"It is about Gardner I wanted--"
"No!" John turned away completely. "No, I don't wanna know about whatever stupid gripe you have with Guy this time. I'm sick of it, Bruce. I don't care. You're Kyle's problem now. No, better yet, you're Soranik's problem. Don't ask about her dad. Let's go, Hal. Hal?"
John turned to Hal, who had not yet said anything, and found him staring open mouthed at Bruce, completely frozen. John snapped his fingers in front of Hal's face and sighed when there was no reaction. "You broke him," he said flatly. "You broke Hal. Good going, Bruce."
"I didn't--"
"Not my circus, not my monkeys!" John shouted at him, grabbing Hal by the arm and dragging him off towards the direction of Warriors. Hal went unresisting, head still angled towards Bruce, mouth hanging open.
"Stewart!" Bruce howled, sounding completely enraged by this point. "Come back here!"
John kept his trap shut, maneuvering Hal out of the way of stunned onlookers. He was gonna have Guy pour him the strongest goddamn drink he had. And then, he was gonna grab Kyle and shake him for letting this happen.
77 notes · View notes
crypticsketchpad · 1 year ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media
uhhhhhhhhhh emotion ocs. bcuz why not. going back to my cringe ship kid roots /lh
first is Excitement (she/her; Joy x Anxiety)! as her name suggests, she is very energetic and enthusiastic, always looking forward to the future and all the fun things it will bring.
hyperactive, overly excitable, and driven by adrenaline; will often act without thinking
anxiety is typically the one to reel her in and keep her in check
loves theme parks, thrill rides, field trips, and just generally getting to go out and have fun
i think her voiceclaim would be like. kristen schaal or something lmao. might change that but i think it fits
Tumblr media Tumblr media Tumblr media
these guys are less developed but i like them so i'm sharing them anyways! here's Paranoia (he/they; Fear x Anxiety) and Restlessness (he/they; Ennui x Fear).
Paranoia specifically represents the feeling you get after watching a scary movie and beginning to think there's a monster in your house, leading you to check behind every door for things lurking and whatnot. (or maybe that's just a me thing..? idk SGDSKHSLKLSDH)
mouth can open VERY wide. gator boy
is it hair or antennae? the world may never know. theyre basically like what Fear has going on with his singular hair(?) strand
very jumpy and jittery, often has trouble sleeping; will most likely scream if disturbed in literally any situation
specializes in worst-case-scenario projections, which often turn out to be on the more outlandish end
transmasc!! hell yeah
Restlessness is physically incapable of sleeping, which tends to cause problems for the rest of the mind when he's in charge of the console. they tend to take over on days when Ennui, Fear, or Anxiety are the most active emotions.
paces a lot; leaves trails of glowing footsteps wherever he walks that get brighter the more he walks in one place (they do fade away eventually)
one of the tallest emotions, around Embarrassment's height; has a habit of constantly tilting their head back when standing, so their nose makes them even taller
hair coils and uncoils passively as if it has a mind of its own; will coil up tightly when he's stressed, and mostly straighten out when calm (a rare occasion)
Paranoia 🤝 Restlessness = the insomnia brothers
also transmasc. we love to see it
*you might already have seen Restlessness in this post by @ronniesbizzareblog!! go check it out it has great IO artwork
267 notes · View notes
felassan · 1 year ago
Text
Game Informer:
Tumblr media
"Cover Reveal – Dragon Age: The Veilguard by Wesley LeBlanc on Jun 09, 2024 at 02:00 PM This month, Dragon Age: The Veilguard (you read that right – Dreadwolf is no more) graces the cover of Game Informer. After years developing Baldur's Gate and its sequel early in its history, BioWare struck out to create its own fantasy RPG. That series began with Dragon Age: Origins in 2009. It was followed up with Dragon Age II in 2011, and then Dragon Age: Inquisition in 2014. While the Dragon Age series' history has its ups and downs, fans have been patiently waiting for BioWare to return to the franchise, and 2024 is finally the year.  We visited BioWare's Edmonton, Canada, office for an exclusive look at Dragon Age: The Veilguard, including a look at its character creator, its prologue and opening missions, and more. We also spoke to many of the game's leads about the name change, the series' shift to real-time action combat, the various companions (and the relationships you can forge with them), and The Veilguard's hub location. You can learn about the titular Veilguard, Solas' role in the game, and so much more in our 12-page cover story for Dragon Age: The Veilguard."
Tumblr media
"But there are plenty of other excellent reads within this issue of Game Informer! Some of us flew to Los Angeles, California, to attend Summer Game Fest and the not-E3 weekend's various other events to check out new games, interview developers, and more. Our previews section is jam-packed with new details about upcoming releases we can't wait for.  Brian Shea flew to Warsaw, Poland, to check out two upcoming releases – Frostpunk 2 and The Alters – and he came away excited about both. Jon Woodey went hands-on with Final Fantasy XIV's upcoming Dawntrail expansion (and spoke to director Naoki Yoshida, too), and as someone with 8,000 hours in the game, his words are the ones you'll want to read.  On the freelance front, Charlie Wacholz writes about how last year's Dave The Diver is one of the best game representations of the rewards and struggles of working in the food and beverage industry, and Grant Stoner spoke with Sony and Microsoft about the development of process and history of the companies' Adaptive and Access controllers. And for a lil' terror this summer, Ashley Bardhan spoke to several horror game developers about why the alluring town known as Silent Hill is a crucial location to Konami's horror masterpiece.  As always, you'll find an editor's note from editor-in-chief Matt Miller, reviews from various freelancers and staff editors, a Top 5 list (hint hint: dragons), and more. Here's a closer look at the cover:"
Tumblr media Tumblr media
"Not a print subscriber yet but want this issue? Well, you're in luck! Subscribing today – or within the next few days – will net you a print copy of this issue! You can join the ranks of the Game Informer print subscribers through our new standalone print subscription! Just head here to sign up for either one or two years at a fraction of the cost of buying the issues individually! You can even gift a print subscription to your favorite gamer! SUBSCRIBE TO THE PRINT MAGAZINE You can also try to nab a Game Informer Gold version of the issue. Limited to a numbered print run per issue, this premium version of Game Informer isn't available for sale. To learn about places where you might be able to get a copy, check out our official Twitter, Facebook, TikTok, Instagram, BlueSky, and Threads accounts and stay tuned for more details in the coming weeks. Click here to read more about Game Informer Gold. Print subscribers can expect their issues to arrive in the coming weeks. The digital edition launches June 18 for PC/Mac, iOS, and Google Play. Individual print copies will be available for purchase in the coming weeks at GameStop."
Tumblr media
[source] <- they explain at the link how to read this issue.
aaah they have had a look at the character creator!!! I can't wait for this coverage.
234 notes · View notes
project-lumen · 6 months ago
Text
Tumblr media
》》 The LUMEN M-AHA-sterpost 《《
It was a-BAM time.
Hi hello there, fellow Life Series enjoyers! Arto, Pinkish and Kori here, live from our Game-Making Void bringing to you our comprehensive list of resources in one post for easier access and navigation!
Here you'll find our current status, some important links to other posts, as well as an overview of our tags and a handy F.A.Q. section :3
Without further ado, thank you so much, all info is under the cut!
》Status《
Date Format: [DD/MM/YY]
Current mission: APPLICATION ROUND 2 OVER AND DONE! CONTINUING TO WORK ON THIRD LIFE DEMO.
》Other Socials《
Bluesky
Youtube Channel
Our public Discord!
A Secret :3
》Links《
First announcement: Applications
Meet the team!
Second announcement: Our official art guide
Essential info
Arto's lore scraps
》Tags!《
#projectLUMENasks : For every single one of the questions we have answered so far!
》F.A.Q.《
What is this?
Project LUMEN is an effort to bring the Life Series to life in a brand new way, in videogame form! A RPG of sorts with battle mechanics, interaction with npcs, our own unique spin in Watcher Lore, changing art styles and multiple endings with a bunch of mechanics we need to keep secret for now but we know you all will enjoy, at least we hope so.
Cool, how can I contribute?
We want LUMEN to be a game by the community for the community, a tribute to all the wonderful artists, writers and creatives of all kinds. And it is a HUGE project, as such, all help is appreciated. We plan to open applications from time to time to recruit people as passionate as us into our little team. But everyone can lend a hand if they so desire, all ideas, all likes, all reblogs, all comments, all art, is truly, genuinely appreciated. Project LUMEN is completely non-profit, a passion project turned group effort that we are willing to pour our heart into, and we want to be as transparent as possible with it.
How will development of the game itself go?
As for specifications, Kori is the one in charge of the coding department, we are going to use Unity and C# to program everything, Arto will manage music and Pinkish will be in charge of the Martyn and Ren section. But once we review our first batch of applications, we will contact our chosen ones with more details, either for character sprites, script or any other miscellaneous things. We will all be working together as a team, each contributing as much as they so desire.
We will then take to developing our early alpha build including our very first couple of chapters, and release it for playtesting, then we will take all the feedback and make the pertinent changes. We will improve the game and continue developing until we have an almost finished beta build that we will then publish for testing. Take all the criticism again to finally reveal our finished product. Releasing first on itch io and then hopefully ported into Newgrounds for mobile compatibility.
Is there a release date?
As of now, we'd rather not promise anything. But we are actively working on development, and we hope to, at the very least, have a playable alpha demo at the end of this year.
109 notes · View notes
traegorn · 1 year ago
Text
Want to keep using Ad Blockers? Stop Using Chrome, Switch to Firefox.
So with the rollout of Manifest V3, Google Chrome is pretty much crippling all ad blockers on Chrome. Effectively, ad blockers can no longer update their lists without fully updating their plugins. It's pretty shitty.
And you may be asking yourself -- what can I do? The answer is simple:
Switch to Firefox. Now.
Now I've been a Firefox evangelist for a long time, I know, but it's a free, open source browser made by a nonprofit org. It's literally the most ethically developed any software could possibly be. It's on every major desktop platform, and it's just... good.
Why would you use a browser made by a corporation that literally removed "Don't be evil" from their mission instead of this? I know that, like, a long ass time ago Chrome was faster, but that's not remotely true anymore. Heck, on Mac Chrome eats way more RAM than Firefox. It's ridiculous.
That's not even mentioning the fact that the amount of Chromium engine browsers out there is kind of ruining the web. Mozilla has their own rendering engine built on open web standards, and diversity in rendering engines helps everyone.
So yeah. If you're using a computer, go get Firefox. They have an Android version too. (They sorta have an iOS app -- but that uses Webkit because of Apple's limitations on third party browser engines -- but it will let you access your sync'd Firefox passwords).
Make your life better.
190 notes · View notes
delucat · 9 months ago
Text
youtube
Bloody Painter Dating Sim Game Official Trailer ● itch io➔ https://delucat.itch.io/bloody-painter-dating-sim ● Steam➔ https://store.steampowered.com/app/3214880/ ● 10th Anniversary Merchandise➔ https://delucat.com/en/collections/bloodypainter Merchandise Pre-orders open on October 14th, close on November 30, 2024. Shipping in February 2025.
This is an official romantic horror visual novel game created to celebrate the 10th anniversary of the character from 'Bloody Painter' and to give back to the fans for their support. It is a spin-off based on the 2017 version of the story.
🩸STORY🩸 You have unfortunately been captured by a serial killer, and you must increase your chances of survival within seven days. Your choices will determine how he treats you and the outcome of your relationship. What will your final relationship with him be...? Will there be a change in the relationship between the killer and his prey?
🩸CREDITS🩸 Development. Story. Programming by 迪鹿DeluCat @DeluCatOfficial Graphics by 牛奶 @milk890522 Background by kurumi2179、迪鹿DeluCat @DeluCatOfficial Logotype by サヤカ @laipeng16 oice Acting by Easton Trailer by ZAO @ZAO_Studio_
99 notes · View notes
pinkgy · 2 years ago
Text
Tumblr media
What in Hell is Bad ? Erolabs IPA download ( IOS )
(A kind of helpful guide)
Note: This is based on my experience, I did this with a Macbook and an IPhone, if I’m not mistaken the process varies somewhat depending on the device.
Important Note: You need a pc or a laptop to download the Erolabs version of WHB through the IPA option. The app won’t download on the pc, it will be downloaded in your phone.
When you enter the WHB official site and enter the download page, you will find the IPA option, for this you have to click on download the IPA file.
Tumblr media
After you do this, you scroll down and you will se a page that says “Steps”
Tumblr media
(The steps are very clear and there’s even a video that shows that you should do, but some things can be a bit confusing, that’s why I’m doing this guide)
On the “steps” page you will have a link to download an app called “Sideloadly” if you have a Mac device, ignore the first step that says that you have your download ITunes. iTunes is discontinued and even if you download it, it won’t work unless you have a very old Mac device (the last iTunes version is from 2016 I believe, Mac devices from that year and bellow might allow ITunes to work, I don’t know if it’s required tho)
Sideloadly is a safe app ! So you have no need to worry about viruses and stuff.
Once you download Sideloadly, something like this should appear.
Tumblr media
You have to enter your Apple ID (your mail direction that is linked to your Apple ID) where they indicate you, and you have to connect your phone to the pc through the charger.
Then, on this icon right here:
Tumblr media
You have to drag the IPA file that you downloaded at the beginning, and the icon of WHB should appear there.
And then you click Start.
Once you click start, Sideloadly will download the game file, and once the download is finished, they will ask for your Apple ID password, you type it down (again, Sideloadly is a safe app) and press enter.
After a few seconds the game should appear on your phone, and once it’s fully downloaded you can disconnect your phone from your pc.
Once you open the game, they will ask you to allow the “Developer Mode”
You can find this option entering the settings of your phone, open the Privacy and Security page and scroll all the way down, and there should be the “Developer Mode” option.
Tumblr media
To turn on the Developer Mode, your phone will tell you that you have to restart your device to put it to work, and once your device is restarted, you should have What in Hell is Bad Erolabs version !
As far as i know, the process is still the same if you have a pc that is not Mac. Unfortunately i’m not sure if you need to download ITunes for this, you don’t with a Mac, but you probably do if you’re not using one. The steps guide tells you to not download the Microsoft version of ITunes tho, but again, I’m not sure how this works.
Also, the common questions and their answers are available in the q&a page, which is at the bottom of the IOS download site.
If I’m not mistaken, this Apple ID login only works for 7 days, after that you have to log in again, which I think is not that troublesome.
I hope this little guide could be of help for you ! Any doubts you can always DM me or ask through the notes, I’ll do my best to try to help !
Hope you have an amazing day !! ♡♡♡
162 notes · View notes
gofishygo · 9 months ago
Note
mito mito mito hihi 😋
i’ve been having some thoughts n i felt like sharing w the class newayssss
so i was having bubble tea earlier and i started thinking,,,,what cod characters would like it? i feel like price def wouldn’t,,simon wouldn’t mind it but he does def think its too sweet and proper tea is superior and blah blah blah (i acc don’t know im kinda divided on that like i hc him as a sweet tooth but bubble tea,,,ehhh i feel like he wouldn’t like it all that much like he’d be all grumbly about it,,, idfk
johnny and gaz i think would like it lots ,,
i also think alex wouldn’t like it abd farah would (i js like hc farah as this secret softie ok leave me alone 😞)
but THAT got me thinking,,,, what other food preferences would they have ?? i think gaz would rlly like sushi (saw a fan art of him on a sushi date w the reader and i forgot who made it but ):$/:)/&!:!!!!! it was so cute) and i also think gaz would handle spicy food well ?? and he would like seafood in general methinks (tryna think of some select seafood items he wouldn’t like but im drawing a blank bc im vegetarian shusbssjnsuen)
idrk ab simon and johnny and price,,,,,,out of them 3, i feel like simon or johnny would have the biggest sweet tooth (they’re on like completely dif ends of the spectrum character wise but shh i js know it) but they all eat A SHIT TON like the food could be burned or too salty or smth but if they’ve js come back from a mission then they’re eating that shit UP. and asking for seconds. and thirds. they would still give u food feedback if it’s some other day tho
also johnny is extremely passionate about haggis. no i have never tried it yes i js know he is ok moving on
KONIGGGG hmmmm,,,, i have no fucking idea lmao i think? a lot of german cusine involves bread and stuff,,,so……………i think he’d have rlly bland meals idk
i’ve been rlly into keegan lately but i cant come up w anything for him aaaa
also gaz would be the only one who knows how to use chopsticks. the others would learn fast being in the military and all but gaz and chopstick skills js make sense???
ANYWAY im soso sry for rambling sm lmao this is a lot of words,,,,,and this isn’t a req by any means !!! js needed to hear ur thoughts bc food is js calling to me like “ok but would blank character like this” like. urgh. ok im done now i think but yeah food preferences for cod characters of ur choice
ALSO !!! THE IOS SHARK STICKERS REMIND ME OF U,,,,,look at them$:!!;&:!3 OK IM ACC DONE NOW BYE BEY MITO HIPE U DONT FALL ASLEPE READING ALL THAT
Tumblr media Tumblr media
AHHH hi weebun !! ^^ i was literally having bubble tea with my sister like a few hours ago and when i checked the inbox n saw this i BOLTED !! sorry for never responding to this, i forgot inbox existed..,
notes: shittily wrote as this as a warmup/just general yap :> sorry for messiness and incoordination.., platonic, no warnings !! unless ur lactose intolerant idk
Tumblr media
so you'll be jus chillin w the 141 on base and then say something like "boba is absolute gas shits better than normal tea" and of course, since the majority of the taskforce is british, you get absolutely fucking jumped for it. like- keep in mind, you say this price, the NUMBER ONE TEA AND BISCUTS DEFENDER, so you do end up getting toilet duty for a week with the explanation of 'uncordial behaviour.'
but after your deployment, you are the one to arrange where the 141 meet up. it's a little ritual you guys have developed to stay connected in between missions, one that makes your friendship seem a bit more real. sometimes the only thing that keeps your eyes open and heart pumping. and since you're an absolute fucking menace, you ask if you can meet around the heart of london- and then drag them all into the nearest bubble tea store you can.
-
price... doesn't end up liking it. takes a total of two sips, nearly chokes on the pearls, and then sets the cup down. he claims he's been around long enough to know that this- like many other foods, is probably some 'trendy millennial bullshit that'll disappear in a solid few', but that doesn't help ease the insane side eye that he gets from the cashier.
but to your surprise, ghost seems somewhat okay with it. his face doesnt really change (from what you can tell- his mouth is still hidden due to some face mask he put on), but he seems neutral, relaxed, even. he mutters something along the lines of how it isn't too bad, but it doesn't beat a cuppa- to which you chose to ignore, and how he'll probably just stick to having an earl grey in the mornings. but a few months later, you catch him at the same boba store, and you cant help but giggle to yourself.
soap fucking inhales the drink. its genuinely concerning, to say the very least. he seems to like.. unhinge his jaw like some kind of snake, and then inhales the whole drink in what you think is a millisecond. and since he's the only scotsman on the team- thinks the whole 'tea n biscuits' ritual his colleagues have is utter stupidity, so not only does he now FREQUENTLY drink boba because he likes it- he also drinks out of utter spite.
gaz is the only one with a seemingly respectable opinion about boba, unfortunately. he's had it before, multiple times- it appeals to his sweet tooth and is the occasional treat after long missions. but unlike you, gaz does not value peace, and seems to keep egging soap on in chugging unreasonable amounts of the drink. (and he doesnt mention it, as he does not want to face the same punishment as you did, but he thinks that bubble tea is sometimes, just sometimes better than his cuppa.)
Tumblr media
masterlist (some of my other stuff is better promise)
50 notes · View notes
genshin-impact-updates · 11 days ago
Text
"A Space and Time for You" Version 5.7 Update Details
Tumblr media
Dear Traveler,
Below are the details of the Version 5.7 update "A Space and Time for You" and the update compensation.
〓Compensation Details〓
Maintenance Compensation: Primogems ×300 (60 Primogems per hour the servers are down)
Issue Fix Compensation: Primogems ×300 (please refer to the relevant compensation mail for more details)
〓Scope of Compensation〓
Maintenance Compensation: Travelers who have reached Adventure Rank 5 or above by 2025/06/18 06:00 (UTC+8).
Compensation must be claimed before the end of Version 5.7.
Issue Fix Compensation: Travelers who have reached Adventure Rank 5 or above by 2025/06/18 06:00 (UTC+8).
Please log in and claim your compensation before 2025/06/21 06:00 (UTC+8).
Our developers will distribute compensation to Travelers via in-game mail within 5 hours after the update maintenance is finished. The mail will expire after 30 days, so don't forget to claim the attached compensation in time.
〓Update Schedule〓
Update maintenance begins
2025/06/18 06:00 (UTC+8) and is estimated to take 5 hours.
〓How to Update Game Client〓
PC: Close the game, open the Genshin Impact Launcher, and click Update.
iOS: Open the App Store and tap Update.
Android: Open the game and follow the directions on-screen.
PS5™ and PS4™: Highlight Genshin Impact from the Home Screen, press the OPTIONS button and select "Check for Update."
Xbox Series X|S: Open the system main menu, select "My games & apps," select the "Manage" tab, and on the "Updates" page, find "Genshin Impact" and confirm to update.
Please do not hesitate to contact Customer Service if you encounter any issues installing the new version. We will do our very best to resolve the issue.
〓Update Details〓
I. New Characters
5-Star Character "Void Star" Skirk (Cryo)
◇ The Seven-Shifting Serpent: Cryo
◇ Weapon: Sword
◇ A visitor who once appeared in an Abyssal rift and the Primordial Sea, this solitary warrior mentored Tartaglia in the martial arts.
◆ Skirk is a flexible Cryo DPS who performs well both on-field and in quick-swap rotations.
She can obtain special energy by triggering certain Cryo reactions via party members and releasing Elemental Skills.
By tapping the skill button, she will continuously consume this special energy, causing her Normal Attacks to deal Cryo DMG for sustained combat.
When sufficient special energy is accumulated, she can consume it all to unleash her Elemental Burst, dealing massive AoE Cryo DMG instantly.
4-Star Character "Ode and Oblation" Dahlia (Hydro)
◇ Vision: Hydro
◇ Weapon: Sword
◇ Deacon of the Church of Favonius and the Anemo Archon's representative in the church.
◆ Dahlia is a Hydro support character who provides shields and ATK SPD buffs for his teammates.
When releasing his Elemental Skill, Dahlia summons "Sacramental Shower" that can launch characters upward or deal AoE Hydro DMG to enemies.
His Elemental Burst summons a Shield of Sacred Favor and increases the ATK SPD of the active character.
II. New Equipment
New Weapon (Examples based on Refinement Rank 1)
Azurelight (5-Star Sword)
Within 12s after an Elemental Skill is used, ATK is increased by 24%. During this time, when the equipping character has 0 Elemental Energy, ATK will be further increased by 24%, and CRIT DMG will be increased by 40%.
◆ The event-exclusive 5-star weapon "Azurelight" (Sword) can be obtained from the Event Wish. Please refer to the relevant official Event Notices for specific acquisition details.
III. New Main Story
1. New Archon Quest
Archon Quest Chapter V: Act VI "A Space and Time for You"
Permanently available after the Version 5.7 update
◆ Quest Unlock Criteria:
• Reach Adventure Rank 28 or above
• Complete Archon Quest Chapter V: Act V "Incandescent Ode of Resurrection"
• The "Focused Experience Mode" function is available for this quest.
• Use the "Quick Start" function to immediately begin the prerequisite quest: Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn."
2. New Story Quest
Skirk's Story Quest "Crystallina Chapter: Act I - Whispers Betwixt Stars and Night"
Permanently available after the Version 5.7 update
◆ Quest Unlock Criteria:
• Reach Adventure Rank 40 or above
• Complete Archon Quest Chapter IV: Act V "Masquerade of the Guilty"
• The "Focused Experience Mode" function is available for this quest.
Additionally, after the Version 5.7 update until 2025/07/08 17:59, the "Quick Start" function will be available for Skirk's Story Quest - "Crystallina Chapter: Act I - Whispers Betwixt Stars and Night."
IV. Function Iterations
Quest Resource Management Update
After the Version 5.7 update, when first launching the game on mobile, Travelers need to select their preferred resource update option:
◇ Full Resources
Download all resources. Future version updates will automatically update related resources.
*Recommended to select "Full Resources."
◇ Basic Resources
Only downloads essential resources for gameplay, excluding optional content like some Archon Quests, Story Quests, and Hangout Events. Locally downloaded related resources will be automatically cleared. Optional content will not be automatically downloaded in future updates. To experience related quests, you'll need to manually download missing resources first.
After initial selection, you can change your option or manually download needed resources via Settings > Resources.
*This function is only available on mobile devices.
V. Genius Invokation TCG
Genius Invokation TCG Gameplay Update
New Character Cards: Chasca, Citlali, Mavuika, and their corresponding Talent cards. Corresponding invitation duel and guest challenges have been added to the Player List.
New Action Cards "The Dockhand's Assistant," "Crown of the Saints," "Scroll of the Hero of Cinder City," "Rawr! Rawr!," "Fight for Death," "Fire and War," "Flying Squad, Attack!," "Fruits of Training," and "Harvest's Boon" have been added which can be purchased from Prince at The Cat's Tail.
The Forge Realm's Temper is once again available. The theme of this edition is "The Forge Realm's Temper: Endless Swarm":
(1) Defeat endless waves of enemies during the rounds in "The Forge Realm's Temper: Endless Swarm" to accrue score.
(2) After you complete the stage battle, you will gain a score and the corresponding rewards based on the highest score you got in the stage.
(3) Different stages will contain different special rules that grant buffs. Use these rules well to fight more effectively.
VI. Imaginarium Theater
Imaginarium Theater Update
After the Version 5.7 update, the first season of "Imaginarium Theater" will be available on July 1, 2025.
Required Elemental Types: Pyro, Hydro, and Cryo
Opening Characters: Lyney, Xiangling, Tartaglia, Dahlia, Wriothesley, and Rosaria
When Imaginarium Theater is open, the corresponding Opening Characters will obtain Fantastical Blessings.
Special Guest Stars: Emilie, Kinich, Lan Yan, and Noelle
After the first season of Imaginarium Theater begins, the characters Mualani, Lyney, Yaoyao, and Charlotte will each gain a new "Thespian Trick" that can be exchanged from the NPC Wolfy.
Envisaged Echoes Update
After the Version 5.7 update, new challenge stages and Echo cosmetics for Raiden Shogun and Shenhe will be added.
VII. Spiral Abyss
Spiral Abyss Update
◇ After the Version 5.7 update, Phase 1 of the Spiral Abyss will be updated on July 16.
◆ Floor 11 Ley Line Disorder changed to:
All party members receive a 60% Cryo DMG Bonus.
All party members gain a 60% Pyro DMG Bonus.
◆ Floor 12 Ley Line Disorders changed to:
First Half: Cryo DMG dealt by all party members increased by 75%.
Second Half: All party members' Nightsoul-aligned DMG increased by 75%.
◆ Updated the monster lineup on Floors 11 – 12 of the Spiral Abyss.
◆ Blessing of the Abyssal Moon:
Bitterfreeze Moon
When a character triggers Cryo-related reactions, a shockwave will be released at the opponent's position, dealing True DMG to nearby opponents. This effect can be triggered once every 2.5s.
VIII. Other Update Details
New Character Specialty Dishes:
○ Skirk's specialty: "Abyssal Bounty"
○ Dahlia's specialty: "Chatter of Joyful Nights"
New Collaboration Recipes:
○ Obtainable via Mail: "Meat-Lover's Feast," "Nine-Fruit Nectar," and "Bubblemilk Pie"
Travelers who have reached Adventure Rank 2 or above can log in after 2025/07/11 12:00 (UTC+8) – before Version 5.8 maintenance to claim these via mail. The mail will expire after 30 days, so don't forget to claim the rewards in time.
Adds new Achievements to the "Wonders of the World" category.
Adds Set 41 of "Paimon's Paintings" chat emojis.
Adds some prompts for loading screens.
New Namecards:
"Skirk: Lone Shadow": Reward for reaching Friendship Lv. 10 with Skirk
"Dahlia: Sacred Duty": Reward for reaching Friendship Lv. 10 with Dahlia
"Travel Notes: Speculation": Reward obtained via the BP system
Adds a new consumable "Dust of Enlightenment" to the Artifacts system. Travelers can now consume Dust of Enlightenment to randomly reallocate the enhancements of Minor Affixes on a fully-leveled 5-star Artifact.
〓Adjustments & Optimizations〓
● Enemies
Abyss enemies, such as Abyss Lectors and Abyss Heralds will now activate their Wards shortly after their HP falls below a certain percentage and are Frozen. (Previously, they remained frozen for an extended duration without activating their Wards, making them difficult to defeat. With this change, they will now activate Wards more quickly, allowing them to be defeated normally.)
● Chat
Optimizes the display and interaction experience of the chat interface.
Adds the "Manage Emoji Group" feature, allowing you to customize which emojis and emoji groups are shown and how they are sorted.
Adds interaction options for individual chat messages, such as tagging other Travelers in non-private chats.
Optimizes the block function. Blocking settings will no longer reset when switching devices. A "Mute List" has also been added under "Manage Blocklist."
● "Character" > "Artifact" Interface
Adjusts the "Fast Equip" interface and optimizes the algorithm for configuration recommendations.
The "Recommended Configurations" function now includes a "Check Alternatives" feature, allowing you to swap Artifacts with other suggested options.
You can now select two preset configurations in "Custom Configuration."
Adds a new "Recommended Order Scope of Effect" setting to the sorting function, which can be set to "Current Slot" or "All Slots."
● Crafting
The "Crafting" > "Convert" interface now includes a "Filter by Character" feature, and a "View Characters" button has been added to the top-right corner of the screen.
The "Crafting" > "Mystic Offering" screen will now remember the last selected Artifact Strongbox and automatically select it the next time the screen is opened.
The number of Condensed Resin in your inventory is now displayed on the "Map" and "Domain Entrance" screens.
● Domains
After completing a Domain, you can now select "Skip Reward Cutscene" from the top-left corner of the reward screen.
If you exit a Domain before starting the challenge, the "Challenge Failed" screen will no longer appear.
● Adventurer Handbook
Added a tracking option for Ley Line Outcrops in the Enemies tab.
You can now click the question mark icon when selecting certain enemies in the "Enemies" tab to view the relevant tutorial.
Adjusts enemy order in the "Enemies" tab based on update timing.
The "Domains" page of the Adventurer Handbook and the corresponding Trounce Domain entrance interfaces now show "First-Clear Rewards" for Trounce Domains. These rewards can be claimed upon clearing the Trounce Domain on highest difficulty, whether in Single Player Mode or in Co-Op Mode. Travelers who already cleared the relevant Trounce Domains on highest difficulty before the update can claim the rewards directly afterward.
● Spiral Abyss
Optimizes the UI and user experience for the Spiral Abyss interface.
When restarting a floor or entering the next floor after completion, the "Start Challenge" screen will retain the previous team configuration. A button that clears all current Party Setups has also been added to this screen.
If you complete a chamber but fail to earn all Abyssal Stars, the results screen will now include a "Retry Challenge" option.
After completing Floor 12 Chamber 3, the results screen will display your total Abyssal Stars for this season, and all unclaimed Star's Bounty will be automatically distributed by the system.
● Other Character Enhancement interfaces
In the source info for "Character Ascension Materials" and "Character Level-Up Materials," clicking "Obtained from the Crafting Bench Conversion Tab" will open the Crafting Bench on the Map.
The source info for 3-star and above "Character and Weapon Enhancement Materials" now includes a shortcut to Stardust Exchange.
For Local Specialties that can be farmed via gardening, their source info will now indicate "Grown in the Serenitea Pot."
In certain interfaces that recommend development stats (e.g., recommended Character - Artifacts, talent priorities, etc.), preset data will be used for recommendations when player data is insufficient.
Adjusts the display and interaction of the "Character" > "Talents" interface. If enough materials are available, talents can now be leveled up consecutively in the confirmation screen.
Starting from Version 5.7, the "Character" > "Talents" interface and the "Test Run" event will feature the "Talent Demo" button, which includes character role descriptions and some skill descriptions.
Optimizes the UI for claiming rewards after completing a Domain or Ley Line Outcrop. A new option to consume Fragile Resin or Transient Resin to receive triple rewards has been added. This option will only appear when you own these resin types.
● Genius Invokation TCG
Optimizes the matchmaking mechanism for Genius Invokation TCG co-op matches. The opponent's ready status will now be hidden once matched.
● Quests
Adjusts the unlock requirements for the Genius Invokation TCG tutorial quest: now requires Adventure Rank 30 and completion of the Archon Quest "Song of the Dragon and Freedom."
Optimizes the order and display of World Level Ascension Quests.
New dialogue options have been added to NPC Orban. These options become available after completing the Archon Quest "Paralogism" and the World Quest "The Festering Fang."
● Audio
Optimizes fade and transition sound effects when interacting with the "Sweet Dreams" furnishing.
Optimizes Ifa's "Hello" voice-over in Japanese.
Adds and replaces some of Kinich's English voice lines in content from previous versions. (Now, all of Kinich's voice lines have been replaced.)
Supplements some of Hu Tao and Venti's English voice lines in content from previous versions.
After Version 5.7 is updated, Keqing and Paimon's English VAs will be updated (this change only applies to new content in Version 5.7, historical content will be gradually updated in subsequent versions).
● Other
After consuming food with a duration-based effect, a notification will now appear on the game interface.
Adjusts the trigger conditions for the blue-highlighted guidance box in "Craft" > "Convert." (Travelers who have already triggered it will not see it again.)
Increases the daily forging limit for Weapon Enhancement Materials on the Forge page. For example, the daily cap for Mystic Enhancement Ore has been raised from 30 to 40.
Adds one "Dust of Enlightenment" to both Gnostic Hymn and Gnostic Chorus in the Battle Pass system.
〓Bug Fixes〓
● Quests
Fixes an issue whereby under specific conditions during Escoffier's Story Quest "Treasured Above All," the cooking screen displayed abnormally.
Fixes an issue whereby the quest objective "Try to activate the Astral Assemblage(s)" in the World Quest "The Forsaken Sea of Wisdom" could not be completed under certain conditions.
● Enemies
Fixes an issue whereby the attack range of the enemy "Lava Dragon Statue"'s magma strike did not match the actual animation.
Fixes an issue whereby the enemy "Local Legend: The Peak" behaved abnormally in combat and remained immobile for a period of time after using its skill under certain circumstances.
Fixes an issue whereby during some attack animations, character attacks failed to deal damage to the "Secret Source Automaton: Overseer Device" even when the enemy was within the player's attack range.
Fixes an issue whereby the enemy "Ferocious Warrior: Human Ram"'s eyes displayed abnormally while casting a skill.
Fixes an issue whereby during the "The Game Before the Gate" challenge, the Ascended King had a small chance to fail to revive properly after being resurrected by the Sublimated Queen.
Fixes a discrepancy between the hit location and model position of the enemy "Chess Game: Queen Piece" after being defeated.
Fixes an issue whereby some enemies could not exit combat after leaving the battle zone.
● Characters
Fixes an issue whereby Ifa had a small chance of not triggering the "Hypersense" effect of Ororon's Ascension Talent "Nightshade Synesthesia" when continuously attacking from a distance and approaching the enemy.
Fixes an issue whereby characters revived using food was brought back with 0 HP under certain conditions.
Fixes an issue whereby there was a small chance that Escoffier's nose highlight could sometimes display abnormally under shadowed lighting conditions.
Fixes an issue whereby Iansan could move horizontally through the air under certain circumstances.
● System
Fixes an issue whereby there was a small possibility that co-op Travelers who are not in your Friends list might not appear in the "Friends / Recent Co-Op Players" interface.
Fixes an issue whereby the map of Natlan may display abnormally under specific conditions.
Fixes an issue whereby the quantity of certain rewards on the "Domains" tab of the Adventurer Handbook were displayed incorrectly on Sundays.
Fixes an issue in the Travel Log/Tribal Chronicles interface whereby certain content in the quest "Orchard Repose" was displayed incorrectly.
● Genius Invokation TCG
Fixes an issue whereby after reviving a friendly character, if Bond of Life was attached and then removed, Sigewinne's Character Card passive skill "Detailed Diagnosis, Thorough Treatment" would not trigger as expected.
● Other
Fixes an issue whereby the number of characters calculated that met the effect conditions of the "Chain Breaker" weapon did not match the actual number under certain circumstances.
Fixes an issue whereby when using the "Take Photo" function with Lynette while the character was active, her face would be displayed abnormally when switching to another character and then switching back to Lynette.
Fixes an issue whereby the Statue of The Seven could restore fallen characters' HP when the characters had not been revived under certain circumstances.
Fixes an issue whereby teleporting to the Trounce Domain "Unresolved Chess Game" on PS5 under certain conditions would result in a scene loading error.
Fixes an issue whereby after switching characters while collecting treasure, certain actions of Cloud Retainer's Damasked Device, Itty Bitty Octobaby, or Firstborn Firesprite would fail to trigger.
Fixes text errors in certain screens and descriptions.
Fixes some text errors in certain languages and optimizes text. (Note: Related in-game functions have not changed. Travelers can view the changes in different languages by going to the Paimon Menu > Settings > Language and changing the Game Language.)
◆ Optimizes inconsistencies between certain voice-overs and the corresponding lines.
◆ Optimizes certain English translations.
〓Genius Invokation TCG Balance Adjustment〓
Adjusts the Elemental Dice cost for Kachina's Character Card Technique "Twirly Twirly Bam Bam" from 1 Die of any element to 1 Geo Die.
Adjusts the effect of Zhongli's Character Card "Dominance of Earth": adds a limit of "Max 3 times per Round" to the "Geo DMG +1" effect.
Increases the starting Max HP of Albedo's Character Card from 10 to 12.
Increases the starting Max HP of Neuvillette, Beidou, Candace, Baizhu, and Hydro Hilichurl Rogue Character Cards from 10 to 11.
Adjusts the Elemental Burst DMG of the Hydro Hilichurl Rogue Character Card: Hydro DMG dealt is adjusted from 3 to 4.
Reduces the Elemental Dice cost of Raiden Shogun's Elemental Burst and Talent Card "Wishes Unnumbered": the Electro Dice cost is adjusted from 4 to 3.
*This is a work of fiction and is not related to any actual people, events, groups, or organizations.
"PlayStation", "PS5", "PS4", "DualSense", "DUALSHOCK" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.
97 notes · View notes