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Intelligence Bobblehead
Bobbleheads were once an exclusive perk for Vault-Tec executives and residential vault dwellers.
Artist: Torgeir Fjereide TCG Player Link Scryfall Link EDHREC Link
#mtg#magic the gathering#tcg#$0.30#torgeir fjereide#intelligence bobblehead#fallout#artifact#bobblehead
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Intelligence Bobblehead (Fallout) - Torgeir Fjereide
More cards with art by Torgeir Fjereide on Scryfall
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It takes the smartest individuals to realize there's always more to learn.
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INTELLIGENCE
Learning to be more intelligent can prove very crucial to surviving out in the wastes. From Medicine, to guns, computers, chemistry, robotic tinkering, even experience gain, Intelligence is certainly well worth the perk points!
Perks:
Level 1: V.A.N.S.
Level 2: Medic
Level 3: Gun Nut
Level 4: Hacker
Level 5: Scrapper
Level 6: Science
Level 7: Chemist
Level 8: Robotics Expert
Level 9: Nuclear Physicist
Level 10: Nerd Rage
Bethesda, David S.J. Hodgson and Nick von Esmarc. 2015. Vault Dweller's Survival Guide.
#gaming#fallout 4#fallout#gif#video games#intelligence#bobblehead#fiction#vault tec#vault dwellers survival guide#vdsg
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Rare Abyssal's OC sighting, oh my goodness!!!
Ms. Wobbles, an undead bird-like creature that was used as a "living" model in a necromancer's college of the gold-standard of what a re-animated monster should look like even if their parts are from different sources. Its parts are infused with and modified by magic that stop it from decaying, even after the college was long abandoned. Nothing it can do for the metal part of the mask though. (The cat tails and octopus tentacles have been artificially resized with magic as well) It was named due to how every step it takes makes its head, neck, and tail wobble like a bobblehead.
(By the by, this fella was scrapped from another game I was going to make, like, a year ago, where Ms. Wobbles was an intelligent undead npc-type fella. Poor fucker got lobotomized)
#digital art#my art#my oc#oc ref sheet#Should I tag my ocs?#Eh sure why not#Ms. Wobbles#Also it's midnight so don't judge my grammar too harshly
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Fallout 4 Bobblehead Locations
Concord/Lexington Area - NW
Perception bobblehead - Museum of Freedom: On a desk next to a broken terminal in the back of the room where the player character first meets Preston Garvey.
Repair bobblehead - Corvega assembly plant: On the very end of the top exterior gantry (blue balloon), southwest roof section of the plant building on top of a wooden box.
Saugus/Salem Area - NE
Explosives bobblehead - Saugus Ironworks: In the blast furnace, on the second level catwalk behind Slag's spawn, sitting on top of a control panel attached to the wall to the left of a steamer trunk.
Charisma bobblehead - Parsons State Insane Asylum: On Jack Cabot's office desk, close to the elevator, administration area.
Sneak bobblehead - Dunwich Borers: On a small metal table by a lantern, right next to the metal post terminal area #4.
Barter bobblehead - Longneck Lukowski's Cannery: Inside the metal catwalk hut, northwest upper area of the main cannery room.
Science bobblehead - Malden Middle School (Vault 75): On the desk overlooking the subterranean "training" area, within the science labs.
Central West Area (North of Natick)
Energy - Fort Hagen Command Center: In the command center, southwest kitchens, on a small table between two fridges. (Accessible only during/after the main quest Reunions).
Boston Area - Central
Lock picking bobblehead - Pickman Gallery: Last tunnel chamber where one can see Pickman; On the ground between brick pillars and a bin fireplace.
Strength bobblehead - Mass Fusion building: On the head of the metal wall statue/sculpture five levels above the lobby desk.
Speech bobblehead - Park Street station (Vault 114): In the overseer's office on the desk. Found when rescuing Nick Valentine after he goes missing.
Intelligence bobblehead - Boston Public Library: On the computer bank, mechanical room, northwest corner of the library.
Melee bobblehead - Trinity Tower: On a table in the cage where Rex Goodman and Strong are being held.
Medicine bobblehead - Vault 81: In Curie's office, southeast corner of the Vault.
Quincy Area - SE
Unarmed bobblehead - Atom Cats garage: On the hood of the rusty car in the main warehouse.
Endurance bobblehead - Poseidon Energy: On the metal desk with a magazine, near steamer trunk, central metal catwalk.
Agility bobblehead - Wreck of the FMS Northern Star: On the edge of the bow of the ship, wooden platform.
Luck bobblehead - Spectacle Island: In the 2nd deck pilot house of a green tugboat located at the southern end of Spectacle Island, on a locker shelf near the steamer trunk.
South Central Area
Small guns bobblehead - Gunners plaza: On the broadcast desk in the on-air room, first floor, west side of the building.
Big guns bobblehead - Vault 95: In the living quarters area, northern most room, on a radio.
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Bobbleheads - Fallout 4 Guide (Game Guides) (Guides) (Warren Guides)

Guide and Photo Mode photo by @warrenwoodhouse #warrenwoodhouse
CLICK HERE to see an archived version of this list. The location of the Endurance Bobblehead was changed in the Update Patch v1.12 on the PS4, Xbox One, Steam, Bethesda Launcher and PC version of the game.
Luck Bobblehead: Spectacle Island: In a locker on the 2nd floor of a green boat
Agility Bobblehead: Wreck of the FMS North Star: On a wooden platform on the edge of the bow of the ship
Endurance Bobblehead: Poseidon Energy in Quincy: original release: On the central metal catwalk on a metal desk with a magazine near the steamer trunk | v1.12 update: It’s in a room near the central metal catwalk
Unarmed Bobblehead: Atom Cats Garage: On the hood of a rusty car in the main warehouse
Small Guns Bobblehead: Gunners Plaza: On the broadcast desk in the on-air room, ground floor, west side of the building
Big Guns Bobblehead: Vault 95: In the living quarters area, northernmost room, on a radio
Medicine Bobblehead: Curie’s Office in the Secret Vault in Vault 81: In the Secret Vault area, in Curie’s Office, south-west corner of the room on top of a table
Melee Bobblehead: Trinity Tower: On a table in the cage where Rex Goodman and Strong are being held captive
Intelligence Bobblehead: Boston Public Library: On top of the computer bank in the mechanical room, north-west corner of the library
Energy Weapons Bobblehead: Fort Hagen Command Center in Fort Hagen: South-west kitchens on a small table between two fridges
Speech Bobblehead: Overseer’s Office in Vault 114: On top of the Overseer’s Desk in the Overseer’s Office
Strength Bobblehead: Mass Fusion Building: add
Repair Bobblehead: Corvega Motors Assembly Plant in Lexington: add
Barter Bobblehead: Longneck Lukowski’s Cannery: add
Explosives Bobblehead: Saugus Ironworks: In the Blast Furnace area of the ironworks
Perception Bobblehead: Museum of Freedom, Concord: In the room where the settlers are holding up
Science Bobblehead: Vault 75
Charisma Bobblehead: Parson’s Insane Asylum: On a table in the room where you find Edward Deagan near the lift/elevator
Sneak Bobblehead: Dunwich Borers: add
Lock Picking Bobblehead: Pickman’s Gallery in the North End District of Boston: In the catacombs deep underground inside a secret section of the gallery
Changelog
2nd June 2024 at 7:00 am: Moved post to my Tumblr blog
10th June 2018 at 11:00 am: Updated post with new location of “Endurance Bobblehead” as of the recent update of v1.12
14th September 2015 at 9:00 am: Created post
#warrenwoodhouse#gaming#2024#2018#2015#fallout#fallout4#fallout 4#fo4#fallout 4 bobbleheads#bobbleheads fallout 4#lists#list#.list#gameguides#game guide#gameguide#game guides#guide#guides#.guide
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You Are _____ The Father
(A/N: This is an answer to an ask on my ask blog, @ask-the-usa-manor , but it got pretty lengthy! I wouldn't say it's the best quality since I intended it to be a much shorter blog post and not a full length oneshot, but at least it's fun. Enjoy the crack. So much crack. A substantial amount of crack. A boogie woogie amount, if I may be so bold. But. No real crack. Don't do crack. Do water. Stay hydrated. <3

Ft... LIGHTHEARTED WRITING BY EVE!?! 😱🤯🔥🥣🦆***NOT CLICKBAIT***)
America sighed, content with his world as he picked up his bowl. It was a perfect afternoon. Life wasn't always this easy, but right now, everything felt perfect. The silence was golden, and this quiet peace was a rare escape. One that he normally didn't care for, as he didn't usually like to hear his busy mind. But for whatever reason; right now he was content with it, and he was grateful.
Sunbeams. Silence. Serenity. Soup.
"IT'S HERE!!!"
...South Dakota.
From where he was in the kitchen, America heard a series of crashing noises follow the distant announcement, trailed by a string of Virginia's indignant scoldings.
America cringed inwardly as he heard Dak wave her off with a quick 'sorry.'
Bad move. He must be really high spirited about something if he's brushing off Ginny's annoyance. A peeved Virginia was a force to be reckoned with. Everyone knows that.
Especially me, America shuddered, perhaps a little too over dramatically as he returned to his lunch, Some days it feels like she's my parent, not the other way around...
He heard the scolding intensify.
...Welp, not my problem, He shrugged, Godspeed, Dak.
If it were anyone other than Ginny, he might've stepped in. However, believe it or not; he was a smart man. Deep down. Deep down. Very, very deep down. Wayyyyyyyy deep down, there was a little. Tiny spark of intelligence. Shocking, he knows.
Smart men didn't get under Virginia's skin. There are less painful ways to murder your soul.
While America shuddered at the thought, the nearby garden door swung open.
"Dad!"
"Don't care, eating soup," America shrugged, taking another spoonful, "Do whatever. Just don't die."
New York (that's odd, he's never in New Jersey's territory- er, 'the garden') kicked his shoes off, "Was that Dak who pulled into the driveway?"
"No, it's your other brother who has a shrine of bumper stickers to Badlands national park and an eerily accurate bobblehead of Mount Rushmore on his dashboard."
New York looked like he was about to shoot something back, but stopped short as a muffled chant started up;
"York, York, York, York."
America slowly lowered his soup. The chanting was getting louder. New York was... seemingly fine with it?
"York, York, YORK, YORK!"
America let out a shaky sigh, "Why is it getting closer?"
"YORK, YORK, YORK!"
"What's happening?"
New York just grinned.
"...Will it harm my soup?"
New York shrugged, "Probably not."
"Good," America turned his attention back to his beloved lunch, "Then I don't care."
"YORK!" South Dakota threw the kitchen door open, waving an envelope in the air. Virginia was right on his heels, still glaring daggers at him.
"Dak! Dak-man. Cadilldak. Dakbook," New York grinned.
America's eyebrows shot up. New York smiling at the sight of one of his brothers screeching at him while bursting into the room?
...Who's going to die?
"It's here!" South Dakota repeated triumphantly, handing New York the mail, "The paternity test's here!"
America almost choked on his food as he broke into a coughing fit. Virginia stared at him.
"Great!" NY cackled, snatching the envelope and blatantly ignoring his dying father, "So, have you heard from Connecticut? Is everything ready on his end?"
"Don't ask me, I'm just the guy you bribed into picking this up."
"Smartass," New York shook his head, "Alright. Let's go, Dad."
"Pardon?" America wheezed out, placing his soup on the counter.
"What? All those wars and you're going to let a soup take you out?"
America knows flipping off his own son is wrong.
But damn.
Does he want to.
"I have several questions," He started, uncertain if he really wanted to have that knowledge.
"And they'll be answered," New York assured, "If you come with us."
America paused and took a moment to process the situation. He looked to Virginia for help. She lingered for a moment, before shaking her head and walking away. Not her job, not her struggle.
Meanwhile, hesitation was the entirely wrong response.
"Dak," New York deadpanned.
South Dakota nodded, "On it, chief."
SD dashed forward and, to America's horror, grabbed the bowl of soup before swiftly returning to the opposite side of the room.
America gaped at him. After a long moment, he regained his voice;
"...Dak-"
South Dakota tilted the bowl ever so slightly, threatening to spill the bowl's contents. America froze.
"...You wouldn't," He said sharply, a look of devastation and disbelief in his eyes. Disbestation? Devastelief?
Dak stared right back at him, "Would I?"
"What is he paying you?" America bargained desperately, "I'll double it! Just hand me the soup."
"Sorry, Pops. New York's paying me in free entertainment. I doubt you could top it."
"This is how you repay me?" America hissed, the searing knife of betrayal at the hands of is own sons twisting into the gut, "After I fed you? Put clothes on your back? Raised you-?"
South Dakota tilted the bowl a little more, the soup right against the edge.
America immediately raised his hands in surrender. South Dakota and New York exchanged grins.
"...Alright, alright," He inhaled sharply, "You win this time. Where are we going?"
──────── ⋆⋅☆⋅⋆ ────────
Some days, America felt like his children were walking 'practice protection' ads. Very convincing 'practice protection' ads. This, was one of those days.
"When did you even...?" America glanced around, "...Get all of this?"
He was fairly certain he was on a stage, one decorated like a stereotypical talk show set. A vaguely familiar one, might he add. They must of modeled it after a real show.
A curtain was separating the stage from what he assumed was an audience. It worried him at first, before he picked out the voices and realized that they definitely belonged to his own kids. Then, it no longer worried him.
It terrified him.
South Dakota stood on the left wing, offstage and still holding America's soup hostage. He even put it in a prop cage he found in the back... America wondered if he could take legal action and put the 'sue' in soup.
"Well, we were originally expecting to use it for you," New York admitted, "Clearly, we still are, just... in a different way than anticipated."
New York motioned to one of the armchairs. America accepted the offer and sat down.
After a couple minutes, he closed his eyes. Maybe this is all a dream. Maybe he's still at home, with his leftover soup still in the fridge and ready to be reheated. Maybe-
Hearing three sets of new footsteps, America cracked his eyes open.
Nope, not a dream, He determined, A nightmare.
"Blackmail?" America questioned the newcomer taking a seat across from him.
England looked severely annoyed as he huffed, "Scotland."
"Thought so," America nodded. He glanced at the other, "And you?"
"Fear of Wales," Britain answered lightly, "And your offspring."
"Which one?"
"That's a rather loaded question."
"Now then!" Connecticut clapped his hands together with a smile on his face, "We can get started."
The three countries present were incredibly unsure if the wanted that. They didn't even know what 'that' really is. Of course, nobody cares what they want. At the end of the day, they were outnumbered 3 to Lord knows how many.
"Yorkie," Connecticut held out his hand, "The results, please."
New York stared down Connecticut, making no move to hand him the envelope.
"I had him first," NY stated sharply, "I knew him before you. I get to be him."
"I had him last," Connecticut huffed, "I had the latest version of him."
"I had the classic."
"He wasn't born there."
"He wasn't born at your place either!"
America and Britain watched the argument like a tennis match, eyes darting back and forth between the two states.
South Dakota was recording the ordeal on his phone, which in hindsight was pretty useless considering California set up cameras for 'the aesthetic.'
England was trying his best to dissociate from the entire situation, glaring at the wall and wondering what different life choices he could've made to prevent any of this from even existing.
"Fine then," New York grumbled, "If we want to stay on schedule... Where was Maury born?"
In an instant, the envelope was snatched from New York's hands. The two formerly arguing states stared in bewilderment at the man who slipped in under the radar.
Eyes glimmering, suit still on from work, District of Colombia beamed.
"...It's my time to shine."
Crickets.
This can't be real.
"...You said you weren't coming," Connecticut blinked, "You're always 'too busy' for this stuff."
DC shrugged, "A man's allowed to change his mind."
"So, you really want to host?" New York asked incredulously, looking DC up and down, "...You?"
"I can have fun too, dammit."
Connecticut and New York exchanged glances.
"...I mean," Connecticut conceded, "I don't see a problem with it."
New York shrugged, "If there's one thing you've shown us through the decades, it's that sometimes your only gift is entertainment."
"Thank you," DC nodded curtly, "...Bi-"
"But," Connecticut cut in, "We're co-hosting."
"Sounds fine-"
"Don't even argue," New York interrupted, "We're older."
"I didn't-"
South Dakota checked his watch, "And we're on in three, two...!"
The stage curtains opened, revealing an audience mostly consisting of family members with nothing better to do today. Applause prompted by the blinking 'applause' sign eventually died down. It was relatively quiet, except for continued rapid clapping from...
America squinted, eyes still adjusting to the stage lights.
Iowa.
"Woo!" Iowa cheered. He leaned over to the seat right to him- Nebraska- and whispered, pointing to America, "I knew that guy in college, Neb."
"That's our father," Nebraska deadpanned, "You've known him since you were born."
A hand from the row behind them took advantage of the exchange and stole a clump of their popcorn unnoticed. Cayman Islands was now completely prepared for the dumpster fire of a show to start.
This caught Arkansas's eye, and he leaned over to the popcorn thief.
"What's your name again?"
"C-"
"AndcanIpleasehavesomeofyourpopcorn?"
"-ayman."
"Thanks!" Arkansas smiled brightly, taking a quarter of his cousin's spoils.
Cayman stared off into space. He has to stop falling for that crap one of these days.
"I'd applaud, but," Michigan shrugged apologetically as he stared at Britain, who offered him an awkward smile and tried not to make eye contact with his nephew's clear lack of right arm, "You know how it is."
"Hello ladies, gents!" Connecticut greeted, "All of you who don't deserve such respectable titles! Welcome to tonight's trash television episode, Are You the Father? to avoid copyright infringement! Thanks for coming out! Who's in the house tonight?"
"Well, Colorado's here, higher than the waist on DC's trousers, " New York jabbed, ignoring his the capitol's glare as a spotlight briefly shone on Colorado. Colorado simply threw a peace sign before the spotlight went to another person in the crowd, "England's dad Wessex is here, somehow still not dead. Great job, Gramps. Keep making England wish you were for the res of ust."
"Speaking of Wessex," DC added, "What a perfect way to Segway into business! Now, 1,096 year old England claims to be the father of 5,258 month old United States of America. But America's younger half-brother, Britain, has some doubts about the validity of his father's words."
"...I do?" Britain muttered to himself, confused.
"Yes! You do," Connecticut prompted, "Why is that, Britain?"
"Oh... Uh..."
For once in his life, Britain seemed reluctant to insult someone.
New York nudged him, "...You won't hear a peep from us for a month-"
In a flash, UK pounded the arm of his chair with his fist.
"F%^* THAT YANK," He bellowed, "THAT'S WHY."
A bleeping sound via Utah with a censorship button echoed from the stage speakers. He's not even supposed to be there, he volunteered 5 minutes before the show and when nobody answered him he made himself comfortable.
New York nodded his head, as if to say; 'Keep going.'
"...Well then," Britain continued, "He's a total piece of—"
Utah kept the bleeping up until it was all you heard when Britain opened his mouth. At this point, the country wasn't even swearing. He was just reading his grocery list aloud.
"@%*% +^%{%]* +#^]*^{^[+ *]+}+!|]!,¥\+[+@&/!" Britain finished, "If that wasn't bad enough, he's a TWO DOZEN EGGS—"
"Thank you, Britain. I think that's all Utah can handle for now. He gets physically sick when he has to censor someone," DC elaborated.
"I mean, just look at him," New York motioned to the offstage unnaturally pale Beehive State, "Frail Victorian child lookin' mother—"
Utah shot him a warning look.
"—'s favorite child who we all appreciate. And who might need to hand the remote to Nevada before he passes out—"
"So. England," Connecticut moved on, "You're the only person here who currently knows if America's your real son, or if you just snatched him Russian-Empire-and-Finland style. Anything to say on that?"
"Thank you for giving me the final push I needed to decide that a restraining order's mandatory," England solemnly answered.
The three hosts exchanged glances. They really didn't have the legal team to handle this. At least they didn't think so, considering their legal team was Rhode Island with a baseball bat.
"America," DC immediately continued, looking at the third victim- Ehm, 'guest'- his father.
America's eyebrows climbed up as he slowly turned to face DC, "...What did you just call me?"
"Right, sorry," DC quickly backtracked, "Terribly unprofessional of me Mr. United States, sir."
"That's not what I..." America gave up halfway into his sentence and simply sighed, "...Never mind. When can I get my soup back?"
"How does it feel to possibly be fatherless?"
"When can I get my soup back?"
"Want to expand on your answer?"
"When can I get my soup back?"
"I see. How does that make you feel?"
"Hungry. When can I get my soup back?"
"Is that hunger for the truth about who your father is?"
America stared at him like he was an idiot. To be fair, we don't have the evidence to disprove that claim.
"It's hunger," He explained at a tortoise's pace, leaning forward in his chair, "For. Soup."
"Interesting."
"Chicken. Noodle."
"Ah," DC awkwardly nodded, "That's a good one."
"I ask. For so little."
America held eye contact with the capitol for an uncomfortably long amount of time without blinking.
NY leaned over to Connecticut.
"...I can't believe I'm saying this," He muttered, "But we may need to cut the musical number."
After a couple extra moments of watching the scene in front of him, Connecticut acquiesced.
"Cut the musical number," Connecticut approved, "This is only a pre-show, I doubt the audience would care. Get to the results before he starts crying."
"Which one?" New York huffed, "They both look pretty friggin' close to tears."
"Yes."
On the edge of them, really. Neither of them looked like they wanted to be in this situation, and District of Colombia came here willingly.
"Washdistbia!" New York called over, "Stop trembling like a half-drowned kitten and wrap it up!"
Somehow, DC was able to drag himself out of the numbing paralyzation he found himself in and managed to look away from the haunting stare of America.
"Right," He answered shakily, "On to the results. In the case of 5,258 month old USA-"
"It's okay to say 438 years old, I can take it-"
"Englad, you are..."
Everyone watched in silence as he made an effort to open the letter.
It took him a solid three minutes.
It was a regular paper envelope.
"...Missing out on our new discounts! Get a brand NEW Ford F-150 for 30%-" DC blinked.
He read the paper. Then reread it. Then read it once more.
He glanced in the envelope again. Nope, nothing else. Just amazing deals for this autumn brought to yOU BY THE EVER AMERICAN [EAGLE SOUND] FREEDOM INFUSED-
Utterly lost, he looked to the others.
"...What the hell is this?" He asked, lifting up the 'results' in question.
A murmur of 'don't look at me's fell upon the stage and audience. Backstage, South Dakota cursed under his breath.
"I knew I should've asked them to stop mailing me my coupons," Dak sighed.
What.
"You get your junk mail from..." Connecticut took a deep breath, "The paternity testing lab?"
"Yeah," Dak admitted nonchalantly, "My grandma lives there."
America looked up hopefully, "Mom?"
"NO-"
Abruptly, the outro music started blasting. Without uttering a sound, England stood and walked away stage left. He hates you all. Especially Aili.
"...Well, that was... that," New York checked the time on his phone, "I'm going to take my seat and... pretend like I didn't just waste my afternoon."
It took America 0.5 seconds to practically hurl South Dakota out of his way so he could reclaim his soup.
Britian rushed... away. Simply away. He is gone. He will not return. Everyone wave goodbye. Goodbye, Britain. He's free. Freedom. He's free. F r e e...
Ish.
"Goodnight everyone!" Connecticut bid with a wave, following the others off the stage, "Enjoy Florida on I Can't Believe It's Not Dr. Phil!"
──────── ⋆⋅☆⋅⋆ ────────
"...How'd you get my DNA, anyway?"
"You're a heavy sleeper after you cry. Pretty easy to get after Homeward Bound."
(A/N: I want soup.)
#Countryhumans#Statehumans#countryhumans america#USAManor! America#USAManor! Soup#USAManor! New York#USAManor! Connecticut#USAManor! South Dakota#USAManor! England#USAManor! Britain#USAManor! Nebraska#USAManor! Arkansas#USAManor! Cayman Islands#USAManor! Iowa#USAManor! DC#countryhumans usa#countryhumans ame#countryhumans england#countryhumans britain#countryhumans uk#ch america#ch#ch usa#ch england#Ch britain#Ch uk#So many tags#soup
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You're very welcome! I hope you have a GREAT time playing Fallout 4. I recommend using the Fallout Wiki for extra help. ALSO ALSO ALSO!! There's no soft level cap in Fallout 4 but there is a hard cap at 65,535 but you'll learn all skills and max out all stars waaaaayyyy before that. In like the level 270s. I recommend increasing your S.P.E.C.I.A.L. stats for a bit and throw in some other perks like life giver and the damage resistance perks and eventually strong back. Increases health, damage resistance and carry weight respectively ☺️. Any other questions you have you may feel free to message me whenever you wish to do so. If you wish to do so. I'm kinda jealous haha. Playing Fallout 4 my first time I had no idea what *I* was doing but I had fun!
Pro tips! Save your fusion cores until you can get the nuclear physicist perk which requires you to max out your intelligence and max out your SPECIAL stats before you get the SPECIAL stat bobbleheads. They have a Max level up cap of 10 but you can increase them beyond that 😀😊❤️
It's definitely been a blast (pun intended)!! I love learning all the lore and finding new weird stuff as I explore
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Ron Desantis joins Dick Cheney as a medical paradox. Cheney remained heartless despite a heart transplant. And Trump eviscerated a viscera-free DeSantis. Yet the gutless wonder persists.
The tragic disembowelment was prompted by Ron’s appearance on the Thursday night edition of CNN’s The Source with Kaitlan Collins. DeSantis may see a warrior when he looks in the mirror, but America sees a peevish, lift-wearing, ineffectual specimen. And in his interview with the host, he only enhanced his reputation as the ‘not quite as boring as paint drying’ candidate. How this Florida man won his gubernatorial election in a walkover is another mystery offered to America by the Sunshine State. (Side note: Florida Democrats need to figure it out.)
In his mind, Ron seems to be living in a fairytale world where he is the all-wise King with his devoted Queen, his heir, and two snow-white Princesses.
This lack of reality allows DeSantis — when asked by Collins if he was sanding off the sharp edges and moderating his tone — to reply:
“I don’t think I’ve changed. I think I am what I am. I think I’ll run the same now, like I will, next November.”
It takes magical thinking for anyone to believe Ron will be running for anything next November. He went on:
“But here’s the thing. I’m more reliable on policy than Donald Trump. And Republican voters, I think, are starting to see that. And we’ll show that. I’ve delivered more on American First principles than anybody in the country, and not just this most recent legislative session all through my time as governor. So, we’ll see that.”
I will grant DeSantis his claim that he is more reliable on policies than Trump. But that is to damn with faint praise. A bar drunk is more reliable on policy than Trump — if you even give Trump credit for having policies.
Sadly for DeSantis, if there are Republican voters who see Ron as more reliable on policy than Don, they are not telling pollsters they will be voting for him next November. In the latest 538 average of polls, Trump is running 43% points ahead of the floundering DeSantis. And even in Iowa, where Ron has bet his dwindling resources, he trails the MAGA godhead by 32% points.
A smart candidate would have rolled up their sleeves and done the work to to improve their chances. But Ron, for all his Ivy League education, is not an intelligent man. Whoever wins the swing states will win the presidency. And while his anti-Disney, LGBTQ-persecuting, curriculum-whitewashing, beating up on teens, book-burning agenda is crack cocaine to the MAGAs, he is going to have to seduce independents in Michigan and Arizona. And in 2020, they showed no interest in Trumpian extremism — so why would they vote for the store brand?
Worse for DeSantis were the optics of the interview. Collins assumed the alpha position as she literally looked down on him. The internet says Kaitlan is 5’ 7”. So for some reason, his handlers were OK with him sitting in a lower chair — or whatever the cause was.
Ron also did his impersonation of a bobblehead doll. He needs to stop wasting money on private jets and instead hire a behavioral professional to work on that. Because the minute you see his chin yo-yoing, you cannot unsee it.
DeSantis’ monotonic dullness and discomfort was meat for the Trump campaign. They lit into the sapless aspirant with joyful abandon.
DeSanctus Campaign Gets Spanked on CNN
“In an inexplicable decision, Ron DeSanctimonious showed up on CNN last night for an interview that turned into a microcosm of his entire campaign thus far—uninspiring, pathetic, short-sighted, and embarrassing.
Things got so bad that DeSanctus bobbed his head around, nervously fidgeted, and wildly flailed his arms as he realized the interview was not what he or his team had expected.
It also didn’t help that Ron was sitting so low in his chair that he resembled a child looking up at his mother as he was getting thoroughly spanked.
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Intelligence Bobblehead
Bobbleheads were once an exclusive perk for Vault-Tec executives and residential vault dwellers.
Artist: Torgeir Fjereide
TCG Player Link
Scryfall Link
EDHREC Link
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It's him.
The Scourge of Boston.
The Overboss of the Raiders.
The Scout from Team Fortress Two.
Gameplay notes under the cut.
Alternate start mod required if at all possible to avoid creating a nightmarish timeline in which Scout has procreated.
Strength 1. We live and die by Scouts tiny baby noodle arms. Once I got the Strength bobblehead I could start putting points into Big Leagues.
Perception can be anything. The only perk you really need is Rifleman and you can get the bobblehead basically immediately. You can maybe put points into it for things like Refractor but I never ended up doing that.
Endurance is tricky. To really drive home the fragile Scout theme you want low health, but Endurance also determines how long you can sprint. Personally I went for 7 END because lack of armor on a close range build was already a challenge and I desperately wanted Adamantium Skeleton and Rad Resistance.
Charisma 1. Self Explanatory.
Intelligence 1. Self Explanatory.
Agility 10. Self Explanatory and perks like Moving Target and Action Boy are must haves.
Luck at least 5 for Idiot Savant. You probably want it higher for Better Criticals and Critical Banker. They're incredible with a double barrel shotgun.
Clothing and hats/helmets can be worn as long as they fit the aesthetic or match an existing cosmetic (army helmet, scribe hat, etc.) Armor pieces can only be added if they apply the Sprinter's legendary effect. Damage resistance perks are acceptable since they function basically the same as MVM resistance upgrades.
Medical emergencies can be dealt with by paying a doctor or sleeping it off. In the heat of combat your only options are to either run off to find a first aid kit and immediately consume the entire contents whether you need all of them or not (preferably right before a burning Medic can get it) or by downing a Nuka Cola variant. Radiation and broken limbs are your worst enemy. It's probably a good idea to do Nuka World before the Glowing Sea since Nuka Grape is your only way to remove rads in the field.
Double Barrel Shotgun as a main. Deliverer as a secondary. Any bat as melee. For most of the game I had a pretty decent flow to combat where I'd charge up a crit with my pistol and run in close to delete things with my Force-a-Nature. Sawn Off barrel and Calibrated receiver quadruples your critical damage, and that's before perks. I literally one shot Swan just to see if I could. Deliverer ended up being my most used weapon because it's just plain good all around. The bats didn't get that much use until I finally put points into Blitz, then they got crazy fast.
With this stat spread you have access to absolutely no crafting perks, but you can still make basic upgrades or scavenge them off of other weapons. Staying in the Railroad's good graces lets you buy upgrades for Deliverer. There's a guaranteed bladed rocket bat in the Pack's area of Nuka World.
Stretch goals beyond just beating the game:
Leave Preston on read and peace out of Concord after grabbing the Perception bobblehead. Leave power armor, miniguns and settlement building to Heavy and Engineer.
Use the "sarcastic" option at every opportunity. If people don't regret initiating conversation with you, you're playing Scout wrong.
Collect every unique bat.
Complete all baseball related quests.
Capture the control point in Diamond City for the BLU team.
Buy the Home Plate.
Complete all of Nuka World and become Lord Bonk of Soda Mountain.
Institute ending just because I hate them and I can't think of a worse fate than giving Scout complete control.
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Recently I got back into playing Fallout 4 again. Also started watching Harley Quinn, and it got me thinking about how hard it would be to make a Harley Quinn build.
Did a quick search to see if anyone had already done this, and sure enough someone has, but I noticed they gave HQ a 6 in her Intelegence. Don't get me wrong, I get that she is canonically a brilliant person. She graduated valedictorian and was trained in the field of psychoanalysis.
My problem with her being given a 6 in her Intelligence stat, is that the perks you get are more about building Science! gizmos and that just isn't HQ. She's smart but likes to just bash and blow things up. So here is my attempt at making HQ in Fallout 4.
First, her stats will start off as S:4, P:4, E:3, C:1, I:2, A:9, and L:5.
Early on you have access to the baby book that gives you one more stat point, that we'll put in Charisma to bring that up to 2. Likewise, the Perception bobblehead is early enough that we can go ahead and count that as being at 5 instead of 4.
You'll note that Intelegence is only at 2, and the only reason it's that high is that she does have medical training, so we can put perk points into Medic. Nothing else though from that perk line though makes sense for our HQ so no need to have it higher.
But because she is a smart character canonically, we give her the 5 in luck so we can give her Idiot Savant. That skill is specifically described as "You're not stupid! Just... different." and the way she is different is she's fricking bonkers.
Another benefit of having that 5-luck is we get access to Bloody Mess, and you can sure bet however HQ goes about murdering someone she is going to create a bit of a mess.
The 9 in Agility should be obvious as she is an acrobat. We'll want to pick up both Blitz, Moving Target, Action Girl, Sneak, and Ninja from this line. Though keep in mind she is a more in-your-face sort of villain so sneak and ninja are lower priorities.
Endurance is at three because she is chronically immune to toxins and can take a bit of a beating in a fight. So we want things like Toughness, Lead Belly, and Life-Giver. Rad resistance would have been nice but is too far down the Endurance to get early for this build.
Perception is where it's at to give us access to both the Locksmith and the Demolition Expert perks. I see HQ as more the sort to just kick open a door instead of picking the lock, but as the game doesn't give us that option, she needed ways of opening doors that would otherwise get in her way. Likewise, she would not likely spend much time picking the lock of a trunk, and would just smash it open... but again the game doesn't give us that option.
Her Strength of 4 is because her primary weapon of choice is a big old hammer or baseball bat and we want access to both Big Leagues and Blacksmith.
Lastly, that brings us to why we want Charisma to be at two, and that's to give us access to the Black Widow perk. Watch the cartoon, I think you'll agree that she hits men a bit harder with her baseball bat. I'm not even sure I've seen her hit a woman yet with her bat... no wait I can think of one. But only one off the top of my head (mind you I've only just finished watching the first season).
A long-term goal for this character would be to build up her Charisma after getting her core perks so she can access the Intimidate perk. In the cartoon it's actually a plot point early on that people don't really fear her but more fear her association with the Joker. It's only after some time doing her own thing that she builds up her own reputation.
Finally, for equipment, she would go for some sort of blunt melee weapon like a hammer or baseball bat (and with her strength could modify them to be nice and dangerous).
However, in terms of clothes/armor sadly FO4 doesn't give us much in the way of anything that suits a HQ character that well. She wouldn't even likely wear leather armor instead going for some sort of provocative outfit. The only real options that jump out are a Vault Suit or a Baseball uniform.
As for what faction she's going to join? Obviously, she's going to take over Nuka World while siding with the Disciples, but for the main game, she might want to side with the Institute as that is a bit like the Legion of Doom. She would also do the Vault 88 quest line and totally enjoy doing the experiments (perhaps even setting up her own secret base in those caves).
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A new way to bring personal items to mixed reality
New Post has been published on https://sunalei.org/news/a-new-way-to-bring-personal-items-to-mixed-reality/
A new way to bring personal items to mixed reality

Think of your most prized belongings. In an increasingly virtual world, wouldn’t it be great to save a copy of that precious item and all the memories it holds?
In mixed-reality settings, you can create a digital twin of a physical item, such as an old doll. But it’s hard to replicate interactive elements, like the way it moves or the sounds it makes — the sorts of unique interactive features that made the toy distinct in the first place.
Researchers from MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL) sought to change that, and they have a potential solution. Their “InteRecon” program enables users to recapture real-world objects in a mobile app, and then animate them in mixed-reality environments.
This prototype could recreate the interaction functions in the physical world, such as the head motions of your favorite bobblehead, or playing a classic video on a digital version of your vintage TV. It creates more lifelike and personal digital surroundings while preserving a memory.
InteRecon’s ability to reconstruct the interactive experience of different items could make it a useful tool for teachers explaining important concepts, like demonstrating how gravity pulls an object down. It could also add a new visual component to museum exhibits, such as animating a painting or bringing a historical mannequin to life (without the scares of characters from “Night at the Museum”). Eventually, InteRecon may be able to teach a doctor’s apprentice organ surgery or a cosmetic procedure by visualizing each motion needed to complete the task.
The “InteRecon” program enables users to recapture real-world objects in a mobile app, and then animate them in mixed-reality environments.
Video: MIT CSAIL
The exciting potential of InteRecon comes from its ability to add motions or interactive functions to many different objects, according to CSAIL visiting researcher Zisu Li, lead author of a paper introducing the tool.
“While taking a picture or video is a great way to preserve a memory, those digital copies are static,” says Li, who is also a PhD student at the Hong Kong University of Science and Technology. “We found that users wanted to reconstruct personal items while preserving their interactivity to enrich their memories. With the power of mixed reality, InteRecon can make these memories live longer in virtual settings as interactive digital items.”
Li and her colleagues will present InteRecon at the 2025 ACM CHI conference on Human Factors in Computing Systems.
Making a virtual world more realistic
To make digital interactivity possible, the team first developed an iPhone app. Using your camera, you scan the item all the way around three times to ensure it’s fully captured. The 3D model can then be imported into the InteRecon mixed reality interface, where you can mark (“segment”) individual areas to select which parts of the model will be interactive (like a doll’s arms, head, torso, and legs). Alternatively, you can use the function provided by InteRecon for automatic segmentation.
The InteRecon interface can be accessed via the mixed reality headset (such as Hololens 2 and Quest). It allows you to choose a programmable motion for the part of the item you want to animate after your model is segmented.
Movement options are presented as motion demonstrations, allowing you to play around with them before deciding on one — say, a flopping motion that emulates how a bunny doll’s ears move. You can even pinch a specific part and explore different ways to animate it, like sliding, dangling, and pendulum-like turns.
Your old iPod, digitized
The team showed that InteRecon can also recapture the interface of physical electronic devices, like a vintage TV. After making a digital copy of the item, you can customize the 3D model with different interfaces.
Users can play with example widgets from different interfaces before choosing a motion: a screen (either a TV display or camera’s viewfinder), a rotating knob (for, say, adjusting the volume), an “on/off”-style button, and a slider (for changing settings on something like a DJ booth).
Li and colleagues presented an application that recreates the interactivity of a vintage TV by incorporating virtual widgets such as an “on/off” button, a screen, and a channel switch on a TV model, along with embedding old videos into it. This makes the TV model come to life. You could also upload MP3 files and add a “play button” to a 3D model of an iPod to listen to your favorite songs in mixed reality.
The researchers believe InteRecon opens up intriguing new avenues in designing lifelike virtual environments. A user study confirmed that people from different fields share this enthusiasm, viewing it as easy to learn and diverse in its ability to express the richness of users’ memories.
“One thing I really appreciate is that the items that users remember are imperfect,” says Faraz Faruqi SM ’22, another author on the paper who is also a CSAIL affiliate and MIT PhD student in electrical engineering and computer science. “InteRecon brings those imperfections into mixed reality, accurately recreating what made a personal item like a teddy bear missing a few buttons so special.”
In a related study, users imagined how this technology could be applied to professional scenarios, from teaching medical students how to perform surgeries to helping travelers and researchers log their trips, and even assisting fashion designers in experimenting with materials.
Before InteRecon is used in more advanced settings, though, the team would like to upgrade their physical simulation engine to something more precise. This would enable applications such as helping a doctor’s apprentice to learn the pinpoint accuracy needed to do certain surgical maneuvers.
Li and Faruqi may also incorporate large language models and generative models that can recreate lost personal items into 3D models via language descriptions, as well as explain the interface’s features.
As for the researchers’ next steps, Li is working toward a more automatic and powerful pipeline that can make interactivity-preserved digital twins of larger physical environments in mixed reality for end users, such as a virtual office space. Faruqi is looking to build an approach that can physically recreate lost items via 3D printers.
“InteRecon represents an exciting new frontier in the field of mixed reality, going beyond mere visual replication to capture the unique interactivity of physical objects,” says Hanwang Zhang, an associate professor at Nanyang Technological University’s College of Computing and Data Science, who wasn’t involved in the research. “This technology has the potential to revolutionize education, health care, and cultural exhibitions by bringing a new level of immersion and personal connection to virtual environments.”
Li and Faruqi wrote the paper with the Hong Kong University of Science and Technology (HKUST) master’s student Jiawei Li, PhD student Shumeng Zhang, Associate Professor Xiaojuan Ma, and assistant professors Mingming Fan and Chen Liang from HKUST; ETH Zurich PhD student Zeyu Xiong; and Stefanie Mueller, the TIBCO Career Development Associate Professor in the MIT departments of Electrical Engineering and Computer Science and Mechanical Engineering, and leader of the HCI Engineering Group. Their work was supported by the APEX Lab of The Hong Kong University of Science and Technology (Guangzhou) in collaboration with the HCI Engineering Group.
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Intelligence Bobblehead
Artefato - Bonequinho (VaultBoy)
Custo de mana: 3 incolores e/ou de quaisquer cores
Por que ela é interessante? Esse artefato pode ser virado para gerar uma mana de qualquer cor para você. Ou, pode pagar 5 manas e virá-lo para comprar X cartas, onde X será igual ao número de bonequinhos (VaultBoy) que você controlar, quanto mais melhor.
Preço da carta: em torno de 5,00 até 24,00
Indisponível em Português
Link: https://www.ligamagic.com.br/?view=cards%2Fsearch&card=Intelligence+Bobblehead&tipo=1
Até a próxima postagem, Ulli e Thiago
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2, 3, 10, 14, 19, 26, 42, and 51 👀
Thank you Billie!! 🧡 sorry this took so long to answer
Fallout OC Questionnaire
2) Which faction(s) did they join and which did they destroy? Why?
Alicia joined the Minutemen and the Institute. For the first part of her journey she planned to destroy the Institute for taking Shaun. Upon learning Shaun is Father she sided with them, including their plan to make a ‘replacement’ of her to infiltrate the Railroad.
Evie has quite a journey. She started off as Institute supportive until she started doubting her ‘non-humanity’. Once she helped on her first package run (H2-22 in Boston After Dark) she went rogue. She wears Alicia’s identity as a mask whilst working with the Minutemen and sided with the Railroad.
Ultimately they both side with the Railroad and the Minutemen to destroy the Institute. I’m unsure what’ll happen to the Brotherhood but needless to say they aren’t on the same side.
3) What is their S.P.E.C.I.A.L.?
All of Evie’s stats are higher than Alicia because she��s had more experience in the wasteland (the equivalent of levelling up). I think Alicia would have a higher intelligence after her time in the Institute and Evie would have a higher Charisma from both Deacon teaching her how to read people better and just being a recognised face in the Commonwealth. So...
Alicia - S3, P4, E3, C8, I6, A3, L5
Evie - S4, P8, E6, C8, I5, A8, L7
10) What do they fear the most?
They are both scared of failure. To be a disappointment. Alicia is scared of being a disappointment to Nate, to Shaun, to Preston and the Minutemen. Evie has the ironic bonus of being terrified of betrayal. She’s scared of what her betrayal will do to her friends in the Railroad and she doesn’t want the same happening to her.
14) What’s their zodiac sign or which one do you think they relate to the most? What are their placements (if you know them)? (ex. Aries sun, Taurus moon, Aquarius Venus)
Alicia is a Capricorn (January 12th)
Evie is a Taurus (May 12th)
19) What natural alignment are they? (ex. Lawful Good, Chaotic Evil)
Evie I’d say is somewhere between neutral good and chaotic neutral, but mostly chaotic good. She tries her best to help everyone with the resources that the Minutemen and Railroad provide to her and is quite self sacrificing when she needs to be.
Alicia is neutral good whilst with the Minutemen and True Neutral whilst with the Institute. She does keep the morals she has from the Minutemen but buries them deep to help Shaun.
26) How do they come off to others? What first impression do they usually make?
In both cases it’d depend on how you meet them.
As a ally you’d see kind eyes and a warm smile.
As an enemy you’d see from determination. They have people to protect and damn them if they won’t try their best.
Alicia gives off warmth whilst topside. She is a friendly face as long as you don’t try to hurt anyone she loves. She comes off as a little gullible at first. In the Institute she’s a little closed off. Duller eyes and less smiles.
Evie has a slight guard to her eyes. It’s subtle, easily explained by wasteland experience, though around people she trusts that edge just melts.
42) Their opinions on ghouls, feral and not feral?
Alicia was terrified of ferals when she first got out. She had no clue what they were so panicked and thought they were zombies. To be honest she was terrified with everything except Radstags and Brahmin after leaving the vault.
Evie is scared of ferals in the sense that they’re a potential threat. That said, Evie’s first experience with ferals after joining the Railroad was that random encounter with the SoSu’s old neighbours and that gave her quite a breakdown and identity crisis.
Neither of them have a negative opinion of ghouls. Both want to stop the discrimination against them because, to them, they’re just people.
51) Anything they like to collect? (ex. Unique weapons, Bobbleheads)
Both of them collect ‘Quest Items’. There’s a safe in the Sanctuary house filled with things like Kellogg’s gun, MacCready’s soldier, and Deacon’s recall code. They both also collect bobbleheads and comics.
#SORRY THIS TOOK SO LONG#Its been a few... *checks calendar* ... years...#whoops#fallout OC Evie North#fallout OC Alicia Clarke#Liar Liar#fallout 4#wren speaks
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