#lvl 12 shell thing
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kingxgarm · 4 months ago
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I am so pissed off rn
Tell me why in Cookie Run Ovenbreak, chapter 5 stage 10's Bonus mission is straight up impossible!
I was only able to get 3 stars at all by using Starfruit instead of Yogurt Cream, but whenever I try to use Yogurt Cream, I can't for the life of me get 3 stars!! I'm convinced it's not possible
Has anyone else done it? My main issue is the first point mission thing with collecting all the yellow bear jellies, I can never get enough, the final jump doesn't let me get them all and Yogurt Cream's skill feels like it's screwing me up
Any advice, I am genuinely upset and I don't know why, no other stage gave me issues, just this one
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quixol · 5 years ago
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9/2/2019 - 5/25/2020: QuixolMC Changelog #28
My, my, it’s been ages since our last changelog. Where has the time gone?
Truth is, this post should have been uploaded a looooooooooooong time ago. Sadly, many of the staff of Quixol have been on an extended hiatus- leaving us with nobody left to type up these changelog posts for us, let alone work on new things... Read more on this here.
With the long hiatus behind us, there’s still some loose ends from our update to minecraft 1.14.4 that need tying up... such as releasing this post so you all know everything that was actually changed. Yeah, it’s pretty bad that we let it simmer for that long, but hopefully you’ve all gotten the hang of things without it.
With this changelog, we’d like to issue a special reminder that every “change” listed here is not necessarily something that happened recently- they can often be weeks, if not months old. After categorizing the changes into some main groups, we order them by chronological order, and provide a date as well so you can be sure of when a change was made. Hopefully this helps you get an idea of what you’ve missed, or if a certain “change” you just now noticed has actually been around for a while.
It should also be mentioned that the vast majority of the changes in this changelog are things that were changed in the huge 1.14.4 update we did.
For example, we released the sprawling new Chroma Park, our new party + games area. We also added some new datapacks, as well as updated our existing ones- you can check out all of the up-to-date info on the custom crafting recipes as well as the mob loot tables here and here.
There are numerous other changes and additions, but that’s what the rest of this post is for! Take a look below if you’d like to know more about all of the changes that have taken place in the past ~8 months (ouch).
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Key:
+ Feature added - Feature removed % Feature changed/bug fix ^ Feature updated (usually plugin updates) # Comment (for… comments.)
Notable changes from 9/2/2019 - 5/25/2020:
- Gameplay -
+ [10/01/19] Added new LWC protection flags: HopperIn and HopperOut. Accessible via  /lwc flag + [11/12/19] Updated server to Minecraft 1.14.4 % [11/12/19] The spawn limits for “ambient” mobs was reduced from 15 -> 8 # This setting only affects the mob cap of bats % [11/12/19] Shulker boxes dropped on the ground now despawn after 30 minutes instead of the 5 minutes used by all other items # This is to hopefully avoid issues where players break their shulker box and leave it behind without realizing until it despawns + [11/13/19] Factions will now prevent players from interacting with some new 1.14 blocks (barrels, lecterns, blast furnaces, smokers, grindstone, campfires, berry bushes, new potted flowers) on faction land if they are not a part of the faction + [11/13/19] The following blocks can now be locked with lwc: barrel, blast furnace, smoker, lectern. Barrels are locked when placing them by default, similar to chests + [11/13/19] Players can now use the /rtp or /wild command from anywhere they wish in the world. It costs 1000 shells to use and has a cooldown of 24 hours # New players may still use the random teleport button at the spawn’s info center for free % [11/13/19] Changes to Miner job # % Fixed nether bricks mining not giving payment % [11/13/19] Additions/Changes to Builder job # + All new stair types (stone, granite, polished granite, diorite, polished diorite, andesite, polished andesite, smooth sandstone, smooth red sandstone, smooth quartz, mossy cobblestone, mossy stone brick, red nether brick, end stone brick): inc/exp: 1.5 # + All new slab types (stone, granite, polished granite, diorite, polished diorite, andesite, polished andesite, cut sandstone, cut red sandstone, smooth sandstone, smooth red sandstone, smooth quartz, mossy cobblestone, mossy stone brick, end stone brick, red nether brick): inc: 0.8, exp: 1.2 # + All new wall types (stone brick, mossy stone brick, granite, diorite, andesite, sandstone, red sandstone, brick, nether brick, red nether brick, end stone brick, prismarine): inc/exp: 1.5 # % Fixed nether bricks not giving payment # + Barrel: inc: 1.5, exp: 1.0 # + Bell: inc/exp: 1.5 # + Lantern: inc/exp: 0.8 # - Removed payment for redstone lamp % [11/13/19] Additions to Engineer job # + Redstone lamp: inc: 1.0, exp: 2.0 % [11/13/19] Additions/Changes to Farmer job # % Payment for taming ocelot changed to payment for taming Cat # + Breed Cat: inc: 4, exp: 5 # + Break Bamboo: inc/exp: 0.2 # + Place Bamboo: inc/exp: 1.0 # + Collect Berries: inc/exp: 0.5 # + Collect bonemeal from composter: inc/exp: 1.5 % [11/13/19] Additions/Changes to Hunter job # % Payment for taming ocelot changed to payment for taming Cat # - Evoker: inc: 30 -> 25, exp: 50 -> 35 # + Pillager: inc/exp: 15 # + Ravager: inc: 30, exp: 40 % [11/13/19] Additions to Crafter job # + All new stair types (See previous list): inc: 2.5, exp: 3.0 # [11/13/19] Changes to Enchanter job(?) potentially. # All the config options for specific enchantments were removed... idk what this means in practice. Maybe you get paid a flat rate based on material enchanted? + [11/13/19] Silence Mobs 1.0.0 (Datapack) # Available for all players to take advantage of. Simply name a mob "silence me" (with a nametag) to make it completely silent! # Credit: https://vanillatweaks.net/picker/datapacks/ ^ [11/13/19] QuixolMC Datapack -> 1.1 # + Added crafting recipes for all coral blocks. Crafted using 2x2 of coral plants or coral fans. Recipe unlocked when holding coral/coral fans. # + Added universal dyeing crafting recipes! You can re-dye most dyeable blocks/items in the game now. # + Also added un-dyeing certain blocks/items- namely glass, glass panes, and terracotta. Simply use the dyed block/item + an ice block to remove the dye. # # All universal dyeing recipes unlocked when holding either the item in question or a dye. # + Added new crafting recipe for black dye. Can now be crafted from 3 charcoal + 1 flint. Unlocked when picking up charcoal # + Added new crafting recipe for un-crafting quartz blocks back into quartz items. Unlocked when picking up quartz block # - Removed crafting recipe for totem of undying. Reasoning: item is much more readily available now due to the introduction of village raids # + Added a new advancement for picking up a spawner. I don't remember making this? # Credit for coral block crafting & universal dyeing: https://vanillatweaks.net/picker/datapacks/ ^ [11/13/19] Mob Heads Datapack -> 1.2 # % Structure of loot table files changed. The "minecraft" namespaced loot tables now make direct calls to "vanilla" namespaced loot tables with the vanilla loot tables inside. # - All "mini" and "head" text removed from item names. The name of the item is now simply the name of the mob, and other identifying text if it is a head of a mob variant. # % Updated skin of Salmon head # + New mob head: Cat. Has 11 variants. 14% head drop, +2% per looting lvl # + Cave Spider: 0.001% -> 0.002% base head drop # - Evoker: 100% -> 14% base head drop, 0% -> 2% per looting lvl # + New mob head: Fox. 1.8% head drop, +0.4% per looting lvl # - Husk: 3% -> 1.25% base head drop, 1% -> 0.25% per looting lvl # - Illusioner: 100% -> 14% base head drop, 0% -> 2% per looting lvl # + Iron Golem: 2% -> 5.5%, 1% -> 1.5% per looting lvl # + New mob head: Panda. 1.8% base head drop, +0.4% per looting lvl # - Phantom: 10% -> 5% base head drop # + New mob head: Pillager. 3.5% base head drop, +0.5% per looting lvl # + Rabbit: 3% -> 5% per looting lvl # + New mob head: Ravager. 14% base head drop, +2% per looting lvl # + Slime: 0.05% -> 0.5% base head drop # - Stray: 5% -> 4% base head drop, 5% -> 2% per looting lvl # + New mob head: Trader Llama. Has 4 variants. 29% base head drop, +7% per looting lvl # - Vex: 10% -> 2% base head drop # + Villager: 0.5% -> 100% base head drop. Now has 15 variants. # - Vindicator: 20% -> 5.5% base head drop, 5% -> 1.5% per looting lvl # + New mob head: Wandering Trader. 100% base head drop # + Witch: +0.1% -> +0.5% per looting lvl # % Zombie Villager: 4% -> 9% base head drop. Now has 15 variants instead of previous 6. # Credit for original datapack (w/ some modifications by Vivian): https://vanillatweaks.net/picker/datapacks/ + [11/13/19] Re-added sitting in "chairs". Right click on stair blocks w/ a sign on it to sit. - [11/13/19] Removed ability to /lay. Sadly it was broken in 1.14.4 :( + [11/14/19] Added /playersearch command, a replacement for the /dox and /ddox commands. Can be used by scout players and up % [11/14/19] Namehistory script now handles "legacy players" (players returning after major updates) with more grace and consistency + [11/14/19] Rewrote /aliases command; it is now /alias <user|nick>, and allows you to look up either past usernames or past nicknames of a player % [11/14/19] /playersearch will now run /alias user as well as /alias nick ^ [11/14/19] QuantumChat 1.0.0 introduced! # "QuantumChat" is a full re-code of the original qChat script. It took months of work to get it to where it is now! "qchat" is no more, QuantumChat is the new face of Quixol's chat plugin! # The re-code mainly focused on improving performance, cleaning up code, and many QoL improvements. # There were plans to add many more new features with this release, but sadly we simply ran out of time. These new features will have to come later. # Read more about the changes in “Technical / Bug fixes” section ^ [11/15/19] Updated mcMMO to version 2.1.107 # This is a rehauled version of mcMMO, revived from the ashes by its original author! The plugin now has a lot of polish, some new abilities, and plenty of bug fixes. % [11/15/19] mcMMO: Fixed bug of mobs' names appearing as hearts in death messages + [11/15/19] mcMMO messages now make use of hover text frequently- try hovering over the messages in chat! % [11/15/19] Many skills' abilities now unlock after a few levels instead of immediately at level 0 now. # Many, many more changes took place in this version... too many to list! % [11/15/19] mcMMO: Rebalanced mcmmo experience for some skills: # Alchemy: # + Stage 3 potion: 120 -> 180 xp # - Stage 4 potion: 450 -> 400 xp # + Stage 5 potion: 0 -> 60 xp # # Fishing: # - Cod: 800 -> 200 xp # + Tropical Fish: -> 800 -> 10000 xp # + Pufferfish: 800 -> 2400 xp # # Woodcutting: # + Mushroom stems: 80 xp # # Herbalism: # + Berries: 300 xp # + Seagrass: 10 xp # + Kelp: 3 xp # + Coral: literally too many to include in this: https://elixi.re/i/vel9mz5i.png # + Beetroot: 50 xp # - Grass: 10 -> 8 xp # - Tall Grass: 50 -> 30 xp # + Bamboo: 10 xp # + Cornflower: 150 xp # + Lily of the Valley: 150 xp # + Wither rose: 150 xp # # Mining: # + Coral blocks: https://elixi.re/i/gbz8p2c5.png # + Magma block: 30 xp # + Emerald ore: 1000 -> 2400 xp # - End bricks: 200 -> 50 xp # - Endstone: 150 -> 100 xp # - Packed ice: 50 -> 30 xp # + Blue ice: 30 xp # + Quartz ore: 100 -> 150 xp # + Misc new stuff: https://elixi.re/i/2xio0wo9.png # # Taming: # + Llama: 1200 xp # + Parrot: 1100 xp # + Cat: 500 xp # + Fox: 1000 xp # + Panda: 1000 xp # # Combat exp multipliers: # - Enderman: 1 -> 0.5 # + Ender dragon: 0 -> 1.0 # + Wither: 0 -> 1.0 # + Witch: 0 -> 0.1 # - Guardian: 3 -> 1.0 # + Mooshroom: 1 -> 1.2 # + Drowned: 1 # + Dolphin: 1.3 # + Phantom: 4 # + Cat: 1 # + Fox: 1 # + Panda: 1 # + Pillager: 2 # + Ravager: 4 # + Trader llama: 1 # + Wandering trader: 1 % [11/15/19] mcMMO: Changes to ability unlock tiers. # There are too many changes to summarize. # Some of this was modified by us; others is defaults of mcmmo. we tried to keep our old behavior wherever possible, but... % [11/15/19] mcMMO: Even more changes to abilities. # Once again, it's too difficult to summarize them all here. % [11/15/19] Rebalanced Alchemy Potion Unlock Tiers # Potion of Slow Falling: Tier 2 -> 1 # Potion of Haste: Tier 2 -> 3 # Potion of Dullness: Tier 2 -> 3 # Potion of Absorption: Tier 3 -> 4 # Potion of Health Boost: Tier 4 -> 8 # Potion of Hunger: Tier 4 -> 5 # Potion of Saturation: Tier 6 -> 5 # Potion of Blindness: Tier 5 -> 6% Change to Alchemy Ingredients # Potion of Haste: Carrot -> Clock + [11/15/19] QuixolMC Public Beta 1.14.4: Released! % [11/15/19] Updated randomtp sign at the spawn to give any player a one-time use free /rtp command. For new players % [11/21/19] mcMMO: Enabled Diminished Returns again % [11/21/19] mcMMO: Nerfed combat xp from endermen further. 0.5 -> 0.25 % [11/21/19] mcMMO: ability ready message should appear in chat again + [1/30/20] mcMMO: You can now crack Infested Stone Bricks with Block Cracker % [1/30/20] mcMMO: Block Cracker will now correctly crack stone_bricks during Berserk again + [1/30/20] mcMMO: Activating Berserk on a soft block (glass, snow, dirts) will break that material right away instead of only breaking subsequent blocks hit by the player + [1/30/20] mcMMO: Berserk will now break glass and glass pane blocks + [1/30/20] mcMMO: Hitting glass with berserk readied will activate it + [1/30/20] mcMMO: Added Lily_Of_The_Valley to the Bonus Drops list % [1/30/20] mcMMO: Archery's Skill Shot bonus damage is now multiplicative instead of additive (nerfing early game skill shot ranks) % [1/30/20] mcMMO: Sweet Berry Bush's default Herbalism XP is now 50 instead of 300 % [1/30/20] mcMMO: Big changes to fishing loot: # % Finding loot now gives more or less xp, dependent on the rarity of the item fished (prev. always gave 200 xp) # # % Rarities of certain items were changed: # % Lapis Lazuli: common -> uncommon # % Iron Ingot: uncommon -> rare # % Gold Ingot: uncommon -> rare # % Amount of items received changed for a few loot items: # - Diamonds: 5 -> 3 # - Lapis Lazuli: 20 -> 8 # - Iron Ingot: 5 -> 4 # - Gold Ingot: 5 -> 4 # # % Certain items were removed from loot table: # - All hoes (wooden, stone, golden, iron, diamond) # - Blaze rod # - Ghast tear # # % Many new items added to possible loot: # + Stick (2), common # + Tripwire hook, common # + Bowl, common # + Lily pad, common # + Leather, common # + Rotten flesh, common # + String, common # + Bone, common # + Water bottle, common # + Ink sac (8), uncommon # + Nautilus shell, uncommon # + Book, uncommon # + Fishing rod, uncommon # + Name tag, rare # + Wet sponge (8), epic # + Heart of the sea, legendary # # % Certain enchantments can now be obtained on items from fishing loot: # + Curse of Vanishing # + Curse of Binding # + Luck of the Sea # + Lure # + Mending # # - Removed infinity from possible fishing loot enchantments # This is because possibility to fish up mending + infinity bow % [1/30/20] mcMMO: Small tweaks to loot from "shake" ability as well
- Server Builds / Locations -
- [10/01/19] Removed various buttons/signs from the grove, as the minigames there were broken anyway % [11/14/19] Reset most of the chunks in the end! The main end island and some of the surrounding islands were spared, as were a few player builds, but everything else has been reset # With this in mind, please be considerate of other players when exploring or building in the end. You should only need one elytra, and collecting multiple at a time is frowned upon unless you're specifically getting them for players you know who need one and don't have one yet # Also, remember that the materials inside of end cities are all craftable (including shulker shells from the shulkers thanks to our datapack), so you don't need to demolish end cities to get those items! - [11/14/19] Removed the following server warps: adventurehouse, bog, equinox, florida, ravine % [11/14/19] Renamed all warps leading to the world protos as "protos:<warpname>" to differentiate them from warps located in our primary world, ghalea + [11/15/19] Added new warp: /warp ChromaPark, our new party and games area! # Features five distinct zones with their own themes! + [11/15/19] Added updated warp: /warp Minigames, now leads to games lobby in Chroma Park + [11/15/19] Updated version of server minigame: Connect Four at Chroma Park (Sunset Lane) + [11/15/19] Updated version of server minigame: Squishu at Chroma Park (Sunset Lane) + [11/15/19] Updated version of server minigame: Spleef at Chroma Park (Wild West) + [11/15/19] New arena/warzone: Banker Brawls at Chroma Park (Wild West) + [11/15/19] Updated version of server minigame: Slappy Salmon at Chroma Park (Hydro Zone) + [11/15/19] Updated version of server minigame: Sheep Pit at Chroma Park (Verdant Vale) + [11/15/19] New server minigame: Chicken Roulette at Chroma Park (Verdant Vale) + [11/15/19] New server minigame: MushGolf at Chroma Park (Verdant Vale) + [11/15/19] New server minigame: Lava Fishing at Chroma Park (Synth Zone) % [11/15/19] Updated warp signs at Orsus to lead to Chroma Park + the new minigames lobby + [11/18/19] Set up droppers underneath Chroma Park dancefloor to dispense items automatically during parties
- Technical / Bug fixes -
% [10/01/19] Fixed bug where shulker bullets would explode instantly # [10/18/19] Server's hardware and location has changed. % [10/18/19] QuixolMC now runs on a very modern Ryzen CPU with a cpu benchmark score of 20,000+, as well as NVMe SSD storage. (This is a good thing) % [10/18/19] QuixolMC is now hosted in Utah, so players from Europe will have higher ping now. Players in Australia or elsewhere across the pacific may notice slightly improved ping. Players in the Americas may notice slight changes as well. - [10/18/19] Major loss of coreprotect data. All old coreprotect data is gone + [11/12/19] Enabled “per-player mob spawns” setting % [11/12/19] Reverted “count all mobs for spawning” setting to use vanilla behavior # "Per player mob spawns" means that the mob cap is no longer global; it is now per player. Or, at the very least, determined based on the amount of chunks loaded within your "region" of surrounding chunks (essentially all chunks that are connected together, so it could cover multiple players potentially). This requires more testing! # "All mobs count for mob spawning" means counting even mobs that are not considered "natural" (ie spawner mobs) to the mob cap. By changing to this we are effectively restoring vanilla behavior here. The old system caused some problems and wasn't really worth it in the end. % [11/12/19] Experience orbs now only merge up to a value of 1000 xp % [11/12/19] Chunks are scheduled to unload more frequently now - [11/13/19] Removed the annoying "registered furnace" / "registered brewing stand" messages caused by Jobs plugin % [11/14/19] You are now kicked from your faction after 1000 days of inactivity instead of 365. This is to basically "disable" the feature since it seems a bit buggy currently. % [11/14/19] Fixed bug which prevented players from viewing their own biography if they could not view other players' bios + [11/14/19] /bio age now accepts "minor", "underage", and "adult" in addition to integer arguments # Big list of QuantumChat 1.0.0 changes % [11/14/19] QuantumChat: Fixed issue where if you sent a message in a channel you had previously toggled, it did not use the channel prefix color when un-toggling % [11/14/19] QuantumChat: Improved link handler regex greatly; links in chat should be clickable 98% of the time now % [11/14/19] QuantumChat: Fixed QuantumChat not processing certain pronouns discord users had set % [11/14/19] QuantumChat: Doing "@all" will no longer notify everyone, only "@\everyone" and "@\here" work now % [11/14/19] QuantumChat: If a player who is muted sends a private message to someone, the receiver is now warned that the sender is muted & informed on how to ignore them % [11/14/19] QuantumChat: Fixed inconsistency with /msg formatting from the ordinary chat formatting  + [11/14/19] QuantumChat: You can now send sound notifs to someone by "@" mentioning them in a private message % [11/14/19] QuantumChat: quantumMessage() function will now remove any newline characters from incoming messages % [11/14/19] QuantumChat: quantumMessage() function now handles cases where a player attempts to chat in a channel they do not have permission to use % [11/14/19] QuantumChat: Fixed issue where a player's message in the discord channel may not get sent to orchid if the first result of quantumDeliver() is blocked % [11/14/19] QuantumChat: Using "&r" will now reset the color/formatting to the default color of the channel/source you are in instead of always "&f" % [11/14/19] QuantumChat: /qchat command changed to /qc. Still has /qchat as an alias though  - [11/14/19] QuantumChat: Removed the blacklist GUI. It was taking up space and basically unused % [11/14/19] QuantumChat: Fixed textual inconsistencies in /qc ignore  + [11/14/19] QuantumChat: /ch list was completely rewritten. It now displays whether or not a channel is toggled, as well as current chat channel  + [11/14/19] QuantumChat: /ch list will now display if the player currently has private messages toggled off  + [11/14/19] QuantumChat: /ch list now displays a message to factionless players informing them they need to be in a faction to use faction channels  - [11/14/19] QuantumChat: Removed /ch toggle list, as it is now replaced by /ch list % [11/14/19] QuantumChat: Fixed a mistake that allowed quick messages to be sent to the discord channel while orchid was disabled if someone used an alias for the channel (/ch d, etc.)  + [11/14/19] QuantumChat: The console can now send private messages to players through /msg . Just for fun :) % [11/14/19] Changed gamerule spectatorsGenerateChunks to true in all worlds # This is due to a 1.14.4 bug in which this gamerule causes chunks to not even load for spectator players, even if they're pre-existing chunks + [11/14/19] You can now make shops from barrels + [11/14/19] Interacting with shops now makes a sound - [11/15/19] Disabled Orchid (our Discord bot) for now due to being inoperational. # DiscordSRV (Quixibot) now handles minecraft to discord bridge % [12/25/19] Fixed bug where player can become stuck in sneaking mode when changing dimensions % [12/25/19] Fixed bug where block breaking animation did not show for other players % [1/22/20] Fixed a dupe glitch with tnt % [1/22/20] Fixed a dupe glitch with redstone dust % [1/22/20] Fix a client crash relating to invalid color nbt data (banners, sheep, etc) % [1/22/20] Fix bug where items get stuck in mid-air in certain circumstances (most noticeable w/ saplings, apples, sticks falling from decaying leaves) % [1/30/20] mcMMO: Improved behavior for mob health bars % [1/30/20] mcMMO: Mobs will now only reward Dodge XP a certain amount of times % [1/30/20] mcMMO: Fixed dupe bugs % [1/30/20] mcMMO: "tool ready" msg no longer sent to chat % [1/30/20] mcMMO: Superability interaction, ability off, & ability refreshed messages now sent to chat % [1/30/20] mcMMO: Fixed excavation loot unlock levels % [2/11/20] Fixed issue where muted players could not read or send /mail # Could be reverted if abused.
- Plugin / Software Updates -
^ [10/01/19] Updated server .jar: Paper 1.13.2 b643 -> Paper 1.13.2 b648 ^ [10/01/19] LWCX -> 2.2.2-b92 ^ [10/18/19] Updated server .jar: Paper 1.13.2 b648 -> Paper 1.13.2 b651 ^ [11/12/19] Updated server .jar: Paper 1.13.2 b651 -> Paper 1.14.4 b226 - [11/13/19] Removed Bookshelves plugin ^ [11/13/19] PerWorldInventory -> 2.3.1 ^ [11/13/19] AreaShop -> 2.6.0-b299 ^ [11/13/19] CoreProtect -> 2.17.5 ^ [11/13/19] Mineable Spawners -> 2.0.8 + [11/13/19] WildernessTP 2.13 ^ [11/13/19] Jobs -> 4.14.3 ^ [11/13/19] Craftbook 3.10.1-b4538 ^ [11/14/19] DiscordSRV -> 1.18.1 - [11/14/19] Uninstalled RandomTeleport (replaced w/ wildernesstp) ^ [11/14/19] Namehistory -> 4.0.0 # Major rewrite of the codebase occurred in this version, focus on performance, code cleanliness, & utility for other scripts ^ [11/14/19] Biography -> 1.8.0 ^ [11/14/19] Easyalias -> 1.8.2 ^ [11/14/19] Faction Extras -> 1.0.4 ^ [11/14/19] Playtime -> 0.6.1 ^ [11/14/19] Pronouns -> 2.7.3 - [11/14/19] Uninstalled Orchid (for now) ^ [11/14/19] QuantumChat 1.0.0 introduced ^ [11/14/19] QuickShop -> 2.4.7 ^ [11/15/19] mcMMO -> 2.1.107 ^ [12/10/19] ViaVersion -> 2.2.0 + [12/10/19] QuixolMC now supports 1.15 clients! ^ [12/25/19] Paper 1.14.4 b226 -> Paper 1.14.4 b237 ^ [12/25/19] ViaVersion -> 2.2.2 + [12/25/19] QuixolMC now supports 1.15.1 clients! ^ [1/22/20] Paper 1.14.4 b237 -> Paper 1.14.4 b242 ^ [1/22/20] ViaVersion -> 2.2.3 + [1/22/20] QuixolMC now supports 1.15.2 clients! ^ [1/30/20] Paper 1.14.4 b242 -> Paper 1.14.4 b243 ^ [1/30/20] mcMMO -> 2.1.114
List of known bugs/issues:
! New players can sometimes get stuck in the beginning room of the tutorial ! The “mobs” section of the statistics counts how many times you’ve been killed by another player for some reason. It will not show how many times you have killed other players, however ! mcMMO: Sometimes, when you are killed by a mob you recently hurt, the death message just says you were killed by [a bunch of hearts]. (This is rarer since the update, but can still happen) ! mcMMO: You don’t get alchemy exp for making slow falling potions ! mcMMO: mcMMO’s messages, either party messages or about abilities, sometimes send at incorrect times, or even send to incorrect players ! Factions: Certain faction permissions are buggy or not intuitive ! PerWorldInventory: Player inventories saved in 1.11 - 1.12 (in the world Protos) may have shulker box data corrupted. undyed shulker boxes turn into purple shulker boxes, and any items inside shulker boxes may lose all of their NBT data. ! Quickshop: When making a quickshop into a double chest, then breaking it to make two single chests, it still thinks the shop is there, regardless of whether its told to be deleted with commands or manually broken in survival. ! Viaversion: 1.15.2 client may experience “ghost blocks” while mining very quickly, or, more frequently, after explosions occur. This is actually a vanilla bug, but it won’t occur if you’re on the server with a 1.14.4 client. ! Viaversion: Client may crash while typing book. Technically a vanilla bug, but exacerbated by viaversion. See here. ! Viaversion: 1.15.2 client will display all statistics in the “items” and “mobs” sections incorrectly/jumbled. It is an issue on the client-end, the server still tracks player statistics properly
Things to come:
• Update to 1.15.2 • New/updated Chroma Park games • Releasing more custom advancements • Fixing more bugs?
last changelog post (#27)
about changelogs
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That about wraps up this changelog- and what a lengthy log it was!
As stated before, most of the changes you saw in this post were a result of the ambitious 1.14.4 update we did in November last year. So, most of this stuff isn’t new by any measure- the most recent change on this list is already 3 months old.
Possibly the most ambitious, and most impressive, of these changes is Chroma Park. It took ~2 months of work from well over a dozen people to make the build you see today! It’s the designated “party area”, as well as home to several hand-crafted minigames that you can play for yourself at any time. Go check it out sometime! /warp ChromaPark
There were numerous other changes made, but one that might pique your interest is the large scale mcMMO update. Last year, mcMMO’s original developer returned from a long hiatus to overhaul the whole plugin- we tried to explain some of what’s changed, but honestly it’s a bit difficult to even summarize. You can take a look at some of the changes in mcMMO’s own “changelog” if you’re curious, however keep in mind that some of the information on this site is either outdated or does not apply to QuixolMC.
We apologize again for taking so long to publish this changelog... It really didn’t need to take as long as it did. But, better late than never, yeah? Hopefully the information is still useful to folks, even if it is “old news”.
We’d give an update on things on our end, but... I’m sure you’ve probably heard enough doom and gloom about hyperinfective viruses as it is. So, instead, we just want to wish you all good health. Things are scary out there, so make sure to stay inside- not just for your own health, but for everybody around you. Quixol will always be here for you!
See you again soon. 💙
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itsthesinbin · 6 years ago
Note
For the monotype team with movesets, can you please do bug type Pokémon in b2w2?
Oh fun!! I haven’t done a monorun for anything below gen 6 lmao, so I had to go search and make sure none of these pokemon were post game bc I don’t remember too well. Lucky for you, Volcarona isn’t post game!
These SHOULD be in order of when you come across their pre evos/the pokemon themselves. But I’ve never played b2w2 past the second gym so I don’t know the layout of the game too well lmao….. I will also be ADDING a pokemon at the end as a “jic” pokemon. It’s not EXCLUSIVE to either game, but in one game it’s easier to find.
Also all of these movesets aren’t set in stone ofc. This is your game, after all! This is just what I think would possibly work best, but feel free to switch things around or change things out as you please!
PLEASE let me know if any of these TMs are actually in post game areas. I forget which parts are changed to post game for B2W2.
Also you’ll need HM slaves for water faring!
Bug Mono Team- Black 2/White 2
Sewaddle is one of the first Pokemon you come across, so our starter is…..
Leavanny
Preferred Natures: Adamant, Jolly
Moveset: 
Leaf Blade (Lvl 36)
X-Scissor (Lvl 39)
Swords Dance (Lvl 46)
Shadow Claw (TM65- Celestial Tower)
Leavanny is a glass canon, so prioritize damage and speed overall. Swords Dance upon entering battle, and try to sweep the team.
Scolipede
Preferred Natures: Adamant, Jolly, Impish (if you want a bulky pokemon)
Moveset:
Poison Jab (TM84- Moor of Icirrus) [Use poison tail until then]
Baton Pass (Lvl 30) / Strength (HM04)
Agility (Lvl 33) 
Toxic (Lvl 44)
Scolipede is a powerhouse. Less of a glass canon, so you can make it bulky by going for a defense boosting nature. I put strength as a substitute for baton pass in case you don’t like that move.
Crustle
Preferred Natures: Adamant, Brave, Impish, Relaxed
Moveset:
Stealth Rock (Lvl 24)
Rock Slide (Lvl 29)
Shell Smash (Lvl 43)
Dig (TM28- Route 4) / Earthquake (TM26- Route 15)
A bulky physical attacker. All I have to say here.
Volcarona
Preferred Natures: Modest
Moveset:
Fiery Dance (Lvl 1, 100, Move relearner) / Flamethrower (TM35- Route 23)
Fly (HM02)
Quiver Dance (Lvl 59) / Sunny Day (TM11- Mistralton City)
Psychic (TM29- Route 13)
Sunny day is a replacement for Quiver Dance if you don’t want to grind to level 59, although it only powers up your fire moves. The move relearner is in Driftveil, at the Pokemon World Tournament building. Psychic is for coverage, and Fly is to get around the map.
Galvantula
Preferred Natures: Modest, Timid, Rash
Moveset: 
Electro Ball (Lvl 29)
Agility (Lvl 40)
Energy Ball (TM53- Aspertia City)
Signal Beam (Lvl 34)
Galvantula is mainly to take down flying types, and water types that might have ice moves. A very simple moveset.
Vespiquien
Preferred Natures: Relaxed, Sassy
Moveset: 
Toxic (Lvl 27)
Power Gem (Lvl 21)
Heal Order (Lvl 25) / Defend Order (Lvl 13, Relearner)
Attack Order (Lvl 37) / Aerial Ace (TM40- Mistralton City)
Vespiquien is a stall Pokemon. Toxic and Heal Order to whittle down enemies while keeping your health up, or you can go to the relearner later to get Defend Order instead. Power Gem fro coverage, and either Attack Order or Aerial Ace for STAB. Just depends on if you want another bug move or a non two-turn flying move.
EDIT bc I’m a DUMBASS and FORGOT TO ADD IT:
Heracross (Is only in White 2 in the White Forest, Black 2 has it in Route 12 and Lostlorn Forest)
Preferred Natures: Adamant, Careful
Moveset:
Brick Break (Lvl 25)
Strength (HM04)
Aerial Ace (TM40- Mistralton City)
Shadow Claw (TM65- Celestial Tower)
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wisconsinpromo459 · 4 years ago
Text
Mhw Armor Slots Explained
Materials from the Guiding Lands are required for weapon augments in Monster Hunter World (MHW) Iceborne. All materials and conditions necessary for weapon augmentation for Master Rank will be listed here.
List of Contents
Requirements for Master Rank Weapon Augments
Unlock The Guiding Lands
After months of waiting Monster Hunter World has hit PC. But for new players, regardless of platform, one the most important things in is to keep a constant supply of crucial crafting. The slots you see on armor pieces are fixed. On weapons you can augment them for slots, wich will give a lv1 slot with a single augment, a lv 2 slot (improving the previously added slot) with 2 augments stacked or a lv 3 slot when you stack 3 aguments. Monster Hunter World Iceborne Guardian Armor Limits. Despite the + marking on the Guardian Armor Set acts similarly to a high rank armor. It completely maxes out at 82 defense and with only 2 x level 1 decoration slots, this set will be limited to what it can provide. Armor pieces come with innate skills, but don’t forget to fit slots with jewels. Each piece of armor and weapon can hold up to three jewels of three various sizes. The bigger the jewel, the more.
Master Rank Weapon Augments are available when you complete Monster Hunter World (MHW) Iceborne's main campaign. After defeating the final elder dragon, Shara Ishvalda they will present the credits, then you can speak to the Field Team Leader in Seliana. He will tell you to go to the Elder Recess to investigate a Ruiner Nergigante. Departing on this quest will lead you to The Guiding Lands through a cut scene.
Gather Materials for Weapons and Armor Augments
There are materials present in the Guiding Lands that are not available anywhere else. make sure to gather from Bonepiles and Mining Outcrops. The higher your Resource Levels the more variety of material you can gather.
When the Resource Level Bar is at maximum, a single special gathering point will appear. You can mine this for a rare item from this reigon. One you mine it, you must repeat the process.
Master Rank Weapon Augments
Augments in Iceborne are different wherein you must use slots can be filled up when you augment your items. These are based on rarity:
Weapon Augment Rarity and Slots
RarityNo. of SlotsRarity 105 SlotsRarity 114 SlotsRarity 123 Slots
Keep in mind that only final forms of weapons can be augmented. Make sure that these are the last weapons in their tree.
Type Of Augments, Purpose And Their Corresponding Slots
AugmentPurposeExtra SlotsAdds extra slots for more augments. The first level adds 2 slots.Attack IncreaseAdds 16 points of raw damage to a weapon.Affinity IncreaseIncreases affinity by 10%.Defense IncreaseAdds +15 defense.Slot AugmentAdds a slot on your weapon for jewels or decorations. First level adds a level 1 slot.Health RegenAllows you to recover some health when you deal damage in battle.Element/Status Effect UpIncreases elemental or status damage based on the weapon.
Materials for Master Rank Weapon Augments
Extra Slot Augments
MaterialArea/Quest/MonsterRarity 10 Lvl 1Heavy Dragonvein BoneGuiding Lands Lvl 3Dragonbone x3Guiding Lands Lvl 1-2Banbaro Great HornBattle of BanbaroRarity 10 Lvl 2Spiritvein Gem x1Guiding Lands Lvl 5-6Spiritvein Solidbone x3Guiding Lands Lvl 5-6Tempered Glimmerpelt x3RajangRarity 10 Lvl 3Great Spiritvein Gem x1Guiding Lands Lvl 7Elder Spiritvein Bone x3Guiding Lands Lvl 7Annihilating Temperhorn x3NergiganteTempered Icefang x3BarriothRarity 11 Lvl 1Spiritvein Gem x1Guiding Lands Lvl 5-6Spiritvein Solidbone x3Guiding Lands Lvl 5-6Tempered Crownhorn x3Tempered VelkhanaRarity 11 Lvl 2Great Spiritvein Gem x1Guiding Lands Lvl 7Elder Spiritvein Bone x3Guiding Lands Lvl 7Tempered Glimmerpelt x4RajangRarity 11 Lvl 3Great Spiritvein Gem x1Guiding Lands Lvl 7Elder Spiritvein Bone x3Guiding Lands Lvl 7Annihilating Temperhorn x4NergiganteTempered Frosthide x3Tempered Shrieking LegianaRarity 12 Lvl 1Great Spiritvein Gem x1Guiding Lands Lvl 7Elder Spiritvein Bone x3Guiding Lands Lvl 7Extinction Greathorn x5Ruiner NergiganteRarity 12 Lvl 2Great Spiritvein Gem x1Guiding Lands Lvl 7Elder Spiritvein Bone x5Guiding Lands Lvl 7Tempered Glimmerpelt x5RajangRarity 12 Lvl 3Great Spiritvein Gem x1Guiding Lands Lvl 7Elder Spiritvein Bone x5Guiding Lands Lvl 7Annihilating Temperhorn x5NergiganteTempered Dragonhold x5Tempered Stygian Zinogre
Attack Increase Augments
MaterialArea/Quest/MonsterRarity 10 Lvl 1Flickering Flamepelt x6AnjanathFierce Dragonvein Bone x3The Guiding Lands Lvl 1-2Wasteland Cragbone x5The Guiding Lands Wildspire ReigonRarity 10 Lvl 2Twisted Temperhorn x7DiablosCrackling Thunderpelt x5Fulgur AnjanathDragonvein Solidbone x3Guididng Lands Lvl 3-4Tempered Cragbone x3The Guiding Lands Wildspire ReigonRarity 10 Lvl 3Tempered Jaw x7TigrexTempered Redscale x3RathalosSpiritvein Solidbone x3The Guiding Lands 5-6Guiding Wasteland Dragonbone x1The Guiding Lands Wildspire ReigonRarity 10 Lvl 4Tempered Glimmerpelt x7RajangHeavy Jaw x5DodogamaSpiritvein Solidbone x3The Guiding Lands 5-6Simmering Wildbone x5The Guiding Lands Volcanic ReigonRarity 11 Lvl 1Fatal Rendclaw x7OdogaronAncient Great Horn x5BanbaroHeavy Dragonvein Bone x3The Guiding Lands Lvl 2-3Vibrant Crimsonbone x3The Guiding Lands Coral ReigonRarity 11 Lvl 2Scorching Scale x9Silver RathalosSolemn Azure Horn x5KirinElder Dragonvein Bone x3The Guiding Lands Lvl 5Guiding Reef Dragonbone x1The Guiding Lands Coral ReigonRarity 11 Lvl 3Tempered Dragonhold x7ZinogreTempered Frosthide x5LegianaElder Spiritvein Bone x3The Guiding Lands Lvl 7Guiding Tundra Dragonbone x1The Guiding Lands Tundra ReigonRarity 12 Lvl 1Tempered Steelwing x7Kushala DaoraBloodstained Ebonhide x5Savage DeviljhoElder Spiritvein Bone x3The Guiding Lands x7Slumbering Greatbone x5Guiding Lands Forest ReigonRarity 12 Lvl 2Tempered Spiritvein x7Silver RathalosBloodthirsty Glimmerpelt x5RajangSpiritvein Solidbone x3The Guiding Lands Lvl 7Dragonscorched Wildbone x3The Guiding Lands Volcanic Reigon
Affinity Increase Augments
MaterialArea/Quest/MonsterRarity 10 Lvl 1Colorful Plume x9Kulu-Ya-KuFierce Dragonvein Bone x3The Guiding Lands Lvl 1-2Decayed Crystal x3The Guiding Lands Forest ReigonRarity 10 Lvl 2Stormcall Steelwing x9Kushala DaoraAssasin Cutwing x5NargacugaDragonvein Solidbone x3Guididng Lands Lvl 3-4Forest CrystalThe Guiding Lands Forest ReigonRarity 10 Lvl 3Tempered Cutwing x7NargacugaTempered Cathode x3Tobi-KadachiSpiritvein Solidbone x3The Guiding Lands 5-6Prosperous Crystal x3The Guiding Lands Forest ReigonRarity 10 Lvl 4Tempered Blastscale x7Tempered BazelgeuseIncandecent Magmafin x5LavasiothSpiritvein Solidbone x3The Guiding Lands 5-6Magma Crystal x5The Guiding Lands Volcanic ReigonRarity 11 Lvl 1Sinister Silverpelt x9Yian GarugaCrackling Thunderpelt x5Fulgur AnjanathHeavy Dragonvein Bone x3The Guiding Lands Lvl 2-3Prosperous Crystal x3The Guiding Lands Forest ReigonRarity 11 Lvl 2Tempered Azure Scale x7Azure RathalosTempered Thunderpelt x5Fulgur AnjanathSpiritvein Slogbone x3The Guiding Lands Lvl 3Guiding Forest Crystal x1The Guiding Lands Forest ReigonRarity 11 Lvl 3Tempered Blastscale x7BazelgeuseTempered Magmafin x3LavasiothSpiritvein Solidbone x3The Guiding Lands Lvl 5-6Hellfire Crystal x3The Guiding Lands Volcanic ReigonRarity 11 Lvl 4Tempered Dragonhold x7ZinogreColdblooded Icefang x5BarriothSpiritvein Solidbone x3The Guiding Lands Lvl 5-6Frozen Crystal x5Guiding Lands Tundra ReigonRarity 12 Lvl 1Smoldering Tailedge x9GlavenusHeavy Dragonvein BoneThe Guiding Lands Lvl 2-3Serene Crystal x3The Guiding Lands Wildspire ReigonRarity 12 Lvl 2Tempered Crimson Mane x7TeostraAzure Mane x5LunastraElder Spiritvein Bone x3The Guiding Lands Lvl 7Guiding Wasteland Crystal x1The Guiding Lands Wildspire ReigonRarity 12 Lvl 3Annihiliating Temperhorn x7NergiganteTempered Icefang x5BarriothElder Spiritvein Bone x3The Guiding Lands Lvl 7Guiding Rime Crystal x1The Guiding Lands
Defense Increase Augments
MaterialArea/Quest/MonsterRarity 10 Lvl 1Rugged Mane x9Great JagrasFierce Dragonvein Bone x3The Guiding Lands Lvl 1-2Mossy Greatbone x3The Guiding Lands Forrest Reigon Rarity 10 Lvl 2Fragrant Poision Sac x9Pukei-PukeiFirce Dragonvein Bone x3The Guiding Lands 1-2Woodland Greatbone x3The Guididng Lands Forest ReigonRarity 10 Lvl 3Obsidian Fur x9Nightshade PaolumuFirce Dragonvein Bone x3The Guiding Lands 2-3Slumbering Greatbone x3The Guiding Lands Forest ReigonRarity 10 Lvl 4King's Scale x7RathalosHeavy Dragonvein Bone x3The Guiding Lands 2-3Spiritvein Solidbone x3The Guiding Lands 5-6Guiding Forrest Crystal x1The Guiding Lands Forest ReigonRarity 11 Lvl 1Muddy Crown x9BarriothFierce Dragonvein Bone x3The Guiding Lands 1-2Cracked Crystal x3The Guiding LandsWeathered Cragbone x3The Guiding Lands Rarity 11 Lvl 2Queen's Scale x9RathianFierce Dragonvein Bone x3The Guiding Lands Lvl 1-2Wasteland Crystal x5The Guiding LandsRarity 11 Lvl 3Twisted Bravehorn x9DiablosHeavy Dragonvein Bone x3The Guiding Lands Lvl 2-3Serene Crystal x3The Guiding Lands Wildspire ReigonRarity 11 Lvl 4Tempered Crown x3BarriothSpiritvein Slogbone x3The Guiding Lands Lvl 3Guiding Wasteland Crystal x1The Guiding Lands Wildspire ReigonRarity 12 Lvl 1Rubbery Shell x9PaolumuFierce Dragonvein BoneThe Guiding Lands Lvl 1-2Vivid Crimsonbone x3The Guiding Lands Coral ReigonRarity 12 Lvl 2Hydrated Sac x9Pukei-PukeiFierce Dragonvein Bone x3The Guiding Lands 1-2Coral Crimsonbone x5The Guiding Lands Coral ReigonRarity 12 Lvl 3Tempered Icehide x7LegianaHeavy Dragonvein Bone x3The Guiding Lands 2-3Vibrant Crimsonbone x3The Guiding Lands Coral ReigonRarity 12 Lvl 4Tempered Ebonshell x7BrachydiosHeavy Jaw x5DodogamaDragonscorched Wildbone x3The Guiding Lands Volcanic Reigon
Slot Augment Augments
MaterialArea/Quest/MonsterRarity 10 Lvl 1Blackcurl Tyranthorn x9Black DiablosCrackling Thunderpelt x5Fulgur AnjanathHeavy Dragonvein Bone x3Guiding Lands Lvl 2-3Wasteland Crystal x5The Guiding Lands Wildspire ReigonRarity 10 Lvl 2Moonlight Scale x9Gold RathianCharged Deathly Shocker x5ZinogreDragonvein Solidbone x3Guididng Lands Lvl 2-3Serene Crystal x3The Guiding Lands Wildspire ReigonRarity 10 Lvl 3Tempered Azure Mane x7Tempered LunastraTempered Hide x3Tempered PaolumuElder Spiritvein Bone x3The Guiding Lands Lvl 7Guiding Wasteland Crystal x1The Guiding Lands Wildspire ReigonRarity 10 Lvl 4Tempered Gold Scale x7Gold RathianMetallic Scute x5UrugaanElder Spiritvein Bone x3The Guiding Lands Lvl 7Melted Crystal x5The Guiding Lands Volcanic ReigonRarity 11 Lvl 1Hellfire Mane x9TeostraTempered Flamepit x3AnjanathElder Dragonvein Bone x3The Guiding Lands Lvl 5Tempered Cragbone x3The Guiding Lands Widspire ReigonRarity 11 Lvl 2Tempered Ebonshell x7BrachydiosTempered Scute x3UragaanSpiritvein Solidbone x3The Guiding LandsVolcanic Wildbone x5The Guiding Lands Volcanic ReigonRarity 11 Lvl 3Tempered Azure Mane x7LunastraEnticing Viperthorn x5Viper Tobi-KadachiElder Dragonvein Bone x3The Guiding Lands Lvl 5Hoary Icebone x5The Guiding Lands Tundra ReigonRarity 12 Lvl 1Blackcurl Temperthorn x7Black DiablosAurora Crownhorn x5VelkhanaDragonvein Solidbone x3The Guiding Lands Lvl 3-4Guiding Wasteland Dragonbone x1The Guiding Lands Wildspire ReigonRarity 12 Lvl 2Tempered Gold Scale x7Gold RathianGushing Dragonhold x5Stygian ZinogreDragonvein Solidbone x3The Guiding Lands Lvl 3-4Everfrost Icebone x1The Guiding Lands Tundra Reigon
Health Regen Augments
MaterialArea/Quest/MonsterRarity 10 Lvl 1Tempered Rendclaw x7OdogaronInkstained Oilshell+ x5RadobaanSpiritvein Slogbone x3Guiding Lands Lvl 3Efflivial Frenzybone x5The Guiding Lands Rotted ReigonRarity 10 Lvl 2Tempered Tailblade x7Acidic GlavenusStrongman's Jaw x5TigrexSpiritvein Solidbone x3Guididng Lands Lvl 5-6Afflicted Frenzybone x3The Guiding Lands Rotted ReigonRarity 10 Lvl 3Tempered Twilight Fang x7Blackveil Vaal HazakTempered Talon x3Ebony OdogaronElder Spiritvein Bone x3The Guiding Lands Lvl 7Guiding Rotted Dragonbone x1The Guiding Lands Rotted ReigonRarity 10 Lvl 4Tempered Silver Scale x7Silver RathalosCrimson Blastscale x5Seething BazelgeuseElder Spiritvein Bone x3The Guiding Lands Lvl 7Volcanic Wildbone x5The Guiding Lands Volcanic ReigonRarity 11 Lvl 1Tempered Silverpelt x7Yian GarugaTempered Poison Sac x3Pukei-PukeiSpiritvein Solidbone x3The Guiding Lands Lvl 5-6Slumbering Greatbone x3The Guiding Lands Forest ReigonRarity 11 Lvl 2Spattered Hide x7Savage DeviljhoTempered Green Scale x3RathianSpiritvein Solidbone x3The Guiding LandsGuiding Forest Dragonbone x1The Guiding Lands Forest ReigonRarity 11 Lvl 3Annihilating Temperhorn x7ZinogreCrystal Fronzenhide x5LegianaElder Dragonvein Bone x3The Guiding Lands Lvl 5Rime Crystal x5The Guiding Lands Tundra ReigonRarity 12 Lvl 1Tempered Trancehide x7NamielleCharged Deathly Shocker x5ZinogreElder Spiritvein Bone x3The Guiding Lands Guiding Reef Dragonbone x1The Guiding Lands Coral ReigonRarity 12 Lvl 2Tempered Silver Scale x7Silver RathalosTempered Blastscale x3Seething BazelgeuseElder Spiritvein Bone x3The Guiding Lands Lvl 7Guiding Volcanic Dragonbone x1The Guiding Lands Volcanic Reigon
Element/Status Effect Up Augments
MaterialArea/Quest/MonsterRarity 10 Lvl 1Dazzling Photosphore+ x9Tzitzi-Ya-KuFierce Dragonvein Bone x3The Guiding Lands Lvl 1-2Pale Crystal x3The Guiding Lands Coral ReigonRarity 10 Lvl 2Smooth Icehide x9LegianaRubbery Shell x5PaolumuHeavy Dragonvein Bone x3Guididng Lands Lvl 2-3Reef Crystal x5The Guiding Lands Coral ReigonRarity 10 Lvl 3Enchanting Finehide x9NamielleHorned Tailblade x5Acidic GlavenusElder Dragonvein Bone x3The Guiding Lands Lvl 5Deepsea Crystal x3The Guiding Lands Coral ReigonRarity 10 Lvl 4Tempered Azure Horn x7KirinTempered Pink Scale x3Pink RathianElder Spiritvein Bone x3The Guiding Lands Lvl 7Guiding Reef Crystal x1The Guiding Lands Coral ReigonRarity 11 Lvl 1Night Hood x9Great GirrosFierce Dragonvein Bone x3The Guiding Lands 2-3Distorted Crystal x3The Guiding Lands Rotted ReigonMalformed Frenzybone x3The Guiding Lands Rotted ReigonRarity 11 Lvl 2Strongman's Jaw x9TigrexInkstained Oilshell+ x5RadobaanHeavy Dragonvein Bone x3The Guiding Lands 2-3Effluvial Crystal x5The Guiding Lands Rotted ReigonRarity 11 Lvl 3Twilight Fang x9Blackveil Vaal HazakSoulrender Talon x5Ebony OdogaronElder Dragonvein Bone x3The Guiding Lands Lvl 5Twilight Crystal x3The Guiding Lands Rotted ReigonRarity 12 Lvl 1Tempered Oilshell+ x7RadobaanFatal Rendclaw x5OdogaronSpiritvein Slogbone x3The Guiding Lands Lvl 3Twilight Crystal x3The Guiding Lands Rotted ReigonRarity 12 Lvl 2Shuddering Darkjaw x9Brute TigrexTwilight Fang x5Blackveil Vaal HazakElder Dragonvein Bone x3The Guiding Lands Lvl 5Guiding Effluvial Crystal x1The Guiding Lands Rotted ReigonRarity 12 Lvl 3Tempered Gold Scale x7Gold RathianGlossy Ebonshell x5BrachydiosSpiritvein Solidbone x3The Guiding Lands Lvl 5-6Guiding Magma Crystal x1The Guiding Lands Volcanic Reigon
Armor Augments
MaterialArea/Quest/MonsterRarity 9Spiritvein Gem Shard x1The Guiding Lands Lvl 4Dragonbone Artifact x1The Guiding Lands Bone PilesRarity 10 Spiritvein Gem x1The Guiding Lands Lvl 5-6Pure Crystal x2The Guiding Lands Rarity 11Spiritvein Gem x1The Guiding Lands 5-6Large Wyvern Gem x1The Guiding LandsRarity 12Great Spiritvein Gem x1The GUiding Lands Lvl 7Pure Dragon BloodThe Guiding Lands
Safi'jiiva Weapons
Unlike regular weapons, awakened weapons are unique in that they can not be crafted or upgraded via a weapon tree. These are only obtainable through the Safi'jiiva Siege Quest.
Safi'jiiva Weapons have abilities you can add to them. Each weapon can have up to 5 awakened abilities each.
Dracolite
This is earned by completing the Safi'jiiva Siege Quest or trading unwanted weapons to the Elder Melder. These add awakened levels to your weapons depending on which type you add.
Dracolite Shard1 Awakened Point Dracolite5 Awakened PointsLarge Dracolite20 Awakened PointsRigid Dracolite50 Awakened Point
Related Links
The Guiding Lands Guides
The Guiding LandsUnique MaterialsWeapon and Armor AugmentsHow To Level Up RegionsMap and Material LocationsMonsters and their Materials
Materials from the Guiding Lands are required for weapon augments in Monster Hunter World (MHW) Iceborne. All materials and conditions necessary for weapon augmentation for Master Rank will be listed here. https://wisconsinpromo459.tumblr.com/post/663364997961940992/zynga-poker-apk-mod-2019.
List of Contents
Requirements for Master Rank Weapon Augments
Tumblr media
Unlock The Guiding Lands
Master Rank Weapon Augments are available when you complete Monster Hunter World (MHW) Iceborne's main campaign. After defeating the final elder dragon, Shara Ishvalda they will present the credits, then you can speak to the Field Team Leader in Seliana. He will tell you to go to the Elder Recess to investigate a Ruiner Nergigante. Departing on this quest will lead you to The Guiding Lands through a cut scene.
Gather Materials for Weapons and Armor Augments
There are materials present in the Guiding Lands that are not available anywhere else. make sure to gather from Bonepiles and Mining Outcrops. The higher your Resource Levels the more variety of material you can gather.
When the Resource Level Bar is at maximum, a single special gathering point will appear. You can mine this for a rare item from this reigon. One you mine it, you must repeat the process.
Master Rank Weapon Augments
Augments in Iceborne are different wherein you must use slots can be filled up when you augment your items. These are based on rarity:
Weapon Augment Rarity and Slots
RarityNo. of SlotsRarity 105 SlotsRarity 114 SlotsRarity 123 Slots
Keep in mind that only final forms of weapons can be augmented. Make sure that these are the last weapons in their tree. Togel slot5000.
Type Of Augments, Purpose And Their Corresponding Slots
AugmentPurposeExtra SlotsAdds extra slots for more augments. The first level adds 2 slots.Attack IncreaseAdds 16 points of raw damage to a weapon.Affinity IncreaseIncreases affinity by 10%.Defense IncreaseAdds +15 defense.Slot AugmentAdds a slot on your weapon for jewels or decorations. First level adds a level 1 slot.Health RegenAllows you to recover some health when you deal damage in battle.Element/Status Effect UpIncreases elemental or status damage based on the weapon.
Materials for Master Rank Weapon Augments
Extra Slot Augments
MaterialArea/Quest/MonsterRarity 10 Lvl 1Heavy Dragonvein BoneGuiding Lands Lvl 3Dragonbone x3Guiding Lands Lvl 1-2Banbaro Great HornBattle of BanbaroRarity 10 Lvl 2Spiritvein Gem x1Guiding Lands Lvl 5-6Spiritvein Solidbone x3Guiding Lands Lvl 5-6Tempered Glimmerpelt x3RajangRarity 10 Lvl 3Great Spiritvein Gem x1Guiding Lands Lvl 7Elder Spiritvein Bone x3Guiding Lands Lvl 7Annihilating Temperhorn x3NergiganteTempered Icefang x3BarriothRarity 11 Lvl 1Spiritvein Gem x1Guiding Lands Lvl 5-6Spiritvein Solidbone x3Guiding Lands Lvl 5-6Tempered Crownhorn x3Tempered VelkhanaRarity 11 Lvl 2Great Spiritvein Gem x1Guiding Lands Lvl 7Elder Spiritvein Bone x3Guiding Lands Lvl 7Tempered Glimmerpelt x4RajangRarity 11 Lvl 3Great Spiritvein Gem x1Guiding Lands Lvl 7Elder Spiritvein Bone x3Guiding Lands Lvl 7Annihilating Temperhorn x4NergiganteTempered Frosthide x3Tempered Shrieking LegianaRarity 12 Lvl 1Great Spiritvein Gem x1Guiding Lands Lvl 7Elder Spiritvein Bone x3Guiding Lands Lvl 7Extinction Greathorn x5Ruiner NergiganteRarity 12 Lvl 2Great Spiritvein Gem x1Guiding Lands Lvl 7Elder Spiritvein Bone x5Guiding Lands Lvl 7Tempered Glimmerpelt x5RajangRarity 12 Lvl 3Great Spiritvein Gem x1Guiding Lands Lvl 7Elder Spiritvein Bone x5Guiding Lands Lvl 7Annihilating Temperhorn x5NergiganteTempered Dragonhold x5Tempered Stygian Zinogre
Attack Increase Augments
Mhw Armor Slots Explained Bonus
MaterialArea/Quest/MonsterRarity 10 Lvl 1Flickering Flamepelt x6AnjanathFierce Dragonvein Bone x3The Guiding Lands Lvl 1-2Wasteland Cragbone x5The Guiding Lands Wildspire ReigonRarity 10 Lvl 2Twisted Temperhorn x7DiablosCrackling Thunderpelt x5Fulgur AnjanathDragonvein Solidbone x3Guididng Lands Lvl 3-4Tempered Cragbone x3The Guiding Lands Wildspire ReigonRarity 10 Lvl 3Tempered Jaw x7TigrexTempered Redscale x3RathalosSpiritvein Solidbone x3The Guiding Lands 5-6Guiding Wasteland Dragonbone x1The Guiding Lands Wildspire ReigonRarity 10 Lvl 4Tempered Glimmerpelt x7RajangHeavy Jaw x5DodogamaSpiritvein Solidbone x3The Guiding Lands 5-6Simmering Wildbone x5The Guiding Lands Volcanic ReigonRarity 11 Lvl 1Fatal Rendclaw x7OdogaronAncient Great Horn x5BanbaroHeavy Dragonvein Bone x3The Guiding Lands Lvl 2-3Vibrant Crimsonbone x3The Guiding Lands Coral ReigonRarity 11 Lvl 2Scorching Scale x9Silver RathalosSolemn Azure Horn x5KirinElder Dragonvein Bone x3The Guiding Lands Lvl 5Guiding Reef Dragonbone x1The Guiding Lands Coral ReigonRarity 11 Lvl 3Tempered Dragonhold x7ZinogreTempered Frosthide x5LegianaElder Spiritvein Bone x3The Guiding Lands Lvl 7Guiding Tundra Dragonbone x1The Guiding Lands Tundra ReigonRarity 12 Lvl 1Tempered Steelwing x7Kushala DaoraBloodstained Ebonhide x5Savage DeviljhoElder Spiritvein Bone x3The Guiding Lands x7Slumbering Greatbone x5Guiding Lands Forest ReigonRarity 12 Lvl 2Tempered Spiritvein x7Silver RathalosBloodthirsty Glimmerpelt x5RajangSpiritvein Solidbone x3The Guiding Lands Lvl 7Dragonscorched Wildbone x3The Guiding Lands Volcanic Reigon
Affinity Increase Augments
MaterialArea/Quest/MonsterRarity 10 Lvl 1Colorful Plume x9Kulu-Ya-KuFierce Dragonvein Bone x3The Guiding Lands Lvl 1-2Decayed Crystal x3The Guiding Lands Forest ReigonRarity 10 Lvl 2Stormcall Steelwing x9Kushala DaoraAssasin Cutwing x5NargacugaDragonvein Solidbone x3Guididng Lands Lvl 3-4Forest CrystalThe Guiding Lands Forest ReigonRarity 10 Lvl 3Tempered Cutwing x7NargacugaTempered Cathode x3Tobi-KadachiSpiritvein Solidbone x3The Guiding Lands 5-6Prosperous Crystal x3The Guiding Lands Forest ReigonRarity 10 Lvl 4Tempered Blastscale x7Tempered BazelgeuseIncandecent Magmafin x5LavasiothSpiritvein Solidbone x3The Guiding Lands 5-6Magma Crystal x5The Guiding Lands Volcanic ReigonRarity 11 Lvl 1Sinister Silverpelt x9Yian GarugaCrackling Thunderpelt x5Fulgur AnjanathHeavy Dragonvein Bone x3The Guiding Lands Lvl 2-3Prosperous Crystal x3The Guiding Lands Forest ReigonRarity 11 Lvl 2Tempered Azure Scale x7Azure RathalosTempered Thunderpelt x5Fulgur AnjanathSpiritvein Slogbone x3The Guiding Lands Lvl 3Guiding Forest Crystal x1The Guiding Lands Forest ReigonRarity 11 Lvl 3Tempered Blastscale x7BazelgeuseTempered Magmafin x3LavasiothSpiritvein Solidbone x3The Guiding Lands Lvl 5-6Hellfire Crystal x3The Guiding Lands Volcanic ReigonRarity 11 Lvl 4Tempered Dragonhold x7ZinogreColdblooded Icefang x5BarriothSpiritvein Solidbone x3The Guiding Lands Lvl 5-6Frozen Crystal x5Guiding Lands Tundra ReigonRarity 12 Lvl 1Smoldering Tailedge x9GlavenusHeavy Dragonvein BoneThe Guiding Lands Lvl 2-3Serene Crystal x3The Guiding Lands Wildspire ReigonRarity 12 Lvl 2Tempered Crimson Mane x7TeostraAzure Mane x5LunastraElder Spiritvein Bone x3The Guiding Lands Lvl 7Guiding Wasteland Crystal x1The Guiding Lands Wildspire ReigonRarity 12 Lvl 3Annihiliating Temperhorn x7NergiganteTempered Icefang x5BarriothElder Spiritvein Bone x3The Guiding Lands Lvl 7Guiding Rime Crystal x1The Guiding Lands
Defense Increase Augments
Mhw Armor Slots Explained Video Poker
MaterialArea/Quest/MonsterRarity 10 Lvl 1Rugged Mane x9Great JagrasFierce Dragonvein Bone x3The Guiding Lands Lvl 1-2Mossy Greatbone x3The Guiding Lands Forrest Reigon Rarity 10 Lvl 2Fragrant Poision Sac x9Pukei-PukeiFirce Dragonvein Bone x3The Guiding Lands 1-2Woodland Greatbone x3The Guididng Lands Forest ReigonRarity 10 Lvl 3Obsidian Fur x9Nightshade PaolumuFirce Dragonvein Bone x3The Guiding Lands 2-3Slumbering Greatbone x3The Guiding Lands Forest ReigonRarity 10 Lvl 4King's Scale x7RathalosHeavy Dragonvein Bone x3The Guiding Lands 2-3Spiritvein Solidbone x3The Guiding Lands 5-6Guiding Forrest Crystal x1The Guiding Lands Forest ReigonRarity 11 Lvl 1Muddy Crown x9BarriothFierce Dragonvein Bone x3The Guiding Lands 1-2Cracked Crystal x3The Guiding LandsWeathered Cragbone x3The Guiding Lands Rarity 11 Lvl 2Queen's Scale x9RathianFierce Dragonvein Bone x3The Guiding Lands Lvl 1-2Wasteland Crystal x5The Guiding LandsRarity 11 Lvl 3Twisted Bravehorn x9DiablosHeavy Dragonvein Bone x3The Guiding Lands Lvl 2-3Serene Crystal x3The Guiding Lands Wildspire ReigonRarity 11 Lvl 4Tempered Crown x3BarriothSpiritvein Slogbone x3The Guiding Lands Lvl 3Guiding Wasteland Crystal x1The Guiding Lands Wildspire ReigonRarity 12 Lvl 1Rubbery Shell x9PaolumuFierce Dragonvein BoneThe Guiding Lands Lvl 1-2Vivid Crimsonbone x3The Guiding Lands Coral ReigonRarity 12 Lvl 2Hydrated Sac x9Pukei-PukeiFierce Dragonvein Bone x3The Guiding Lands 1-2Coral Crimsonbone x5The Guiding Lands Coral ReigonRarity 12 Lvl 3Tempered Icehide x7LegianaHeavy Dragonvein Bone x3The Guiding Lands 2-3Vibrant Crimsonbone x3The Guiding Lands Coral ReigonRarity 12 Lvl 4Tempered Ebonshell x7BrachydiosHeavy Jaw x5DodogamaDragonscorched Wildbone x3The Guiding Lands Volcanic Reigon
Slot Augment Augments
MaterialArea/Quest/MonsterRarity 10 Lvl 1Blackcurl Tyranthorn x9Black DiablosCrackling Thunderpelt x5Fulgur AnjanathHeavy Dragonvein Bone x3Guiding Lands Lvl 2-3Wasteland Crystal x5The Guiding Lands Wildspire ReigonRarity 10 Lvl 2Moonlight Scale x9Gold RathianCharged Deathly Shocker x5ZinogreDragonvein Solidbone x3Guididng Lands Lvl 2-3Serene Crystal x3The Guiding Lands Wildspire ReigonRarity 10 Lvl 3Tempered Azure Mane x7Tempered LunastraTempered Hide x3Tempered PaolumuElder Spiritvein Bone x3The Guiding Lands Lvl 7Guiding Wasteland Crystal x1The Guiding Lands Wildspire ReigonRarity 10 Lvl 4Tempered Gold Scale x7Gold RathianMetallic Scute x5UrugaanElder Spiritvein Bone x3The Guiding Lands Lvl 7Melted Crystal x5The Guiding Lands Volcanic ReigonRarity 11 Lvl 1Hellfire Mane x9TeostraTempered Flamepit x3AnjanathElder Dragonvein Bone x3The Guiding Lands Lvl 5Tempered Cragbone x3The Guiding Lands Widspire ReigonRarity 11 Lvl 2Tempered Ebonshell x7BrachydiosTempered Scute x3UragaanSpiritvein Solidbone x3The Guiding LandsVolcanic Wildbone x5The Guiding Lands Volcanic ReigonRarity 11 Lvl 3Tempered Azure Mane x7LunastraEnticing Viperthorn x5Viper Tobi-KadachiElder Dragonvein Bone x3The Guiding Lands Lvl 5Hoary Icebone x5The Guiding Lands Tundra ReigonRarity 12 Lvl 1Blackcurl Temperthorn x7Black DiablosAurora Crownhorn x5VelkhanaDragonvein Solidbone x3The Guiding Lands Lvl 3-4Guiding Wasteland Dragonbone x1The Guiding Lands Wildspire ReigonRarity 12 Lvl 2Tempered Gold Scale x7Gold RathianGushing Dragonhold x5Stygian ZinogreDragonvein Solidbone x3The Guiding Lands Lvl 3-4Everfrost Icebone x1The Guiding Lands Tundra Reigon
Health Regen Augments
MaterialArea/Quest/MonsterRarity 10 Lvl 1Tempered Rendclaw x7OdogaronInkstained Oilshell+ x5RadobaanSpiritvein Slogbone x3Guiding Lands Lvl 3Efflivial Frenzybone x5The Guiding Lands Rotted ReigonRarity 10 Lvl 2Tempered Tailblade x7Acidic GlavenusStrongman's Jaw x5TigrexSpiritvein Solidbone x3Guididng Lands Lvl 5-6Afflicted Frenzybone x3The Guiding Lands Rotted ReigonRarity 10 Lvl 3Tempered Twilight Fang x7Blackveil Vaal HazakTempered Talon x3Ebony OdogaronElder Spiritvein Bone x3The Guiding Lands Lvl 7Guiding Rotted Dragonbone x1The Guiding Lands Rotted ReigonRarity 10 Lvl 4Tempered Silver Scale x7Silver RathalosCrimson Blastscale x5Seething BazelgeuseElder Spiritvein Bone x3The Guiding Lands Lvl 7Volcanic Wildbone x5The Guiding Lands Volcanic ReigonRarity 11 Lvl 1Tempered Silverpelt x7Yian GarugaTempered Poison Sac x3Pukei-PukeiSpiritvein Solidbone x3The Guiding Lands Lvl 5-6Slumbering Greatbone x3The Guiding Lands Forest ReigonRarity 11 Lvl 2Spattered Hide x7Savage DeviljhoTempered Green Scale x3RathianSpiritvein Solidbone x3The Guiding LandsGuiding Forest Dragonbone x1The Guiding Lands Forest ReigonRarity 11 Lvl 3Annihilating Temperhorn x7ZinogreCrystal Fronzenhide x5LegianaElder Dragonvein Bone x3The Guiding Lands Lvl 5Rime Crystal x5The Guiding Lands Tundra ReigonRarity 12 Lvl 1Tempered Trancehide x7NamielleCharged Deathly Shocker x5ZinogreElder Spiritvein Bone x3The Guiding Lands Guiding Reef Dragonbone x1The Guiding Lands Coral ReigonRarity 12 Lvl 2Tempered Silver Scale x7Silver RathalosTempered Blastscale x3Seething BazelgeuseElder Spiritvein Bone x3The Guiding Lands Lvl 7Guiding Volcanic Dragonbone x1The Guiding Lands Volcanic Reigon
Element/Status Effect Up Augments
MaterialArea/Quest/MonsterRarity 10 Lvl 1Dazzling Photosphore+ x9Tzitzi-Ya-KuFierce Dragonvein Bone x3The Guiding Lands Lvl 1-2Pale Crystal x3The Guiding Lands Coral ReigonRarity 10 Lvl 2Smooth Icehide x9LegianaRubbery Shell x5PaolumuHeavy Dragonvein Bone x3Guididng Lands Lvl 2-3Reef Crystal x5The Guiding Lands Coral ReigonRarity 10 Lvl 3Enchanting Finehide x9NamielleHorned Tailblade x5Acidic GlavenusElder Dragonvein Bone x3The Guiding Lands Lvl 5Deepsea Crystal x3The Guiding Lands Coral ReigonRarity 10 Lvl 4Tempered Azure Horn x7KirinTempered Pink Scale x3Pink RathianElder Spiritvein Bone x3The Guiding Lands Lvl 7Guiding Reef Crystal x1The Guiding Lands Coral ReigonRarity 11 Lvl 1Night Hood x9Great GirrosFierce Dragonvein Bone x3The Guiding Lands 2-3Distorted Crystal x3The Guiding Lands Rotted ReigonMalformed Frenzybone x3The Guiding Lands Rotted ReigonRarity 11 Lvl 2Strongman's Jaw x9TigrexInkstained Oilshell+ x5RadobaanHeavy Dragonvein Bone x3The Guiding Lands 2-3Effluvial Crystal x5The Guiding Lands Rotted ReigonRarity 11 Lvl 3Twilight Fang x9Blackveil Vaal HazakSoulrender Talon x5Ebony OdogaronElder Dragonvein Bone x3The Guiding Lands Lvl 5Twilight Crystal x3The Guiding Lands Rotted ReigonRarity 12 Lvl 1Tempered Oilshell+ x7RadobaanFatal Rendclaw x5OdogaronSpiritvein Slogbone x3The Guiding Lands Lvl 3Twilight Crystal x3The Guiding Lands Rotted ReigonRarity 12 Lvl 2Shuddering Darkjaw x9Brute TigrexTwilight Fang x5Blackveil Vaal HazakElder Dragonvein Bone x3The Guiding Lands Lvl 5Guiding Effluvial Crystal x1The Guiding Lands Rotted ReigonRarity 12 Lvl 3Tempered Gold Scale x7Gold RathianGlossy Ebonshell x5BrachydiosSpiritvein Solidbone x3The Guiding Lands Lvl 5-6Guiding Magma Crystal x1The Guiding Lands Volcanic Reigon
Armor Augments
MaterialArea/Quest/MonsterRarity 9Spiritvein Gem Shard x1The Guiding Lands Lvl 4Dragonbone Artifact x1The Guiding Lands Bone PilesRarity 10 Spiritvein Gem x1The Guiding Lands Lvl 5-6Pure Crystal x2The Guiding Lands Rarity 11Spiritvein Gem x1The Guiding Lands 5-6Large Wyvern Gem x1The Guiding LandsRarity 12Great Spiritvein Gem x1The GUiding Lands Lvl 7Pure Dragon BloodThe Guiding Lands
Monster Hunter World Armor Slots Explained
Safi'jiiva Weapons
Unlike regular weapons, awakened weapons are unique in that they can not be crafted or upgraded via a weapon tree. These are only obtainable through the Safi'jiiva Siege Quest.
Safi'jiiva Weapons have abilities you can add to them. Each weapon can have up to 5 awakened abilities each.
Dracolite
Mhw Armor Slots Explained Jackpot
This is earned by completing the Safi'jiiva Siege Quest or trading unwanted weapons to the Elder Melder. These add awakened levels to your weapons depending on which type you add.
Mhw Armor Slots Explained Slot
Dracolite Shard1 Awakened Point Dracolite5 Awakened PointsLarge Dracolite20 Awakened PointsRigid Dracolite50 Awakened Point
Related Links
The Guiding Lands Guides
The Guiding LandsUnique MaterialsWeapon and Armor AugmentsHow To Level Up RegionsMap and Material LocationsMonsters and their Materials
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