#manimalism
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groovygladiatorsheep · 1 month ago
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👁️
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WIP on something...
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dontirrigateme · 2 months ago
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HAPPY CLUNG DAY
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SSG Earl E. McClung, 27 Apr 1923 - 27 Nov 2013
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vintagegeekculture · 1 year ago
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Ever wondered what ever became of Manimal, the one season wonder series from 1983? There's actually an answer.
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Series creator Glen A. Larson disliked leaving the plot threads from that series hanging, and was able to devote an episode of his superhero show, Nightman, 15 years later in 1998, to a crossover with Manimal (Season 2, Episode 6, and it's available for viewing via streaming). It's rather like that episode Kolchak the Night Stalker was on the X-Files.
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Original actor Simon McCorkindale reprised his 1980s role as the protean titular transformer to team up with Nightman. In this one, Manimal and Nightman use a crystal to travel back to the 19th Century and fight Jack the Ripper together.
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The real star of the show was Manimal's daughter, however, who we discover inherited her father's Druidic Manimal powers. Larson has said that he intended the episode as a possible backdoor pilot for a series about the Daughter of Manimal.
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contac · 1 year ago
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ys0fia · 6 months ago
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Jamil's KISS EVENT (FINISHED)
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YAY WE DID IT :)
I don't have much to say tbh. I hope you all like it ❤️
Here's some extras:
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This is the full body sketch I made in the past.
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This is the intro card? Idk what to call them.
Okey bye~
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Is that the interior of the ship, huh? I... I gotta be real kids... I hate what you've done with the place.
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sfde8871 · 1 year ago
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Stray too far, stay too long…the jungle will change you, make you it’s own. 🦍
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mutantlord · 3 months ago
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Bestial Human Owl Hand drawn Ink art by William McAusland, writing by Colin Chapman
Quiet, patient, and coldly predatory, bestial human owls make others uneasy and terrify vermin of all sorts, including mice-men, rat-men, and others derived from such common owl prey. Although myth has it that they are wise, this is far from accurate; their enormous eyes occupy much of their cranium, resulting in a slightly smaller brain than some other bird-men. The disquiet they cause, along with their frightening natural weapons, means that they are rarely accepted into human communities, even if accompanied by humans or human mutants — at least unfamiliar ones who can vouch for the dangerous looking owl-man.
Art from The Mutant Epoch RPG Expansion Rules book Check it out here: https://www.outlandarts.com/expansionrules.htm
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cheddar-baby · 1 year ago
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heyacris · 7 months ago
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Can't sleep right now, I'm daydreaming about hypothetical routes and the good and bad endings to a Blush Blush visual novel
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geeksalad · 4 months ago
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Moving up in the world 👏
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nikjag · 8 months ago
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simulation of schizophrenia
so i built a simulation of schizophrenia using rust and python
basically you have two groups of simulated neurons, one inhibitory and one excitatory. the excitatory group is connected so they will settle on one specific pattern. the inhibitory group is connected to the excitatory group semi-randomly. the excitatory group releases glutamate while the inhibitory group releases gaba. glutamate will cause the neurons to increase in voltage (or depolarize), gaba will cause the neurons to decrease in voltage (hyperpolarize).
heres a quick visualization of the results in manim
the y axis represents the average firing rate of the excitatory group over time, decay refers to how quickly glutamate is cleared from the neuronal synapse. there are two versions of the simulation, one where the excitatory group is presented with a cue, and one where it is not presented with a cue. when the cue is present, the excitatory group remembers the pattern and settles on it, represented by an increased firing rate. however, not every trial in the simulation leads to a memory recall, if the glutamate clearance happens too quickly, the memory is not maintained. on the other hand, when no cue is presented if glutamate clearance is too low, spontaneous activity overcomes inhibition and activity persists despite there being no input, ie a hallucination.
the simulation demonstrates the failure to maintain the state of the network, either failing to maintain the prescence of a cue or failing to maintain the absence of a cue. this is thought to be one possible explaination of certain schizophrenic symptoms from a computational neuroscience perspective
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choujinx · 2 months ago
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GEUNYEOUI SIMCHEONG (2017-2020) by seri & biwan
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dambiex · 13 days ago
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So it turns out that if you like the math animations by 3blue1brown you can just animate something using Manim yourself. So I animated this algorithm I am working on.
In short, the beads on the edges represent the load an edge gives to each of its nodes. the total load of every edge is 1, and what I am trying to do with this algorithm is to distribute the load evenly.
I am adding another level of indirection here, by adding levels to the nodes: a node with a high load increases its level, and when it has a much higher level than its neighbors it starts giving them some of its load.
I am very proud of this, and would love to talk about it more if anyone has any questions :P
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groovygladiatorsheep · 2 years ago
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Avant goût of the animation/animatic I’m makin of SwapDreamTale ;]
I hope y’all will like it as much as I’m loving making this hee hee
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mutantlord · 2 months ago
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Bestial Human Skink Hand drawn Ink art by William McAusland, writing by Colin Chapman
Bestial human skinks are typical lizardoids, and so aggressive and territorial carnivores with a taste for bugmeat. They have strong bites (SV +9/ DMG 1d12), and are capable climbers (1d2 skill points in climbing), as well as secretive (1d2 skill points in stealth) and quick to act (+1 initiative). Skink-men can grow back a lost leg, tail, or arm within 2+d3 months and may even voluntarily shed their tail to escape predators, which often break off their chase for the rest of the character to eat the still moving, fleshy tail. Due to their aggressive, defensive nature, bestial human skinks are only permitted entry to human habitations when accompanied by friendly humans and human mutants, and even then will be observed. That reptile meat is considered palatable simply makes their position more precarious, and skinkoids are frightened of many larger predators.
Check it out: https://www.outlandarts.com/expansionrules.htm or https://www.drivethrurpg.com/en/product/499645/the-mutant-epoch-rpg-expansion-rules or https://www.amazon.com/dp/0994923791
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