#mod plue
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therealmiketrustme · 1 day ago
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since da plue left when talking abt telling Tenna........maybr you should go aks a Tenna blogd............
🎲 ...I.. don't want to risk knowing if Tenna knows the secret already.
[Funny thing about this ask is, I've been trying to make Pluey hand out asks to different Tennas to see if I can show off where Pluey went but none of them responded so.. yeah. I guess.. message me a Tenna blog you'd think would respond. I just.. NEED A TENNA FOR THIS-] - Scamp the mod
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shitpost-gloomverse · 5 years ago
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everyone else: it's only tuesday???
glomvers3 fans: hell fuckingn YEAH tuesday more loke tuesgay becausw indigo
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captain-heiko · 6 years ago
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Redguard Samurai Pirate
A mash-up I’ve always wanted to do for my Plue character and finally got the resources and motivation together for.
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oddzxctesg · 7 years ago
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Pose Testing
Eh, not the best but i’m pretty damn proud of myself for making these. I can finally make some of my own unisex poses. So far I made around 9 poses, each one took about 40 to 1 hour to make. But hey, it’s a learning process.
I’ll probably reblog this at a later time date as well.
Flickr
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stimdream · 7 years ago
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Hello Dystopia stimboard!
💙 💙 💙 / 💙 💙 / 💙 💙 💙
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isolaradiale · 6 years ago
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phew... just in time for the event! disregard that reserve --- apping in Lucy Heartfilia from Fairy Tail! App can be found at /app!
Welcome!
You’ll be staying in HOUSE 105!
You’ll be able to summon Horologium for 15 minutes a day! You’ll also be able to summon Plue!
You’ll be given a silver key!
Enjoy your stay!
– mod maia
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gloomverse-fan-club · 8 years ago
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Hey guys. I kinda got this theory I wanna run by you (I thinks it's good by whateva) Also, this is spoilers for Gloomverse (Madame President chapter) On page 2 and 3 (#242 and #243 all together) You can see Madame President playing for a very pale sleeping person.. Now I've looked at this for a while and I just got a crazy idea... What if that person's wand broke?! So she is perhaps playing for a love one that's dead? Indigo said it himself, it's expensive to keep those people alive. Wow
I remember this, yeah! I’m pretty positive it was a severed person, but I don’t think any of us know who it is~!  But yeah, I’m pretty sure you’re spot on with them being someone who’s wand broke? Based off of this, I kind of theorized myself whether colour people were severed people who’ve somehow been revived from such a state but? I’m unsure if this is true or not, as I’ve got little to no evidence to back up my claim, especially since one of the colour kids(cough purple lol) doesn’t even seem to have a hat/wand, so??
BUT off-topic, it’s open for discussion for who the person Madam President was playing for may be~!! -mod purple
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rpgmgames · 7 years ago
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March’s Featured Game: Ceress and Orea
DEVELOPER(S): plueschkatzeart ENGINE: RPGMaker MV GENRE: Puzzle, Adventure SUMMARY: Ceress is sentenced to death, because she's in love with the 'wrong' person. But stubborn as she is, she calls out to an old deity, demanding a chance to change this unrighteousness.
Can Ceress overcome death to be reunited with the woman she loves, Orea?
Our Interview With The Dev Team Below The Cut!
Introduce yourself! *Hi everyone! My name is Plueschkatze, which might be hard to say for anyone that’s not used to German, so feel free to call me Plue!
I started using RPGM in 2016, but I’ve been into game development since 2013. Last year I published two games and both have been products of teamwork for game jams. They are ‘The Beast Named Eliza’ and ‘Dear Edwin’.
What is your project about? What inspired you to create your game initially? *Plueschkatze: Ceress and Orea is about love. It’s a short game (about an hour) that follows Ceress, who is overcoming death to be reunited with her Love, Orea. It’s an adventure game, inspired by many of the amazing modern adventures/walking sims. You’ll traverse a cave system, which is basically a spirit realm. And yes, it’s about the love of two young women. Love itself is such a bittersweet experience, because it can mean happiness and pain all at once. I hope you can sense some of that bittersweetness within this game, but I wanted Ceress and Orea to be mainly a somewhat relaxing experience, that helps people to escape their stressful day for an hour. It has also given me the opportunity to grow as a game dev and tell one of the many, many stories that are in my head.
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How long have you been working on your project? *Plueschkatze: I created the RPGM project folder in November 2017, and I’ve been developing CaO full time since January 2018. So I’d say CaO has been in development for about 4 months now.
Did any other games or media influence aspects of your project? *Plueschkatze: Yes. Games like, Life is Strange, To the Moon, Telltale’s the Walking Dead, and many other modern adventure games and walking sims influenced what I want from games. They are the main reason I don’t have a combat system in my game, because it’s only telling a story. It’s more like taking a walk, than heavily action packed gameplay. Even titles like, The Last of Us, Fragile Dreams - Farewell to the Moon, Zelda Twilight Princess, and Breath of the Wild had an influence, at least to an extent, and the beauty of abandoned and overgrown places inspired a few of the maps. Though I wouldn’t compare CaO directly to any of these named games.
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Have you come across any challenges during development? How have you overcome or worked around them? *Plueschkatze: Oh, yes. There have been many smaller challenges. From buggy plugins, to not being sure how to effectively show and tell what I want the player to experience. And also being limited on time and money. I’m a freelance artist and am currently living from savings. I’m hoping that CaO will sell well enough that I can keep making games afterwards. The future will show~!
Regarding bugs… I contacted the creators of the plugins and all of them have been very nice people and fixed them for me! If you provide them enough information to quickly get an idea what they need to fix, the chance is pretty good they’ll do it within a short time. This community is great, and most people are very willing to help each other.
Have any aspects of your project changed over time? How does your current project differ from your initial concept? *Plueschkatze: It hasn’t changed THAT much. A few ideas for the backstory changed, especially for one of the characters. But overall it’s been a pretty straight forward process.
What was your team like at the beginning? How did people join the team? If you don't have a team, do you wish you had one or do you prefer working alone? *Plueschkatze: I’m solo developing on this project. While I enjoy teamwork with like-minded people, I also very much enjoy working alone. But I’m sharing my progress with a few friends, which is a joy. Having people around me that share the same passion (game dev) really has a huge impact on my productivity!
What is the best part of developing the game? *Plueschkatze: Normally it’s world-building, but CaO doesn’t have much of that, because it’s such a short project. And as an artist, it’s of course the art part. ;3
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Do you find yourself playing other RPG Maker games to see what you can do with the engine, or do you prefer to do your own thing? *Plueschkatze: I don’t have much time to play games. So I usually only play the games I really, really, really badly wanna experience by myself. The last one was actually Zelda Breath of the Wild, and I avoided footage of some that I’d love to play in the future (like Nier: Automata and The Last Guardian). But I tend to watch let’s plays and streams while I’m working. I also follow a lot of devs on twitter and check forums to see what other RM and indie devs are working on. I see myself less as a ‘RPGM Dev’, and more as a general indie dev, because I wouldn’t mind switching to another engine, though I really, really love how kind hearted this community is. The engine is also really easy to use.
Which character in your game do you relate to the most and why? (Alternatively: Who is your favorite character and why?) *Plueschkatze: The deity is my favorite, since they are fun to write. But I feel very connected to both Ceress and Orea, I love both girls.
Looking back now, is there anything that regret/wish you had done differently? *Plueschkatze: Because I’m not done (the last 20%!), I can’t tell yet. So far I’ve really enjoyed this journey and you’ll ALWAYS have parts that you could improve. Nothing will ever be perfect. At least not to everyone. The biggest challenge is to know when to stop and call it done. Many devs get way too lost in their process.
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Once you finish your project, do you plan to explore the game's universe and characters further in subsequent projects, or leave it as-is? *Plueschkatze: I don’t have plans for a sequel (or prequel), but one never knows.
What do you look most forward to upon/after release? *Plueschkatze: This is my first commercial release. It’s also my first game that will be on steam. I’m really looking forward to that experience and to learn from it, so it will be better the next time! I’m also SUPER curious how people will react and if they’ll enjoy the game. Thinking about it makes me really nervous, ha ha ha!
Is there something you're afraid of concerning the development or the release of your game? *Plueschkatze: I’m afraid of rude comments. Ugh. But who isn’t, right? I’m also afraid of being unable to keep making games, because I enjoy it so, so, so much. But I have to pay my bills, so more freelance work means less game dev time for my own projects.
Do you have any advice for upcoming devs? *Plueschkatze: If you’re serious about gamedev, try to learn. Do not only watch RPGM tutorials, but also some about character development, world-building, documentations about the era you’re game is set in, etc. etc. Also, network with other game devs that are in a similar position as you and that are like-minded. Sharing knowledge will help you improve and grow a lot! Also share your progress. Good feedback will not only help you improve your game, but also encourage you to stay motivated and to actually WORK on your game.
Question from last month's featured dev @lonestargame: What's the most ambitious thing you've tried to do with the engine? *Plueschkatze: Uff. I think there’s nothing overly ambitious/complex within my current project, so this is a tough one for me! Ha ha.
We mods would like to thank Plueschkatze for agreeing to our interview! We believe that featuring the developer and their creative process is just as important as featuring the final product. Hopefully this Q&A segment has been an entertaining and insightful experience for everyone involved! 
Remember to check out Ceress and Orea if you haven’t already! See you next month! 
- Mods Gold & Platinum
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shitpost-gloomverse · 5 years ago
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inidgo
vertigo.he's not doijg well.join me in yhe hospal :)
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captain-heiko · 6 years ago
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Green Orc Oni
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closetedlesbianthoughts · 7 years ago
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8. Whats your gaydar like?
pretty bad please help
10. Intimidating girls or kind girls?
kind, make me feel happy
15. Whats the best thing about liking girls?
the honesty and love and peace of loving a girl
18. Do you like the lesbian flag?
it’s okay but not my fav anymore as the creator was racist, hated butches, biphobic, also i believe transphobic but i can’t remember. i personally love the purple yellow red one (i’ll try and rb it!) and the burble plue flag!!
28. Do you identify with butch/femme?
Im kind of in questioning. I used to identify as femme but i’m kind of unsure so for now, i’m neither.
- mod achelois
soft, 8, 10, 15, 18, 28
8. what’s your gaydar like? well chloe grace mortez has a girlfriend now so i’ll say pretty good. (i’m honestly freaking out over on my blog because shes been my celeb crush for years
10. intimidating girls or kind girls? Intimidating (but kind when you get to know them)
15. what’s the best thing about liking girls? have you seen girls??? theyre gorgeous!! i find them easy to talk to and theyre nearly always sweethearts at their core
18. do you like the lesbian flag? eh its not great but I don’t hate it. the orange and pink ones not bad, i’m not a huge fan of the grey one,  but I love the violet one
28. do you identify with butch/femme labels? yeah probably butch (or soft butch)-mod artemis
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suck-mein-pokeballs · 8 years ago
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HELP: Toddler glitch
Every Time my sims try to pick up their toddler she disappears and my sims arms bend backwards! I'm using the updated height slider mod and mc command Plues some cc but its just clothing
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groupoflosers-blog · 10 years ago
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everyone: delete this blog me: lol no
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shitpost-gloomverse · 5 years ago
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ask and ye shall recieve
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shitpost-gloomverse · 5 years ago
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for tenty five dollar you can free him
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shitpost-gloomverse · 5 years ago
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indigo in the presidnet house
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