#path minimization
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todays-xkcd · 2 years ago
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Of course you get an ice cream cone for the swimmer too! You're not a monster.
Path Minimization [Explained]
Transcript Under the Cut
Cueball stands on a beach. At a roughly forty-five degree angle to him a ways away is a swimming presumably in distress, and straight ahead of him and roughly the same distance is an ice cream stand.
Path that minimizes distance [A straight line from Cueball to ocean swimmer, bearing about 135]
Path that minimizes time [A line from Cueball to the waterline closer to horizontal, bearing about 120, then angling towards swimmer, bearing about 150]
Path that minimizes swimming [A line from Cueball to the waterline closest to swimmer, bearing about 115, then angling toward swimmer, bearing 180]
Path that minimizes time until you get ice cream [A line from Cueball to an ice cream stand manned by Ponytail, bearing about 90, then angling toward swimmer, bearing about 190]
Path that maximizes time [A line from Cueball away from the shore, bearing 0, fading and disappearing at the top of the panel, and reappearing at the bottom of the panel directly below swimmer]
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coldlaugh · 11 days ago
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hurrayforapathy · 6 months ago
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This idea has been sitting in my head for like 2 weeks now. I'm glad I finally got to draw it. I really like being able to use super loud colors like the red here, and still make it look good.
Drawing Time Lapse Video: https://youtube.com/shorts/z8U6VIRNvzE
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mewkwota · 9 months ago
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Two of Creatures
How long has it been since I've done an "UTAU x Game" crossover? Like a very-very long time.
I love little creatures with super simple faces, as do my brothers. So when they're playing that one popular game we like to point out the funny rotund fellas that appear throughout that world.
They remind me a lot of another perfectly-designed creature too.
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nana2009 · 1 year ago
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omg imagine, Yandere dave and mpreg karkat dream com true
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well anony seems like you're one of the 5 people in luck! i'm gonna tell you something that probably a lot of people aint gonna like, so i'm spoiling a future ask ahead.
THAT IS ONE OF THE PATHS I PLANNED TO FOLLOW! AHA! >:D
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danny would be their only child :3 yandave deserves to b a dilf too....he a lil crazy but he would b a good dad in the end....?
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megid0nt · 1 month ago
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Hashtag my Cube
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lushthemagicdragon · 16 hours ago
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Corporate showed me two pictures (the breed of vampires in Fright Night 2011 and the breed of vampires in Sinners), and they were the same picture. Would fully believe these two films took place in the same universe.
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orangedogsquad · 3 months ago
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Final trip of the day was a long, solo Koda walk!
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Reflecting on the Ron White bit about how everyone is a little gay because they want the male actors in porn to be explicitly virile: that's not an accident of confluence, that's on purpose
Think about who makes porn
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ceramicbeetle · 1 year ago
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actually first ep of Voyager where Janeway talks to Tuvok about how his family misses him is that when she says they Worry about him Tuvok contradicts her and claims that Vulcans don't do that but when she corrects and says they Miss him he accepts this and admits he misses them too; implying perhaps a pedantic difference between 'Vulcans do not Feel Emotions' (false) and 'Vulcans do not Act Out of Emotion' (accurate) -> 'Miss/Longing' is an emotion, but 'Worry' is an action one does out of emotion -> one Vulcans do; one Vulcans do not.
#N posts stuff#continuation of thoughts from my last post bc i can smell the counterarguments of 'vulcans are not emotional and are#therefore not impulsive and therefore no vulcan child Would run off unattended' which is Wrong#but also a half formulated thought regarding: how often characters will CLAIM that 'vulcans don't do X' and how often#people take that at face value instead of accepting it as like. a character motivated Lie that is being told lol#ie) when Spock claims 'Vulcans don't Have emotions' this is a lie he tells because 1) it's funny to him or 2) this is an Exaggerated#expectation he feels put on him BC other vulcans are more ready to judge his behavior based purely on the knowledge of his#half human genetics -> Spock is forced to hold a Higher standard just to get others to acknowledge they are Minimally equal#ALT: we do Know that Vulcan emotions are deeper/more intense than they visibly show; it doesn't feel Standardized to me that#daily Vulcan culture would DENY the existence of emotions entirely (unless one undergoes Kohlinar which seems to be a Rarer#and more Intense lifestyle Choice SOME vulcans make) bc that Feels like it would be a Lie which wouldn't be Logical to uphold#BUT i Can see conversations About those emotions being one of those things Vulcans keep extraordinarily close to their chest#in Amok Time Spock was ready to Die before he'd tell anyone about a biochemical process his body was experiencing; I can see#emotions as a whole being an almost Equally intimate thing to share w/ outsiders -> hence the 'Vulcans Don't experience emotion'#claim being made in broader Outside society ; you'd talk about it w/ other vulcans but Not with a bunch of humans#(Spock being an arguable Exception to this standard BC of the 'has to uphold a Higher Standard just to be permitted on even ground)#this post is a lot of thinking aloud idk how much coherence there is here but it's fun to think about on many paths
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chibishortdeath · 7 months ago
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So, Simon’s Quest gets the mythical fandom status of being “completely unbeatable without a guide”, but I don’t really agree. My source: I never had to use a guide to beat it. I looked up a couple things like the number of days for each ending and not a whole lot else.
I think maybe a lot of people go into it with the idea they’re going to get the best/fastest ending on their first try. While you definitely can technically beat it like that, it’s very much a game that wants to you play it a couple times. It has three endings all with faster times AND it was a game that came out during the era of renting things: it was made to be replayed! Or at least just generally goofed around in—
To be honest, I had more trouble figuring out the blue crystal puzzle than the red. Just having the white crystal out makes platforms appear default, no other input needed. So when seeing a massive expanse of water and no effect just holding out the blue crystal, I thought I was going the wrong way and started trying to fight enemies I could not on the other side of the map 💀💀💀. It took playing it and failing a couple times before I made Simon crouch at the water in confusion and it worked lol. So later on in the game at the infamous Deborah Cliff, I first whipped at the cliff a bit and then crouched because that had worked before. First time I played the game I didn’t even know the hint books existed so I never looked for them. It was an absolutely bizarre experience when I eventually one, especially cause I accidentally pressed a button through the text and missed it 💀💀💀.
But yeah, the gameplay is just trial and error mostly. Talk to a guy, take his advice, turns out he’s lying, oh well that’s known for next run then. Go to a mansion, find out there’s no oak stake seller in this one, damn, guess next time I should get two at that other mansion. And sometimes it’s not even entire runs of the game, if you get in a bad spot, you can reset and try it over :3! It took me a good handful of tries to get the slowest ending, then about exponentially less to get the other two—
All this being said: I can see why a lot of people don’t like this kind of gameplay. In certain contexts, I don’t like having to replay a whole game just to get a better ending (Portrait of Ruin Stella and Loretta battle is kicking my ass but I can’t get myself to just get the bad ending and replay it ughhggg)! It’s grindy, it’s doing the same thing over again, and most people will just prefer being able to straightforwardly beat something. I just like the game cause I saw it as one big puzzle to solve and also enjoyed the grinding and the playing over and over the same way one might like a rogue-like or something like Vampire Survivors if that makes sense???
But yeah anyway whole point is that I didn’t find it to be an unbeatable game. It’s obtuse, it’s vague, it’s mean, and some of that was unintended, but a good 90% was. It’s a weirdly unforgiving but very forgiving game— like it purposefully leads you off track and makes you waste time, but it’s still a game that wants you to beat it—!!!
So, anyway, I’ve been told I should play Dark Souls— 💀💀💀💀💀💀💀💀
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gurenomuto · 4 months ago
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Left-Handed Silence
To you— Who took beatings for being left-handed, Whose voice stumbled on every syllable. We haven’t forgotten you.
Sometimes, you fear your heart will finally surrender— And sometimes... Sometimes you wish you were nothing more than the yellow post-it across the room, waiting quietly for someone to scrawl their thoughts upon you, then press you gently against the wall, and simply walk away.
Copyright © [gurenomuto], edited by me.
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coldlaugh · 11 days ago
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hurrayforapathy · 6 months ago
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I wanted to draw something weird this week, so that seemed like a good time to invoke the illusory moon. I had a lot of fun with the colors in this one. Official art gave me a lot to work with there. The colors on the illusory moon are really pretty.
If there's something you'd like me to draw I am open to requests! Don't hesitate to let me know if there's something you'd like me to draw.
Drawing Time Lapse Video: https://youtube.com/shorts/42xUa5zFzi0
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juliareed · 9 months ago
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Sing, sing, won't you sing for me? Beast in your belly, you've got to let it breathe Breathe for me
#aliasedit#alias#irina derevko#julian sark#sydney bristow#userthing#tvarchive#irina x sark#irina x sydney#sark x sydney#isplus#ssplus#myedit#au where irina took sydney with her during the extraction#love it when irina takes sydney with her and it results in sydney and sark becoming carbon copies of each other.#both under complete irina's control. but what if we take it in a different direction?#what if irina still wanted to build her criminal empire but keep sydney sheltered and completely unaware of it.#while still fully involving sark in it from a young age. what if sydney and sark grew up together but in two different worlds.#keeping sydney out of it helps to ensure that the chances of sydney and jack crossing paths again are minimal.#because jack might and WILL take away irina's control over sydney. it's better for him to believe that sydney died when she was a child.#better for sydney to believe that her father never loved her.#while sydney wasn't conditioned into becoming a killer like sark was; she's still very much a prisoner.#who's been manipulated and lied to her entire life. and how would she feel after learning the truth.#one thing to learn that your mother runs a criminal organization. entirely different to learn that the person you grew up with;#the person you remember from the time when he was still different; was taken apart and put back together and your mother is responsible.#I PROMISE BROTHER YOU'RE SAFE WITH US. he was not in fact safe.#bonus points if sydney was the one who brought him to irina. was the one who found him. was the one he first met and first trusted.#sydney leading sark to the slaughter without knowing it?#irina then making sure that they will grow further and further apart and won't be united against her?#i wonder what lies she's telling you about me to make sure that we'll never be friends!!!!!!!
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mieuxvautmonplaisir · 4 months ago
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MoDoor_MCG-4865
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