#permadeath challenge
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🛠 Behind the Blog: Why I Made SnowRunner Permadeath (and How It’s Somehow Working)
You’d think SnowRunner would be the calm one. No wolves. No starvation. No sanity meter. Just trucks, mud, and the occasional fallen powerline. And yet, when I started playing, I realized something important: I had the perfect canvas for portable permadeath chaos. I just needed a few extra rules (and a slightly reckless imagination). 🎮 Why Permadeath? Honestly? For the drama. The stakes. The…
#blog development#off-road sim#permadeath challenge#portable survival chaos#snowrunner blog#snowrunner custom rules#snowrunner permadeath#snowrunner ruleset#SnowRunner survival mode#survival game ideas#survival gaming blog#the permagear diaries#truck sim challenge
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GW2 Adventurer Challenge - Entry 0

Journal of Fei Yun, 9 Mikan 1847 CC, Village of Astorea
Grandfather Tides says he has the utmost faith in me, but I shan't lie and say I'm not afraid to be out on my own, especially so soon after [scribbled out] last time. I wish Min was here with me, or any of the others...
Still, I mustn't worry! Grandfather will be watching closely, and he'll be able to pull me back home if anything goes badly wrong. I doubt I'll be allowed back out any time soon though, and then we'd be without new music for who knows how long! No, I can't let that happen! I'll make you proud, Grandfather.
He was ever so kind to send me to a place where I can blend in: a wonderful city called The Grove. I awoke on the outskirts, and was only there long enough to pick up some cheap food (I'll have to play for my meals if I want anything less disgusting than a handful of strangebloom hearts). Other than that, all I have are the clothes on my back and the dagger at my side! I'm getting a few strange looks though... Do they not wear this style here? Mei wove it for me from seaweed and pearl, and I can feel the love in every stitch. I'll be so very sad if I have to change, but I just know Aihu will get on my case about "blending in" and "being careful" if I don't. I love him to pieces, but she does like swimming right in my wake for someone who never leaves our home.
I wonder what the music is like in this new land? Oh, listen to me. It's time to stop stalling, Fei Yun, it's time to find out!!!
#gw2 adventurer challenge#guild wars 2#gw2#flooded tree#awen mor#(awen môr is their bardic name that they go by in the rest of tyria. it's a little generic but that's on purpose. i'm not tagging the ô)#I'm not sure whether I want to tag my flooded tree explorers using their true names or their pale tree sylvari names#I think I'll go for pale tree sylvari names because I normally come up with those first#re: Grandfather Tides “pulling them back home” if something goes wrong#I'm not doing permadeath#this character is part of my lore now so I'm not killing them off just because I played badly. especially since they're a thief#I haven't quite worked out what will happen if they die but I'll give myself a heavy penalty#(also “swimming in my wake” is meant to be like “breathing down my neck”. they're aquatic!)
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one thing about me is that I looove savescumming in videogames. "ooh i wonder what this dialogue option will do" *save & reset* "hmm that's not the item I wanted" *save & reset* "ugh I could have saved that character if I hadn't missed" *save & reset*
haters will tell you it's not fair or that you should learn to live with the consequences of your actions but I say that I like to have fun, actually
#if i wasnt meant to why does the game let me quicksave mid-conversation#like permadeath challenges can be fun and rewarding but i will opt in or out depending on if I think it actually improves my experience#claire plays#baldurs gate 3#bg3#video games
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me: im gonna go play persona 4 now and finally keep going with the plot!
also me not even five minutes later:

#piplup plaps#I’ve played this game several times over the years and yet I still always pick newcomer#”where’s the challenge without permadeath” I DONT CAAAREEEEEE
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BIOHAZARD: RESIDENT EVIL 4: TACTICAL PARASITE ACTION
twitch_live
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uh oh, the Hardcore Gamers are afraid of the easy mode players again. who let their play difficulty turn into a personality trait again?
#please grow the fuck up and enjoy your hardcore mode in peace#let my old ass retire#i did the legendary halo runs and all the permadeath challenges#now i am old and my thumbs dislocate if i handle a controller too quickly or intensely#let me have my fucked up ligaments and my video games#i do not threaten you my child
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IRON DEATH CHALLENGE 🩸 One life. No mercy. Just you and the fall.
In Lords of the Fallen, death is always watching — but what if there were no checkpoints, no second chances, and no safe ground?
The Iron Death Challenge is my custom permadeath mode, forged from the game’s cruelest modifiers: randomized enemies, decaying vestiges, withered beginnings… and a single goal — survive as long as you can.
🎥 Seamless video from birth to death. 🔥 Every soul counts. ⚔️ Join the challenge
Think you're made of stronger iron? More detailed informations here / The Lords of the Fallen Challenge on YT
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Keep watching hour long Skyrim videos because they keep showing up in my recommendations but I've never played the game
#cant handle spiders at all or i would#i only half pay attention to them but it's fun#mostly random challenges people give themselves for the game#this one is permadeath but they can only use 3 skills#using mods to make sure its only 3#idk man i dont go here
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🔥 Get hyped, gamers! Days Gone Remastered is officially hitting PS5 on April 25! 🔥
Dive back into the thrilling post-apocalyptic world with NEW GAME MODES like:
- Horde Assault - Survive against massive hordes!
- Permadeath - The ultimate challenge awaits!
- Speedrun - Race through the story!
Plus, enjoy improved graphics, DualSense support, and enhanced accessibility features!
Upgrade for existing players at just $10 or snag it for $49.99 as a new player. Pre-order bonuses await too! Are you ready? 🌟
#Days Gone Remastered#PS5 Games#Gaming News#Bend Studio#Survival Horror#Post Apocalyptic#Horde Assault#Permadeath Mode#Speedrun Mode#Improved Graphics#DualSense#Adaptive Triggers#Haptic Feedback#Accessibility In Gaming#Game Mode#Game Features#PlayStation 5#Upgrade Offer#New Players#Pre Order Bonuses#PSN Avatars#Exclusive Content#Gaming Community#Adventure Games#Freakers#Open World#Video Game Release#Game Challenges#Console Gaming#Gaming Updates
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//Chaldean Servant!Sa is the sort to exploit the respawn mechanic to repeatedly fight her "enemies"/antags to the 'death' btw. In case you thought she'd be token 100% normal servant
#mun babbles //#about // sasume#bonus points if its a cartoonishly overpowered 'fights' lmao#by and large she IS token normal in 99% aspects. but then u meet#the match made in hell that is her lack of self preservation + feral abt challenging combat side unlocked + summoning system#fgo summoning system n its lack of permadeath
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Here’s What’s Coming This Week – June 16 to 22
From fishing mishaps to Skyrim sniping and a custom cold-weather panic run, here’s what’s planned this week on Survivor Incognito. The Week Ahead The schedule is packed — except for Monday, which is still being negotiated with the universe. But the rest of the week? Solid chaos incoming: ❓ Monday – ??? Let’s call it… a mystery. Maybe a new Survivor’s Short? Maybe I finally win a wolf fight?…
#Cold Survival#Customloper Diaries#Dark Waters#Dredge Permadeath#grounded permadeath#Indie Survival Games#Nintendo Switch#permadeath challenge#Permadeath Gaming#Skyrim Survival#Sneak Snipe Repeat#Survival Game Schedule#Survivor Incognito#The Backyard Trials#The Long Dark#Weekly Preview
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I've been thinking about CR's adaptation of TLOVM and how it was challenged to keep the stakes high with KO's and deaths. This got me on the topic of TM9 and how its deaths impacted the story in the campaign...and whether those would translate well to the animated show
With that being said:
Note that I'm not including the following:
Permadeaths
Frumpkin's various deaths and subsequent resummonings
Yasha's death in C2E131, given she didn't need to be revived after waking up
#i've got my own thoughts but i was curious what everyone else thinks#and i welcome tags explaining your reasoning since this seems more complex compared to the deaths in TLOVM#critical role#the mighty nein#mighty nein animated#tlovm
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GW2 Adventurer Challenge - Remastered
So, since I'll be playing this again on stream, I figured I should rewrite this with some improvements
Immersion, roleplay, slowing down and smelling the roses, redicsovering your love for the game, especially the very, very old core game - think of it like a GW2 nuzlocke challenge. You're encouraged to take screenshots and keep an In-character diary! Use the #gw2adventurerchallenge tag or just tag me directly if you do!
Setup: - Make a new character. - Once you exit your starting instance, turn around and go to your capital city. Buy or craft a few buff food items, then return to your starting map.
THE RULES
Permadeath. If you fully die, the challenge is over. If you get rezzed, let your character rest for the rest of the (ingame) day.
No tomes, no WvW/PvP, no crafting except for cooking (and that not for levels, but to make buff food).
No mounts, except to jump/fly up to annoying Vistas you struggle with.
You can only waypoint if you stand near another waypoint. Asura Gates are allowed.
You must always be under the effects of buff food as soon as you can (I think the level requirement is at least 10). You lose your challenge by virtue of starvation if your malnourished status effect runs out
During the ingame night cycle, you must find a place to shelter at (Lionguard haven, tavern, tent, little cave, whatever) and emote /sleep once
You must use outfits or spend transmutation charges to dress for the climate that you're in
WIN STATES
Map Completion
Level 80
Personal Story Completion
Getting from one point on the map to another on foot
The biggest changes here were the rules regarding level tomes (does it really make sense to play this if you can sit your ass down in a library and spam tomes?) and the nighttime rule (why on earth would I make you STOP playing during nighttime? Am I on crack?)
DISCORD? YOU WANT DISCORD? https://discord.gg/c46ZUJAFe8
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I JUST FUCKIBG DIED AGAIN OH MY GODDDDD FUCJING FUCK IM GONNAA KILL SOMEONE SON OF A BITCHHHHHH. THERE GOES THAT SAVE FILE I GUESS. AGAIN. TIME TO START ALLLLLLL OVER AGAIN BAYBEEEEEEE
Kinda crazy how the keyboard controls feel more natural to me than the controller... like whyy am i only using my thumb and index thats not normal.
#hrrrrrrrgh silksong had better come out soon otherwise im gonna drive myself crazy#bitches be like 'this is my comfort game' and then snap their controller in half because they only have the hardest challenges left#i don't know why i keep taking stupid risks in PERMADEATH MODE???#that was like what my sixth attempt?
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[18+] Breaking trinkets and stealing baubles in a small mining village (RE4 PERMADEATH) [https://twitch.tv/genericfiredemon]
#survivalhorror#booba#livestreaming#vtuber#resident evil 4#resident evil#permadeath#challenge run#funny#unhinged#jester#lewdtuber
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do you have a specific thing you'd like to talk about but haven't found the opportunity (analysis/observations/anything else) etc? if so can you respond to this ask with that :3 and if not you can share some images you'd like to post or something
alright finally calling on this
Let's talk about Wild Life alliances and "family". (long post)
"family" is a word that gets repeatedly thrown around this season and, unlike in LimL, it's not just limited to being one group's running gag. While the Clockers parodied the family dynamic, Wild Life alliances revolve more around the concept of family itself, and the differences in how each player treats that word can be viewed as telling of their own understanding of "family".
The most noticeable example of family as a theme in WL is from Joel, who literally looks into the camera and says that's what his theme is going to be this season.
Joel's understanding of "family" is, in a lot of ways, a little shallow. First of all he's doing it all within the context of Fast and Furious references, which is funny but on a character level could be seen as him mimicking media instead of really understanding what he's doing.
His "family" with Gem doesn't really operate any differently from any other alliance he's had -- if anything, his behaviour changes in relation to people outside of Gem are infinitely more notable. All throughout the season he has gone out of his way to be helpful, such as when he teaches Skizz to crit, or teaches Tango about the effectiveness of lava buckets due to the gimmick, or when he helps BET rebuild their trap that they just tried to kill him with.
Even more notable are his interactions with Jimmy, who DID kill him, but he remains amicable to even after yelling at him that he hated him just an episode ago (for, again, trying to kill him).
This all goes back to Joel's original monologue that bought up the family theming in the first place -- to Joel, family look out for eachother, are nice to eachother and put eachother first (not completely unlike what Scott values, which I'll get to in a sec). But he's not actually doing this for "family", he's being nice so that people are less likely to kill him, and he believes embracing "family" and being nicer will help him perform better.
What Joel actually wants is to shed his antagonism, so he's gone the opposite direction into being super nice and forgiving. "Family" is more or less a filler concept to help him realise it.
But Gem, on the other hand, has a very different approach to "family". When she asks Etho to the family, she expects loyalty and when he allows Pearl to grab food from Gem's barn, Gem scolds him and lets him know "we're not friends with Pearl".
Gem's idea of "family" is a lot more concrete than Joels i.e. she naturally expects to be listened to and to move as a unit.
"Control" is an interesting factor in terms of Gem's behaviour in this season, as she seems to believe it's a vital aspect to "family", as seen previously with her scolding Etho. She also yells at Scar for letting Jimmy threaten to kill Joel, telling him "no! we're supposed to be family!" and to "control your guy!"
Which is, strangely, reminiscent of a conversation she had with Scott where she asked him to "control" Pearl as well.
Maybe it's due to Gem being newer and therefore more naive or the fact that the use of the word "family" was spearheaded by Joel and Gem simply adopted it, but it's curious to me where the line between "family" and "alliance" are for Gem. It's hard to tell for sure because her control in Gem and the Scotts really was never challenged until Scott's permadeath, and tasks like the zombie task literally put her in control, but it is interesting to me that she is much more verbal about her allies behaviour now than she was before (<-- footnote: this might be partially because she is allied with Etho right now who is insane this season)
She also is the one that tends to say stuff relating specifically to family out of the two as well, such as "family don't steal from eachother!" and so on.
Gem likes to lead and be in control, and that attitude is reflected in the way she talks about family. I for one would love to see an instance where Gem is the one who needs to be "controlled", I think it'd be enlightening. Right now she feels to me like a kid parroting things adults have told her, since she is absolutely a more rebellious spirit and challenges when people who Aren't her have more control than she thinks they ought to (such as when Etho mentions building his base out of copper and she asks him why he has to listen to Bdubs).
Speaking of family and control, that brings us to the big heavy hitter faction, GGG(GG).
Early on, Impulse declares the alliance to be his family and since then, although the word "family" itself hasn't popped up as much compared to Gem and Joel, it certainly has been paraphrased. i.e. Scott's compared himself twice now to a parental figure, once more generally and the second time specifically towards Pearl. He also labels Cleo as the other parent, which quietly acknowledges their place as the alliance's pseudo-leadership.
Impulse saying this is. Dubious to me at best, since he says this and then goes on to be his usual, independently moving self after this episode. He even agrees with Pearl to keep his farm a secret from Scott and Cleo, which isn't very "family-like" at all.
We know from the past that Impulse is a good liar and has a more or less traditional view on family if his DL run with Bdubs is anything to go by. I do think Impulse has some weirdness attached to emotional investment in his alliances, most evident I think in TIES and Gem and the Scotts, but in this case. Ehhh I'm not an Impulse guy I can't draw any conclusion there, but it sure is a strange thing to say!
There is of course also Scott literally saying to Pearl "we're family, whether you want it or not" -- which is quite curious because Pearl Isn't Actually Scott's family. She does have a choice to leave, yet that isn't framed as a possibility.
I think the lines between alliance and family are very blurred for Scott specifically, who quickly named Jimmy as his husband (aka family) in 3L with very little hesitation and claims he "loves everyone". Scott genuinely believes his love for his death game teammates is comparable to that of a family and, possibly enabled through Impulse's words, has become a lot more brazen about it.
Like Gem, I think Scott sees control as a necessary aspect in order for families to function, and as such follows his infantilization of Pearl both through the blatant comparisons of her to a child in his care and through him saying in roundabout ways that she is too emotional to be trusted or too immature/impulsive in her decision-making.
I have relatively less to say about Cleo despite her being Mother Clocker which you'd think would make her more relevant to this discussion, but afaik she's been more or less dodging the "parent" stuff that Scott has been dipping into. Maybe it has something to do with Scott's very detached sitcom-esque perception of what motherhood entails, maybe she's like Etho and has shut it all out after LimL, eitherway lmao.
In short: alliance = family --> those who subscribe apply their concepts of family (e.g. control/discipline, emotional investment) onto their alliances --> dynamics get weird as many who meant to come out with an attitude of "I care for -- or even love -- my teammates" get morphed into treating their teammates as Literally their children or siblings
One alliance that entirely and utterly rejects the "alliance = family" notion is BET (I refuse to write "Tuff Guys" for the entirety of this post).
Right out of the gate they establish that they are more roommates than ride or die, and that everyone will betray eachother eventually anyway. They also yell and bicker and talk behind eachother's backs almost constantly, to the point where other people even pick up that they don't see to like eachother.
So it's interesting to me that BET.. Do care for eachother, despite what they say, but it's almost always hidden under non-acknowledgement (Etho protecting Bdubs from a skeleton, Bdubs trying to save Etho in the slow-mo fight at the beginning of episode 4) or balanced out with verbally ripping eachother to shreds right afterwards (Etho trying to help Tango get a kill and yelling at him for being incompetent when he fails repeatedly).
It's like, if they really are "every man for themselves", why help Tango at all?
When it comes down to it, BET have chosen eachother over other alliances -- even ones that they are "family" with, when Etho lures Joel and Gem over to Tango's trap.
One conversation between the three I don't see bought up much is them half-mocking Etho displaying the flower he got from Gem, I think it was Bdubs who pointed out that the flower would be useless if it weren't for Etho putting worth into it by showing he values it, and that once you show that you value something, people will see it as something they can take from you.
This, to me, is very telling when combined with how they have insisted they don't care for one another this season -- if they don't value eachother as allies in the first place, they can't lose eachother as allies.
It's the polar opposite of the "family loves eachother" approach to alliances, and "control" over eachother's actions only becomes relevant when things get desperate and all of them are involved.
Once again using the example of Gem telling Etho he "doesn't have to listen to Bdubs" -- I think it's interesting that Gem assumes that Bdubs is making Etho build out of copper, when in reality Etho asked Bdubs for a suggestion, Bdubs said copper as a joke (and later even reacted in shock when Etho took him seriously) and Etho's gone the full 100 miles with it. As well as the fact that Etho completely dodges that part of Gem's sentence, leaving her in ignorance of the fact he willfully listened to Bdubs -- of the fact he /valued/ Bdubs' input.
I hesitate to say more for now but I am excited to see how this develops and what brand of emotional attachment to one's teammates will come out ontop.
Anyway. Rambly post done. This means absolutely nothing have a good day. Freud would have things to say about this
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