#rm2k3
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This month I've been working on a visual novel I plan on releasing before September! Here's a screencap or two.
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Here's a little gif of how the first area's looking so far. It's mostly rough placeholder graphics but it's certainly coming together. Ignore the default RPG maker sky, I'll be drawing a different graphic for it eventually
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Fantastic Horizons
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Happy New Year!
Here's a bit of a WIP of something I was messing up back in the end of 2023 and only got back to at the end of 2024.
It's a bit going back to the plugin idea I made years ago but now into it's own game (also different rpgmaker version).
The initial menus were done using the dropped vocabr fangame idea, so here's some old pixelart from that project:
And now some for this new one:
It's going to be a hiomaikadex thing if I'm able to finish it rather than hiomaika standalone.
Old hiomaika game art vs new one so far.
#only small snippet... bc i have a ton of stuff to draw and animate orz#and this is that its only the initial stuff aside the actual recipes#WIP#rpg maker#rpgmaker2k3#fangame#the og vocabr fangame was with ia as protag and hio and maika would be characters she interacted with so it was another idea#vocaloid maika#yohioloid#maika vocaloid#rpg maker 2003#hiomaikadex#rm2k3
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Default Actions
Not sure how comprehensible this will be, but hopefully it helps
im not great with rm2k3 so this is pretty unoptimised ):
Things needed:
Default animation (sitting in this case)
Default Switch (called [USE]None in this tutorial)
Variable for the button input (called Use Effect in this tutorial)
If the action is toggled, you will also need:
Toggle Switch (called Is Sitting in this tutorial)
Sprites in the final state of the action (sitting and standing in this case)
This will be a common event with a parallel process trigger and no condition switch
Sprites needed (visual demo):
Sitting (Called: “Full Yoshika Sheet Three alt, 7”):
(this is the most space efficient way of fitting them, at first i had left and right directions separately)
Standing (Called: “Full Yoshika Sheet, 1”):
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First, you'll need to set up key input processing for the key you'll use for the action:
(this is found on page three)
You will need a conditional branch for when the input variable is pressed (in this case it's the 1 button, so the variable will be equal to 11)
(This branch doesn't need an else statement)
Inside this branch, you will need another conditional branch to check if the Default Switch is on
(This branch also doesn't need an else statement)
Inside this branch (sorry there are so many nested branches T-T) you will need a conditional branch for the player's direction (unless the direction doesn't matter)
(This branch also doesn't need an else statement)
The final nested branch is for toggle effects and it checks if the toggle switch is off
(This branch does need an else statement)
For sitting down, you need to:
Set move route to Wait (I did 3x)
Hide player character
Change player sprite to sitting (or whatever your default is)
Show animation
Unhide player character
Set move route to Wait (repeat) (So the player can't move while sitting)
Set the input variable back to 0
Turn on the Toggle Switch
What it should look like:
The else section is used for standing up, and you need to:
Set move route to Wait (I did 3x)
Hide player character
Change player sprite to standing
Show animation
Unhide Player character
Set input variable back to 0
Turn Toggle Switch off
What it should look like:
You need to copy/paste this for each of the directions (don't accidentally paste it into the previous direction, it won't break the code or cause an error, but it'll not work for that direction)
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And then you're done :D
Hopefully it was understandable :3
#yume nikki#yume nikki fangame#ynfg#indie dev#rpg maker 2003#yume nikki fangame tutorial#ynfg tutorial#ynfg help#rm2k3#rpg maker 2003 tutorial#game dev#tutorial
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Fragment is officially OUT! You can play it right now! Check it out!
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Fun fact: the first Octopus City Blues prototype was made using RPG Maker 2003. All subsequent versions use a custom engine.
Check out the RPG Maker Horror Festival on Steam:
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I forgot to post about it, please play my latest rpgmaker action-love game. its got babes
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just a gang of some... heh. mis
fits

#mis-fits#rpg maker#rpg maker 2003#rm2k3#larice#clyde#clara#marty#featuring marty becomes ungraspable dlc#wait i forgot my art tag again damn it#void cat draws
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Does anyone else remember owning a copy of Gwimbly RPG 2003? It was one of my favorite games as a child. Shame that it doesn’t hold up as much now that I’m older, still love Gwimbly tho 👍
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so the truth comes out. lol
yeah that joke project that i was vagueposting about for months that i was extremely committed to the bit on?
the joke was "what if i made a fnaf fangame?" and the punchline was that i actually did it. the second punchline is that i made it in rpg maker 2003. and the third punchline? it works.
downloadable now (for free, obviously) on Itch and Gamejolt
#rm2k3#rpgmaker#fnaf#fangame#five nights at freddy's#my art#<- technically!#this is the first game project i've actually finished since i was like 7 probably. kind of fucked up tbh#you dont have to worry about me pivoting to fnaf content or something i dont like it like that <-insane thing to say as someone#who literally made a fangame. but it's true. it was a result of me joking with my brother who DOES like fnaf like that as i watched him pla#because i love him more than anything#and then i committed really really really hard to that bit. because i thought it would be a funny thing to randomly drop.#uhhhh but we can unpack everything going on there when i Eventually make a behind the scenes slash post mortem slash q&a#in conclusion...i have a math exam in two days '-_-
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HACK THE WORLD ! !
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WARNING: JESTER CAN NOW FINALLY MOVE IN ALL FOUR DIRECTIONS
THERES NO WAY TO KNOW WHERE SHE MIGHT GO NOW. PLEASE STAY SAFE EVERYONE
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Messing around w rpg maker and finally getting the hang of it :]
#all assets and music by me :)#except the standard text boxes#rm2k3#rpg maker#pixelart#original character#Lila#Rosemary#my art#playtest#oc
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i call myself a game developer, and then i don't post anything game development related. it doesn't mean i don't do anything tho! here's a little snippet from a little project i'm working on. it originally was supposed to be a dream diary jam project, but then i fucked up all the deadlines, and decided to keep working on it as my own project, not tied to any events. i will tell more about it when i will have more to show, and will update you about it's development! but right now i'll just tell that this project is called "Pray, my child" and it's about a girl from strict religious household being put in a Situation. i have a lot of irl shit to deal with, so the development is going quite slow, but i will update you all on it as soon as i can!
#rpg maker#rpg maker 2003#indie game#indie game dev#rm2k3#rpg maker horror#magicianrambles#magiciandraws
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End of Summer 2024 Update
Hey all, it's about time for another update!
The first draft of the final version of the story is complete! What remains from here is finalizing cutscenes, pacing, dungeon design, and creating the rest of the assets for the game! It's pretty exciting for me to finally say a crucial aspect of the game is complete. There's still a long ways to go but everything else can fall into place much more smoothly from here.
With that bit completed, I've been able to experiment with new visuals as well as begin writing new projects!
You can see this background in motion on twitter!
As for what else I'm working on, you can check out my blog post on cohost: "What is MNY?"
(Artwork by Reteryisk)
-DemonClaus
#almarirpg#almari#almari (game)#update#devlog#itch.io#demonclaus#rpg maker 2003#rpg maker#surreal rpg#reteryisk#indie game#indie rpg#indie horror#screenshot#rm2k3
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