#to make them worse ofc
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candz13z · 7 months ago
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i feel like timkon is basically:
kon : says hes a freak, is actually relatively normal (considering his circumstances)
tim : says that hes normal, is actually a freak (in every sense of the word)
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francy-sketches · 1 month ago
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hating on game of thrones in current year is a bit cringe like girl move on etc. However my complaints are more specific than the average person so I can at least feel like I'm bringing something new to the table. Instead of writing the one bilionth 'they butchered dany we were robbed' post I'm instead going on coke rants about how they character assasinated jaime by making him unfunny and how they didn't give my favorite irrelevant minor characters enough emotional depth and actually now that I'm saying it out loud that sounds worse
#.txt#got#omg I didn't share my show myrcella coke rant on here did I...#tldr her reaction to the incest is stupid+nobody cares about her death on either an emotional or political level which is also stupid#ok cersei cares but she's also super resigned about it and doesnt blame jaime at all even tho she should bc 'I knew she would die'#girl did they lobotomize you what the hell. my beautiful princess with a disorder speak to me 💔 I know you're in there 💔#people got kinda mad at me for the incest thing btw like 'omg you dont understand grrm at all you're so lame' ??? huh???#I just think she would realistically be less happy about being an incest baby is all. my bad I guess that makes me a puriteen 😔#also going back to the nobody cares about her thing the fact that tommen is like. completely unaffected pisses me off so bad#I get it neither of them are main characters but like. does that mean they have to not react like people#also like yeah tommen is not a main character but he does have quite a bit of screen time it'd be nice if he was written well#AND both of them are the kids of 2 mcs come on man make me gaf. I mean do gaf but not bc the writing is good. theyre just my canon ocs#getting dangerously close to 'they BUTCHERED baelon targaryen my prince would never' territory with tommen and myrcella lol#the difference is I kinda dgaf about them being book accurate I just want them 2 be well written 💔#like the reason I get mad at characters not being book accurate is bc the show version is usually worse/less interesting#all the love to my beautiful children ofc but it's not like they have that much going on in the books#so whatever do what you want with them. but do it well
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per1w1nkl3 · 1 year ago
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thinking about the wire and how julian wouldnt let garak go for any reason. garak lies (of course he lies that's what he does), he becomes rude and aggressive, he makes up stories to purposefully make himself despicable in julians eyes (although to be fair he has done *things*), he insults julian personally he even physically attacks him. julian doesnt faulter. when garak tells the doctor hes an addict julian only looks at him with compassion, which of course garak hates, but in the end there is nothing he can do to get this stupidly stubborn gorgeous fucking doctor away from him.
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littleoddwriter · 5 months ago
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I haven't really seen anyobody talk about this here-
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Caracalla lost everybody close to him (father figure and twin brother) on the same day, both technically by his own doing, but doesn't even remember half of that anyway, and is now desperate to keep at least one person around, still. he might not even remember his own screaming voice demanding her crucifixion due to her betrayal. and if he does, he clearly wants to take it back and keep her alive and around him. in terms of human companions, she's all he has left. except for Macrinus, of course, but he's still new and another father figure, unable to fill that gaping hole Caracalla's real mother has presumably left and Lucilla is going to leave if she dies. but since Macrinus has the emperor wrapped around his little finger already, just a few words from him convinced Caracalla that this was, in fact, necessary and the only way; thus, sealing Lucilla's fate.
it's devastating to me...
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19catsncounting · 2 months ago
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When I say "I'm fine," what I mean is "Lucifer and Lilith never share a scene in Supernatural. They never get to talk to one another. To my recollection they never even talk about each other and it's only through other characters talking about them that we know their connection, and still, they defined each other in ways that no other character so mutually changes and defines one another. Lucifer's creation of the demons gives him rule and command of Hell which is instrumental in the apocalypse and afterwards, and Lilith being the first demon "tempted and twisted" by Lucifer rules in his stead and pays the ultimate price for his return. They, together, create demon-kind, a species that God did not create and did not want to exist, from His most prized creation - together they were the first to defeat God. And very likely because of that, because of that slight, God designed the Cage to only open if Lilith was dead, to make it so that Lucifer and Lilith could never reunite, and they never fucking do."
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brionysea · 7 months ago
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if stranger things 5 comes out and they're like 'omg! the upside down has been a product of someone's dark and twisted mind this whole time! it's... WILL!' I'll immediately lose interest
#manifestation theory#I really hope not#like I don't. hate will. he's fine. but he's so easily likable that it doesn't feel rewarding to like him?#mike wheeler's been a menace this whole time so I had to put in work to figure him out#and they literally said 'getting to mike is the key' which would make sense if by understanding mike you understand everything#in the show where no one knows what's going on and also no one knows what mike wheeler is thinking ever. unrelated ofc#he isn't important look away. don't look at him#like why would they! make him the bad guy! if they're not going to MAKE HIM THE BAD GUY!!!!!#I'd say it makes too much sense not to do it but I'm always saying that and then these stupid shows do stupid things anyway#because. listen. if one of them is the heart and one of them has to die for the upside down to be permanently defeated#and that person is will#there's no conflict there. everyone loves will. because he's designed to be likable and for you to want him alive#but MIKE? mike's flawed. he's frustrating. he's a bad friend and a worse boyfriend. he's very obnoxiously a teenage boy#if it's mike the audience would need to be reminded that this is a Child‚ and no matter how much you personally dislike them#wanting children to die because you think they're useless and annoying and etc. IS NOT NORMAL#THAT'S NOT NORMAL! ESPECIALLY WHEN MIKE ALREADY THINKS THAT ABOUT HIMSELF!#mike being the heart gives the 'maybe we should just kill him' side of the trolley problem weight#think about it. really think about it. if they decide that mike has to die to keep everyone safe‚ what's going to happen?#the adults won't agree. hopper won't do it. he talked about killing mike before but he won't ACTUALLY let any of these kids die#maybe mike jumps off a cliff again but he needed the pressure of dustin's immediate safety and a countdown to make himself do it last time#what I think is more likely? nancy. she has guns in her bedroom (there's a 6 year old in the house I know where I keep my guns; her SISTER)#she hates the upside down for taking barb and making her feel like this; she wants to finish what they started - she wants to kill it.#if mike has to die‚ then nancy has to kill her own brother. because he can't do it himself and his big sister can do anything#does that sound right to you? this being the first time they agree and connect and are on the same page? is any of this right?
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glitchfang · 3 months ago
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i like the idea of leaning into team act’s antagonism during the fugitive arc… like, they’re incredibly arrogant due to their higher rank and think they can do no wrong, and that has deadly consequences during the fugitive arc
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artheresy · 1 year ago
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I can’t stay quiet about this, I need to scream it to SOMEBODY ANYBODYYY
Dan Heng and Blade were Dan Feng and Yingxing. “Dh and Bld are Df and Yx!” Nope, their current selves aren’t them, that lacks nuance. “Dh and Bld aren’t Df and Yx!” THAT ALSO LACKS NUANCEE they are still connected and fundamentally shaped by their past identities, they aren’t entirely separate from them while also still being separate in a way. The best way I can describe it is like a venn diagram, there is overlap, but there also are still areas where they don’t.
To expand more, I wanna talk about the way they foil each other a bit in this sense. For Dan Heng, even if he is a botched rebirth, simply a “de-aged Dan Feng” not fully reborn, he is still not Dan Feng. While Dan Feng has made up the basis of his personality and he accepts him as his past, I think we forget that Dan Heng had his own entire childhood after the molting rebirth was completed. One he spent imprisoned by the Ten Lords Commission, and then he was exiled when he was old enough leading to his whole journey until he became apart of the Astral Express crew etc etc. Dan Heng is made up of a basis of Dan Feng + All of his own memories and experiences. While he shares traits with Dan Feng such as personality aspects like his stubbornness, his technique with a spear, and being able to connect with his old items, he also is very much himself with his own outlook and traits shaped by what he’s learned rather than what he has been born with. To treat him as if he is Dan Feng exactly is a disservice to both of their characters and the greater narrative that they apart of. He may still carry the burdens and karma of Dan Feng, but Dan Heng is still making his own future.
Now, Blade. Blade similarly is not Yingxing, not completely. Though he accepts Yingxing’s sin as his own and is intent of repaying the sin of Dan Feng and Yingxing (and getting Dan Heng to repay it too), there still are distinctions between him and Yingxing. In fact, I’d argue there are more things separating them. I could talk for so long again about the layered use of craftsmanship to connect, or rather disconnect, the two identities of Blade and Yingxing, but there’s more than that. “Now, ██ had died. His first — and only — death.” “From this moment on, that body will be the one and only "Blade."” Although Blade was Yingxing, a disconnect exists between them through the death of Yingxing. He awoke with no memories of his past, no even his name, until Jingliu came along, instilled in him her ideologies, made him remember, not only his past sins but the feeling of death so that he might inflict it onto others. As she said, he was reborn and had even given himself a name…
I want to add that the specific ways in which their current identities exist in proximity to their past ones foil each other. As I said, Dan Heng, in part as his sabotaged rebirth, is built upon the foundation of Dan Feng and all of his own experiences and memories. He has the capacity to gain back more memories of Dan Feng as his DH IL character stories outline, and though he is still himself and still moves forward, we see him accept his relation to Dan Feng eventually. Though that past life of his is clouded by fog and mist, he may eventually be able to push away the clouds that block him and understand more, about Dan Feng and in turn about himself. With Blade, it is so heavily emphasized in game from his relic lore to the very sword he uses that his mind is essentially broken, due both in part to the trauma of Jingliu’s “teachings” and the mara that was brought on by those lessons. He can’t fully remember everything about Yingxing, in fact actively remembering such or seeing familiar things is harmful to him. Like his shard sword, he is made of broken pieces, put together in a way that can never erase the cracks, and continuously shattering before being glued together again. His life is shaped by Yingxing’s past, the trauma he has endured is directly caused by his past actions. Unlike Dan Heng, he hasn’t had this whole life to build up and live. Though he’s experienced new things, they don’t shape him and change him in the way that Dan Heng’s built his identity up.
Where Dan Heng basically has supplements to Dan Feng’s identity that make him who he is, Blade is the broken shards and pieces of Yingxing that weren’t lost to the waves, making him who he is. Dan Heng is a next chance, finally free from the Preceptors’ control and of the role that stripped his past selves of their individuality, meanwhile Blade is the husk left behind of Yingxing’s regrets, broken by trauma caused due to Yingxing’s past actions, forever tormented by his past until he inevitably is able to die. If Dan Heng is more than just Dan Feng which is why he is separate but intertwined with him, than Blade is less than Yingxing, in a way that has caused such a severe disconnect that has caused Blade to have his own identity still shaped. And looking at this, not to again bring up my craftsmanship post about Blade, Dan Heng can connect to Dan Feng. He can clear the fog, remembering his memories through dreams even if he can’t fully connect emotionally to him, and he finds sentiment in many of items that once were his, smth not many Vidyadhara actually are capable of doing. To contrast, Blade is forever separated from connecting completely to Yingxing’s identity. His memories will always be fragmented, his own path entirely changed. He can’t connect to Yingxing’s past goals and passions, seen through the distinct decision made in his character stories to talk about how he can no longer use his hands to forge weapons (something that completely defined Yingxing’s life and legacy, tied to his childhood trauma and hatred of the Abundance, something that became his genuine passion), and how none of that mattered to Blade.
All of this, the ways they foil each other and the separation between their past selves and current, just makes me love their dynamic and their lore a lot. Makes me want to cry most days of my life if I’m honest. And it’s part of why I do take issue with the way nuance has completely left this argument, only having two extremes of “Dan Heng is Dan Feng!” Or “Dan Heng isn’t Dan Heng!” Again… Dan Heng WAS Dan Feng, he wouldn’t be Dan Heng without Dan Feng, but he is still himself. That’s part of the tragedy between them. They are still fundamentally defined and shaped by their past selves, similarities able to be spotted if they can be remembered, but they’ve also experienced so much that has changed them, and they can never truly go back to being Dan Feng and Yingxing. It would never be fully the same again.
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sforzesco · 1 year ago
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to me, this is Pompey @ Crassus
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vitaspera · 16 days ago
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unhinged calix / viorel yapping commences..
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#[ section ] ★ calix !#where do i begin with him 💔 genuinely has the absolute WORST time ever hes looking like Y/N or smth#except he wasnt sold to one direction he got sold to the fucking cryo archon 😭 pierro’s ass was just like ‘hey kid wanna join the fatui 😊’#calix is the youngest of four children.. (mostly) infinitely spoiled and his mothers undeniable favorite 😞#the personality switch from pre to post abyss journey is so visible 😪 pre-abyss calix was all adventurous and world curious and naive#just like every child is ofc! he was excited abt everything even if it was shoveling snow w his dad or running errands w his sisters#when he’s 13 he meets pierro 😕 first time he’s let out alone and he meets the man who is inadvertently going to ruin his life#his father was apart of the military and he would always beg him to tell stories of his “adventures” bc to him it was so exciting#he’s 13 and wide eyed but not a complete idiot so when pierro offers to train him he makes up an excuse and runs away#so pierro’s grown ass decides to just terrorize him as a recruitment tactic but calix is literally not budging at all 😭#he actually believes the guy is crazy#so instead of trying to get through to him in a typical kind-manipulative way pierro pulls out an old trick and throws calix into the abyss#unprovoked and without him knowing and little calix who has no battle experience at all stuck in the abyss for an ENTIRE MONTH#he’s 14 and clueless and alone and trapped and cold and has to scavenge on his own which obviously causes sm trauma 💔#but one month didnt actually pass in teyvat so to everyone else he just disappeared for one day and reappeared traumatized out of his mind#and also with a personality change#he isnt immediately super violent but he is visibly closed off and distant#his parents just see it as typical teen angst and his father has to take an extended leave for work#at which point he just gets worse#the once rather cheerful boy who appeared so bright to the world was now experiencing uncontrollable fits of anger#he was reckless and quick to solve any issue with his fists.. suddenly it was like he could not do anything without a growing temper rising#by that point his attitude towards pierro had changed for the worst :( what was formerly annoyance became fear#and since he was 10x more vulnerable pierro basically decided to make a completely unfair bargain with him#pierro is all like ‘your father was in the military wasnt he? join the fatui and you can be just like him!!!’#‘or i’ll make sure you guys go hungry this winter 😊’#(he doesn’t actually say that but he heavily implies it and calix is absolutely terrified)#he feels like he has to listen to everything he says because if not his mother and sisters are at risk 😞#without his dad around he feels its his responsibility to take care of them 💔#so with that little 16 year old calix is recruited into the fatui! dawning the given code name “sage” (from pierro)#and while its terrible 😣 while he hates it and still despises pierro he basically becomes the tsaritsa’s weapon of destruction
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cheriemariii · 1 month ago
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I can tell takano and nowaki apart, i can tell e. coli and e. hystolitica apart. I can tell ritsu and shinobu apart, i can tell h. nana and h. diminuta apart. I can tell hatori and asahina apart, i can tell an a. duodenale egg from a s. stercolaris one.
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off-mozzarella · 1 year ago
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Perhaps I just needed to paint my nails pink and make some bad traditional doodles 😌
In al seriousness, I've been drawing digitally a lot because I want to get better at it, but nothing beats the feeling of pencil and paper
Aaaand when I draw digitally I stress so much over all the brushes I can use, but I love just using my mechanical pencil <3
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rxttenfish · 1 year ago
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Asking because I’m extremely curious about this, how did MonProm’s writing get different over time? I remember you saying that the lore and characters feel different, and that it's missing sincere character interactions, too. I know almost nothing about the lore and I’ve only seen a few people mention the characters, so I’d be interested in a rundown of what aspects you think got worse in the series
I wouldn’t mind a very long response since I’m not that active in the fandom, I need to catch up on what happened
sorry for taking so long to answer this! i kinda waffled on it for a long bit, mainly because i started doubting myself again, and whether or not this was me simply overreacting or being tinted by nostalgia or simply being extremely picky and choosy in what i like (the last of which is true, i seldom get into fandoms at all for this reason and stay away from most popular media, but i wasn't sure if it applied here). i've posted about it already, but i'm in the middle of a psychotic episode where i can't feel a lot of pleasure to begin with + most things i do experience ending up solidly in the "very bad" category, so as you can imagine, i really didn't want to mislead and check that i was actually in objective reality.
as it is, this is also when a lot more screenshots started to be posted in the monster prom tag, and that helped me bridge the gap back into returning to the games themselves and feel like i was making a more accurate judgement. if you're one of those people who have been posting screenshots, i sincerely thank you, and i appreciated seeing you in the tag greatly.
for those not in the know — i've been in the monster prom fandom since it first released, prior to even the first additional ending to be added (the "Punch the sun" ending, and i recall the minor fandom drama that happened at that time due to it). my impression of monster prom is very much influenced by this, as what got me into the first game was the fact that the characters genuinely seemed to care for each other and were friends with each other (not merely tolerating each other's presences nor dressing it up, they sincerely thought of each other as friends and were open about that fact), on top of the wide variety of small details and statements that, if taken at face value, could create compounding complexity in the lives of each and every character and had wider implications for their lives.
no, they were not necessarily explored nor even necessarily "real", with so many conflicting events and statements, but i liked this too, because it meant a wider flexibility in what you could imagine, helping to create a more tailored experience for everyone who thought about these characters. this was what i liked about the early fandom too. what was baseline "canon" was so vague and minimal that you could have wildly different interpretations of the same characters' histories and relationships with each other. you would have radically different perspectives on what the world itself looked like, what it was like, that there wasn't really any wrong answers so long as their personalities remained the same. this is where you got the old headcanon of polly and liam being childhood friends who knew each other as humans, or that the world of monster prom was post-apocalypse where humanity itself had gone extinct or only existed in tiny pockets, or my personal headcanon that both monster and human society existed right next to each other and had minimal crossover for petty cultural reasons. this was also prior zoe-as-ro, and there were wildly different interpretations of zoe's personality, with most going for a far more disquieting creepy-cute than the deep nerd we got.
this is why you get stuff like the timeloop theory, where everyone is repeating the same weeks leading up to prom over and over, and are perhaps vaguely aware of it but broadly unconcerned. this is also why it felt like the joke that, the characters were still in high school but were all fully legal adults with most in their 20's, best landed, because it was absurd and strange and didn't quite make sense, but the world itself was inherently absurd and semi-malleable to begin with. realistically, i felt like everyone understood it was making fun of the trope of having adults play teenagers in american sitcoms and wildly casting outside the age range, but for more in-universe explanations it wasn't any different from the way that you would have a large, dramatic ending in which everything changed, but then you'd restart and everyone would be right back at the beginning with nothing different, or even having conflicting events in the same run. it was a dream-logic that fit with the tropes and, thus, diagetically made sense.
to be clear, i don't mind canon having a set, well, canon on which it refers back to itself. i don't mind expanding that or including more things which are set in stone. but there was a perceivable shift in how the games handled this over time, becoming a lot more... bitter, it felt, towards all of these different branching ideas and concepts that, yeah, the people making them knew wouldn't necessarily be "canon" because "canon" already liked to contradict itself so much. most people weren't even sold on any one idea, and there was a much greater sense of enjoying and appreciating all the varying ideas people would come up with even if you personally didn't share them. making the characters be out of character was the real crime, because then it didn't diagetically make sense in the same way, didn't wholly fit.
(again, this is not to say fanon didn't happen and characters weren't smoothed down into a simplified personality that fit these varying fan-interpretations instead of the game itself. certainly damien love/lust was just as bad as it had ever been, and everyone loved to mangle his character into a more stereotypical "bad boy with a heart of hold" all the time. but it certainly felt less set-in-stone about it than it does now, with any deviation from the norm being considered strange and odd and even broadly shunned from the wider fandom.)
all of this is setup for establishing what the writing, lore, and characters felt like in the earlier days. the characters were the strongest part, with their relationships to each other being equally as important. the lore played it fast and loose and was far less interested in setting anything in concrete because that wasn't the important part. the lore wasn't the important part, which was what made it all the more intoxicating to think about, all the more fun to play with.
montrip is easily the biggest offender when it comes to setting everything in all-or-nothing terms and demanding absolutism from the world. broadly i blame the hitchhiker conversations for the worst of it, but i think ultimately the way they handled the entire premise of the game is where this problem stems from. it's not really an exploration in the same sense that you might explore the first game, discovering different perspectives and different people with different relationships to each other. it's an exploration in the sense of a sequel that over-explains the monster, that takes the most boring option out of all those that were possible and floating around and settles on something that was blatant, obvious, typically rejected not because of how novel it is but how trite and par for the course it is in the rest of the genre.
yeah, okay. humans know nothing about monsters and there's a "monster dimension" that exists separately from the human dimension. there's no crossover between the two of them. of course there's a big grand-scale fight between the eldritch powers that zoe used to be a part of, from which not only are slayers the main organization against them, but also the merkingdom has some horse in this race too. it's an urge to make things so universal in explaining them, in revealing connecting threads which unite everything that's ever happened in here, that makes the worldbuilding and lore immediately much more boring than it ever was before.
and it didn't have to be this way! nothing in the first game contradicts any of this too explicitly (see the above, the first game loves to contradict itself), and i would even be happy if this was basically canon but never stated or confirmed to be the big overarching everything going on underneath it all. i believe you should probably know these things about any world that you create and have them in the back of your mind. the difference is that you can know these things and keep them in mind, even focusing on things where its very relevant, and still not reveal them. this is why you have lore bibles, after all. every horror writer knows exactly how their monster works and the full underlying reason for everything that happens, but that doesn't mean the audience will see it or possess this same information too, and leaving it intentionally obscure will make far better stories.
which, this is bad enough, but it wouldn't be the breaking point for me if this was all there was.
but the worst thing of all has to be the slow decay of the very same characters that sold me on this world, this lore, this game in the first place. monster prom is nothing without the characters in it. it's a dating sim, it has nothing but characters to get you to play, and liking these characters are the entire reason anyone would pick up monster prom in the first place.
and the first game pulls this off extremely well. it's all in the tagline: be your worst self. they are, indeed, all terrible people. yes, even that character that you just thought of right now. they all have points in the game where they commit atrocities, where they kill or hurt people, where they do inexcusable things that could not be ignored in a more serious setting.
but that's the point. i think there's something very powerful in creating a character who not only do you love and love their personality and the way they interact with the world, but who also are inapologetically terrible, and to have the humor and the charisma be so good that you don't get bogged down in the "this is awful". likewise, it never feels the urge to really go out of its way to justify what's going on. this is not to say theres no discussion of if someone "deserved it", but usually there's still the sense that the joke is on them, that this is still an extreme reaction specifically for comedy and not necessarily something that can be justified. you can have damien set leonard on fire and have it feel earned, without prompting the needed reaction of what it's actually like to watch someone burn to death.
this is what sets the prank masterz ending apart from the rest of the game, and really establishes it as the first real "bad ending". because nothing that you do or happens in the prank masterz ending is any different from anything else that happens in any other run. you summon evil beings from other dimensions as a throwaway gag on how visiting one location raises your stats. you kill other people and damn them to terrible fates. you watch as body horror happens. the only difference is that, in the prank masterz ending, the laugh track doesn't play.
the rest of the game and the writing echoes this philosophy, this careful interplay of tropes that keeps everything tongue in cheek and yet sincere enough to make sure emotional beats still land when they're needed. the characters feel true to themselves and their own emotions, even when the world is extreme and excessive, when everything else runs on comedy logic.
this is also what i noticed failing first as time went on.
like i said, fanon has always existed and there's always been very specific ideas as to what characters are like in the same way fanon always flattens down characters into the same tropes over and over. scott is stupid and innocent and doesn't know what sex is. damien is violent and hot and too cool for anyone else. miranda is the idiot girl character. repeat over and over and over until you get sick of it.
but it's been an issue as time has crept on that canon has started to approach fanon and began to merge with it. now, scott is so innocent that he can't even curse. polly starts being mean to her friends and saying things that would be very hurtful to hear. the merkingdom isn't really super evil and fucked up, it's just miranda that's like that. they become simpler, easier to digest, streamlined for social media posts and mass-sharing. they become less and less subversions of existing tropes and moreso just another example of them, something else to add to the collection, not their own individual stories.
even further from this, what more complex traits they had are now stated and not shown. polly is stated to be smart and clever in a way that her party girl persona doesn't imply and to be sincerely rather down to earth with the people she cares about, but we seldom ever see this anymore unless its the game specifically trying to make a point about it, in which case it won't let her do anything that implies cleverness and moreso will just outline it in the narration. vera is stated to care for people in a very genuine and heartfelt way, but seldom will get a chance to do so, and every opportunity for her to do so to their faces is missed while she will just outright state it later. it does not feel consistent, it does not feel like any of these are intended reads of their actions. it feels like the devs have something they want to do but no idea on how to actually do so. and forget it if you want these traits to manifest in small ways that show up in unrelated moments and scenes.
the dialogue becomes harder and harder to tell between each speaker, if you are just looking at what's said and not at the pictures attached to it. the characters' distinct voices have been eroded away, so that they speak more and more like each other, relaying the same terms and ideas in the same words. perspective becomes a suggestion, instead of a must.
this is something that started back in monster camp too, as all of the endings in that game felt ultimately the same as every other ending. it's very hard to place or define the full reason why, why there feels like there's no emotional stakes nor investment, why everything feels moreso like selecting different coats of paint and trying to find all the different ending pictures rather than being interested in exploring the characters as characters.
stranger yet, the series that started with the tagline of "be your worst self" has experienced a kind of... softening, for lack of a better word? what i mentioned about being able to handle the balance between terrible people who do terrible things and the light tone of the game starts to change, as abruptly the same characters who were down with violent murder in the first game start to lose their nerve, acting more and more on more typical morality. it's one of those things that feels like it's starting to damage the tone, as abruptly it's not as absurd as it used to be, demands less suspension of disbelief which could buffer and support the rest of the setting on it. there's even a part in one of the endings in montrip which involves current-polly and current-scott looking back on their monprom selves and reacting in horror at how violent and careless their pranks are, in a way that fundamentally felt like it was undercutting and disparaging all the things that felt fun and made monprom what it was.
which is odd, really, because more and more i feel like the characters in these games like each other less and less. the friendships and genuine enjoyment of each others company that brought me to this game in the first place has gone. now they don't mention each other as much, don't care for each other's feelings and reactions as much, aren't as willing to support each other. they are more and more found on their own, relied on their own, seem to seek out contact and interaction with their own friends less and less. it feels like they're all separating out into their own worlds, but also feels like they wouldn't willingly want to interact with each other if they weren't already forced together by some other outside contrivance.
if anything, i'd compare it to every other dating sim out there, where you, the player, are the most important person in these characters' lives, and they only feel ambivalent or antagonistic towards every other character. which, again, is not why i picked up monster prom or why i liked it so much in the first place.
and it's because of this that it feels like the current state of the series has to focus on its increasingly weak worldbuilding and lore, trying to form a more serious foundation without character relationships being so tightly bound together, without the characters themselves being more developed and rich, without an aspect of absurd humor to rely on.
more and more i've noticed monprom has to rely on referencing other series to make itself funny and create humor, which, again, it's always done. it was just easier to ignore back then, if you didn't know what was being referenced, because there was always more going on in the exact same scene to bolster it and give context clues as to the setup and punchline at play. it feels like the current games are much more dependent on you knowing pop culture references in order to have any fun with it, and i'm someone who, again, is very picky in what i like or what i'll seek out. i'm not interested in a stream of references about other things that i would much rather be doing than playing through a game that feels like it hates that i like it at all, when i could, again, just be engaging with the thing that takes itself seriously and knows what it wants.
#all the care guide says is 'biomass'#monster prom#asks#vanillabeenflower#this is. so long i am so sorry.#and its still not my entire thoughts because i have so many thoughts#this is an unedited ramble tbh and im very sorry for that#i have more complaints like#how fucking snide and condescending the narration is to its own characters#which it already had but gets even worse in the later games#which is why despite loving aaravi i dont want to play moncamp at all#where a character says they like something or feel something and the narration has to be so. sarcastic about it?#like how i mentioned about how it feels like how its looking down on them as people#instead of whats probably the intended read which is#more jokingly calling them dumb in an affectionate way like how you might do with friends#and ofc theres the whole miranda rant#i hate what theyve done with the merkingdom and i HATE adrien as a concept i wont lie#just. cool. this female character is too stupid to count as a lore character. we obviously need a MALE character to fill in instead#we cant just have miranda talk about this or center any of the other female characters#and how they feel about this and whats going on for them#no we need to make up a new man to talk to instead#im. im still really bitter about it i wont lie.#like i said i could go on and get way more specific about it#i just feel like any and all emotional weight to this has died and the characters are more and more obviously actors on a stage#for your own self gratification rather than their own people living their own lives#this is so bitter and i really shouldnt put this in the main tag#i am so sorry everyone who will see my rant. but my peace must be made.#dont worry im already asking myself if im just making all this shit up myself#what if some of us liked that the characters were so mean to the player and had no qualms about aggressively rejecting us#because it gave some illusion of them being able to make their own choices and decisions in what they wanted
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remnantspod · 10 months ago
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sitting down to record remnants, thinking about how the pieces come together, musing on the fact people are already going a bit feral and my favourites have not yet been introduced
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rhonissancee · 3 months ago
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Thinking about....oc with anterograde amnesia x oc with hyperthymesia......mm
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eliseliedl · 3 months ago
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every day i grow more annoyed at fandoms giving so much importance to shipping to the point of ignoring everything else 🙄
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