#trying to grind for money to upgrade roles and such
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timethehobo · 5 months ago
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My poor lonesome cowboy in RDO who still hasn’t gotten a name.
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amberavaava · 24 days ago
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Building a Future-Ready Workforce: HR Strategies for Indian SMEs
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Man, running an SME in India right now? It’s like trying to keep up with a treadmill that keeps randomly speeding up. Tech’s changing, customers want everything yesterday, and the market’s basically a rollercoaster. If you’re not thinking about how your people can roll with the punches, you’re toast.
That’s where we come in at SapientHR. We’re not about boring, checklist HR. We help small and mid-sized businesses get ahead by actually planning for the future—not just patching holes as they pop up.
So, how do you even start future-proofing your team? Here’s my take.
Don’t Let Skills Get Rusty Honestly, the biggest trap? Hiring just for what you need right now. NASSCOM says 40% of the workforce in India is going to need some serious reskilling soon. If you’re not helping your people grow, you’ll be left behind.
What works:
Sketch out what skills each role needs next year, not just now
Jump on online courses (Coursera, Udemy… you know the drill)
Let people try out different roles in-house, not just get stuck in one lane
We’re pros at building skill maps and hooking you up with budget-friendly training plans. Trust me, it pays off.
Forget Rigid Job Descriptions—Go Agile The days of “that’s not my job” are kinda over. If your marketing person can’t mess with analytics, or your finance guy freezes up at new software, you’re in trouble.
How to fix it:
Review job roles—like, actually look at what people do vs. what’s on paper
Set up project squads that can flex and shift
Judge people by what they get done, not just what’s in their job description
We’re pretty good at shaking up old-school roles and making sure your teams can move fast.
Upgrade Your HR Tech—Seriously If you’re still living in Excel, I’m sorry, but you’re making life way harder than it needs to be. Digital HR isn’t just for the big guys anymore.
Why bother?
You’ll stop wasting time fixing tiny errors
You get real data to make smarter calls
Remote work? Way easier to handle
Our HRMS tools are made for Indian SMEs. Payroll, leave, compliance… all sorted. No more late-night spreadsheet panic.
Actually Build a Culture People Care About Look, at a small company, your vibe is everything. If your team’s just clocking in for a paycheck, you’re missing the point. People wanna feel like they matter.
What’s key:
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Spell out what your company stands for—don’t assume everyone “just knows”
Set up ways for people to get real feedback, not just a pat on the back once a year
Let people help make decisions when you can—it’s not all top-down
We help businesses nail down their culture and keep people engaged as you grow.
Don’t Skimp on Well-being & Flexibility If COVID taught us anything, it’s that “just grind harder” isn’t a strategy. People need support—mental, physical, financial—the whole deal.
Try this:
Mental health days aren’t a luxury, they’re a must
Flex hours where you can swing it
Teach people about money stuff (PF, ESI, insurance… all that jazz)
We’ll help you write policies that don’t just tick boxes, but actually help people, and keep you out of legal hot water.
Grow Your Own Leaders Hiring managers off the street? Pricey, risky, and honestly, sometimes a total flop. Better to spot talent early and build them up.
What helps:
Get honest feedback from all angles to spot future leaders
Give stretch projects and set up mentorship—let people prove themselves
Tie learning plans to where your business is headed
Our leadership frameworks are dead simple but super effective.
Don’t Get Caught Out by Compliance Labour laws are shifting all the time—especially with those new codes rolling out. If you’re not on top of it, that’s a lawsuit waiting to happen.
We keep it easy with:
Labour law audits
Custom policies (not just copy-paste templates)
POSH compliance, automated filings�� the whole nine yards
Let us worry about the paperwork so you can actually focus on running your business.
The Bottom Line? Tomorrow’s workforce? It’s going to be tech-savvy, flexible, and way more diverse than ever. If you start prepping now—ditch the old habits, invest in your people, and get your HR sorted—you’ll crush it, plain and simple.
We’re here to help you get there without breaking the bank. So, real talk, is your team ready for what’s next? If you’re not sure, maybe it’s time to chat.
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anytimegaragedoorllc · 1 year ago
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Signs It's Time to Replace Your Garage Door
Your garage door is more than simply an entry factor to your private home; it is an essential component of your own home's protection, energy efficiency, and minimize appeal. Through the years, put and tear can take its toll, leading to numerous issues that could require expert attention. For citizens of Pepper Pike and the encompassing regions, expertise, while it is time to replace your garage door, can prevent high-priced maintenance and potential protection hazards. This article will explore the important indicators that advocate that it's time for a storage door alternative, helping you make a knowledgeable selection for your home's renovation wishes.
Seen Damage And Put On One of the most apparent signs and symptoms that your storage door needs a substitute is the damage. Look for: · Dents and Cracks: Minor dents can be repairable. However, the size and damage frequently warrant a substitute. · Rust and Corrosion: especially common in older steel doors, rust can compromise the door's integrity. · Warping or Sagging: A door that does not dangle immediately may imply structural issues. If you word those troubles, it might be time to remember the Garage door repair Pepper Pike. However, sizeable harm frequently makes replacement more cost-effective in the long run.
Accelerated Electricity Payments A vintage or poorly insulated garage door can drastically affect your property's electricity efficiency. If you've observed a spike in your strength bills, your garage door might be the culprit. Cutting-edge storage doors offer better insulation, supporting altered temperatures and decreasing electricity prices. Upgrading to a brand new, energy-efficient model can offer lengthy-time period financial savings and stepped-forward consolation.
Common Upkeep While the occasional renovation is normal, frequent maintenance may be a signal that your garage door is nearing the top of its lifespan. In case you discover yourself time and again calling for Garage door service Pepper Pike, it is probably extra low in cost to put money into a brand new door. Maintain tune of restore charges; after they start to approach the fee of a brand new setup, an alternative will become the smarter desire.
Protection Issues Your storage door's protection features are vital for defensively guarding your own family and belongings. In case your door lacks present-day protection sensors or the prevailing ones malfunction, it's time for an upgrade. New storage doorways come ready with advanced safety functions that may prevent injuries and enhance your home's security. Previous Look While functionality is paramount, aesthetics also play a role in your home's value. An outdated garage door can detract from your home's lower enchantment. In case your door seems worn or doesn't fit your house's style, remember an alternative. Contemporary designs provide an extensive variety of styles and materials to supplement your house's structure.
Noisy Operation A properly functioning storage door must operate easily and quietly. In case your door makes grinding, scraping, or banging noises, it may indicate additives or structural issues. At the same time, a few noise problems may be resolved with Garage door service Pepper Pike's persistent loud operation regularly indicates a desire for a replacement.
Sluggish Response Time Does your garage door hesitate while you try to open or near it? Gradual response times may be frustrating and can indicate underlying mechanical problems. While this may be constant with a tune-up every so often, regular delays in operation frequently mean it's time for a brand new door.
Outdated Generation The era of storage door openers has changed notably in recent years. In case your contemporary device lacks current features like smartphone integration, rolling code technology, or backup battery energy, upgrading to a new door and opener system can greatly enhance your property's comfort and security.
Recognizing the signs and symptoms and knowing that it is time to update your storage door is vital for keeping your private home safe, performing, and looking. From damage and increased power payments to protection concerns and outdated generation, various indicators recommend a replacement might be necessary. If you're experiencing any of those troubles, it's sensible to seek advice from a professional storage door carrier at Pepper Pike. They are able to verify your door's condition and advocate whether or not restoring or substituting is the quality worn-out of action.
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gamecrag · 2 years ago
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If you're looking for a game that doesn't try to fill the journey to the fun parts with monotony, IdleOn might be right up your alley. It's very common these days for games to make progression a chore so they can extract money from you, but in this game, you can progress even without grinding every waking moment. It doesn't matter whether you're enjoying the monster hunting inside the game or dealing with real life problems, if you've set up and geared up your companion characters properly, they will continue completing quests for you at the same time. As an RPG game, loot is one of the most important parts of IdleOn. Stamps in particular play a crucial role in the late-game and the bonuses are a huge boost when it comes to farming money. Stamps themselves are split into the Combat, Skill and Misc categories, and with each type of stamp being focused on 1 specific stat, it's not easy for beginners to figure out what combinations they should go for. So besides unlocking all the stamps, which stamps should you focus on upgrading? We'll cover 10 of the best stamps in the game and why you should upgrade them first. Stamps are a very useful resource in IdleOn that you can manage, apply, and upgrade to make the best out of every stat in the game. Not all of them are created equal, so let’s look at the 10 best ones. 10) Matty Bag Stamp The Matty Bag Stamp increases the Carrying Capacity for Material Items. This may not sound like a big deal if you’re an early-level player – but those who have their inventory filled to the brim with resources knows how useful this can be. And then you can even upgrade it to increase your Carry Cap, which makes it even better than it already is. 9) Talent S Stamp The Talent S Stamp is exactly what it sounds like. It gives the player a boost of Star Talent Points, which can then be used as an investment in whichever Star/Special Talent that you like. It can be leveled up quite a bit, which lets you farm a lot of points before it starts to feel obsolete. 8) Gear Stamp Building is an important part of any resource-based game, and IdleOn is no exception. The Gear Stamp Unfortunately, this stamp is not obtainable in the game at the moment – but it might come back at a later point so it’s worth mentioning here. 7) Nest Eggs Stamp The Nest Eggs Stamp is very straightforward. If you like breeding and want the XP gained from it to be better, then this stamp will do you wonders. Even to start off with, the boost that it provides is not that low. And as you keep leveling it up, things become much more convenient for everyone involved. 6) Feather Stamp The Feather Stamp gives players a +% Movement Speed boost, which perfectly fits the idea of the lightness of a feather. See what the developer did here? In any case, it’s a very useful stamp to have because it can be upgraded quite a bit. And its max level, the speed boost that you receive is very generous – especially if you pair it with other such boost items. 5) Cool Diggy Tool Stamp Mining is one of the skills in IdleOn that you never really stop using, even later on in the game. And the more you level up, the harder it becomes to gain meaningful resources since it takes a while to craft and combine better things. Fortunately, the Cool Diggy Tool Stamp gives you a + Base Mining Efficiency boost, improves your mining experiences and lets you get to the good stuff sooner. 4) Multikill Stamp Multikill is usually something that players discourage because it’s not awfully useful in the long run. But when it comes to stamps, the Multikill Stamp is very useful because it works similarly to a CRIT rate upgrade. It gives you a boost for +% Base Multikill Rate for all worlds, which means that you will be more likely to kill multiple enemies at once with this stamp by your side. 3) Conjocharmo Stamp The Conjocharmo Stamp gives the player + Base LUCK stats, which come in handy more than you would expect.
A lot of things in the game rely on luck, especially the drop of good loot – so having more of it by your side never hurts, even if it’s in the form of a Combat Stamp. And what’s worth mentioning here is that this is not just a minor boost. After you level it up a bit, you get a generous amount of Base LUCK that is visible when things start off. 2) Dementia Sword Stamp The Dementia Sword stamp gives you a Total Damage bonus, which starts off pretty low. But when you level it up, the amount at which your damage gets boosted is actually a lot. So, if you feel like you can use some extra strength, this stamp is undoubtedly what you’re looking for. 1) Multitool Stamp Multitool Stamp is not something that boosts a specific skill for the player. Instead, it gives you a boost for All Skill Efficiency – which instantly makes it a favorite for thousands of players. The more you upgrade it, the better your bonuses become. And every single level up is worth the effort you’ll put into it. That’s it for our guide of the 10 best Stamps in IdleOn that you should use right now. Unlike some of our other guides, this one is more subjective because there is a very large number of Stamps available in the game. So, some of the Stamps that we did not include here might prove to be more useful to you than those that we did mention. But in any case, we hope that you found this guide useful and learned something new today. And while you’re still here, make sure to check out some of our other helpful IdleOn guides too!
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ackermans-freedom-inc · 4 years ago
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NO BUT BC I HAVE SO MANY THOUGHTS IM FORCING YOU ALL TO LISTEN TO ME. YES this is loosely based on and inspired by King’s Avatar. Don’t look at me. PLEASE FEEL FREE TO ADD TO THIS. INBOX ME, RB AND ADD TO IT, ANYTHING. 
AOT as a Professional E-Sports Team HCs (season 4 spoiler) 
- Erwin, Levi, Hanji, and Miche were old friends from their university days 
- Hanji originally got the gang into the game, and at first would pester the rest of them to go online to play team battles
- but then, after graduation, Erwin took over his father’s company (read: he got super fking rich), and Levi, left to his own devices, got super damn good at the game 
- during the day, he works his day job, and at night, the insomniac that he is, inevitably ends up online and grinds for gear, rare materials, and enters into random team battles with whoever happens to be online, always carrying the team
- complaining about shitty day jobs and bad benefits, it was once again Hanji that suggested they go pro, and once that idea took hold, after a lot of begging Erwin, he agreed to sponsor and invest in the team, renting a whole goddamn building for them
- Hanji plays as a Mage, riding or standing on her staff, able to perform some healing, but mostly she’s the one that lays traps and other spells, countering special attacks with a protective shield 
- Erwin used to play as a Knight, and he was pretty darn good at it, both his sword and shield rare weapons he got raiding with Levi, but nowadays, he’s just the money behind the team, happy to invest in and provide the necessary (and sometimes over the top) amenities for his best friends
- Miche plays as an assassin, shrouded in dark purple flames, he’s the king of the terrain, knowing all the shortcuts, the secret passageways, and all the little nooks and crannies available on the map - if you need some rare material, he will have some special place where he’ll take you to try and take down some secret boss to see if you can get those rare items 
- Levi plays with a special weapon that he made himself, some crazy contraption that looks and acts like 3dmg that no one else in the game can quite figure out. He can somehow fly through the air, and his blades are constantly being upgraded, getting more and more deadly with each update. 
- At first, he could seemingly just fly through the air, boggling all the other classes of players, unable to figure out just how the heck he’s able to do that, and how to beat him 
- then, he added the blades, cutting down challengers with deadly precision 
- and when he added the canons as a part of his anti-personnel upgrade? Levi had guns, blades, and his gear - rip everyone else in the server 
- the other guilds try to recruit him, players try to get him on their team, some beg him to do dungeon raids with him, but the answer is always no. Levi plays on his own time, and by his own rules 
- Levi always has an ulterior motive when he joins a party to do a dungeon raid or boss hunt - he is constantly on the lookout for new talent 
- as a new team, Levi had to find new players, settling on a cleric he worked with on more than one occasion by the username of “NewColossal”
- turns out, that cleric was a young intern at Erwin’s company by the name of Armin Arlert
- Levi liked the semi-new player for his skills as a tactician. He wasn't particularly skilled in his cleric role, heals, debuffing, all at a mediocre level - but damn was he good at predicting the moves of others, always seeming to be a step ahead, getting Levi out of more than one tough spot with his always spot on advice on how to advance 
- Eventually, the group managed to get Nanaba on board as well - she had watched Miche play before in the past, but never really got too into her role as a swordsman. Levi suggested she switch to a more distanced fighting style compared to the close range style of fighting
- she was now a damn good sniper, always covering the backs of the other players, even if she does favour Miche most of the time - she rarely misses, somehow able to factor in the windspeed, distance, and movement of her target in a split second 
- of course, once they go pro, they decide to play under the “Scouts” name
tagging: @etherealserenity @anlian-aishang @alrightberries @raabzyjan @jean-does-not-have-a-horseface @horseanon--simpforall @commanderserwin @daenerysdracarys @hiqhkey @messymanifestation @dontusethisproduct @annexerca @jean-prettyboy-kirschtein @peachysimps @lammello @deludedimagines @itspastellemons @flamingblinglove @may8344 @blankensee @miekasa @hidehaskak @sleepylevii @depressedbiseuxal @plutowrites @nikelovescoffee @misslovingpearl @hexbestfriend
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captainextremis · 5 years ago
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Here’s a list of what your Killing Floor 2 main perk says about you because I’m hopped up on adrenaline and don’t want to sleep.
Berserker: If you’re below level 25, you play Zerk like a deadly ballerina; you’ve learned the melee mechanics of the game so well, you’ve basically got it down to a science and can go entire early waves w/o getting hit even once.
If you’re at level 25, you play Zerk with Spartan activated at all times because you want to go even f a s t e r .
Commando: You’re either new to the game and playing commando to learn the mechanics and controls, or you believe yourself to be a general, directing your fellow psychotic, money-grubbing Horzine mercs in a perfectly composed symphony of gunfire and fountains of Zed blood. Spoilers: you are not the second coming of Alexander the Great. You’re barely even Napoleon at the Capture of Moscow. At least you can do your own perks’ role, but if you think you can get a lobby of 2 Berserkers, 1 AFK Support, and a level 3, prestige 0 Demo to fight as one cohesive unit in your 10-wave Suicidal game, you’re more deluded the Rachel Clamley.
Support: You’re an actual support-type person who wants to contribute to the team; when someone uses your backpack, you get a mini dopamine hit, and you are a tryhard, but in a good way. You always buy the M4, the HZ, AA12, or some combination thereof, and proceed to massacre the Zeds so horribly, it gets ingrained in their clone DNA, causing them to get PTSD from so much as hearing your name. Sometimes, however, you enjoy bringing the Boomstick into a wave just for the memes.
Field Medic: Unlike other medic classes in most games, you are not “a kind soul.” You do not play medic because you’re “taking one for the team,” or you “enjoy playing a supportive role.” Fuck that. Field medics can easily take care of themselves and you know it. No, the reason you’re playing field medic is because you’re a manipulative little shit who enjoys convincing other people to fight your battles for you. After all, the other perks are more specialized Zed killers than you; you’ve got decent guns, but they’re for trash killing. Why expose yourself to two Scrakes when you have six other teammates to fight your battles for you?
Demolitionist: The Demo is a powerhouse, and no one understands this better than you. For God’s sake, the HX25 can reliably kill Fleshpounds if upgraded even once. Yeah, Demos get a bad rep, but that’s because most of them just jump into a lobby without playing and at least obtaining a base understanding of how the perk works. That’s why you worked on leveling Demo up first before jumping into a public game. You don’t really give a fuck about the Gunslingers, Medics, and Supports on your team, though. Their salty tears fuel you and are quite filling as a bonus.
Firebug: You really fucking hate Crawlers and don’t want to waste an entire pistol clip trying to pop their head.
Gunslinger: Slingers do not “play” Killing Floor 2. You live it. You breathe it. You have played this game since its inception in early access, or have an ungodly amount of hours in it, and you have gotten so fucking good at playing Slinger, it has become an extension of yourself. You instinctively keep your crosshair in the middle of the screen without needing the actual option in the main menu. Your mouse clicks are calm and measured, perfectly in tune with the recoil of the gun you use. You can easily run circles around bosses and utterly melt hordes of Zeds without so much as a single drop of sweat congealing on your head. If the Support instills the fear of God into the Zeds, you instill the fear of an Elder God into them: to look at you is to know complete and utter despair.
Sharpshooter: Sharpshooter? No one plays sharpshooter. You just grinded the perk out to level 25 and never touched it again.
Survivalist: You’ve picked Survivalist in every game lobby you got into and immediately got kicked.
Swat: You usually play as Commando, but doing that all the time tends to get boring. You’re also not as skilled as other perk mains, but if there isn’t a Slinger or Demo on your team, you can reliably use the Kriss-flashbang combo to takedown a Scrake. Well, you can at least do it in solo.
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merryfortune · 4 years ago
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Day 5 / Dreams
All The More to Love You With 2021
Event: @aiballshipping
Fandom: Yu-Gi-Oh! Vrains
Ship: Ai/Yusaku
Word Count: 1,389
Tags: Alternate Universe – Modern, Gambling Addiction, Surrealist Elements, Ambiguous Ending, Meta Comedy/Commentary
    Yusaku stared dreamily at his phone, keeping it loosely propped up in one hand and in the other, the side of his face. He probably could have spent all of the lunch period just staring at his phone like that but, fortunately or unfortunately, Takeru had to come along and disturb that.
  He was such a noisy teen that Takeru, how he sat down and put his lunch box in front of him, how his chopsticks clacked against the desk and how he leaned into Yusaku’s personal space and gasped.
  “Please tell me you didn’t whale last night?” Takeru asked.
  “I didn’t spend any real money if that what’s you mean.” Yusaku assured him. “I got lucky last night, I barely had to spend forty gems on free premium to get this.”
  “I don’t think that’s any better.” Takeru replied.
  “I can’t help it,” Yusaku said, “he’s my comfort character. He makes me happy.” He probably could have said more the topic given how his heart raced whenever he managed to have a moment of vulnerability and admit something like that to his closest friend, but he opted not to. It was kind of embarrassing.
  “Yeah, I don’t think that’s healthy.” Takeru sighed.
  “Whatever.” Yusaku replied.
  As much as it pained him – almost, sort of, kind of – Yusaku put his phone in sleep mode but when he closed his eyes, he still saw his so-called comfort character – the love of his life, really – amid the phosphenes on the back of his eyelids. Ai.
  Ai was the first Ultra Super Rare that Yusaku had ever pulled in this game. Ai was a Dark Attribute and happened to use Yusaku’s favourite weapon: a sword. He had a good personality: equal parts fluff and angst. And that was to say nothing of his face; he was an utter bishounen. Yusaku was helpless, always having a secret infatuation with the Gothic and the like and Ai very much tickled that fancy he buried beneath his shapeless clothes like hoodies and such.
  At first, he hadn’t thought much of Ai or the game but somewhere along the line, Yusaku got hooked. For better or worse. At the best and better of times, Ai had come to mean something very important to Yusaku, helping him pull away from the darker brinks of loneliness and the like, imagining him pressed up against Yusaku’s body, in a tender embrace, helped on bitter nights of coldness. At the worst of times, it meant that Yusaku sometimes spent a bit too much money trying to pull his seasonal variants and additional weapons and special memento cards and the like, putting him in serious financial situations where he had to choose pick between Ai and groceries but that’s totally fine. Yusaku doesn’t mind eating frozen tv dinners, even if they sometimes made him gag…
  Ai made Yusaku really, really happy. Using him in combat; admiring the collection of items associated with him; Yusaku was a proud whaler when it came to Ai’s promotions and he had even plus ten’d him and given him all the other bits and bobs that he could so Ai could be Yusaku’s best unit. Ai was worth every penny: in-game or not.
  Takeru… didn’t really get it. Maybe Yusaku was just bad at explaining but it was very genuinely love. He could swear that on his heart and how it raced whenever he thought of Ai as though he were a real person. Listening to his voice lines with his eyes closed, Yusaku could swear it was something more than just a para-social melding of the 2D and the 3D.
  So long as it didn’t get in the way of school, he supposed. And after school and going home club, there was nothing quite like the incentive like doing his dailies to get through his homework and doing things which sometimes bordered on wastes of time, liking meal preparation and laundry and other stuff like that.
  It was all such sweet leisure at the end of it all, Yusaku lounged on his bed in the dark. It was already so late, and he was a bit sleepy, but he wanted to get through that grind. He only had some pittance towards units that weren’t Ai, Ai was his ace and the love of his life. Yusaku yawned himself as he absorbed all that wonderful blue light through his eyes, and he turned the volume on high.
  If he closed his eyes and rolled onto his belly, holding his phone close, some of those combat noises – the grunting and moaning – that Ai made could be interpreted very deliciously otherwise.
  “Enjoying yourself?” Ai asked as Yusaku sighed to himself as he began to get lost in flights of fancy in the middle of this grind.
  “Yeah.” Yusaku replied with something of a sigh to his exhale. It was contented.
  “I enjoy it too,” Ai replied, “you make me very happy as well, Yusaku-chan, my master, my summoner.” Ai giggled.
  “We make a good team.” Yusaku replied.
  “We do.” Ai agreed.
  Yusaku opened his eyes, bleary with these unravelling thoughts of his place inside the role-playing game, and he had to blink. His mouth ran dry.
  “Oh.” he exclaimed. “Um, er, are you comfortable.”
  He tried to keep his hand steady. He wasn’t sure how solid Ai was. Was he even here at all? It was just a normal gacha game. It absolutely did not have holograms; holograms were barely real at all beyond virtual reality or things of wonder and riches.
  “Totally.” Ai replied with a chirp to his voice. But he titled his head, batting his eyelashes, his golden eyes gleamed in the dark of Yusaku’s room. “But are you?”
  Yusaku wriggled up a bit, so he could better see Ai in all his glory. He glowed, blithely illuminated by a slight violet colour. He was magnificent: tight pants, a handsome coat with epaulettes, high heeled boots. He lounged in the air, like he was sitting upon some seat or throne, the base of which were the planes of light which shafted in an upwards position from Yusaku’s phone screen.
  Yusaku licked his lips and swallowed. He was a bit confused by Ai’s question. But he was greatly intrigued by it as well. “What do you mean?” Yusaku asked.
  Ai shrugged and looked around Yusaku’s room. It was old with cracks in the walls; no carpet; the barest amenities.
  “You know,” Ai began, “for one hundred gems, you can upgrade your barracks, if you wish. All it takes is a snap of my fingers.”
  “Oh, well, um, sure.” Yusaku said.
  And with that, the transaction was complete and all around him, Yusaku’s room was transformed. Became luxe and a little bit more themed a la Ai. The very bed underneath him became a double from a single with rich doona covers and high-quality silk sheets.
  Yusaku glanced at his phone. He noticed that his balance of gems had changed but he didn’t even care. He had a good stock of it and other resources after all from playing the game devotedly.
  Ai giggled. “Much better, don’t you think, my summoner?” He winked at Yusaku.
  Yusaku was unable to muster a reply. He just nodded dumbly, thinking more with his rushing blood and the emotions that came with than any other sense of logic.
  “Well then, shall we begin the master-unit bonding event for ten stamina?” Ai asked.
  “Y-Yes, that sounds great.” Yusaku beamed, his heart pounding his head.
  That appeared to be the correct answer as Ai looked sultry and pleased with his smile. Yusaku couldn’t look away but he had to, he had to check his stamina bar and sure enough, it had changed but he was willing to spend it all especially for time with Ai.
  Ai who came down off that throne-like perch in the hologram and joined Yusaku on the bed. It was almost like all the nights previous that Yusaku had dreamed for Ai to join him. His touch was gentle on the side of his face, leaning in, following through with a tempting kiss and Yusaku kissed back. Hard and fast. He couldn’t believe that all his dreams had come true like that, all whilst holding his phone like it was equally as precious as the very Ai before him.
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commandtower-solring-go · 5 years ago
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So you seem very into Destiny 2. My girlfriend and I are playing it while we're staying in, and I wondering it you have any advice for starting out?
Of course. Here are some hot tips
General 
Every planet has a denizen. These are people who you can trade planetary materials to for gear. The gear is unique to these people, but are not always great. The materials are usually worth holding onto, unless you’re want that gear for your collection
Every day try to grab as many bounties as you can be bothered to do at the Tower. In particularly from Banshee-44, The Gunsmith. His will reward you with upgrade modules and enhancement cores and both are usually a grind to get otherwise.
Shadowkeep’s paid content isn’t fantastic. It adds a little story, but not much. Most of the best stuff is free anyway, so don’t stress about not having it. Forsaken, on the other hand, is amazing and 100% worth the money. 
Until then, however, you can repeat the content from Destiny’s first year expansions for free. To do this, talk to Amanda Holliday in the Hanger in the Tower. I am of the belief that The Red War is the perfect introduction to the game’s mechanics and story. 
Xur is a vendor who appears every Weekend somewhere in the game. His location is random. However, he trades legendary shards for Exotic Weapons and Armour (one weapon, and one piece of gear for each class) for 27 shards, and one random exotic you don’t have for 97. Its a great way to build a collection and try out new weapons and armour.
Every public event can be triggered into a Heroic public event. These usually yield better rewards and are more often needed for quests and such like. Where possible, try to meet the requirements necessary to make it a heroic event. 
Collect mods and mod your gear. Certain mods are locked depending on what element your armour is, so try to match your elements to your play style. (additionally, don’t trade in gunsmith materials to Banshee-44 at first. Instead, trade them Ada-1 for Mod Components until you have all of her mods and all of Banshee’s mods)
Match weapon elements to the colour of an enemy shield. It will deplete faster and cause an elemental explosion
Especially if you’re playing on console, managing your inventory is a nightmare. I recommended DIM, which is both an app and a website to manage it faster. 
Light level 960 is the soft cap. Anything that drops in the world will have a higher light level than your current gear until you reach this. Then, you can only increase your light level through ‘Powerful Gear’. This works until light level 1000. Once here, only ‘Pinnacle Gear’ will increase your light level. 
Don’t bother upgrading your gear’s light level until you reach 960. Its just not worth it.
Even though you can run 2 weapons that take regular ammo, I always recommend having at least one special weapon at all times. They deal more damage at the cost of less frequent ammo drops. 
All gear has stats. There is a raw number summation of the total stat spread. This is kinda important, but its more important to look for armour which is high in stats you want.
Each class ability’s cooldown is tied to a different stat. Hunter’s dodge is tied to mobility. Warlock’s Rift is tied to Recovery. Titan’s Shield is tied to Resilience.
Also, Destiny’s rarity system works like this
Common - Grey
Very few stuff is at Common and nothing that drops in the over-world is.
Uncommon - Green 
These usually have no random perks and are just what they are. Eventually they stop dropping altogether 
Rare - Blue
The most common gear you’ll encounter. They have 1 random perk. Dismantle for Glimmer and Gunsmith materials
Legendary - Purple
The second most common gear you’ll encounter. They have 2 random perks. They dismantle for Gunsmith materials and Legendary Shards. Dismantling them also has a chance to drop enhancement cores
Exotic - Yellow
The rarest gear in the game. Each piece of exotic gear is unique and usually brings with it a unique perk. All of them can be reacquired from the ‘collections’ tab once you find them, but world drop exotic armour roles with better stats. Each dismantle for more Legendary Shards and Gunsmith Materials than Legendary Gear.
I’m sorry if this is a lot, but nothing is 100% necessary to understanding the game. Its largely putting into words good practises and necessary information the game doesn’t tell you.
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saizoswifey · 6 years ago
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Hi! I have seen a lot of post lately about mr love queens choice and could you tell me what is about? ;--; to have an idea of what is about before download it...
Hey dear!
Sure thing! I’ll give you a general rundown without big spoilers.
Basically, on the surface you are a young woman taking over your fathers production company and trying to bring the now bankrupt business back to the reputable name it once was.
In the midst of this, some known and some forgotten relationships from your childhood resurface. And you come to find that the threads of fate that tie you all together may be more than coincidentally weaved.
Lots of danger, secrets, and memories long lost begin to come to light and with an increasing number of prophetic dreams and visions plaguing your mind, you try to put the cryptic puzzle pieces of the past together to understand what role you play in this newfound world of Evol powers.
It’s got a main story line where you are romantic with 4 LI’s while working through the plot (though despite interactions with all 4, they seem to focus on a specific boy and alternate). The game mechanics center around pulling Gacha cards, called ‘karma.’
Karma helps you beat challenges in order to progress through the story (same concept as cooking lessons/princess lessons what have you). It’s a grind-type game, with you working to collect these cards and upgrade them in order to pass these missions.
Through these cards you unlock special phone calls, messages, and social media interactions as well as dates which are more one-on-one and romantic.
It’s super fun and if you enjoy games with plenty going on I think you will enjoy! The art is so beautiful, the side characters are really entertaining, the story is captivating and intriguing. This game has so many hidden Easter eggs that sometimes it’s difficult to stop playing, lol!
And I enjoy that for the most part, your experience with the game is unique. Event cards are just a matter of money or saved resources. But the dates and text messages and phone calls are all a matter of hoping you pull that specific card to unlock, so a lot of interactions my friends have had in the game differ from mine because we have entirely different card decks if that makes sense.
Give it a try and if you don’t enjoy it just drop it! Hope this helps! ♪(๑ᴖ◡ᴖ๑)♪
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psychicmedium14 · 6 years ago
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Your 2019 May Horoscope
Wednesday is the beginning of May, a new month in the 2019 calendar year, a month that means that summer is not far behind. What does this month have in store for you, based upon your sun sign? Your May horoscope has arrived!
Aries:
Aries native, your personal focus will be like a razor’s edge in May 2019. This month, you will have to spend more time with your relatives: family responsibilities will take you away from your personal plans and desires. Don’t try to escape your duties. Spending some time with your family will be crucial this month.
May 2019 might be a very important point in your life: you will be able to release some old childhood memories. Getting rid of some limitations is also possible. Make sure to take care of some family issues: this may bring true release by late June. Focus on your family this month, Aries native.
Taurus:
Hey, Taurus, it’s your birthday! It means that you’re not only going to celebrate a special day but a special month all month long. A lot of opportunities will be sent to you by some powerful planets as a gift: make sure to catch them all. Awareness will be the keyword of yours for the whole month.
Your relationships with your friends, family, and your loved ones will take on new meaning. Your relationships with the world-at-large may get upgraded, too. Traveling may help you with this: make sure to gain some learning from this travels and embrace a new experience. This might change your life.
Gemini:
Gemini native, this month you will focus on your finances. You will think a lot about this sphere, but these thoughts will bear no threat because money is often used as an important stimulus for you. Your focus on finances will make it possible for you to get a new way of looking at resources.
Make sure to make something different with your finances this month. It will be wise for you to listen to your sixth sense and your intuition: just close your eyes and let your thoughts flow. Try to feel for your answers. You may come up with a really creative idea or even a new way of making decisions.
Cancer:
Cancer, congratulations! May 2019 will bring you an opportunity to feel free. This month will be special and positive for you to do an assessment of the past months. Make sure to analyze them thoroughly. Have you gained some wisdom during this time? Have you learned anything important?
Analyzing your past and yourself will be crucial this month: it may change the way you see the world at large. This month, it will be also very important for you to learn how to listen to your sixth sense and intuition and trust it. Just let yourself feel the world around you and let your mind ‘flow’.
Leo:
Leo native, it will be important to focus on friendship this month. In May, make sure to reconnect with your old friends and be open to the creation of new friendships. Don’t be picky – stay open and let others pick and choose you. It will be possible for you to attract a lot of new interesting people, Leo.
These new people may come as teachers even though they are not aware of their role. In May, it will be also wise for you to open up to group activities. It will be possible for you to find yourself acting as a leader. And use one simple rule this month: love unconditionally and remember that to feel loved you must love.
Virgo:
Virgo native, it’s time to find your perspective point. How should you do this? It’s relatively easy: just back away from the everyday grind and have some good old-fashioned philosophical discussions with some people you know: sharing your thoughts and concerns with them may help you a lot.
Make sure to talk to some experts. You are now on the quest for truth – your mind will be like a central switchboard until June. What you find on your quest are the colors that fill your life canvas. Find those colors and your perspective in life, Virgo native, because it’s extremely important.
Libra:
Libra native, May will be a very important month for you. Some powerful planets will send you an opportunity to look and even travel backwards – this will be a sort of an Alice in Wonderland experience. This will allow you to look at your life and yourself in a different way. Changing your life will be possible.
And, Libra native, you will have to take your important and kind of surreal journey alone – just like Alice in Wonderland. You will have to make lots of crucial decisions during your journey: should I follow the white rabbit? Should I go there? And so on. Don’t worry, Libra – you’ll find the correct answers.
Scorpio:
Scorpio, May will give an opportunity to relax – finally! Here’s what you should do: just imagine that no one’s watching and no one will judge you, and let yourself go. Time to play and have the time of your life! The vibes of some planets and energies are right for this kind of activities.
So, how about finding some new playmates? They may come as new friends, confidants, or a new lover. Make sure to reach out to the new experience and try to regain that youthful glow. And, another thing, resources will be available for you late in the month. Time to make your want-list now, Scorpio native!
Sagittarius:
Sagittarius native, it’s time to climb up your career ladder! It might be not clear at the moment, but your actions are setting you up for your future career success. Make sure to keep your network connections active. Whenever you face some issues, remember that they will turn toward fortune.
It will be very important to contact some authority figures after the 10th of May – this might benefit you greatly. The more contacts, the greater the pay-off. Your partners will bring you some gifts and experience you need – make sure to express your gratitude in some special way.
Capricorn:
Capricorn, this month will be the month of psychological development. You will learn how to analyze yourself and your psyche and understand yourself better. In May, it will be possible to find a guru: you will recognize them by their psychological strength, courage, and considerable dignity.
It will be possible for you to find a level of friendship that calls out to the inner child in you. You’ll learn a lot of useful things, too, - it will allow you to play the guru role for someone younger. This knowledge-sharing experience may be very useful for you. And a side note: before the month is over, take a break.
Aquarius:
Aquarius native, the rivers of your life continue to move in some uncertain rhythms. You should get ready for some frustrations and puzzlement – probably to the point of tears! This is very unlike you, Aquarius, but it’s probably time to let yourself be sensitive and soft this month. It can help you relieve your stress.
Aquarius native, let yourself be transparent, clairvoyant, emotionally vulnerable, receptive, and slightly confused – this new experience may take you to the whole new world. It will be possible for you to become a different person who can understand their loved ones and their needs better.
Pisces:
Pisces native, good times are ahead! This is how May 2019 will look like for you: it will be like a ride in a hot air balloon over a calm sea. May will be a positive month for you and your family. A lot of unique opportunities in the financial sphere are going your way – make sure to catch and use them all!
Some celestial bodies will send you positive vibes this month – and these vibes set you free. You will be able to be extraordinarily creative and intuitive. You will be able to do everything you want with your life – you will face no obstacles on your way. Seriously, this month may be perfect for you, Pisces native!
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mel-ash-books · 2 years ago
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Four Reasons to Buy LOL Accounts
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League of Legends is one of the most well-known e-sports games in the world There aren't any two sides to it. The massive MMORPG has an active player base of more than 100 million active users each month. This number is huge given that the figures are generally driven by social media platforms which have just recently joined the 200+ million active players club.
LOL smurf shop is totally free. It takes a lot of grinding to get to the top, which could make it slow. It's impossible to compete against your fellow players in high-risk situations until you've reached an appropriate level. It could take several months, or even years to reach 30 levels, which is the max possible level.
If you're still unsure whether you should purchase league of legends account buy one of the following reasons might compel you to purchase one.
LoL Accounts are on sale: Why?
LoL is completely free therefore why would you pay money on an account? It's a legitimate question. Getting to level 30 isn't an easy task and many players would like to skip out on the grind and jump in head first into heated battles. These are the main reasons they choose to skip the line.
1. It's super fast
It's quite boring after constantly trying to level up. There are many obstacles to overcome. To reach level 30, you will need around 20,000 XP. With no booster packs, you could get around 90 XP in just one game. Simple math shows that you'll require 90 hours in order to achieve the level of 30. This assumes that each game is no longer than 30 minutes. It's the needless grinding that gets to most people: it's useless and serves no purpose. Additionally, they've got job obligations that always interfere!
2. More BE and RP
Blue Essence and Riot Points are the main currencies which are used to unlock content in League of Legends. Riot Points can only be used in Riot Store and aren't available to purchase with real money. Each new league of legends account grants players free 10,000 BE. This is more than enough to purchase three legendary champions as each costs nearly 6,300 BE. This can save you time farming champions. Just buy your favorite champion and you're set to go.
You can immediately change your role using a LoL account. You can get all your favourite champions when you purchase an LoL account. You can also return to your old account and play as another champion.
3. It's easy to change regions easily.
LoL accounts allow you to effortlessly switch between different regions. The most popular region currently is the EUW It has the top players, with the best levels of skill. LoL is not able to allow players from the USA to play on the European servers.
To buy a transfer to a server, you will need to purchase 2600RP from Riot Store. That's almost $20 of real money. After you've changed servers, it will be difficult to change back. The best option is to buy league smurfs from an EU server to begin playing games with your European friends in minutes.
4. New Skins to Love
The players are able to grind skins, which make their champions appear slick. But getting your favorite skin is a matter of luck and random numbers. Your options are increased and you can access more skins for matches. Also, with different LoL accounts, you'll get more chances to reroll and have better possibilities.
Are you ready to buy a brand new LoL account to instantly upgrade to the desired level? Here's more information.
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delaneykrog49-blog · 7 years ago
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The Nintendo Switch Game
How to Find Nintendo Switch Online Finding the Nintendo Switch at your community Target or GameStop isn't simple and takes a great deal of planning. Console gaming has ever been slow to adopt or innovate for the large part. Fortunately all the Nintendo controllers are normally not locked to a region, so it will work fine in the united kingdom. While the Switch is presently a fantastic system for older gamers, it is a little large for younger gamers. The History of Nintendo Switch Refuted Because it would be really difficult to fit a disc drive in the tablet, it's unsurprising that they made a decision to go for a more compact manner of making their games. As to what the cartridge appears like we don't know. Actually it should cost less than the initial edition. The Switch was tricky to discover last year after its release and about the holidays due to the gigantic popularity, but they're in far better supply at this time. There's also an option to just view games on sale, in the event you're seeking to save a few bucks. To win, all you have to do is play, earn coins, upgrade your vehicle and then repeat. New Questions About Nintendo Switch By taking away the console, the shelf it sits in has the setup directions on the backside getting rid of the need for additional documentation. There's also an infrared sensor on the base of the suitable Joy-Con that may be utilised in a way very similar to the Nintendo Wii's sensors. With it, you can earn an outstanding usage of Joy-Con motion controllers. Using Nintendo Switch Chat with friends in the middle of your game One of many fantastic features of Switch is it lets you chat with friends as you are playing online. A publisher will be able to help you determine which social platforms your game studio and title ought to be present on and which type of content you ought to be showcasing on each one of the channels. more info is that the Switch's on-screen keyboard obscures any auto-complete results that you might expect while trying to find topics. How to Find Nintendo Switch Looking at Nintendo's history with streaming solutions, it is not difficult to see why. The app is precisely what you'd anticipate, offering access to the platform's endless range of videos. You may secure a Nintendo account by registering on their site. The Nintendo Switch Trap You'll steal things despite the fact that you're a very good guy. With the ability for internet multiplayer, you do not need to be in the exact same room as your buddies. Thus, let's run down the few upcoming Switch games that were confirmed for this calendar year, then do a little speculating about those which haven't. The Tried and True Method for Nintendo Switch in Step by Step Detail There's an icon which allows you to change the avatar when you want to. Plus you're going to get a reach of diverse player characters to select from with specific roles and driving styles. In exactly the same procedure you're requested to set up an avatar. The remaining options are laid out horizontally beneath the games. The notion isn't to spy and say they're playing too much, yet to offer you a discussion point around the games your kid is playing. Regardless, four games is a lot, and it's important that you want to play each one of the games included to receive your money's worth. Cartridges aren't only a gimmick. You may bet that there haven't been any lack of manufacturers pitching Nintendo on producing a similar product by making use of their games. If you would like to use the Nintendo Switch with many televisions throughout your house, you can purchase additional docks, which make it simple to transition from 1 screen to another, plug-and-play style. The Nintendo Switch isn't a perfect bit of machinery. Pairing the controllers is a bit more complicated than with different devices because of how they can be paired or used separately. The Switch wants to be the only console in and beyond the home. With Zelda, for instance, it's roughly 3 hours. Review the tutorial a couple times and are relevant to your game play and you're going to be on board immediately. There's a great chance you may have heard of The Flame in the Flood. There are plenty of guides on the web that could teach you just how to be a better Zelda bowler. By that time, the vast majority of individuals who would be eager to get a new game system only for access to the traditional games have had an opportunity to get a Switch, fill their library with their favourite games, and get locked into your higher-margin platform. Take a look at my avatar prepared to play the currently selected game. Then you may want to take a look at the completely free Project Octopath Traveler demo currently on the Nintendo Switch eShop! Arcade sports games are by and large considered lightweight affairs, but they now need robust on-line components. Ahead of the total launch, Nintendo will earn a limited version available free of charge. Nintendo Switch Features Learning how to read is essential. Gaming is among the most engaging and exciting activities today an individual may enjoy. Among the most surprising and pleasant facets of the Nintendo Switch event tonight was the variety of ways players may use the system. What You Can Do About Nintendo Switch Starting in the Next 2 Minutes The debut of analog triggers (running depth) rather than the shallow ones we've got in the present version may be an improvement both in functionality and ergonomics. The increased accessibility of simply requiring a low-cost headset and your phone also lowers the true ability to interact with experiences. All local and internet multiplayer modes are offered from the start, no single-player grinding required.
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starsscribble · 7 years ago
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Gamertag
Fandom: Stardew Valley
Character: Sebastian
A/N: Anything in italics are text speaking.
Logging into your game you waited for the loading screen to finish. Once it was you watched as your character and other peoples characters spawned it. Pressing the F button your friends' list showed up. Most of the people you use to play with no longer enjoyed the game. The quests were too long and repetitive, they needed to grinded for a weapon upgrade, or as they put it simply grew up. However, you kept meeting people and friending some from random raiding groups. That was how you met him, you didn't know his real name only his gamertag; Obsidivoid. He stood up for you when the tank of the party decided to berate you because your buff ran out on him and you were healing someone else. You normally wouldn't have replied and just keep on doing your job. However, today had been a rough day for you before work. Your fingers raced across the keyboard as you typed out your rant. Before you could even hit enter the assassin in your party had, in a few more words to fuck off and stop being a dick to the healers. It seemed like he been in this party for some time with the tank. Of course, this didn't really help anything simply made the dungeon long as the two stopped every now and then to tell the other off. At the last room, your internet lagged out just as you were about to get to the final boss. The tank started the boss instead of waiting and locked you out. They didn't make it a did a total wipe. You had stated when your internet leveled out how sorry you were and that your internet lagged out for a bit. The others in the party seemed to understand; you silently thanked them. As soon as the tank went down he went off. Calling you everything he could think of, you swear he had to have made a few up. At this point, everyone else is the party was defending you, few stating if he thinks healing is so easy then he should main it. The second boss fight went better and only loot was divided up the tank left. You thanks the other that stood up for you. Most didn't reply simply left the group and move on it was nothing new. Obsidivoid, however, did reply.
“Don't worry about it. Dude was an ass and doesn't understand his own role let alone the role of a healer.” That was how your friendship started. Over the months of playing with him, you were developing a crush.
Looking at you friends list you found the username you were looking for. It said he was idle but you didn't believe that as you brought the map up to see him moving around.
“Hey.” You sent him a whisper as you summoned your mount and headed to where he was.
“Oh hey. I didn't notice you got on.”
“You see the new event coming?”
“Ya. Seems cool. You going to try it out?”
“Can't I’m moving remember?”
“Oh ya.” You smiled as you stood in front of his character emoting at him.
“Oh! I should give you my messenger user so we can still talk.”
“Ya, that sounds great!” Once he gave you his messenger user you opened up you're and typed it in. You sent him a friend request.
“SnowStarxX? Really?” His character was laughing now.
“Shut up! I was 15 when I made it.” Once he finished laughing at your user the two of you plan out how to spend your late night online before the move.
Spring was done and gone with, your first months were not the best as you tried to get a handle on the whole farming thing. It was a total change from your desk job at Joja. More than a few times you wanted to call it quits and head back to the city. But you stuck it out and made it through spring. It took you all of spring to save up money for not only summer seeds up getting internet set up at the farm. If Obsidivoid hadn't given you his messenger and Abigail didn't give you her family wi-fi password you think you might have died. In spring you became close to Abigail once she learned you were a gamer like her.
“Gamers girls gang. Let's go!” Abigail chanted when she learned you played video games. If you had free time from the farm you would crash in her room and texted Obsidivoid from your phone as she played her games. Through Abigail, you met Sam, who you were certain was the sun in human form. Then there was Sebastian, who had to be the new moon in human form.
About to head out of Pierre's store you heard Abigail call for you to stop.
“Y/n! Heard you just got internet out on the farm.” Abigail seemed just as excited as you were when the installation guy showed up.
“Ya, I did.” When you confirmed that information Abigail looked like she was going to shoot through the roof with happiness.
“That means you can join us on raid night! We need a healer.”
“Uh. Ya sure. I’m down,” you looked at the clock on your phone checking the time. “You have my messenger, send me the information. Now I need to get this seeds planted before the sun gets to hit.” You rushed out the door of the store and towards your farm almost running Lewis over to which you had to shout an apology.
Finally, the day was over, the seeds were in the ground watered. More of the farm was clear of trees and you got a few items in the bundles at the community center. Once you were showered and called your dog in the house you sat down at your computer. You set it up by the window because you didn't know how hot it was going to get. You didn't have an a/c yet so this window was going to stay open all season. Since you had been away from the game for so long you had to wait for the updates as you did you checked over the messages Abigail sent you before texting Obsidivoid that you were getting back online. He sent you back cheering and clapping emojis.
“You missed me.”
“I did. Wish I could hang out with you but friends want to do a few dungeons because we have a healer.”
“I thought I was the only healer you needed. 😞”
“You are! This is one of my friend's friend. I haven't really talked to her.”
“So this healer is a her. Interesting.😏”
“Stop it.”
“Or what? 😝”
“😤”
“😘. You can't stop me!”
“Why did emoticons become a thing?”
“Because they are great. You like them too!”
“I don't right now.”
“😆”
Looking up from your phone you saw that the updates were finished, clicking play and logging in you played the waiting game again. Abigail messaged you asking where you were. You told her you had to do updates but was about to load in. As soon as your character appeared so did a friend request that Abigail had sent you a month back. Accepting it you immediately you got a request to join her party. Moving your party members health bars to the side of your screen you saw a familiar username. You quickly sent a whisper him with one word.
“Sebastian?”  There was no reply as Abigail explain in party chat what you were going to do that night. Through the whole night, the only time Sebastian ever talked to you was when he needed heals. The night went smoothly and at 3am everyone wished each other good night. You didn't have a chance to talk with Sebastian he was offline on the game and on the messenger. Obsidivoid was Sebastian you had a face and name to your crush now. However, it seemed like he didn't want to talk to you. He didn't reply to your messages on both the messenger and the game; you guessed he needed space but after a bit, it just hurt. It made you feel like you did something wrong like you were the bad guy here.
You were over at Robin’s dropping off an Earth Crystal Demetrius had requested. You were about to leave when you bumped into Sebastian.
“Oh…. um hi,” the two of you stood in the hall between the lab and Robin's storefront awkwardly for a few minutes. Robin peeked over the countertop and yelled.
“Sebby why don't you show Y/n your games! I heard she plays games too!” With mumbles and grumbles of words, you could not understand. Sebastian grab your hand and pulled you down the stairs to his room. Once the door was closed he released your hand and moved away from you. He hadn't looked at you since you bumped into him.
“I’m sorry,” your voice was quiet which caused him to look at you. From his interaction with you in person and the way Abigail talked about you, you were never this quiet.
“I don't know what I did but I’m really sorry.” Then he saw it, the tears streaming down your face. You thought it was your fault as to why he wasn't talking with you.
“No, no, no,” Sebastian moved back towards you trying to wipe away the tears that fell.
“You didn't do anything. It was me. I…” He sighed as he looked at you. “I didn't know what to do. I’ve had this crush on you for a while than to have you here and not know it. It didn't know what to do.”
“You have a crush on me?” You sniffed as you looked up at him the tear stains clear on your face.
“Ya, I hope you don't find me weird now.” You shook your head no smiling at him.
“That would just be hypocritical of me then.”
“You ha-” Just then there was a loud boom and you felt the house move a bit. You both rushed up the stairs and went to look out a window in the lobby as Robin had the radio on the weather station.
“Looks like Pelican Town is in for some rough weather for tonight. Best to stay indoors with this high winds. You don't know what could be swept up.” You heard the weather say.
“Oh no! Buster! He is still outside.” You rushed towards the door but Sebastian stopped you.
“I’m sure Buster found a place to wait out the storm. There is no way I'm letting you got out in this.” Sebastian stated as he held the door closed.
“He is right,” Robin spoke up as she turned the radio down. “I can’t in good conscience let you go out in this storm. Better go find those extra pillows and blankets. Maru should also have clothes you can wear for the night. Robin moved out from behind the counter and towards the hallway. Sebastian said that you would be in his room as he led you back down to the basement.
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doktorpeace · 7 years ago
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Xenoblade Chronicles 2: An In Depth Review
I recently finished Xenoblade Chronicles 2 and I’ve got a lot of mixed thoughts on the game as a whole. I’m going to break these down in three ways and they’ll be of varying lengths. First I’ll discuss the Gameplay and its mechanics, then the game’s aesthetics, and then the game’s story and characters. I’ll give a general overview of each and then they will be broken down into Pros, Neutrals, and Cons. I’ve made it a point to try and avoid making references to direct spoilers, but there’s still a few in here, so bear that in mind. This is also by far the longest post I’ve ever made on tumblr, so buckle in. There’s sure to be a bit of overlap in each section, but I’ll try to stay focused. At the end of it all I’ll give overall closing thoughts. Alright, let’s start.
Gameplay:
Once fully realized to the player Xenoblade Chronicles 2 has a very enjoyable, flexible, and meaningfully expressive gameplay style, traits which are not often seen in combination with one another in JRPGs. The combat is fun, fluid, and has just a ton of customizability more or less from the moment you’re able to obtain blades. Racking up extremely large damage numbers is fun, trying out different gameplay styles is easy and satisfying, and the game maintains a good pace in terms of combat through the whole game. However, this isn’t without its drawbacks, the game has a few noteworthy bugs and mechanics that simply feel like afterthoughts. The game is also much much too slow in opening up to the player. The fact that I had a gameplay element introduced to me for the first time an hour before the final boss when it could have been present for almost a full third of the game is mind boggling as a decision. Overall, I consider the gameplay to be the strongest point of Xenoblade Chronicles 2 as in spite of its issues it’s a lot of fun, a real blast to play from start to finish in spite of its length. Pros: + Extremely customizable, any party member can be built to fit any role you need or want them to no matter how specific. + All of the game’s weapons are fun to use, with extremely satisfying hitsounds, animations, and gameplay differences. The fact they they control differently from character to character is also a great touch, allowing for further expression of each character’s strengths as some will naturally be a bit better or worse than others with certain weapons. + Expressiveness is a big part of this game’s combat, there’s no one correct way to play and the player is free to express themselves in a wide variety of battle strategies and styles, whether that be focusing on getting huge chain attacks, setting up combos that absolutely crush enemies but have tight timing, and exploiting weaknesses, there’s far more options as well and players are free to explore as many as they like. The game even encourages the player to try and cheese out enemies that give them trouble, with Blowdown and Knockback effects allowing players to knock enemies down from high places for huge damage or an outright kill. + Fun environments to explore with a reasonable amount of depth to them. The existence of field skills allows the game to make sure that most areas in the game give the player reason to come back to them for further exploration down the line. That said, the game’s environments are weaker than other Monolithsoft games having less depth and intrigue than either previous Chronicles game or Breath of the Wild, but they are enjoyable nonetheless. + With each Rare Blade having their own affinity chart to progress upon and unlock to make them stronger, the game has a good and consistent feeling of getting more powerful and progression even aside from the story. In my whole playthrough I only maxed out a couple Blades, but was always seeking out strengthening the ones I liked. + The player is free to use any combination of party members for the vast majority of the game, meaning if the player doesn’t like certain party members they are free to not use them anytime there are four or more party members available, which is most of the game. This includes the final boss fight, meaning players can play their way all the way to the end. + The game’s easier core mechanics mean that any combination of Blades, no matter how unfocused they may be thematically together, can clear any content the game throws at the player, meaning there’s never any pressure to simply play what’s best. Neutrals: [] While field skills allow the game to carefully piece content over time to the player to make sure they never get equipment too powerful or trip into enemies way beyond their depth (mostly), it also causes the game to lose a lot of the organic feeling of exploration both Xenoblade Chronicles and X had. Oftentimes I was excited that I had managed to find or get to a new area only for the game to effectively tell me to come back later which was always disappointing. This more rigid feeling was a negative for me, but could help players who are generally uncomfortable with open world/semi open world games’ lack of direction. [] While expressive and fun, the game’s core combat mechanics are deeply simplified from the previous two games. This makes the game as a whole much much easier. When paired with how quest experience works now it’s far too easy to get ahead of the game’s intended level. Regardless of even that the game’s strongest foe, a level 130 Boss, can be bested at level 75-80 out of a possible 99, which is a sad step down from the deep and complex postgame challenges the previous games offered players. Some players may find this easier gameplay preferable, while others might not.
[] The game opens up obscenely slow to the player. I am not exaggerating that in a 125 hour playthrough I had mechanics introduced to me at hour 100 and 124. Out of the game’s 10 chapters it takes almost half of the game to simply give the player access to the full set of basic mechanics, putting aside more niche or advanced ones. While this can help players often overwhelmed by deeper RPGs the rate is so slow that it could turn many players off, especially those who don’t like handholding. [] Almost every enemy in the game has about 20% too much health for their own good. It makes combat encounters near the middle of the game drag on much longer than they should, though early and late this isn’t an issue. Some players may not mind this but I often found it irritating. [] The load times are extremely fast across the board. While this can mean there’s a bit of pop in of the game finishing loading in textures for a bit after each load time between major locations I personally didn’t mind that. I consider the fast load times far more of a positive than the pop in is a bit of a negative, but I know some people might think differently.
Cons: - The existence of a Gachapon system in a singleplayer RPG is absolute inexcusable. 20/36 of the game’s playable Rare Blades, which form the core of the gameplay experience, are obtained randomly and there is no meaningful way to improve your ability to get them. In spite of the game’s claims that the Luck stat, Idea Stats (which are on a scale of 1-15), and Core Crystal rarity all affect the chances of getting Rare Blades, it never meaningfully mattered to me. There were at least a dozen times where I used a highest tier rarity Core Crystal, maxed out an idea stat for the type of Rare Blade I wanted, and had a good luck stat only to get a common blade with no point in being used. In my 125 hour run, in which I did a lot of the game’s optional content, I only obtained 18 of the 20 lottery based Rare Blades. While they came fairly easily for the first 10 or so, it slowed down severely after that, to the point where when only 3 are left I pulled well over 500 cores and only got one of the remaining Rare Blades I was missing. This is inexcusable and player unfriendly. The fact that there is no other way to obtain these Blades is obscene and frankly one of the worst parts of this game mechanically. - The above point, combined with the fact that the ability to reassign Blades to different party members is essentially limited to 3 for the average player means that if the player has consistently bad luck gettings Rare Blades that fit well on certain party members they may be stuck running strategies or layouts that they don’t find as fun or optimal. This is punishing the player for having bad luck, and is also pretty inexcusable. The Overdrive Protocol item should be rare, but not only 3 assured ones in a whole run rare. - The Salvaging, Cloud Sea Level, and Merc Mission mechanics are entirely unnecessary and only bog down the game. Salvaging is a way to make money quickly, but this game’s economy is so broken in favor of the player that there is no point in making use of salvaging except to obtain one Rare Blade which can only be gotten through it. Merc Missions meanwhile exist only to power up the blades Roc and Ursula, and is used by the Blade Wulfric to upgrade a field skill. They’re slow, require far too much menuing, and are not fun to do. All they are are busywork. Oftentimes the game will inject Merc Missions into the sidequests completely unnecessarily, which brings them to a grinding halt while you wait for an in game timer to countdown for anywhere between 5 and 30 minutes just to progress the sidequest you were on. This happens far too often and is entirely unnecessary and poorly designed. This is especially clear with the Rare Blade Ursula, whose entire progress is based on repeatedly performing 3 different merc missions literally dozens of times a piece, interrupting the player’s gameplay experience every 5-10 minutes ad infinitum if you wish to make her worth using. Given Urusla, Roc, and Wulfric are three of the game’s strongest blades it simply feels unfriendly for me to have to waste so much time on menuing busywork rather than exploration or combat to make them stronger. - For as tutorial heavy as the game is, there is no way to view tutorials after you’re shown them the one time which is frankly ridiculous because Xenoblade Chronicles 1 showed the player next to no tutorials but kept an entire booklet’s worth of them, including pictures, available from the menu at any time. - The lack of a bestiary is similarly weird and entirely a negative since Xenoblade Chronicles X had one, so it’s simply a step backwards to not have one this time. - The lack of an NPC affinity web means I as a player simply felt no need to talk to nearly any NPCs in this game. Most of their dialogue is pointless fluff anyway, since there was no mechanical incentive to relate the characters to others in the world like there was in the previous two games. Simply put there is no actual reason to talk to NPCs in this game, except ones that progress stories or sidequests, because the game doesn’t give you any reason to do so, nor does it meaningfully reward you with fun or interesting dialogue or lore. - The lack of a collectopedia, a staple of this series until now, negates the main reason for players to gather collectibles. Yes, they’re used elsewhere like in Pyra’s cooking or in refining Aux Cores, but those are largely extremely lenient and the player will likely never be without anyway. The existence of a collectopedia would go a long way to help this game’s collectibles actually feeling meaningful. - Rex is flat out broken compared to the other characters, I have not seen a main character in a game this poorly balanced since Robin in Fire Emblem: Awakening. Rex is not only objectively the best party member thanks to receiving an unnecessarily large number of special and unique traits, but by the end of the game using him is a crutch and I felt incentivized to not use him, not because I didn’t like him, but simply because he trivialized the gameplay experience. - Poppiswap is a very cute and fun idea in concept but horrifically executed to the point where there is simply no reason to ever use Tora over other party members, who do what he could do but better and with enormously less effort on the part of the player. - A few times I had Chain Attacks simply stop happening for no reason in the middle of choosing a move. This seemed to happen because a driver and blade got too far away from each other somehow, but the game should be able to account for and correct that. It’s a minor bug, but still extremely annoying when it came up. - I had the game straight up crash on me once. I’ve heard from other sources it happened to them more, but still keep that in mind and save fairly frequently. While this may seem like a lot more negatives than positives, I am entirely serious that the gameplay is overall much more good than bad and a lot of fun. The negatives are mostly just a lot of little things that are each worth noting rather than anything major individually, the Gachapon mechanic aside. Additionally, I praise the customizability of the game, but simply put the easier gameplay mechanics and customizability of each character feels more like compensating for the entirely luck based Gachapon mechanic than something meaningfully sought after. However, the end product is fun to play and for many that’s all that matters.
Aesthetics:
It’s no secret that this game’s visual style has come under fire and frankly I think it deserves that. This game’s very generic, moe adjacent anime art style is simply ugly to look at, and in spite of claims that it helps the characters be ‘expressive’ it entirely loses out on allowing the characters a more subtle and human level of expression present in the previous games. The characters faces often warp, unintentionally comedically, between expressions in very ugly and machinelike ways for instance. Even without getting into the nitty gritty of specific character designs being better or worse than others, the clash of Tetsuya Nomura’s fairly detailed characters who are stylized with a mix of realism and a more ‘anime’ look alongside characters like Rex and Pyra who simply look like they walked out of an anime like Love Live or Lucky Star is jarring to say the least, and it never gets better. On the other hand the game’s dubbing has come under fire for being low quality and feeling rushed, and while it is certainly not the best dub I have heard, a good many of the voice actors do very good work, though they aren’t all stars. However, the game’s sound design is simply amazing, while I personally don’t prefer this game’s soundtrack to the previous to it has some absolute stars and its sound effects for character’s attacks and special effects are similarly very good. Pros: + The soundtrack is astoundingly good, really it’s an absolute banger through and through with only a few weak tracks in the mix. This is to be expected of Monolithsoft, but they really delivered on this. + Particle effects are extremely good and diverse. Every single blade brings not only a unique body but also a unique combat aesthetic, with some like Dagas and Azami in particular being memorable and great to see in action. +The game’s animations in terms of its gameplay are very good. Monster, Humans, and Blades alike are all very expressive with diverse and meaningful movements that often convey not just an attack, but what its properties will have as well. It’s very addicting to see some of the bigger attack animations go off because of just how crisp and well done they are. + The environments are very beautiful, each area is completely unique from one another and they’re all pretty memorable, the only one I’d throw under the bus personally is Gormott for being a bit too generic grass world-y, but even it’s still very pretty. Really, all of this game’s environments and maps are very well realized visually. + Because of the clean particle effects and animations combat is conveyed very smoothly to the player, very little can catch you off guard and attack’s hitboxes are well sycned with their animations almost entirely across the board. Neutrals:
[] I would in fact say this game has more good and memorable character designs than bad ones, all things considered, it’s just that the bad ones are so unrepentantly bad that they massively overshadow what good ones there are. Designs like Mòrag, Zeke, Vandham, Roc, Brighid, Pandoria, and more are extremely memorable and fun designs but the fact that they share a stage with designs like Rex, Pyra, Zenobia, and Dahlia is an absolute shame. All memes and controversy aside there is simply no excusing character designs like Dahlia, not because this is a Nintendo game, but because she is visually repulsive to anyone with an iota of taste developed outside of the sphere of bad anime and fetish hentai. [] The camera in this game is very good and has a wide variety of options for players to make use of, however, it can still mess up and focus on the wrong thing during cinematic attacks or have simple clipping errors. This is minor and never bugged me, in fact it lead to some hilarious moments for me, but I know this could bother some people.
Cons: - Its aesthetics are unfocused. The visual design, sound design, and even its UI are oftentimes clashing and ugly. Comparing a game like this to one like Wind Waker like I have seen some do is frankly laughable. The reason Wind Waker has aged so immaculately is because of how focused and well realized its one single aesthetic is! This game cannot compare by any stretch of the imagination. - The english dub is held back by Rex, Pyra, and Malos being extremely weak, uninteresting, and poorly acted. In spite of being the main characters and the main villain we’re never given a good performance by any of them. They’re all boring and are by far some of the worst parts of the game’s dub. Other characters like Patroka stick out as well for never giving off the tone or emotion the situation calls for. Further, the dub is almost constantly out of sync with the character’s lips where this is not a problem with the previous games. It is clear this part of the game’s localization was rushed. However, all in all, many other dub voice actors are extremely good, but the fact that they are not the main characters means they are simply overshadowed by the poor performance of a few critical characters. Were Rex, Pyra, and Malos minor side characters this would not be a noteworthy negative, but it is definitely worth bringing up given they are who the plot revolves around for its entirety. - In terms of the game’s cutscenes, of which there are an overabundance, the character’s facial expressions often laughably jump from one expression to another when attempting to convey emotion. They also often move in a way I would more expect out of a PS2 era game, very stiffly and without any real weight. This is most noticeable when characters shift their head from one side to another or hang their head down in sadness, it’s robotic and unbelievable. Any alleged advantage this art style could have given in expressiveness and conveyance of emotion is entirely lost as many of the character’s featureless, blobby faces snap around in machinelike ways, making them come across more like automatons than actual people. This isn’t nearly as bad or prevalent with adult characters like Mòrag and Zeke, or anyone designed by Tetsuya Nomura, but it still crops up from time to time with them. However it’s nigh ever present with children or characters in the art style of Masatsugu Saito. Simply put, because of the poor animation and expresion the characters have this game lacks pathos in many cases. - It bears special mention that Rex’s voice actor is laughably bad at yelling or shouting. His attempts are screams made me laugh in moments that were meant to be serious and do not improve at all throughout the game. For how many screams he had to do you’d think he’d eventually get one out that was not worth making fun of but he just never hits the mark. - The game’s native sound balance is absolutely horrible. While the game does graciously allow for the player to customize it they shouldn’t be required to just to hear characters speak during cutscenes. - Including a combat narrator was a mistake and only detracts from one’s ability to become immersed in the game’s world and even its gameplay. Having a disembodied voice shout ‘Cool’ and ‘Blade Combo Level 3’ at you constantly is an extremely out of nowhere inclusion. Again, thankfully, the player is allowed to turn this feature off entirely but the fact of the matter is this Arcade Era feature has no place in a single player RPG in the year 2017. Simply put this game’s got a fairly large number of aesthetic issues, many more than I would expect out of any AAA game but especially out of Nintendo and Monolithsoft, though a lot of them simply come down to a lack of polish. Were this game delayed by 6 months to a year none of these besides the game’s primary art direction in regards to a few character designs would exist I bet. However, it’s clear this game was rushed to make it out within the Switch’s first year and it suffers for it. Compared to the polish of other major AAA games released this year, especially the absolutely immaculate Persona 5 which is the big JRPG this game needs to measure up to, this game is poorly realized aesthetically in basically every way except for its sound design which is a shame. Frankly, I expect better of Monolithsoft and this is unprecedented from them. When I can get more genuine emotion and investment and a better conveyance of real world expressions and movement out of the Wii era models in Xenoblade Chronicles than I can out of this game that’s a problem. I really, truly believe with another 6 months to a year of polish all around this game could have really had some great presentation but unfortunately right now that potential is held just out of reach.
Story, Writing, and Characters: I will say flatly and simply that this game’s story is by far the worst that Monolithsoft has ever produced. It’s boring, uninspired, hard to be invested in, poorly sequenced, and stars some of the absolute most plain jane characters I’ve ever seen in a major title. Extremely little is resolved in a meaningful way, the game is rife with cheap, C-List Shonen Anime tropes we’ve all seen a hundred times before, it’s cliched with no attempts at spicing itself up, simply put it’s bad and the only way to enjoy it is to not think about it or to somehow have not seen any of its tired tropes before. Even Xenoblade Chronicles X, for all of its story based shortcomings, presents a far better conflict and main protagonist than 2 could ever hope. That said, the writing is not all bad. Most of the game’s Heart to Hearts are lovely, they’re fun and great at developing the party members dynamics and them all as a cohesive unit. It’s a nice return to form more like Xenoblade Chronicles’ Heart to Hearts and a big improvement over Xenoblade X’s fairly barebones ones. The sidequests are mostly fairly mediocre however, which is sad given that’s something both previous games absolutely excelled at. I’ve mentioned Rex, Pyra, and Malos a few times in this review already, but it bears reiterating that they are all simply awful, uninspired, and boring characters and they are three of the biggest detriments this game has. Had this game starred Nia, Mòrag, or Zeke with Jin as its sole antagonist it would have been far better for it. More or less this game’s entire playable party aside from Rex and Pyra are strong, likeable characters, though all of the antagonists aside from Jin are transparent and laughable in their attempts to be taken seriously. With no depth at all and no development from any of them, how could anyone really care about this conflict? It’s truly a travesty because the world of Alrest is interesting and each of its Titans have enough intrigue and history and personality that I would have loved to have discovered more about them, however that’s not the case.
Pros: + Morag, Brighid, Nia, Dromarch, Poppi, Zeke, and Pandoria are consistently enjoyable characters which is good since you’ll see them all a lot. They are good enough to be worth pushing through this game’s otherwise generally horrible writing to see more of, because at least these characters are fun and interesting in the moment, and seeing them interact with one another in optional content is one of the best things this game has to offer outside of its core gameplay. + Heart to Hearts regain their depth from the first game and are almost all very fun and enjoyable. + Chapter 4 breaks away from the rest of the plot’s undeserved, overly self-serious, dreariness to present a more comical minor conflict that’s actually fun to follow and based reasonably in a conflict one can get invested in. Neutrals: [] Most of Chapter 3 is also quite good and revolves around Vandham, one of the best characters in the game, however the ending of the chapter is perhaps the single worst part of this entire game and I don’t say that lightly. The ending sequence of chapter 3 is a grand display of everything wrong with this game all in one extremely hard to get through sequence. [] The fact that some of the game’s writing issues could be solved with simple sequence changes shows there’s a bit more life to this plot than what one might think, but that’s not the product we received. [] Though perhaps not intentionally, Jin is an antagonist who is compelling because he is actually in the right of it compared to the main party for most of the game. However, his story arc is left completely unresolved and with almost all questions about him unanswered making one’s investment in him largely pointless. [] Many characters like Addam and Lora exist as set dressing for this world and are integral to the game’s story in some ways, but are ultimately fairly pointless as they are dropped without ceremony partway through the game with no resolution to their inclusion whatsoever. I wouldn’t even call this entirely a negative because at least the parts of the plot focusing on them in the past are far more gripping than anything happening in the present even though they are given to the player in fragments. [] Every single Rare Blade is given both a sidequest and a heart to heart dedicated to just them. While great in concept, the result is many of them just being weak or uninteresting. Most of the heart to hearts are good, but the vast majority of their side quests drag on too long, are poorly acted, and just don’t give a good look at the character in question anyway. It’s a very mixed bag.
Cons: - This is the case across the game’s map designs as well as its story elements, but all too often it simply does things to try and harken back to Xenoblade Chronicles 1. So many times I found myself thinking ‘Oh, just like in Xenoblade Chronicles’ while seeing things happen throughout this game. Rather than forge its own unique path and identity it merely takes beats from its predecessor, often sloppily and without realizing what made those things work in the first place. The result is a lot of flaccid attempts to seem cool or memorable that simply fall flat. - The game only takes time one or two times to develop Pyra and Rex one on one, together as a pair of partners and friends and elsewise relies on the player believing they have some unique, special, and immediately intimate relationship based simply on her being a Aegis and him being her Driver, something not present for any other Blade/Driver pairing nor for the other Aegis/Driver pairing in the game, rather than anything actually present in the game. The end result is them having no real chemistry for the entirety of the game, and then the player being expected to believe they’re in love at the very end out of nowhere in spite of them being little more than strangers in terms of how much they know about each other, even after this journey. Genuinely the player gets better chemistry and dynamics out of Nia and Zeke and Brighid and Tora, as well as several other sets of characters who are not the main focus of the plot. Each of these sets of characters have easily definable and fun dynamics between them, where Pyra and Rex are simply The Protagonist and The Nice Girl Who You Have To Protect. Even amongst the game’s heart to hearts, of which there are a great multitude and I performed several dozen, Rex and Pyra only get a single one that focuses primarily on them. Pyra has a stronger, more identifiable dynamic with Nia and Mòrag than she does with Rex and that’s pitiful. For comparison you frankly get a stronger dynamic between Shulk and Reyn or Elma and Lin in Xenoblade Chronicles and X within just a few hours than Pyra and Rex have all game, in spite of being the equivalent of those pairs. - In almost every single boss fight the game will interrupt the player’s progress to assault them with an unnecessary, overly long cutscene to explain why they’re actually losing this fight and every single one of them falls flat because of the horrible weakness of the villains and the corny, over the top shonen anime acting and set pieces. Once the phrase ‘My power allows me to move at the speed of light’ is genuinely and unironically used completely out of nowhere as an excuse for the player to lose even though you have at this point beaten this enemy before and if that isn’t by itself a display of bad writing I don’t know what is. Seriously, I cannot stress enough how much these story cutscenes during boss battles watch like shitty, bottom of the barrel anime rather than an actual video game. - The game’s attempts at humor almost universally are miss rather than hit, with three noteworthy exceptions being the Zeke Boss Fight segments in Uraya, Mor Ardain, and Leftheria. These moments were genuinely charming and got me to laugh, and really stuck out amongst the games otherwise poor attempts at comedy. The jokes almost all amount to ‘Haha, Anime am I right?’ with no substance and poor execution. Moments meant to be funny are often instead cringeworthy and make you want to turn the game off. - The game often kills off characters in a weak attempt at drama, attempting to add pathos to the story, however it only once gives you a reason to actually care about the character being killed. In that case, though, the character’s death is utterly pointless, and could easily have been avoided by the main protagonist simply using a power they had about 20 seconds sooner or a secondary protagonist using a power they had access to all the time, and simply didn’t use until two thirds of the way through. Every other death of a character falls entirely flat because the game simply offers no reason to care about the character who died, or because the character’s death is too sudden, or because the character's death resolves or advances nothing, or even because the character is plainly unlikable, and is often an excuse to avoid finishing character’s plotlines. This is best summarized in the fact that two characters exist in a single cutscene and bossfight and die by the end of it, though they are presented as significant for their brief existence. - In tandem with the previous point the game skips over a lot of very easy opportunities for meaningful character development in favor of nothing at all or conversations that ultimately aren’t significant. Two big examples that stick out to me are skipping Fan La Norne’s funeral and the Nightmare Sequences everyone experienced at the end besides Rex’s. - The story relies extremely heavily on the idea that withholding information from the player is a good way to generate interest and intrigue and the end result is a conflict that one cannot be invested in simply because they do not know anything that actually matters. Pyra, in spite of being introduced within the first hour of the game, has nothing of significance about her revealed to the player until the beginning of chapter 4, which will be between 25 and 40 hours later for a typical player. This means players have no actual ability to be invested in Pyra besides that she is who the player is playing as which is absolutely unacceptable. - Xenoblade Chronicles 2 is far too transparent for its own good in the broad strokes, with every single major plot event being easily predictable from hours in advance. In spite of it going out of its way to tell the player next to nothing at any given time, the plot is still easily predictable. It is horrible at hiding information from the player meaningfully. Anybody who you think will be a villain will be. Anyone who you think will be a party member is one. Anything you expect to happen absolutely will, unless it’s the actually interesting stuff. While this may seem antithetical to the idea that it leaves the player knowing nothing important for most of its plot, it is merely a testament to how uninspired the story is that the plot can be guessed so easily in spite of trying to keep the player in the dark as much as possible. - The game sets up a myriad of plot elements that simply go nowhere or are never brought up again, like the Urayan/Ardanian politics and conflict. Even some extremely important questions such as ‘Why did Pyra still have a body rather than just being a core crystal’, ‘Who is Addam’ and other, opting instead to handwave off many things that actually could use explanation with ‘That’s just how it is’. One of the most glaring is the existence of the Artifices, which the player is simply expected to accept are things that exist when they have no reason to whatsoever until literally the last hour of the game. While the game has an extraordinarily long exposition dump right before the final boss to explain the world of Alrest in truth it does next to nothing to explain the finer details of how anything in the setting works, leaving the player to simply have to accept that’s just how it is. Truly a far cry from Xenoblade Chronicles 1 which gave the player the ability to intimately understand the history, characters, quirks, relations between races and individuals, politics, and more of its setting. - The game’s final two chapters rely entirely on the player having played Xenoblade Chronicles 1 to get any significant connection to the story at this point, which is out of nowhere given the rest of the game has no such connection. This alienates player who have not experienced the first game entirely, and leaves veteran players wishing these connections were meaningful. This is because the game’s connections to Xenoblade Chronicles 1 are entirely lip service and serve no point other than to reference Xenoblade Chronicles 1. Nothing about any of these plot elements are intrinsically related to that game, and could easily be substituted for original content to help the game’s consistency. - This is a nitpick but the game extremely often uses very particular phrasing to refer to things. “This is my True Primal Power.” is an example that sticks out to me even now, yet none of these phrases actually are meaningful, nor are they ever used again. They are attempts to baselessly sound cool in a very juvenile way and are pointless, cluttering the plot with buzzwords that are truly meaningless. I genuinely and truly cannot stress enough at how bad this game’s plot is. It’s easily one of the worst plots in any game I’ve actually completed before and that deeply and truly saddens me to say. I wish I had more good to say about this game’s plot, I really do, but there’s just not really anything good to say. Some of the characters really and truly are worth it though. I adore Mòrag and Zeke and their existences are really all that let me push through this game. At the end of all of this, I guess all I really have to say is that even though I had fun with Xenoblade Chronicles 2 and Zeke and Mòrag and a few others are among my favorite characters in the franchise now, it has left me profoundly disappointed in a way no other game before has. Xenoblade Chronicles 1 is my absolute all time favorite video game, and although this game was not nearly as bad as I was worried it might be it still was far worse than I had hoped it would have been. Having beaten the game and feeling the way I do now I feel that giving it a numerical score feels too cheap. If really pressed for one I might give this game like a 2 or 3 at best on a 10 point scale but that is far too simplified compared to how I feel. Nonetheless, I do have hope that the DLC campaign slated for fall 2018 is good. I think this game still has a spark of life and potential in it, and maybe that DLC campaign can deliver and make all of this worthwhile, but until then I cannot in my right mind recommend Xenoblade Chronicles 2 to anyone. To be a bit rude, the new anime art style this game has taken is deeply indicative of its quality. If you like shitty anime games like Senran Kagura, Disgaea, or Nitro+ Blasterz maybe this game will have something for you, but if you’re actually discerning in the quality of media you consume do not bother. Anyone calling this game a masterpiece is fooling themselves and committing a deep disservice to games actually deserving that title.
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brendanantonjaks · 5 years ago
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How To Use GTA 5 Money Generator
We try gta 5 generator and it’s ok, you can get easy money. Some can be difficult, though, so looking up guides online for whichever time test is active that week will be helpful. As quickly as you invest 10+ minutes attempting to complete one of these, your profit margins dip, and you have been far better off doing another thing with your time. Mentioning when the timer allows, if you’re preparing to go hardcore with the cash grinding after that, you’ll intend to increase your playing time.
If you have three wonderful friends and also among you have a luxury house, Heists are the very best way to make money (particularly the Pacific Requirement Heist). You must make sure you’ve all of a high enough skill degree to finish the missions as effectively as workable. Yet, if you can get points done without playing around, then your financial institution equilibrium will quickly enhance. The newer End of the world Heists are a splendid choice if there are just two or 3 of you, yet require a higher initial cost as you need to purchase a much more pricey center to start them. Once again, though, you’ll make an impressive deal of money if you survive the break-ins as successfully as workable.
There are lots of variables to consider when investing, so make sure you feel it reasonably. Speak to buddies or experts who are experienced in spending before deciding. If you’re trying to find a solo challenge, Roof Rumble, which is unlocked at 75, could be much more your speed. It’s a hard object that can net you over $20,000 if you take your time finishing it - merely running up the clock nets you a lot more cash for objectives. All you have to do is blow up a conference between the FIB and the Professionals, take the papers they were trading, and deliver them to the person that designated you the mission.
Supplies in the LCN network usually change with every in-game hr throughout business day (around 8 AM - 7 PM) - usually, it takes on a full business day for an LCN stock to reach its peak worth after an assassination. The BAWSAQ supplies typically change every minute of real-world time, though, after a murder, the afflicted supplies’ qualities are usually changed immediately. Attempt the approaches in Have Infinite Money in Grand Theft Auto 5 (GTA V).
Throughout the video game’s tale, Lester will provide Franklin objectives in which he must assassinate a target. These targets have a huge role to play in the Company’s whose stocks buy, and their deaths will undoubtedly influence the value of their matching supply. Although Lester will often tell Franklin himself, this table clears up, which supply the player need to buy before or after killing their target.
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Your account is risk-free using this hack tool to get money and track record.
We built-in the anti-ban system by hacking Rockstar’s Social Club web server.
We recommend you to log out of your play session before utilizing the GTA 5 online money generator.
Here is an online hack device that can create GTA 5 Money and also Reputation.
They have removed its track trace, which makes Rockstar unable to identify.
As soon as you start an organization as a VIP or Chief Executive Officer from the communication menu, you can choose “VIP Job” and select from a variety of free stroll objectives to complete. These are an excellent means to end the time between lorry exports, as an example, and will bump up your hourly earnings.
Try This Easy Method To Get Money in GTA 5
They won’t give you the same revenues as various other methods if all you do is concentrate on these, yet they are substantial filler work. Talent Scout, Aggressive Takeover, and also Sightseer are important missions to try.
Online guides and also some wonderful friends that desire the same goals as you will assist you below. Whether it’s beginning a service or investing in supplies, every opportunity for earning money requires some threat. Even offering your old furnishings requires you to risk that the purchaser will appear and pay you. It is a relatively minor risk compared to choosing whether to invest countless dollars on an extra line of products, yet it is still a threat.
In Cashing Out, the Company members compete versus each various other to hack as many ATMs as workable in 10 minutes and collect the highest sum of money from them. The CEO/VIP will have the choice to spectate the difficulty and also not get involved in it if the Company has over two members. Squandering is a CEO/VIP Obstacle in Grand Theft Auto Online included as a component of the Further Experiences in Money and Felony upgrade. The money will undoubtedly land to your Puzzle Bank in 72 hours of playing. Two players have reported no longer getting their money - a difficulty that Rockstar Games have to comment on.
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Realty is, sometimes, an excellent financial investment, but it is expensive. Buying the stock exchange does not have to be costly, yet it can be risky and unsteady. A 401K is a sensible investment that you need to buy, but it can depend upon exactly how well business your help is doing.
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junker-town · 5 years ago
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4 possible reasons why Tom Brady left the Patriots
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Photo by Maddie Meyer/Getty Images
Brady didn’t say where he’ll sign ... just that it won’t be in New England.
Tom Brady spent the last two decades as a New England Patriot. That streak won’t stretch into the 2020s.
The six-time Super Bowl winner announced on Instagram he won’t be returning to the Patriots for the upcoming season. Instead, the pending free agent will play his 21st season in the NFL elsewhere — though where he’ll spend 2020 remains a mystery.
View this post on Instagram
LOVE YOU PATS NATION
A post shared by Tom Brady (@tombrady) on Mar 17, 2020 at 5:45am PDT
This spring marked the first time in his NFL career Brady hit the open market as a free agent. It appears the soon-to-be 43-year-old will take full advantage of his freedom.
Brady’s social media posts may mark the end of an era in New England, but still leave several questions to be answered. His statement just says his “football journey will take place elsewhere.” While that doesn’t entirely shut the door on a possible return to Bill Belichick’s stable, this is as clear a breakup letter as can be.
So why would Brady want to part ways with the only franchise he’s ever known as he ventures toward his mid-40s? His two-part statement didn’t say, but based on varying reports that span the last five seasons, there are a few factors that may have played a role.
1. The Patriots couldn’t offer much receiving help
Rob Gronkowski retired before the 2019 season. Josh Gordon was injured, then released, and then eventually suspended by the NFL for violating the league’s substance abuse policy. Antonio Brown’s tenure in New England lasted one game.
All this led to a vacuum of talent downfield and contributed to one of Brady’s least efficient seasons. Julian Edelman was his typically useful self, but the rest of the receiving corps couldn’t keep up. Belichick spent a 2019 first-round pick on N’Keal Harry and traded a 2020 second-rounder to the Falcons for Mohamed Sanu. Both struggled through injuries and the adjustment to the Patriot passing game. They combined for 38 catches (on 71 targets) and 312 yards in 15 games between them.
Somehow, that was roughly as productive as the club’s ENTIRE post-Gronk TE corps. Four players — Ben Watson, Ryan Izzo, Matt LaCosse, and Eric Tomlinson — teamed up for 37 receptions last fall.
Leaving New England frees Brady to pair with the kind of wideouts and tight ends who can help revive his career. The Buccaneers can offer him quite possibly the league’s top 1-2 punch between Mike Evans and Chris Godwin. The Chargers have Keenan Allen and Mike Williams. The Colts — yes, his former arch rival — could provide the services of T.Y. Hilton and Jack Doyle if so inclined.
No matter where Brady goes, he’ll almost certainly end up with an upgrade when it comes to whomever’s catching his passes.
2. The Patriots may have been unwilling to match his asking price
Brady had suitors in free agency. The Buccaneers, Raiders, and Chargers were all rumored to be pitching him. Tampa Bay, in particular, is primed to offer the massive contract and supporting cast New England could not.
Reports that swirled around the Patriots’ camp, however, mostly suggested Belichick was reticent to make a top-of-the-market offer to retain the two-time MVP. One local source said the team was only willing to give him a one-year deal. Others suggested that while it was willing to top $30 million per year in compensation, New England wouldn’t offer the same three- or four-year contract length other teams may have brought to the bargaining table. That last part may have been the sticking point for an aging, but still above-average QB facing an uncertain future.
Brady reportedly made it clear he wasn’t going to take a hometown discount to stay with the Patriots in 2020. Recent signings in Las Vegas (Marcus Mariota) and Tennessee (Ryan Tannehill) may have narrowed down his list of interested franchise — though don’t count out the Raiders yet. Still, appears there’s still at least one team eager enough to bring the legendary quarterback to town that it would dole out top-shelf money to keep him under contract through his age-45 season.
3. He may just want a change of scenery
Brady thrived as the main gear in the Patriots machine, but 20 years is a long time to stay at any job. He began distancing himself from New England in 2019 by putting his Brookline, Mass. estate on the market. It’s possible he just wants to try something new before he puts an end to his NFL career.
The aging QB thrived under the rigors of Belichick’s system. That makes sense — one look at his diet suggests his management and preparation border on obsessive. But that constant grind generated friction between Brady and his coaches. ESPN famously detailed a potential rift that had grown between the lauded quarterback, Belichick, and even offensive coordinator Josh McDaniels.
Although Belichick and owner Robert Kraft were effusive in their praise for Brady after his Instagram post went live, it’s entirely possible the 42-year-old wants to see how the other half lives. To link up with a coordinator who may be more receptive to his sideline critiques. To go to a team whose practices don’t end with sprints up a big-ass hill.
And maybe, just maybe, to prove he’s capable of winning without Belichick at the helm.
4. He’s creating a new franchise for his brand
Brady is a revered character in New England and a bonafide legend. He’s worked hard to extend his impact off the field, be it through endorsements, acting gigs (well, if playing “Tom Brady” counts as acting), a newly founded production company, and his wellness brand.
While the Patriots didn’t seem to have an issue with the first two, Brady’s TB12 Sports startup has been a contentious point between the QB and his team. There have been multiple instances where Brady’s personal trainer Alex Guerrero has clashed with team trainers when it comes to recovery plans for both the quarterback and other members of the New England roster. Guerrero even lost clubhouse privileges with the franchise back in 2017, leading Belichick to clearly state he was “not a member of the organization.”
If Brady wants to build that brand, he may seek out a new employer willing to welcome Guerrero in a way the Patriots did not. After writing a New York Times best-seller on fitness, wellness, and flexibility, “lifestyle guru” may be the clearest, most lucrative career path once Touchdown Tom stops throwing touchdowns.
He knows he can strengthen that brand by proving he’s still a spry quarterback in his 40s. If he believes Guerrero is the key to that longevity he may find a landing spot where the occasionally controversial, holistic medicine devotee is welcomed rather than cast aside.
It’s not entirely clear why Tom Brady is leaving the Patriots after two decades, but there are a few looming reasons that likely factored into his decision.
Cash and contracts may play a role, but Brady’s earned more than $235 million in his playing career alone. His wife, international supermodel Gisele Bundchen, “earns a lot of money” in Brady’s words — perhaps even more than he does.
It’s possible he wants to feel a new wave of respect and adulation somewhere else, all the while knowing he’ll be a hero in New England no matter what his next steps on the field are. Maybe he feels like he has something to prove when it comes to winning a battle against time, and he needs his trusted trainer to have 100 percent access to his gridiron future. Or maybe he’s just tired of the grind and wants a senioritis victory lap that comes with $60 million guaranteed.
All are good reasons, and we may never truly know what combination of factors led Brady to this decision. All we know is that he’s not coming back to the New England Patriots.
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