#yes this is a reference to the one post
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No but seriously imagine it:
You're seeing saw x in a movie theater. Everyone is having a great time. Kevin greutert seem a little excited. "We have a surprise for you guys." Kevin says. All of a sudden Amanda comes out and start singing "I want to play a game." When Amanda gets to the chorus, someone else starts singing...
"Hello Agent Strahm, if you are hearing this then you have once again found what you are looking for, or so you think."
Lights flash everywhere, and you see Kevin singing "Hello Zepp" along with Amanda, while Mark Hoffman is saying "life should be cherished". Everyone in the crowd is going wild and crying. Then if things couldn't get any better, Adam and Lawrence walk onto stage and kiss, holding the gay flag.
#saw x#yes this is a reference to the one post#sawposting#amanda young#adam faulkner stanheight#mark hoffman#chainshipping#and yes this is stupid LOL
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GAY SEX
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Drew a bunch of Marinettes in a bunch of different artists styles it was a lot of fun!!
Artists who's styles I mimicked: @buggachat @hamsternamedmarinette @ladybeug @sabertoothwalrus and @anna-scribbles all epic artists 🤟😎
#my art#marinette dupain cheng#miraculous ladybug#miraculous fanart#style mimic#sorry for the @s btw#yall should go follow those artists if you dont already also#this was sort of inspired by a post the three artists on the top row made#i think they all got together and drew with one another#which is really cool#but i was genuinely confused because i mimic styles a lot#and ive seen others do it too so i was just like#wow they really know each others styles really well#until i thought about it and read their posts some more#style mimicking is really freaking fun and i think its really good practice#and a good way to explore other ways of doing things#like you really have to learn new techniques and get out of your comfort zone#also anna scribbles i could not find a recent pic of marinette in her main outfit#so thats the only marinette i drew in different clothes cuz i couldnt find a more recent ref of you drawing it#anna scribble marinette has privileges thats the others dont#but ye#i also threw my own style in there as a frame of reference to what me draw like#ive drawn marinette before just not in a loooong while#sabertooth walrus was the hardest for me to mimic cuz they have a broad range in their style#so its like which sabertooth do i wanna be in this pic#Buggachat has such a distinct style thats very clean and consistent which is amazing so they were easy#being easy or hard arent bad things either it also has to do with like styles meeting up with one another#buggachats and mine arent too too different in some shapes and aspects#so yeah itd be easier plus they drew marinette like 3 sec ago so i have more recent of a ref#as opposed to sabertooth who i have a recent ref of ladybug but not marinette so we got two diff styles in one
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undesirable child
#fanart#persona 5#persona 5 royal#akechi goro#goro akechi#collage#okay…… this might look like my makoto post#I’m having fun with this style#and yes the caption is a reference to thtaf one akechi wojak party thing
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u don't understand senku wanted gen to understand that it's christmas SO BADLY


like he hung up those light bulbs on the tree and just started dropping hints randomly. like oh, today's perfect actually. i'd say we're right on schedule. nudge nudge wink do u get it gen do u get it
and then it FINALLY clicks to gen that it's christmas so senku pulls this classic tsundere move:

#me thinks senku enjoys impressing gen#like sure gens the only modern timer so hes the only one who will understand The Reference#but even post-stone war senku still acts this way u feel me#not saying that senku doesnt like impressing other ppl tho bc#well it's not rly abt impressing ppl per se he just likes it when other ppl admire science just like him#he just gets so smug abt it with gen#which makes his science explanations etc feel more personal idk#and so i conclude from the mini compilation ive saved in my gallery that senku particularly enjoys impressing gen#i also have a chronic disease of being delusional yes yes i know#dr stone#dcst#sengen#urghh whenever i say the word christmas too much my head plays#almost christmas means IT WASN'T CHRISTMAS#phoenix u will always be famous#dcst posting
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very very late valentines art, ive been very busy with personal stuff
#transformers#transformers one#tf one#maccadam#orion pax#d 16#optimus prime#megatron#wheeljack#ratchet#megop#dpax#wheelratch#fanart#my art#yorix art#the bgs are so fucking ugly im rlly sorry#i cannot think of creative bgs for the life of me#but ye my fav ships in one post#wheelratch doesnt look as detailed cuz its so hard to find good references for them#also drawing them instead of studying for my test tmr yeah...
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Gosh Lunar, don't look at the customers with dem big ol' eyes
#sun and moon show#lunar and earth show#tsams#sams#laes#tsams fanart#tsams lunar#tsams earth#tsams solar#tsams sun#tsams moon#Spot all the little visual references in this post! I added a few of them!#Also Yes. Moon is wearing a skirt#I thought he'd look nice in one and there's a chronic lack of art of Moon in a skirt
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Pearl of the Stars
Put a lot into this one. ♥ I can't even overstate how happy I am with how it turned out.
The original and prints are available in the shop.
#lexartwork#snake#reptiblr#reptile#animal art#traditional art#artists on tumblr#white snake#I painted this before the black one#but it didn't feel like the time to post#and if you're thinking “is that title a coheed reference” yes it is
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D E V I L C H I L D >:D
I just think it'd be cool if her demonia fleur was a lil more grotesque yk?
Got super inspired seeing this post by rly cool @wigglesdtuff about a year ago and finally finished it!!:D
I ended up using a picture of a figurine to get the wings to work better bc I was s t r u g g e l i n g ;-;
#an overwhelming amount of hands sounds fun until you have to draw them#i get why they didnt go near this routw#but still it wouldve been cool!#man i love nico robin#oh thw head is a reference to the fallen angel painting! thought it was cool:)#one piece#nico robin#robin one piece#my art#speedpaint#infinite painter#more art will be coming bc i decided i wouldnt post anything before finishing this#and then it was q wip for over a year#sooooo#theres some stuff#if i dint forget ofc#did i forget part of her hair in the final sketch fase? yes#but we dont talk about that#shhhhhhhhh#thank you trains for helping me finally finish this xd
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Her name……….. is Howdy. Howdy the cowboy vampire. Howdy says say happy birthday to my girlfriend or else
#before you ask. yes. I did use a photo of Dean Winchester as reference for this drawing thanks#thanks Dean Winchester for all you done for lesbians everywhere#say something nice about this one I’m so happy with it share in the joy with me dkdjskdjsk#this was supposed to just be a quick companion piece to the first one that I posted earlier (yesterday?)#but as it turned out. ‘twas neither quick nor the only other drawing. in fact I did three more. but this one. is special to me#butch art#lesbian art#my art#original character#vampire art#lesbian vampire art#cw blood#she’s nasty I love her#vampire#lesbian vampire#howdy#cowboy vampire dyke
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I made a character sheet to plot your OC's development over time! (There's supposed to be a character name in the big white space next to "over time" but it got eaten a little lmao)
You can use this for whatever you want, and you don't have to credit me. Feel free to change or edit anything you feel like. Please don't tag me if you credit me - just link to the original post.
Credits, explanations & a transparent version under the cut :D
Credits:
The actual image was made with the free NBOS character sheet creator, which is a sort of dated but free and solid text-layout sheet maker intended for ttrpg style character sheet creation.
Fonts used were Bisdak (titles) and Rockwell (body). Both are free! You can use them to fill it out if you like.
Inspired by a comment @maybe-solar-powered-calculator made on this other post about filling it out for characters at multiple points along their arcs. Thanks for putting the idea in my head :D
This is explicitly released under a CC0 1.0 deed, ie: you can do fucking whatever you want with it and I don't care and you don't have to tell anyone where you got it from and no one gets to stop you.
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Last time I made one of these I got a bunch of questions on all manner of things, and I can never keep up, so I'm just appending a set of notes for how to use it and a glossary because I know some of these phrasings will be confusing.
Ignore or change anything you don't feel like works for you here. You can do whatever you want forever.
Suggested / intended use & general notes:
This sheet could work for something story-level, if you want. But it's really only good for individual arcs; if the character goes through multiple arcs in your story, then they're going to fit poorly here. In that case, you're probably better off doing versions for each arc, or just adapting this to a different format more suited to your thing.
Also, if your arc has a nontraditional structure - divorced from the typical "rising action - climax - conclusion" type of structure where there's a clear 'important turning point' - it may not work as well either.
The mindset section is meant to come at it from a 'golden mean' standpoint - that is, everything on either extreme of the slider is 'too much' and therefore bad. It's not bad-to-good! The far right side is a flaw too. They're only grouped the way they are on basis of the specific OCs I personally had in mind when I put it together.
Growth is labeled 'worse'-to-'better' but it means, like, active decrease in that area vs active increase; if nothing changes, it should stay at the center even if it sucks. The category is about contrasting changes, and sometimes changes are for the worse!
The entire sheet is very deliberately subjective. It should really be answered from the character's perspective - how they feel about it, not what's necessarily true. Technically you can do whatever you want and I can't stop you, but it's a better tool if you approach it from the point of view that the character may believe things that aren't true - that will define their behavior way more than the objective facts of the story.
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Definitions:
This part is long as hell - recommend using ctrl+f to find the specific words you're stuck on. I defined everything.
General categories:
Mindset: how your character thinks about themself and how they act. Their understanding of their own approach to life. Attitude, viewpoint, decision-making process, that sort of thing.
Circumstances: the relationship between your character and the world around them. Where they are, what that place is like, and how they feel about it.
Growth: how the character and their impact - their attitude, their behavior, their immediate surroundings - changes over time.
Outset: the start of the character's arc.
Present: the 'center' of the arc. If you're planning something ahead of time and it hasn't 'happened' yet, then this is the near future.
End-game: where they are after the conclusion of the arc.
Mindset terms:
Center of the world: "If I have a problem, it's the only thing that matters to me." Self-centered, self-absorbed. Doesn't necessarily mean anything beyond that - they don't necessarily have to be unpleasant to be entirely focused on their own life.
my life isn't relevant: "Everyone else's problems are so significant, I don't pay any attention to my own". Someone who ignores or neglects their own life in service of some other thing, or doesn't consider their own behavior to have any real importance.
Only see enemies: Paranoid. Everyone's out to get them. Anyone who seems nonthreatening is hiding their potential for danger and everyone who seems threatening is a threat. The character must remain ever-vigilant, lest the cashier at the 7/11 suddenly stab them, or their best friend turn out to secretly be trying to poison them to death.
Only see friends: Naïve. Everyone is a good actor who wishes everyone else well, and if they don't seem like they're acting from a place of kindness or care then you probably don't understand what they're up to. The character is pretty sure the stranger holding that knife is, like, someone to chat up maybe, they're clearly only hanging out in this dark alleyway because it's a nice spot and no other possible reason.
overthink everything: Ten thousand thoughts per every single action taken. Maybe they never get around to acting at all. They have to consider every possible outcome. What if by eating lunch they accidentally trigger the apocalypse?! Who's going to think about these things if not them?!?!?!
impulsive to action: Act first, think never. What do you mean "consequences of actions"?
Unilateral decisions: "I will make every choice and no one else's opinions or thoughts are relevant". Discounts outside suggestions. Firmly convinced that they know best in any situation, and will brook no disagreement with their views when it comes to actually doing things.
Command me, please: "I don't know what to do and I don't know what to even start with, someone please tell me what to think". No confidence in their own views. Will not make any decisions unless forced and even then will beg someone else to please tell them what to do. Has no idea what's best and is pretty sure anyone else will have a better idea.
can't ask for help: No one will ever help the character; they have to do everything themself, even the things other people have repeatedly offered to do for them and have much more experience with. Doesn't necessarily mean that no one will help them or that they are explicitly barred by some real-world circumstance; just that, for whatever reason, they refuse to ask for help. This is an attitude thing - will they ever reach out? No? Then they're here.
too reliant on others: Have they ever solved a problem alone? Do they believe they're even capable of doing so? The character all the way at this end of the scale absolutely never expects to be able to do anything themself, has no trust in their ability to solve a problem, and needs someone else to come save them from it. The kind of person who needs ChatGPT to do their homework. Again - doesn't actually mean anyone will help them, or that the people they're relying on are reliable - just that they think they are helpless without ... well, help.
Weapon maker: This has to do with problem-solving strategies and not actual weapons. The weapon-maker is a character who views every situation as a conflict that cannot be de-escalated or solved by cooperation, and responds appropriately. The most fundamental weapon maker character turns everything into an argument, a fight, a war, etc. There are a bunch of other responses to conflict, though - they might avoid problems that need solving because they avoid conflict generally too. Fundamentally what you want to answer here is: when they see a locked box and they don't have the key, do they respond to it the same way they'd respond to someone telling them "you can't open this box"? And how do they respond to that? Typical weapon-maker approaches: - brute-force the box open or try and then give up if it doesn't work; and also get into an argument that might turn physical with the hypothetical person - shrug and give up immediately, in both situations so on and so forth. Another hallmark is that they kind of suck at problem-solving and give up if brute-forcing a problem doesn't work. This is not someone who is picking locks unless someone else told them to - they have one solution, it's to make everything into a conflict, and then to win that conflict by beating them or to give up because they think they'll lose.
Tool maker: This person approaches every situation like it's a puzzle, not a fight - up to and including actual fights. Tool-maker characters generally assume that a situation can be solved by just finding the right approach and doing it the clever way. There's the same fundamental question as above - if your character sees a locked box and has no key, would they approach it differently than someone telling them they're not allowed to open the box? 'Typical' tool-maker approaches: - I can trick the person into giving me the key by saying the right things, and I can also pick the lock because fundamentally there are 'right answers' to both of these - If i make friends with this person, they might change their mind, because now we're cooperating. I can still pick the lock because there are 'right answers' there. - The person has a reason for wanting me not to open the box, so I can definitely figure out what that is and solve the reason so then they'll let me open it. I can take whatever it is even if they really want to keep it if I just find the right answer. I'm going to break this box into little pieces because that's the easiest way to get into it but I could probably open it some other way if that wouldn't work.
A note - the center of this bar is someone who generally has different responses to different kinds of situations - like, in the box example, they'd approach the box and the person with two different general attitudes and processes - but generally responds to those situations using the same kind of decision-making process for each category every time. Most people are nowhere near either extreme. Characters tend to be classifiable into weapon-maker and tool-maker because they are fictional and it's easier to define one kind of approach than many. Approximately average approaches: - pick the lock if no one's around, but give up if someone is there because someone telling me not to open the box is a conflict i think i'll lose but a locked box is just a puzzle that i can solve - argue with the person, but give up on the box, because they're approaching the box as a puzzle and they don't think they have the skill to get into it, but the person is someone who can be convinced or bullied into handing over the key
I made this particular dichotomy up, which is why I think I get a lot of questions on it whenever I put it into anything, but I also don't know of any other snappy way to describe this sort of thought or approach variance, and it's genuinely useful for character writing in my opinion.
Pessimist spot-finder: Generally a downer but not necessarily. This kind of character just approaches everything with a close eye for problems, issues, reasons to find fault. If they're miserable, it might be why, but like, they can be a cheerful spot-finder if you want, I just wanted to get at "the glass is half empty" and "the glass is half full" more than anything.
Optimist upside fan: The opposite. "The glass is half full". If there are problems, they can find something about them that's not so frustrating or bad to focus on. Pretty damn good at overlooking minor issues if there's no reason to fixate on them. Not necessarily cheerful.
Abysmal company: could not give less of a damn about treating people the way they 'should' be treated. Maybe they take pride in that. Maybe they just think it's irrelevant. Either way, they know they treat people badly and they don't see any reason to stop. Does not necessarily mean that they treat people badly if they think they're doing the right thing and are wrong. Doesn't mean they're actually pleasant or unpleasant to hang out with, either, unless you really want it to mean that.
Decent to others: treats people well as a matter of course, or at least they sure think they do. Makes an effort. Would probably care and/or consider changing their behavior if someone said they were treating someone poorly. As before - they can be completely un-self-aware and just think they're doing right by people while treating them completely horribly.
Morality is irrelevant: 'abysmal company' for broader approaches to life and problems. Maybe they just know they're myopic and don't think other people's problems matter. Maybe they just gave up on trying to differentiate between 'good' and 'bad' and outsourced it to someone else or stopped paying any attention. Maybe they just like to take morally unjust actions and can't be bothered giving a damn when someone points out that they're morally unjust, or maybe they're proud of it. Kind of a villain trait generally, but not necessarily - it doesn't have to mean they act badly, just that they don't care if they do. Also, this is about how they choose their own actions and view their own behavior. They can think morality is relevant for other people as long as they ignore it when they act themself.
Always in the right: feels morally righteous in every decision they make. Standard superhero type of trait. Doesn't necessarily pass judgement on others, doesn't necessarily act well according to everyone's moral code (see: blue and orange morality), but they are extremely principled and will never deviate from the moral code they personally believe in. And they do genuinely believe in it.
Circumstances terms:
Generally terrible to generally excellent: how subjectively decent is your character's situation, overall? If they think everything is horrible, but the situation is charmed to everyone except them, then it's generally terrible.
Need for changes to passive tolerance: will they do something about it? Do they feel like they have to?
No agency in action to decisions are huge: agency being "how much power do I have to make changes here?", this just asks how much they have. No agency means that, no matter what they do, nothing will happen - they might be locked in a cage or somehow otherwise completely unable to use any sort of power at all, even the power of just leaving. The other end of the spectrum is where every decision the character makes makes a huge difference, not just to themself but to everyone around them as well. They can start wars, they can have anyone they want killed, they can do anything whenever they feel like it. If they think they have no agency even though they do actually have agency, they don't have agency here. If they feel like they have all the agency in the world and can do anything, then they do even if it's not true. It's perceptual again.
Stakes are deadly to mistakes solvable: what are the consequences of failure? Will you die, will you lose status you can't afford to lose, will you lose belongings, will you have to apologize, will nothing happen at all? Mistakes solvable is where they think every mistake is solvable forever - the character pushes someone through a woodchipper and they come out and to fix it, maybe an apology has to occur, but not much else. Does not necessarily mean no one gets hurt or killed as long as the character thinks there are no permanent consequences. This is the most important one on this section to keep subjective because it will greatly influence how your character approaches situations. A character who thinks everything is deadly-stakes may go to cartoonishly-extreme lengths to avoid turning a report in a day late. A character who thinks all mistakes are always solvable may push someone through a woodchipper and then just assume they can say they're sorry and it'll all go away. The setting and their approach do not need to be applicable.
Needs go unmet to attended with care: how do the people around them treat them? Do they pay attention when the character needs something, or do they ignore it? Does the character have to do everything themself around here, or are there people who will help out?
Regarded poorly to regarded well: how do they think other people see them? Are they respected, are they liked, or are they disliked? Do people broadly trust them or are they pretty sure everyone regards them with suspicion?
Nothing changes to changes in seconds: functionally the 'stability' meter of your setting - is the situation generally stable, or are things constantly changing? Does your character feel like every five minutes, there's a new problem that needs dealing with, or do they feel like nothing has ever happened ever?
Growth terms:
Changes in place: do they go somewhere else? Does the physical setting otherwise change (eg; earthquake, war, etc) ? Are there any other reasons that the 'vibe' or 'experience' of the place is different from before?
Change in power: does the character's percieved agency (see: no agency in action to decisions are huge) change? Alternately you can use it if they've gained or lost power in some percieved way (deposed, assigned a commanding position, etc).
Change in bonds: do their relationships with people change? Have they made new friends, lost old friends, changed the nature of their relationships with friends or partners, etc?
Change in beliefs: straightforwardly, have their beliefs, morals, etc, changed?
Change in hurts: have they undergone some horrible experience? Do they have past trauma from some pre-arc horrible experience they're healing from and/or discovering they're more powerfully subject to? Did they experience a physical injury that they're recovering from or which materially changed their life? Did something recent dredge up old issues? So on and so forth.
Change in hopes: Do their desires for the future look the way they used to? Do they care about different things now? This is something the character is not actively working for, but may be tied to actual goals.
Change in fears: are they overcoming fears? Growing past them? Gaining new ones? Are they scared of shit different from how they used to be?
Change in goals: Not the same as a hope because it needs to have a specific, achievable outcome the character is actively working toward. Do those material goals look different? Perhaps they no longer want to work against something, maybe they didn't have any goals and now they do. Or maybe they've realized the goal is impossible, or something has happened to make that goal unachieveable. Whatever it is, if there's a change, it's a change.
Change in self-awareness: their beliefs about who they are and what they're like, and what their circumstances are. Have they gotten more self-aware, have they gotten less self-aware, or has nothing changed?
Change in relationships: their relationships' overall health and resilience, as far as the character is concerned - which doesn't mean they're necessarily good, just that the character thinks they're how they're supposed to be. Have they improved? Have they gotten worse? Have they not changed?
Change in knowledge: do they feel like they know more about the world, their place in it, the people around them, etc? Not necessarily how to do things - just general information and awareness.
Change in social standing: how does others' regard for the character change over this part of their arc? Do people like them more or less? Are they respected more or less than before? Has nothing changed? And so on.
Change in skills and abilities: do they feel more skilled than they were before? Do they feel like they know how to do as many things as before? Again - not necessarily rooted in reality - a classic example of a character being wrong about this is a 'big fish in a small pond' character who used to be the high school sports star going to college on a sports scholarship and discovering they're not the best any more, and suddenly feeling like they're the worst - when they're better than they've ever been in an objective light. Use a subjective viewpoint for this.
Change in agency in life: how does the character's percieved agency change? Do their decisions matter less now than ever? Do their actions make way more happen than before? (See: no agency in action vs decisions are huge)
Change in outlook: Here's the upper/downer part. Are they more or less hopeful for the future? Do they think things are more terrible now? Are things improving as far as they're concerned? Or has that not changed?
Change in goal progress: how do they feel like they're progressing on the goals they've set for themself? Are they getting further and further away? Are they getting closer?
If some of this doesn't make sense and you want a clarification, you will have to tag me to get my attention, because I'm turning notifications for this post off the minute it leaves my immediate social circle.
Transparent version: (sorry you had to scroll so far)
#thank GOD we can just turn notifications off now so i wont have to delete this post#red rambles#also. if you want to follow me for this because someone reblogged it. Don't i make like one of these every [checks notes] 2 years#typically i just reblog a lot of nonsense and you will not enjoy it probably#im writing this like i expect it to take off because i do . Because i'm scared#character sheet#red makes memes#<- because those are the tags i used on the last ones#i dont really think this quite qualifies#oc reference#what fucking tags are there for this sort of thing lmao#ttrpg sheet#ttrpg tools#i know people want this for ttrpgs. if everyone used the other thing for ttrpgs.#oc tools#i was gonna make a fillable version but i gave up. someone made a cool one of the ancient blorbo sheet but tbh i have no idea what the fuck#they're doing with js modules (<- everyone point and laugh i dont know javascript LMAO) and i dont feel like figuring it out#hey guys its midnight im out of post jail. image upon ye#ALSO you CAN put your sheet on the post i dont like. Care#like i said a zillion times. I will be turning notifications off if too many people say things#but until i get really sick of everyone filling things out the same way im curious#you understand.
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sorry had to get my demons out
#dunmeshi#dungeon meshi#delicious in dungeon#mithrun#cithis#cithis ofri#mithrun x cithis#cithrun#cave scribbles#the fact that shes taller than him makes me insane#also yes i did reference the one panel#its only after i post it that i see the mistakes. agony
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Cdiverse i love u unironically
#tloz#princess zelda#link#cdi zelda#faces of evil#wand of gamelon#art#my art#redesign#loz redesigns round 2#i cant explain the airpl-ine! bit you just have to understand the vibe#i had to decide between the crop top and the mini skirt and the mini skirt won out#but i added magic cloak so the cuntiness equals out#i am still counting the third cdi game as seperate but that one is wildly unfinished because i cant get their posing okay#also yes this is the link i refered to as gayer than a court jester in my discord message post from last year and i will not apologize#i mean look at him#if anybody has zeldas official royal dress in their closet its him
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I can’t stop drawing in mspaint I’m in mspain. Anyway here’s more of these funky men :]
#royalteeth#the amazing digital circus#tadc fanart#tdac#tdac pomni#the amazing digital circus pomni#caine x kinger#kinger x caine#Kinger#tadc caine#yes it’s a boxman reference#shoutout to gooseworx for living#there was like one person posting Fanart of this ship under the royal teeth tag so I’ll do that too I guess#tdac kinger#haha I drew this with trackpad fear me#slop comic
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some character designs from my and @justsaphicyearning 's Murder Drones AU >_<
it's called the Nanny Drones AU and it's basically a complete rework of the canon. me and my buddy had a bit too much fun lol
here's a better look at their bodies ^_^ Tessa also built Cyn herself in this AU which is why she's Like That and also V's buff as fuck [Pumping Iron from Starlight Express plays]
#caea draws#murder drones#nanny drones au#murder drones au#tessa james elliot#serial designation n#serial designation v#serial designation j#murder drones cyn#WOE FOUND FAMILY UPON YE#it's mostly no romance other than Nori/Yeva/Alice (and Khan is there also)#and Uzi's cute little high school love triangle with Doll and Thad#don't mind N babygirling#Cyn and the solver aren't the same thing in this the solver is an external computer on Copper 9#also Tessa's name is Tessa Jenson-Elliott for. Lore purposes.#i spent forever agonising over these reference sheets#and also the rivets did my absolute nut in#but I'm so happy with how they came out#Tessa [tearing up emoji] looks so cunty#also J is like fuctionally nonbinary in this AU and they're a she/they since we've been using both interchangeably#she's probably gonna stick mostly to they/them in the fic#because yes there is a fic#it's a rewrite of the plot#I'll probs post about it one day
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croissant shark
#in stars and time#isat#isat siffrin#are.... are croissants considered a bread....#google says technically yes but also no but also kinda so like#results inconclusive#but yea.... croissant shark....#in reference to the croissant shark from that one fishing game for twitch lurkers#but further research indicates origins from some other social media posts that has circulated a lot after the fact#i am not immune to fishing took me out of basically lurker status smh smh#croissant shark woooooo!!!!!!
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