Hi! My name is Jason! He/him, 25 | Writeblr …& Artblr?Trans and bisexual & CanadianCheck out my WIPs below!Here I post a lot of writing advice & encouragement, as well as things about my YA fantasy WIP(s)! I'm here to share my stuff, learn from others, and get inspired!I also occasionally post short stories and drabbles!
Don't wanna be here? Send us removal request.
waterfallwritings · 21 days ago
Text
How to Name Fantasy Places (Without Pulling Random Letters Out of a Hat)
Worldbuilding is all about making things feel real—and names carry the weight of your entire world’s history, culture, and mystery. So here’s a foolproof method for naming places that actually feel like places.
Step 1: Decide What This Place Means to the People Who Named It
Every name tells a story. Ask yourself:
What did the first people to settle or discover this place notice?
What is this location known for?
Is it sacred, cursed, rich, desolate?
Examples:
A towering forest could be called Whispergrove (for the sound of the leaves or the myths around it).
A desert ravine where travelers vanish might be The Hollow Path.
Step 2: Choose a Naming Style (Consistent with Your World)
Think about the culture that named it. Do they use:
Compound words (e.g. Stormwatch, Ravenfell)?
Descriptive + noun (e.g. Blackmoor, Silverdeep)?
Old tongue or language rules (e.g. Eldrinor, Vaskhara)?
Functional or mundane names (e.g. Southfield, The Western Reach)?
Stay consistent within a region or people group. Language = worldbuilding.
Step 3: Use This Naming Formula When You’re Stuck
If your brain’s fried and nothing sounds right, here’s a go-to naming formula that always gets the job done:
[Adjective or Descriptive Element] + [Geographic Term or Feature]
Try words like:
Descriptive: black, silent, shattered, ancient, golden, hollow, crimson
Features: hill, pass, reach, coast, vale, hold, watch, spine, hearth, barrow, fen
Examples:
Ashfen – a burnt wetland
Crimson Hold – a fortress with a bloodstained history
The Broken Reach – a territory that collapsed after war
Frosthollow – a snow-laden valley
You can also reverse it:
Glenmor (Glen = valley, Mor = great)
Ridgewyn – (Ridge = feature, wyn = an invented or repurposed word suggesting wind or joy)
Step 4: Don’t Be Afraid to Steal from Real Life (and Twist It)
Real world etymology is your friend:
Latin roots: Aurum Vale (Gold Valley)
Norse/Germanic: Drakenfjord (Dragon Fjord)
Old English: Thorneby (Settlement of Thorns)
Mash these with your own invented words or blend them with existing ones to sound just unfamiliar enough.
Step 5: Keep a Masterlist
Once you’ve named a few places, keep a naming glossary. This keeps your language consistent and helps with world cohesion.
Bonus: Don’t Try to Be Clever Every Time
Not every place needs to sound mystical. A town named Bridgemarket or Eastmere can be just as immersive. Let some names be simple. That’s what makes the epic ones stand out.
TL;DR
What does the place mean to the people who named it?
Pick a naming style that fits your world.
Use: [Descriptive] + [Feature] = instant immersion.
Pull from real etymology and adapt.
Keep it consistent—and don’t overcomplicate.
74 notes · View notes
waterfallwritings · 21 days ago
Text
A Possible Theory on Why Some Fandoms Are More Popular And Long Lasting Than Others
So i was thinking the other day, why the hell are some book/movie/game/etc fandoms lasting for 50+ years and others die in a year?
I was comparing some of my favourite fandoms, the Percy Jackson fandom and the Harry Potter fandom and what I noticed and discovered is to make a good fan base, you HAVE to create a good organisation in your story/game/movie/book etc.
What do I mean?
In Percy Jackson for example, we have our main character’s home base. Camp Half Blood. It’s developed in the background throughout the whole series, there is a companion book on the Camp itself, and the whole area is relatively fleshed out and utilised throughout the whole series. It’s described in detail, there are official maps released, people love the camp.
In Harry Potter, we have, of course, Hogwarts. It’s by far more developed than Camp Half Blood, with detailed classes, architecture, art, story, lore, founders. And our main characters spend majority of their time in the building itself. Hell, even the villains of the story used to attend Hogwarts
Why does this matter? Why does world building matter?
Aha. Here’s my hook. Fandoms stay alive as long as fans stay connected to the community. And how else to develop the strongest connection possible than fans being able to build their own original characters or ocs and imagine they’re in the story?
Human imagination is a powerful thing, as soon as they have a world (Hogwarts and Camp Half blood) to build off of, they can create their own characters and imagine more stories building off the Canon to keep their love for the universe alive.
This is why role play communities are so popular, in addition to having your original character and developing a story for them, having a community to showcase and use your character greatly increases your attachment to this community.
Once you make your fans feel like they are part of your world, it’s the strongest connection. Because by default, humans are selfish, they feel more close to something if it’s like they have involvement in it.
Characters VS World Building.
It’s the age old question, what’s more important?
Neither.
No one is more important than the other, it’s just a matter of what you’re trying to accomplish.
With focusing on world building, you almost confirmed yourself a space for your fans to imagine themselves in. And you can have a lot of fun with world building! Creating your own original words, terms and concepts. Your own take on real world events and items and applying it to your story.
However you can’t focus on both so your characters might need to be limit to 2-3 main ones, to balance out your complex and intricate world.
With focusing on characters, you build yourself loyalty based on attachment to characters. This may not yield as much original characters/fan led creation as focusing on world building, but the perks are your characters explode into main stream. Art will be drawn of them, fanfictions will be written about them, headcanons, adaptations etc. By pouring effort into your characters, you create deep and meaningful bonds with specific characters that people will remember.
Maybe 10 years down the line, your fans may not remember everything about the story, or the environment or the world you created, but they will look back one day and go “Good lord, that was an AMAZING character that I still love to this day.” And that’s amazing for you.
This is exactly the case with Harry Potter and Percy Jackson. In my opinion, Hogwarts is wildly more developed than Camp Half Blood for obvious reasons. Hogwarts is a school and CHB is a homebase. Most of the time PJO characters are on quests away form their home base but HP characters are almost always in Hogwarts.
So how do you world build?
1. Of course create your organisation, base it off maybe a real life historical organisation with your own twist.
2. Build a rich and complex backstory, with specific historical figures that contributed to the creation of your organisation.
3. Build ROLES. Build divisions and department in your organisation. Think houses in Hogwarts and cabins in Camp Half Blood. Build specific roles your fans can imagine themselves as. Prefect, Head Girl/Boy, Head Counsellor.
4. Describe describe describe. You have all this amazing lore in your arsenal, now weave and intertwine your characters with them. Make your characters attached to the organisation and want to protect it. Mix your plot and story with it, make it so your organisation MATTERS to the story.
TL;DR
World building is hella important.
Heyyy, this isn’t proofread. Reblog or like if you enjoyed it. Or don’t.
Tags: ask to be added or removed
@lovely-rants-alot @shinchansbitch @jeahreading @totally-not-castor @unhinged-as-hell @sunshinerainbowsandlollipops @zeherili-ankhein @cafffeineconnoisseur @schrodinger-ka-billa @mireyaaaaaaaaa @your-dazzling-sun @daonedaonlyskh @iamgayforyourmom1510 @the-lying-heavens @abyssmita @mentallyunstablequeen101 @debacleofdaemons
150 notes · View notes
waterfallwritings · 21 days ago
Text
To Writers
So, we need to have a discussion about a few things. I'm not here saying that I am the end all be all on writing advice. Far, far from it. But, I've been seeing some discussions through various sights that are bothering me, so I kind of wanted to say something to writers out there (especially younger ones) in case you have not heard it said before.
Read your classics. There is a theme of condemning them for racist language. Non inclusivity. Sexism. And the list goes on. But.... READ THEM. I don't care if they are classics such as Slaughterhouse Five, Huck Finn, Catch - 22, Lolita, Grapes of Wrath, or if they are just books that are a bit outdated in what they have to say. READ THEM. Just because something has an abhorrent theme to it, does not mean that there is not something to learn from that. This is how we gain critical thinking. By reading different perspectives. And yes, sometimes those perspectives are bad. Or, sometimes those perspectives are ones that are actually condemning the act itself, but because it is not spelled out as such, society tends to think it is uplifting such a topic. Look at what you are reading and form different opinions, thoughts and feelings about things so you can be a far more rounded writer (and person). Look at things from the opposite side. Inhabit those mindsets for a bit and try to find the roots of such thinking. Because the world is morally grey at best, and so are your characters if you want them to be believable.
If you are writing about a different world, a different race, especially one you have made up, they are most likely not going to follow the very human conventions that we have applied to our own life. And that's fine. It will upset some people, and it will take others a bit to understand. However, societies that are not based on our own, would not believably act like our own. If you wish to make a society like that, think a little outside the box and be prepared for people to be upset by this. But, again, critical thinking should be applied. At the end of the day, stories are meant to be vehicles to 'what if's'. They are not real. They are an escape. Not everyones escape looks the same.
Writing is hard, yes, but it does not have to be something we suffer through. There is a constant borage of meme's and journal entries and complaints that circulate bemoaning not being about to write. Sometimes, yeah, that's going to happen. That's okay. Walk away. You do not have to give into the despair that has oddly clouded this community. Can't write? Go read. Spend time with a friend. Watch a show. Get your chore list done so you are all set when you can write. You do not need to write every day, nor do you need to force yourself to write if you are not someone who works well with that. Learn what your own behaviors are and address those first. And if you do not fall into the category that everyone else does, you are not less of a writer.
Stop writing for everyone else. Write for your characters. I know the rhetoric has always been know your audience. Or write for you. But, unless you are in a publishing house, with an agent, and have to meet a requirement? Who cares. Create some characters, figure out who they are, and let them loose. It is far less confining, and you can create some characters that are much more dimensional than if you are set to the definitions that you or others have put on your creations.
Don't be a perfectionist. Perfectionism comes through lots of editing. That is not important until miles down the road. Get the idea out. Let it blossom. And then let it seep for a bit. Don't get hung up on something not making sense.
I really hope this helps. The community that I see forming of writers is full of indecision and doubt. Know that you are doing that to yourself. Free yourself of that burden and just see where the journey takes you.
133 notes · View notes
waterfallwritings · 21 days ago
Text
Want to worldbuild like a pro??
(📖 Master tips and everything I know📖)
Hello writers! You don't know how to worldbuild? Don't know where to start explaining the world you have created? Don't worry, you are in the right place! I have been there myself, and after many research (and even more trial and error) I have put together a list of the best worldbuilding tips I have encountered, and also created some of my own. (I know the first one is kind of overheard, but trust me).
Don't start right away with worldbuilding. A long paragraph about how your world works and its history might overwhelm new readers. A lot of other writers suggest waiting and learning about the world at the same time the protagonist does, or if that doesn't work for your story, dropping bits of information while the story moves forward. However, if you want to give a sense of how your world works from the start...
Exposition through action. This is my favorite method, and it helps a lot if you don't want to pause your story to info dump about the world you have created. Instead, this method relies on explaining the world and its dynamics while you continue with the narrative, briefly. For example: "As always, you couldn't see any trees in the meadow. The king had ordered years ago to cut each one of them because of a prophecy that foretold that the last dragon egg would lay in an oak."
Use expressions that reference normality or routines. In the last point, we used "as always", but there are tons of expressions you could use in your writing. This helps the reader understand what is the norm in this new world and what things are common, to later detect something that is not within that norm (or sometimes just to understand the world and its traditions better).
Use flashbacks when necessary. If you need to explain a very specific or detailed topic, I suggest using a flashback scene, that will help the reader understand with the narration and dialogue, instead of just explaining it to them. It makes for a more dynamic learning experience. But, at the end...
Do whatever will intrigue you. Some readers even like info dumps, and there is not one correct way to show your world. If it would make you curious, go and do it, wether people say it's correct or not. There are a lot of successful books that randomly stop to explain something about the world, and there is nothing wrong with that if you like it.
Hope you find this list useful, and as always happy writing :)
Also, if you are interested in tips or more examples of a specific topic, you can always leave a question in my ask. I'd be glad to answer it!!
Other tips for writers: previous | next
2K notes · View notes
waterfallwritings · 21 days ago
Text
What to give a fuck about,while writing your first draft!
I`ve posted a list about things you don´t need to give a fuck about while writing your first draft. Here are things you NEED TO CARE about! (in my opinion)
Your Authentic Voice: Don't let the fear of judgment or comparison stifle your unique voice. I know it´s hard,but try to write from your heart, and don't worry about perfection in the first draft. Let your authenticity shine through your words.
Your Story, Your Way: It's your narrative, your world, and your characters. Don't let external expectations or trends dictate how your story should unfold. Write the story you want to tell.
Progress Over Perfection: Your first draft is not the final product; it's the raw material for your masterpiece. Give a fuck about making progress, not achieving perfection. Embrace imperfections and understand that editing comes later.
Consistency and Routine: Discipline matters. Make a commitment to your writing routine and stick to it.
Feedback and Growth: While it's essential to protect your creative space during the first draft, be open to constructive feedback later on. Giving a f*ck about growth means you're willing to learn from others and improve your work.
Self-Compassion: Mistakes, writer's block, and self-doubt are all part of the process. Give a f*ck about being kind to yourself. Don't beat yourself up if the words don't flow perfectly every time. Keep pushing forward and remember that writing is a journey.
Remember, the first draft is your canvas, your playground. Don't bog yourself down with unnecessary worries.
Tumblr media
5K notes · View notes
waterfallwritings · 21 days ago
Text
Zoom In, Don’t Glaze Over: How to Describe Appearance Without Losing the Plot
You’ve met her before. The girl with “flowing ebony hair,” “emerald eyes,” and “lips like rose petals.” Or him, with “chiseled jawlines,” “stormy gray eyes,” and “shoulders like a Greek statue.”
We don’t know them.
We’ve just met their tropes.
Describing physical appearance is one of the trickiest — and most overdone — parts of character writing. It’s tempting to reach for shorthand: hair color, eye color, maybe a quick body scan. But if we want a reader to see someone — to feel the charge in the air when they enter a room — we need to stop writing mannequins and start writing people.
So let’s get granular. Here’s how to write physical appearance in a way that’s textured, meaningful, and deeply character-driven.
1. Hair: It’s About Story, Texture, and Care
Hair says a lot — not just about genetics, but about choices. Does your character tame it? Let it run wild? Is it dyed, greying, braided, buzzed, or piled on top of her head in a hurry?
Good hair description considers:
Texture (fine, coiled, wiry, limp, soft)
Context (windblown, sweat-damp, scorched by bleach)
Emotion (does she twist it when nervous? Is he ashamed of losing it?)
Flat: “Her long brown hair framed her face.”
Better: “Her ponytail was too tight, the kind that whispered of control issues and caffeine-fueled 4 a.m. library shifts.”
You don’t need to romanticise it. You need to make it feel real.
2. Eyes: Less Color, More Connection
We get it: her eyes are violet. Cool. But that doesn’t tell us much.
Instead of focusing solely on eye color, think about:
What the eyes do (do they dart, linger, harden?)
What others feel under them (seen, judged, safe?)
The surrounding features (dark circles, crow’s feet, smudged mascara)
Flat: “His piercing blue eyes locked on hers.”
Better: “His gaze was the kind that looked through you — like it had already weighed your worth and moved on.”
You’re not describing a passport photo. You’re describing what it feels like to be seen by them.
3. Facial Features: Use Contrast and Texture
Faces are not symmetrical ovals with random features. They’re full of tension, softness, age, emotion, and life.
Things to look for:
Asymmetry and character (a crooked nose, a scar)
Expression patterns (smiling without the eyes, habitual frowns)
Evidence of lifestyle (laugh lines, sun spots, stress acne)
Flat: “She had a delicate face.”
Better: “There was something unfinished about her face — as if her cheekbones hadn’t quite agreed on where to settle, and her mouth always seemed on the verge of disagreement.”
Let the face be a map of experience.
4. Bodies: Movement > Measurement
Forget dress sizes and six packs. Think about how bodies occupy space. How do they move? What are they hiding or showing? How do they wear their clothes — or how do the clothes wear them?
Ask:
What do others notice first? (a presence, a posture, a sound?)
How does their body express emotion? (do they go rigid, fold inwards, puff up?)
Flat: “He was tall and muscular.”
Better: “He had the kind of height that made ceilings nervous — but he moved like he was trying not to take up too much space.”
Describing someone’s body isn’t about cataloguing. It’s about showing how they exist in the world.
5. Let Emotion Tint the Lens
Who’s doing the describing? A lover? An enemy? A tired narrator? The emotional lens will shape what’s noticed and how it’s described.
In love: The chipped tooth becomes charming.
In rivalry: The smirk becomes smug.
In mourning: The face becomes blurred with memory.
Same person. Different lens. Different description.
6. Specificity is Your Superpower
Generic description = generic character. One well-chosen detail creates intimacy. Let us feel the scratch of their scarf, the clink of her earrings, the smudge of ink on their fingertips.
Examples:
“He had a habit of adjusting his collar when he lied — always clockwise, always twice.”
“Her nail polish was always chipped, but never accidentally.”
Make the reader feel like they’re the only one close enough to notice.
Describing appearance isn’t just about what your character looks like. It’s about what their appearance says — about how they move through the world, how others see them, and how they see themselves.
Zoom in on the details that matter. Skip the clichés. Let each description carry weight, story, and emotion. Because you’re not building paper dolls. You’re building people.
8K notes · View notes
waterfallwritings · 21 days ago
Text
World Building Checklist
Have you ever started writing a story and realized your world has a bunch of unexplained shit and you have to fill in the gaps as you go? Me too, buddy. Me too. Here’s a checklist so that you can fully flesh out your world to the max. (I’m dying)
How does Time work? (Minutes, hours, days, the daylight cycle, years, ect.)
Species (if Fantasy. Will probably make another post on this.)
Countries, Nations, Tribes, ect. (nationalities/ races. Will probably make another post on this.)
The geography of the world (draw a map. Doesnt have to be good. Just for a general idea.)
Rivalries between races (includes prejudice, racism, ect.)
Religions
Technology
The Magic system. (Will probably make a whole other post on this.)
animals, plants, ect.
The sky: Sun, Moon(s), Stars, Constellation, Are there rings? (If the planet has rings)
Educations system
Government system
Politics
Methods of transport (Vehicles)
Medicine
Can’t really think of anything else. If you have more to add then reblog and add to the list! :) bye bee
3K notes · View notes
waterfallwritings · 21 days ago
Text
WORLD BUILDING CHECKLIST
Tumblr media
If you are writing a book/story that takes place in another world, I have provided for you the complete world building checklist to ensure that you know your world inside out.
Economy A. Currency B. Poverty rate/line
Government A. Crime & Legal System B. Foreign Relations C. Politics D. War
The Land A. Physical & Historical Features B. Climate C. Geography D. Natural Resources E. Population
Society & Culture A. Arts, Entertainment, & Recreation B. Architecture C. Calendar D. Daily Life. E. Diet F. Ethics & Values G. fashion & Dress H. History I. Dining Customs J. Education K. Language L. Gestures M. Manners N. Meeting & Greeting O. Religion & Philosophy P. Social organization
Magic A. Magicians B. Magic and science C. Magic & Technology D. Rules of Magic
Technology C. Technology D. Medicine D. Transportation & Communication you're welcome <3
Fell free to reblog and fill it out if you want. I am curious to see the worlds in my fellow writers heads.
Follow me @leisureflame for more posts like this!
6K notes · View notes
waterfallwritings · 21 days ago
Text
Principles and Laws of Magic for Fantasy Writers
Fundamental Laws
1. Law of Conservation of Magic- Magic cannot be created or destroyed, only transformed.
3. Law of Equivalent Exchange- To gain something, an equal value must be given.
5. Law of Magical Exhaustion- Using magic drains the user’s energy or life force.
Interaction and Interference
4. Law of Magical Interference- Magic can interfere with other magical effects.
6. Law of Magical Contamination- Magic can have unintended side effects.
8. Law of Magical Inertia- Magical effects continue until stopped by an equal or greater force.
Resonance and Conditions
7. Law of Magical Resonance- Magic resonates with certain materials, places, or times.
9. Law of Magical Secrecy- Magic must be kept secret from the non-magical world.
11. Law of Magical Hierarchy- Different types of magic have different levels of power and difficulty.
Balance and Consequences
10. Law of Magical Balance- Every positive magical effect has a negative consequence.
12. Law of Magical Limitation- Magic has limits and cannot solve every problem.
14. Law of Magical Rebound- Misused magic can backfire on the user.
Special Conditions
13. Law of Magical Conduits- Certain objects or beings can channel magic more effectively.
15. Law of Magical Cycles- Magic may be stronger or weaker depending on cycles (e.g., lunar phases).
17. Law of Magical Awareness- Some beings are more attuned to magic and can sense its presence.
Ethical and Moral Laws
16. Law of Magical Ethics- Magic should be used responsibly and ethically.
18. Law of Magical Consent- Magic should not be used on others without their consent.
20. Law of Magical Oaths- Magical promises or oaths are binding and have severe consequences if broken.
Advanced and Rare Laws
19. Law of Magical Evolution- Magic can evolve and change over time.
20. Law of Magical Singularities- Unique, one-of-a-kind magical phenomena exist and are unpredictable.
Unique and Imaginative Magical Laws
- Law of Temporal Magic- Magic can manipulate time, but with severe consequences. Altering the past can create paradoxes, and using time magic ages the caster rapidly.
- Law of Emotional Resonance- Magic is amplified or diminished by the caster’s emotions. Strong emotions like love or anger can make spells more powerful but harder to control.
- Law of Elemental Harmony- Magic is tied to natural elements (fire, water, earth, air). Using one element excessively can disrupt the balance and cause natural disasters.
- Law of Dream Magic- Magic can be accessed through dreams. Dreamwalkers can enter others’ dreams, but they risk getting trapped in the dream world.
- Law of Ancestral Magic- Magic is inherited through bloodlines. The strength and type of magic depend on the caster’s ancestry, and ancient family feuds can influence magical abilities.
- Law of Symbiotic Magic- Magic requires a symbiotic relationship with magical creatures. The caster and creature share power, but harming one affects the other.
- Law of Forgotten Magic- Ancient spells and rituals are lost to time. Discovering and using forgotten magic can yield great power but also unknown dangers.
- Law of Magical Echoes- Spells leave behind echoes that can be sensed or traced. Powerful spells create stronger echoes that linger longer.
- Law of Arcane Geometry- Magic follows geometric patterns. Spells must be cast within specific shapes or alignments to work correctly.
- Law of Celestial Magic- Magic is influenced by celestial bodies. Spells are stronger during certain astronomical events like eclipses or planetary alignments.
- Law of Sentient Magic- Magic has a will of its own. It can choose to aid or hinder the caster based on its own mysterious motives.
- Law of Shadow Magic- Magic can manipulate shadows and darkness. Shadowcasters can travel through shadows but are vulnerable to light.
- Law of Sympathetic Magic- Magic works through connections. A spell cast on a representation of a person (like a doll or portrait) affects the actual person.
- Law of Magical Artifacts- Certain objects hold immense magical power. These artifacts can only be used by those deemed worthy or who possess specific traits.
- Law of Arcane Paradoxes- Some spells create paradoxes that defy logic. These paradoxes can have unpredictable and often dangerous outcomes.
- Law of Elemental Fusion- Combining different elemental magics creates new, hybrid spells with unique properties and effects.
- Law of Ethereal Magic- Magic can interact with the spirit world. Ethereal mages can communicate with spirits, but prolonged contact can blur the line between life and death.
- Law of Arcane Symbiosis- Magic can bond with technology, creating magical machines or enchanted devices with extraordinary capabilities.
- Law of Dimensional Magic- Magic can open portals to other dimensions. Dimensional travelers can explore alternate realities but risk getting lost or encountering hostile beings.
- Law of Arcane Sacrifice- Powerful spells require a sacrifice, such as a cherished memory, a personal item, or even a part of the caster’s soul.
6K notes · View notes
waterfallwritings · 9 months ago
Text
Writers should NOT feel guilty about:
Skipping a day of writing.
Not having a perfect first draft.
Partaking in sinister, arcane rituals for inspiration.
Working at their own pace.
Enlisting demons and/or helpful spirits to aid them with editing.
33K notes · View notes
waterfallwritings · 9 months ago
Text
How I learned to write smarter, not harder
(aka, how to write when you're hella ADHD lol)
A reader commented on my current long fic asking how I write so well. I replied with an essay of my honestly pretty non-standard writing advice (that they probably didn't actually want lol) Now I'm gonna share it with you guys and hopefully there's a few of you out there who will benefit from my past mistakes and find some useful advice in here. XD Since I started doing this stuff, which are all pretty easy changes to absorb into your process if you want to try them, I now almost never get writer's block.
The text of the original reply is indented, and I've added some additional commentary to expand upon and clarify some of the concepts.
As for writing well, I usually attribute it to the fact that I spent roughly four years in my late teens/early 20s writing text roleplay with a friend for hours every single day. Aside from the constant practice that provided, having a live audience immediately reacting to everything I wrote made me think a lot about how to make as many sentences as possible have maximum impact so that I could get that kind of fun reaction. (Which is another reason why comments like yours are so valuable to fanfic writers! <3) The other factors that have improved my writing are thus: 1. Writing nonlinearly. I used to write a whole story in order, from the first sentence onward. If there was a part I was excited to write, I slogged through everything to get there, thinking that it would be my reward once I finished everything that led up to that. It never worked. XD It was miserable. By the time I got to the part I wanted to write, I had beaten the scene to death in my head imagining all the ways I could write it, and it a) no longer interested me and b) could not live up to my expectations because I couldn't remember all my ideas I'd had for writing it. The scene came out mediocre and so did everything leading up to it. Since then, I learned through working on VN writing (I co-own a game studio and we have some visual novels that I write for) that I don't have to write linearly. If I'm inspired to write a scene, I just write it immediately. It usually comes out pretty good even in a first draft! But then I also have it for if I get more ideas for that scene later, and I can just edit them in. The scenes come out MUCH stronger because of this. And you know what else I discovered? Those scenes I slogged through before weren't scenes I had no inspiration for, I just didn't have any inspiration for them in that moment! I can't tell you how many times there was a scene I had no interest in writing, and then a week later I'd get struck by the perfect inspiration for it! Those are scenes I would have done a very mediocre job on, and now they can be some of the most powerful scenes because I gave them time to marinate. Inspiration isn't always linear, so writing doesn't have to be either!
Some people are the type that joyfully write linearly. I have a friend like this--she picks up the characters and just continues playing out the next scene. Her story progresses through the entire day-by-day lives of the characters; it never timeskips more than a few hours. She started writing and posting just eight months ago, she's about an eighth of the way through her planned fic timeline, and the content she has so far posted to AO3 for it is already 450,000 words long. But most of us are normal humans. We're not, for the most part, wired to create linearly. We consume linearly, we experience linearly, so we assume we must also create linearly. But actually, a lot of us really suffer from trying to force ourselves to create this way, and we might not even realize it. If you're the kind of person who thinks you need to carrot-on-a-stick yourself into writing by saving the fun part for when you finally write everything that happens before it: Stop. You're probably not a linear writer. You're making yourself suffer for no reason and your writing is probably suffering for it. At least give nonlinear writing a try before you assume you can't write if you're not baiting or forcing yourself into it!! Remember: Writing is fun. You do this because it's fun, because it's your hobby. If you're miserable 80% of the time you're doing it, you're probably doing it wrong!
2. Rereading my own work. I used to hate reading my own work. I wouldn't even edit it usually. I would write it and slap it online and try not to look at it again. XD Writing nonlinearly forced me to start rereading because I needed to make sure scenes connected together naturally and it also made it easier to get into the headspace of the story to keep writing and fill in the blanks and get new inspiration. Doing this built the editing process into my writing process--I would read a scene to get back in the headspace, dislike what I had written, and just clean it up on the fly. I still never ever sit down to 'edit' my work. I just reread it to prep for writing and it ends up editing itself. Many many scenes in this fic I have read probably a dozen times or more! (And now, I can actually reread my own work for enjoyment!) Another thing I found from doing this that it became easy to see patterns and themes in my work and strengthen them. Foreshadowing became easy. Setting up for jokes or plot points became easy. I didn't have to plan out my story in advance or write an outline, because the scenes themselves because a sort of living outline on their own. (Yes, despite all the foreshadowing and recurring thematic elements and secret hidden meanings sprinkled throughout this story, it actually never had an outline or a plan for any of that. It's all a natural byproduct of writing nonlinearly and rereading.)
Unpopular writing opinion time: You don't need to make a detailed outline.
Some people thrive on having an outline and planning out every detail before they sit down to write. But I know for a lot of us, we don't know how to write an outline or how to use it once we've written it. The idea of making one is daunting, and the advice that it's the only way to write or beat writer's block is demoralizing. So let me explain how I approach "outlining" which isn't really outlining at all.
I write in a Notion table, where every scene is a separate table entry and the scene is written in the page inside that entry. I do this because it makes writing nonlinearly VASTLY more intuitive and straightforward than writing in a single document. (If you're familiar with Notion, this probably makes perfect sense to you. If you're not, imagine something a little like a more contained Google Sheets, but every row has a title cell that opens into a unique Google Doc when you click on it. And it's not as slow and clunky as the Google suite lol) (Edit from the future: I answered an ask with more explanation on how I use Notion for non-linear writing here.) When I sit down to begin a new fic idea, I make a quick entry in the table for every scene I already know I'll want or need, with the entries titled with a couple words or a sentence that describes what will be in that scene so I'll remember it later. Basically, it's the most absolute bare-bones skeleton of what I vaguely know will probably happen in the story.
Then I start writing, wherever I want in the list. As I write, ideas for new scenes and new connections and themes will emerge over time, and I'll just slot them in between the original entries wherever they naturally fit, rearranging as necessary, so that I won't forget about them later when I'm ready to write them. As an example, my current long fic started with a list of roughly 35 scenes that I knew I wanted or needed, for a fic that will probably be around 100k words (which I didn't know at the time haha). As of this writing, it has expanded to 129 scenes. And since I write them directly in the page entries for the table, the fic is actually its own outline, without any additional effort on my part. As I said in the comment reply--a living outline!
This also made it easier to let go of the notion that I had to write something exactly right the first time. (People always say you should do this, but how many of us do? It's harder than it sounds! I didn't want to commit to editing later! I didn't want to reread my work! XD) I know I'm going to edit it naturally anyway, so I can feel okay giving myself permission to just write it approximately right and I can fix it later. And what I found from that was that sometimes what I believed was kind of meh when I wrote it was actually totally fine when I read it later! Sometimes the internal critic is actually wrong. 3. Marinating in the headspace of the story. For the first two months I worked on [fic], I did not consume any media other than [fandom the fic is in]. I didn't watch, read, or play anything else. Not even mobile games. (And there wasn't really much fan content for [fandom] to consume either. Still isn't, really. XD) This basically forced me to treat writing my story as my only source of entertainment, and kept me from getting distracted or inspired to write other ideas and abandon this one.
As an aside, I don't think this is a necessary step for writing, but if you really want to be productive in a short burst, I do highly recommend going on a media consumption hiatus. Not forever, obviously! Consuming media is a valuable tool for new inspiration, and reading other's work (both good and bad, as long as you think critically to identify the differences!) is an invaluable resource for improving your writing.
When I write, I usually lay down, close my eyes, and play the scene I'm interested in writing in my head. I even take a ten-minute nap now and then during this process. (I find being in a state of partial drowsiness, but not outright sleepiness, makes writing easier and better. Sleep helps the brain process and make connections!) Then I roll over to the laptop next to me and type up whatever I felt like worked for the scene. This may mean I write half a sentence at a time between intervals of closed-eye-time XD
People always say if you're stuck, you need to outline.
What they actually mean by that (whether they realize it or not) is that if you're stuck, you need to brainstorm. You need to marinate. You don't need to plan what you're doing, you just need to give yourself time to think about it!
What's another framing for brainstorming for your fic? Fantasizing about it! Planning is work, but fantasizing isn't.
You're already fantasizing about it, right? That's why you're writing it. Just direct that effort toward the scenes you're trying to write next! Close your eyes, lay back, and fantasize what the characters do and how they react.
And then quickly note down your inspirations so you don't forget, haha.
And if a scene is so boring to you that even fantasizing about it sucks--it's probably a bad scene.
If it's boring to write, it's going to be boring to read. Ask yourself why you wanted that scene. Is it even necessary? Can you cut it? Can you replace it with a different scene that serves the same purpose but approaches the problem from a different angle? If you can't remove the troublesome scene, what can you change about it that would make it interesting or exciting for you to write?
And I can't write sitting up to save my damn life. It's like my brain just stops working if I have to sit in a chair and stare at a computer screen. I need to be able to lie down, even if I don't use it! Talking walks and swinging in a hammock are also fantastic places to get scene ideas worked out, because the rhythmic motion also helps our brain process. It's just a little harder to work on a laptop in those scenarios. XD
In conclusion: Writing nonlinearly is an amazing tool for kicking writer's block to the curb. There's almost always some scene you'll want to write. If there isn't, you need to re-read or marinate.
Or you need to use the bathroom, eat something, or sleep. XD Seriously, if you're that stuck, assess your current physical condition. You might just be unable to focus because you're uncomfortable and you haven't realized it yet.
Anyway! I hope that was helpful, or at least interesting! XD Sorry again for the text wall. (I think this is the longest comment reply I've ever written!)
And same to you guys on tumblr--I hope this was helpful or at least interesting. XD Reblogs appreciated if so! (Maybe it'll help someone else!)
31K notes · View notes
waterfallwritings · 9 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media
a sluge 😔
116K notes · View notes
waterfallwritings · 3 years ago
Text
traits turned sour
honest - insensitive
persuasive - manipulative
caring - overprotective
confidence - arrogance
fearless - cocky
loyalty - an excuse
devotion - obsession
agreeable - lazy
perfectionism - insatisfaction
reserved - aloof
cautious - skeptical
self loved - selfish
available - distractible
emotional - dramatic
humble - attention-seeking
diligent - imposing
dutiful - submissive
assertive - bossy
strategic - calculated
truthful - cruel
26K notes · View notes
waterfallwritings · 3 years ago
Text
Someone I know not well enough to voice my opinion on the subject said something like why didn’t God make potatoes a low-calorie food so I am here to say: God made them like that because their nutrition density IS what makes them healthy. By God I mean Andean agricultural technicians. Potato is healthy BECAUSE potato holds calories and vitamins. Do not malign potato
162K notes · View notes
waterfallwritings · 3 years ago
Text
happy pride month if I see any "sorry you like men" responses to any mlm/bi people im stealing shit from your house. including saying it about yourself
12K notes · View notes
waterfallwritings · 3 years ago
Text
listen, i know they're evil. i know they're a villain. i know they're completely unhinged and off the rails. i know they're a little bit of a bastard, and i know that they're a sneaky, tricky bitch. and you know what? i love them for it
9K notes · View notes
waterfallwritings · 3 years ago
Photo
I love this! I might be wrong but I don’t think you’ve mentioned that soul-anchored is something they can *be* or star keepers in a tumblr excerpt before? It was cool to see the soul anchor thing referenced in the story. Your description of things here is great, and you write their thoughts and narrative so well!You also did a really good job of explaining how some siren stuff works while keeping it interesting and not too long of an explanation. And just like the last one you write their body language and experience of how they feel things (like warmth v cold) really well, and the ending here is a great cliffhanger. The graphic is also cool
Tumblr media
Dr. Shen had applied a curse to my comatose form, called it a ’failsafe’, in the unlikely event of escape. I watched her place the same spell upon Little Jewel before we’d even known they were still alive, frozen in a solid block of Arctic ice. Paranoid woman that she was, she cast the curse upon anyone that witnessed her work. But nothing yet had prevented our freedom…
So, The Scientist is a woman named Dr. Shen. I wonder why that name sounds familiar…? c;
CONTEXT: This is a flashback scene, set about twenty years before the events of One Siren’s Soul.
Memories - 778 word excerpt from Two Witch’s Woven
Tumblr media
“Humans,” I hissed, utter disgust in the growl that vibrated my gills. I grimaced, recalling with regret why I’d been trying to avoid sudden movement. I didn’t think siren-speak would trigger the stinging from the still-open gash in my side, but here we were.
Little Jewel glared at me, round lips rounded even more in an adorable little pout. A stair-step down from me, they lined up perfectly with my waist, my unfamiliar human-like legs splayed out over the barge’s main deck.
“Stop! Moving!” they ordered, hand signs sharp but in a caring manner, “I just stemmed the bleeding, you’re going to ruin my spellwork!”
Keep reading
31 notes · View notes