Willow's Quest29 ☆ she/her | TTRPG Artist & Comics Hobbyist | still crossposting old art lolwillowsquest.co.uk
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[Theodora and Bonbon Sneak TF Out of the Capitol of the Empire After We Ruined The Emperor's New Years Party (And Stole A Dragon)]
There are benefits to being 3ft tall or less, and at least half of them are in regards to how much easier it is to sneak in and out of places without attracting attention. ESPECIALLY when that attention would bring an entire city's worth of murderous intent straight to your vital organs
#oc#Theodora Diggledoe#ttrpg#dnd#TECHNICALLY this drawing was from when we had to sneak back in to return some stuff to a criminal ally we borrowed from#so that he wouldn't have any reason to also want to murder us lmao#but all of that was ALSO -after- we ruined the party so IT COUNTS#but yeah leaving the party was more of a ((WE'VE BEEN HAD-- SCATTER!!)) [rapid muffled clattering as we extract as carefully as possible]#never have i been so grateful for Button's mimic shapeshifting lmfao#i bumble-rizz'd my way into holding the baby dragon and IMMEDIATELY went Furniture Mode to hide with it#and stayed perfectly still while the screaming started. then slunk out through the garden and off the edge of the cliff skjdfhd
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Misha for @nekhcore ! This bunny is so pretty, how does he keep getting away with it
[vgen]
#commission#ffxiv#sketch commission#yes its a ''sketch'' but literally everyone pays extra to make them nicer dont YELL AT ME#other people's ocs#I want his shoes lmao#vgen commission#vgen
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my backup/oneshot character CAPTAIN AMELIA SELINE DUBOIS ! (Yes she says it in all caps)
Human Fighter with the Noble background, she comes from a family lineage of Honorable Knights, a concept that has been quietly retired in the empire in favor of a more military structure. She has a very good public image as a brave and charming hero, but since the Emperor is pretty insistent on his "steal the heart of a demigod and ascend to planar domination" plan, she's reconsidered her loyalties lmao
#oc#amelia seline dubois#ttrpg#dnd#she's currently kicking it at like. level 10? with a pack of chucklefucks in the woods as the oneshot B team#while the actual campaign mains just hit level 17 after rescuing said demigod out of a mountain infested with So Many Cults#she was my backup in case Theodora died but like. i don't think Theodora's gonna die at this point skdjfhks#she has a skill that - as long as she has a certain number of points in her pool to spend - she literally can't drop below 1 HP#point cost doubles every time but STILL#that's SO WILD#thank you MCDM for the Beastheart class#anyway this post is about Amelia#she's buff. so kissable
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Thank god for the queue function bc i have a LOT of stuff i haven't posted here when i really should have been lol
#not as much as i would have liked granted but still#hope yall like seeing 1) my dnd art 2) a massive pile of sketch commissions#maybe some of the actual tabletop freelance i did the last few years lmao#willow talks
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My Father Was A Good Man is a 30+ page queer horror story about the unexpected horrors that lurk in the shadows of our lives. In the winter of '99, a young girl's father is killed in a vicious wolf attack. Five years later, the girl returns to the forest to seek revenge on the wolf that killed her father.
You can buy the comic here! Reblogs/boosts/etc super appreciated!
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really helpful technique ^ once you know how to divide by halves and thirds it makes drawing evenly spaced things in perspective waaay easier:
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jetpens just started stocking a product that will be an ergonomic game-changer for a lot of folks!

this is the kutsuwa punyu spiral pencil grip. unlike most pencil grips that are solid tubes and have a fixed maximum diameter they can wrap around,

the punyu is a spiral! it wraps like spaghetti.

this means that, unlike almost every other grip on the market, this grip can be added to almost every pen or pencil! and that includes fountain pens and gel pens. you can see it here being used on a pilot metropolitan fountain pen and a sakura gelly roll gel pen.
(not an affiliate link, not sponsored, you can buy from wherever you want if interested, jetpens has a lot of specs of their products that I appreciate)
a jetpens review even mentions someone using these on the lamy safari line of fountain pens. the ones with a really sharp triangle grip. these grips seem really really versatile, especially if you are about to sit down and take notes for hours on end!
if you do use this with a fountain pen, I recommend making sure the fountain pen is not prone to hard starts or drying out, has a good flow (whether that flow is from a wet nib or a wet feed or both), and/or that you use a relatively wet ink. because the goal is to have the fountain pen continue to write even if you put it down for a few minutes, so you do not have to keep removing the grip, capping the pen, uncapping the pen, or reapplying the spiral grip!
over the years some folks have asked me if I know of anything like this, and well, now we both do! if you get this let me know what kinds of pens and pencils you use it with and how well it works! this is a really exciting pencil grip!
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The Creator's Guide to Comics Devices is OPEN!!! comicsdevices.com
An online library of visual-narrative devices that are used in the medium of comics and other sequential art.
Happy Halloween! I'm really excited to be finally launching* what is maybe one of my most ambitious, largest work yet. This online library is the next phase of a research project that began in May 2020, when I first mused on how comics as a field doesn't have a resource that catalogues devices used in the medium. Like, theatre has devices, so does literature, and film! So why shouldn't comics? I always had an interest in comics studies and analysis. I love reading, making and thinking comics. However most of my knowledge was intuitive - I learned comics from osmosis and experience. This is true for many of my peers. Speaking about comics as a creator is hard, because we don't have a robust system of language. When we had to speak, many of us tend to reach for the language developed for film by film practitioners. If there is language specific to comics, it's either scattered in multiple blogs or hidden away in academic journals. The Comics Devices library is meant to aggregate everything and everybody into a single hub! After exploring some multiple resources, alongside some original, independent research, here is the first edition! * The Comics Devices project is still a work-in-progress! It's not final, nor will it ever be. This is why I am seeking contributors to help build this library. Translations, comics examples, etc. There is a lot of work to do! If you are interested, reply to this post or submit an expression of interest on this page. Have fun everyone!! (Now time for me to melt x_x)
#have i reblogged this here yet? quite possibly#anyway here it is again and I'll check later lmao#comics#resources
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Arangeir! At attention!
Local Hellknight is subsequently reprimanded that noticing private relations or being oggled by children is not a suitable exception to breaking decorum whilst on duty.
[Comm from @willowsquest !!! Highly recommend I love it so much!]
#!! thank you!!!#i forget i should post here lmao#get a comm vgen.co/WillowsQuest wink wonk#other people's OCs
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”I have this artistic idea but not the skills to achieve it to the standard I want.”
congrats! Now you have a motif! A recurring theme! A focus for your art! Something to haunt you!
Seventeen still lives of dandelions? Three hundred poems about grief? A sketchbook dedicated to your grandmother’s house? Two books trying to unravel the complexities of familial relationships?
Don’t let the fear of it not being perfect on the first try stop you from being Weird About It!
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Never-before-published model sheets for canned Amblin Cats movie 🐈⬛✏️👁️
Hi all. As promised, I am sharing a comprehensive .PDF of model sheets that were created for the Amblimation Cats movie that never saw the light of day. Most of these model sheets have not been published or posted anywhere on the internet as far as I'm aware. I'm going to get ahead of some questions for the good of the order:
Are these real? I certainly didn't sit and create all 117 pages myself for the sake of an elaborate hoax!
How did you get these? I work in the animation industry. A senior coworker caught wind of my cats obsession and said he had the Xeroxes and asked if I wanted him to bring them in. Internally, I flipped my shit. And then I digitized his hard copies.
How did your coworker get these? They were found in the library of the university he used to go to. (Not super unusual at an arts school in southern California.) He made photo copies back then and has been holding onto them. The thing is he knows nothing about CATS; isn't a CATS fan, never seen it, etc. I guess he just felt it was something worth holding on to!
Can you upload better quality? Unfortunately what you're seeing as good as the quality gets. These are scans of photocopies from the 90s. There is nothing to be done for the crunchiness.
What about (missing characters)? I'm showing you everything I was personally given!
Which character is (nondescript drawing of a cat)? If the image isn't labeled, your guess is as good as mine! I put all the misc./unlabeled cats in the back of the PDF. The only exceptions are ones that I felt were abundantly obviously supposed to be a specific character.
Who are the artists? Unfortunately, there's no way I can tell for sure. None of the sheets are signed. I wouldn't even go about guessing because many concept artists can perfectly emulate more "well known" illustrators whose styles were sought after. My coworker said he might be able to figure out who the draftsmen were; until then it's a mystery! If I find out, I will come back to this post and update it with that information.
Are these all the model sheets ever? No! In fact, there are model sheets that have been posted online that are not in the bundle I was given. I have no idea of the sum total of model sheets in existence.
Where's the link?! Here it is! Have fun kitties!
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Contrary to popular belief the biggest beginner's roadblock to art isn't even technical skill it's frustration tolerance, especially in the age of social media. It hurts and the frustration is endless but you must build the frustration tolerance equivalent to a roach's capacity to survive a nuclear explosion. That's how you build on the technical skill. Throw that "won't even start because I'm afraid it won't be perfect" shit out the window. Just do it. Just start. Good luck.
#Frustration Tolerance is a GREAT term for it#i also kinda think with the term 'engineering mindset' partly bc i grew up in a family of engineers and got taught problem solving early lol#you simply gotta throw yourself at a problem and try A Solution#and then if it doesn't work then you learned something. reexamine. adjust tact. does it Not Work for the same reason or fun new reasons#repeat until solved#this procedure is hell in isolation but is made easier with examples and guidance to explain things#i spent the first several years of skill building feeling like i was throwing myself against a brick wall#turns out that was also partly the ADHD tho and i was actually progressing very well it just FELT like i was barely breaking through#anyway now my Frustration Tolerance Muscles are so huge i literally look for new things to be bad at for fun like a gym bro doing deadlifts
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Sacred Bodies: Visual Design Digital Exhibition
Now that the exhibition is over irl, for anyone who is interested in some process, visdev and limited commentary for this comic, I have put up a PDF version of the local SCRB exhibition for £3.
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Okay I JUST realized I never posted these on here—- BUT BASICALLY, about a year and a half ago I started doing these experimental black hairstyle posts that were threads long on Twitter, to give artists a source of inspo for their black ocs whose hair they wanted to try something new with! There’s more to black hair than just the selected styles portrayed in media, and I thought it would be fun to show people how much texture, shape, fades, length, and style can be combined when drawing black hair—-cause it’s a kind of manipulation our hair can do irl! The OG posts were lost with the hacking of my original Twitter account (@/bagels_donuts) but I’ve since reuploaded the whole thread to my new Twitter (@/ItsDonutsFR)! I hope artists on tumblr find these useful, sorry it took me so long to post them here😭🙏🏾 I’ll upload them all in parts!








Part 1: Long masc hairstyles + playing with fades
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Cross-posting an essay I wrote for my Patreon since the post is free and open to the public.

Hello everyone! I hope you're relaxing as best you can this holiday season. I recently went to see Miyazaki's latest Ghibli movie, The Boy and the Heron, and I had some thoughts about it. If you're into art historical allusions and gently cranky opinions, please enjoy. I've attached a downloadable PDF in the Patreon post if you'd prefer to read it that way. Apologies for the formatting of the endnotes! Patreon's text posting does not allow for superscripts, which means all my notations are in awkward parentheses. Please note that this writing contains some mild spoilers for The Boy and the Heron.

Hayao Miyazaki’s 2023 feature animated film The Boy and the Heron reads as an extended meditation on grief and legacy. The Master of a grand tower seeks a descendant to carry on his maddening duty, balancing toy blocks of magical stone upon which the entire fabric of his little pocket of reality rests. The world’s foundations are frail and fleeting, and can pass away into the cold void of space should he neglect to maintain this task. The Master’s desire to pass the torch undergirds much of the film’s narrative.

(Isle of the Dead. Arnold Böcklin. 1880. Oil on Canvas. Kunstmuseum. Basel, Switzerland.)
Arnold Böcklin, a Swiss Symbolist(1) painter, was born on October 16 in 1827, the same year the Swiss Evangelical Reformed Church bought a plot of land in Florence from the Grand Duke of Tuscany, Leopold II, that had long been used for the burials of Protestants around Florence. It is colloquially known as The English Cemetery, so called because it was the resting place of many Anglophones and Protestants around Tuscany, and Böcklin frequented this cemetery—his workshop was adjacent and his infant daughter Maria was buried there. In 1880, he drew inspiration from the cemetery, a lone plot of Protestant land among a sea of Catholic graveyards, and began to paint what would be the first of six images entitled Isle of the Dead. An oil on canvas piece, it depicts a moody little island mausoleum crowned with a gently swaying grove of cypresses, a type of tree common in European cemeteries and some of which are referred to as arborvitae. A figure on a boat, presumably Charon, ferries a soul toward the island and away from the viewer.

(Photo of The English Cemetery in Florence. Samuli Lintula. 2006.)
The Isle of the Dead paintings varied slightly from version to version, with figures and names added and removed to suit the needs of the time or the commissioner. The painting was glowingly referenced and remained fairly popular throughout the late 19th and early 20th centuries. The painting used to be inescapable in much of European popular culture. Professor Okulicz-Kozaryn, a philologist (someone with a deep interest in the ways language and cultural canons evolve)(2) observed that the painting, like many other works in its time, was itself iterative and became widely reiterated and referenced among its contemporaries. It became something like Romantic kitsch in the eyes of modern art critics, overwrought and excessively Byronic. I imagine Miyazaki might also resent a work of that level of manufactured ubiquity, as Miyazaki famously held Disney animated films in contempt (3). Miyazaki’s films are popularly aspirational to young animators and cartoonists, but gestures at imitation typically fall well short, often reducing Miyazaki’s weighty films to kitschy images of saccharine vibes and a lazy indulgence in a sort of empty magical domestic coziness. Being trapped in a realm of rote sentiment by an uncritical, unthoughtful viewership is its own Isle of Death.

(Still from The Boy and the Heron, 2023. Studio Ghibli.)
The Boy and the Heron follows a familiar narrative arc to many of Miyazaki’s other films: a child must journey through a magical and quietly menacing world in order to rescue their loved ones. This arc is an echo of Satsuki’s journey to find Mei in My Neighbor Totoro (1988) and Chihiro’s journey to rescue her parents Spirited Away (2001). To better understand Miyazaki’s fixation with this particular character journey, it can be instructive to watch Lev Atamanov’s 1957 animated film, The Snow Queen (4)(5), a beautifully realized take on Hans Christian Andersen’s 1844 children’s story (6)(7). Mahito’s journey continues in this tradition, as the boy travels into a painted world to rescue his new stepmother from a mysterious tower.
Throughout the film, Miyazaki visually references Isle of the Dead. Transported to a surreal world, Mahito initially awakens on a little green island with a gated mausoleum crowned with cypress trees. He is accosted by hungry pelicans before being rescued by a fisherwoman named Kiriko. After a day of catching and gutting fish, Mahito wakes up under the fisherwoman’s dining table, surrounded by kokeshi—little wooden dolls—in the shapes of the old women who run Mahito’s family’s rural household. Mahito is told they must not be touched, as the kokeshi are wards set up for his protection. There is a popular urban legend associated with the kokeshi wherein they act as stand-ins for victims of infanticide, though there seems to be very little available writing to support this legend. Still, it’s a neat little trick that Miyazaki pulls, placing a stray reference to a local legend of unverifiable provenance that persists in the popular imagination, like the effect of fairy stories passed on through oral retellings, continually remolded each new iteration.

(Still from The Boy and the Heron, 2023. Studio Ghibli.)
Kiriko’s job in this strange landscape is to catch fish to nourish unborn spirits, the adorable floating warawara, before they can attempt to ascend on a journey into the world of the living. Their journey is thwarted by flocks of supernatural pelicans, who swarm the warawara and devour them. This seems to nod to the association of pelicans with death in mythologies around the world, especially in relationship to children (8). Miyazaki’s pelicans contemplate the passing of their generations as each successive generation seems to regress, their capacity to fulfill their roles steadily diminishing.

(Still from The Boy and the Heron, 2023. Studio Ghibli.)
As Mahito’s adventure continues, we find the landscapes changing away from Böcklin’s Isle of the Dead into more familiar Ghibli territories as we start to see spaces inspired by one of Studio Ghibli’s aesthetic mainstays, Naohisa Inoue and his explorations of the fantasy realms of Iblard. He might be most familiar to Ghibli enthusiasts as the background artists for the more fantastical elements of Whisper of the Heart (1995).

(Naohisa Inoue, for Iblard Jikan, 2007. Studio Ghibli.)
By the time we arrive at the climax of The Boy and the Heron, the fantasy island environment starts to resemble English takes on Italian gardens, the likes of which captivated illustrators and commercial artists of the early 20th century such as Maxfield Parrish. This appears to be a return to one of Böcklin’s later paintings, The Island of Life (1888), a somewhat tongue-in-cheek reaction to the overwhelming presence of Isle of the Dead in his life and career. The Island of Life depicts a little spot of land amid an ocean very like the one on which Isle of the Dead’s somber mausoleum is depicted, except this time the figures are lively and engaged with each other, the vegetation lush and colorful, replete with pink flowers and palm fronds.

(Island of Life. Arnold Böcklin. Oil on canvas. 1888. Kunstmuseum. Basel, Switzerland.)
In 2022, Russia’s State Hermitage Museum in Saint Petersburg acquired the sixth and final Isle of the Dead painting. In the last year of his life, Arnold Böcklin would paint this image in collaboration with his son Carlo Böcklin, himself an artist and an architect. Arnold Böcklin spent three years painting the same image three times over at the site of his infant daughter’s grave, trapped on the Isle of the Dead. By the time of his death in 1901 at age 74, Böcklin would be survived by only five of his fourteen children. That the final Isle of the Dead painting would be a collaboration between father and son seemed a little ironic considering Hayao Miyazaki’s reticence in passing on his own legacy. Like the old Master in The Boy and the Heron, Miyazaki finds himself with no true successors.
The Master of the Tower's beautiful islands of painted glass fade into nothing as Mahito, his only worthy descendant, departs to live his own life, fulfilling the thesis of Genzaburo Yoshino’s 1937 book How Do You Live?, published three years after Carlo Böcklin’s death. In evoking Yoshino and Böcklin’s works, Hayao Miyazaki’s The Boy and the Heron suggests that, like his character the Master, Miyazaki himself must make peace with the notion that he has no heirs to his legacy, and that those whom he wished to follow in his footsteps might be best served by finding their own paths.

(Isle of the Dead. Arnold and Carlo Böcklin. Oil on canvas. 1901. The State Hermitage Museum. Saint Petersburg, Russia.)
INFORMAL ENDNOTES
1 - Symbolists are sort of tough to nail down. They were started as a literary movement to 1 distinguish themselves from the Decadents, but their manifesto was so vague that critics and academics fight about it to this day. The long and the short of it is that the Symbolists made generous use of a lot of metaphorical imagery in their work. They borrow a lot of icons from antiquity, echo the moody aesthetics from the Romantics, maintained an emphasis on figurative imagery more so than the Surrealists, and were only slightly more technically married to the trappings of traditionalist academic painters than Modernists and Impressionists. They're extremely vibes-forward.
2 - Okulicz-Kozaryn, Radosław. Predilection of Modernism for Variations. Ciulionis' Serenity among Different Developments of the Theme of Toteninsel. ACTA Academiae Artium Vilnensis 59. 2010. The article is incredibly cranky and very funny to read in parts. Contains a lot of observations I found to be helpful in placing Isle of the Dead within its context.
3 - "From my perspective, even if they are lightweight in nature, the more popular and common films still must be filled with a purity of emotion. There are few barriers to entry into these films-they will invite anyone in but the barriers to exit must be high and purifying. Films must also not be produced out of idle nervousness or boredom, or be used to recognise, emphasise, or amplify vulgarity. And in that context, I must say that I hate Disney's works. The barrier to both the entry and exit of Disney films is too low and too wide. To me, they show nothing but contempt for the audience." from Miyazaki's own writing in his collection of essays, Starting Point, published in 2014 from VIZ Media.
4 - You can watch the movie here in its original Russian with English closed captions here.
5 If you want to learn more about the making of Atamanoy's The Snow Queen, Animation Obsessive wrote a neat little article about it. It's a good overview, though I have to gently disagree with some of its conclusions about the irony of Miyazaki hating Disney and loving Snow Queen, which draws inspiration from Bambi. Feature film animation as we know it hadonly been around a few decades by 1957, and I find it specious, particularly as a comic artistand author, to see someone conflating an entire form with the character of its content, especially in the relative infancy of the form. But that's just one hot take. The rest of the essay is lovely.
6 - Miyazaki loves this movie. He blurbed it in a Japanese re-release of it in 2007.
7 - Julia Alekseyeva interprets Princess Mononoke as an iteration of Atamanov's The Snow Queen, arguing that San, the wolf princess, is Miyazaki's homage to Atamanoy's little robber girl character.
8 - Hart, George. The Routledge Dictionary of Egyptian Gods And Goddesses. Routledge Dictionaries. Abingdon, United Kingdom: Routledge. 2005.
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PDF:
Back from my birthday hiatus, and um, wow... was not expecting this kind of overwhelmingly positive reaction to a simple QRT about how we used Dissolve Mode in our BG paintings on Carol and the End of the World (see last image) - since people seemed to have enjoyed that so much, I thought I'd put all the pages of the Carol and the End of the World BG Paint style guide I drafted in one post! TBH I'd been meaning to do this for awhile but kept forgetting since I have it in a different folder than the BG paintings themselves... I believe all the paintings are mine and all the designs are by Alex Myung unless otherwise noted. I wrote this pretty early on pre-vis, so some of these guidelines got a little massaged during production, but the broad strokes are definitely still there! This wasn't the only style guide on the show BTW! A couple of our other leads Alex Myung and Kal Athannassov also put together a BG and Character Design style guide that are super cool - unfortunately I don't have the files myself (nor would I feel comfortable posting work that's not mine) nor do I think they've posted them yet, so if you two were looking for a sign to do so, this is it!! Now you have everything you need to paint like a Caroler - thanks for looking!! Showrunner: @dan-guterman Art direction: @ellemichalka
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are you an artist who wants to get away from big site-builders like squarespace & have a place to put your work that isn't social media? i threw together a super basic portfolio code template you can use to make your own website!
it should be easy enough to customize if you have a basic understanding of what html and css are. features include:
responsive to fit on different screen sizes
fairly compact — less than 300 lines of css, and you never have to look at anything after line 30 if you don't want to
customizable fonts, colors, image sizes, and decorations right at the top of the css
image gallery with a lightbox function (clicking an image to make it bigger)
free to customize to your heart's content!
enjoy! if you end up using it, please let me know; i'd love to see what you do with it!
blog post ✷ live preview & code ✷ tip jar
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