beneaththeweeping
beneaththeweeping
beneath the weeping
19 posts
in the far lands of Gaffem Soddows tells a story about grief, acceptance, and perseverance through 5 teens and their journey to Somnum, a large willow tree where the deore lay to rest, in hopes of having their wishes granted. || an oc blog
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beneaththeweeping · 5 months ago
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i love you
I LOVE YOU !!!!!!
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beneaththeweeping · 10 months ago
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i now have a lesboy . 🫶
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beneaththeweeping · 11 months ago
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i have just realised ive been mispelling peregrine's name as peregrin. without the e. this entire fucking time. how does this happen. is that just aers name now
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beneaththeweeping · 11 months ago
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unknown.
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beneaththeweeping · 11 months ago
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blue hour in the alps
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beneaththeweeping · 11 months ago
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beneaththeweeping · 11 months ago
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Sea stack, Neah Bay
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beneaththeweeping · 11 months ago
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beneaththeweeping · 11 months ago
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Shadow Lake
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beneaththeweeping · 11 months ago
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Ephemeral rain
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beneaththeweeping · 11 months ago
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august light and birdsong
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beneaththeweeping · 11 months ago
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Fairycore dividers. Please give credit if you use! Reblogs are appreciated! 18+MNDI!
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beneaththeweeping · 11 months ago
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WHY DO THEY KEEP BEING POSTED???? IM LITERALLY CLICKING DRAFT?
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beneaththeweeping · 11 months ago
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BENEATH THE WEEPING
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"In the far lands of Gaffem Soddows rests Somnum, a massive weeping willow tree that sits in the center of the island. It feels as if it's almost watching over its people, with roots that dig deep into the soil.
Legend says that the 4 deore arose from this tree. First, Eoslile of beginning, health, and spring. Next, Latysus of past, harvest, and fall. Then, Heilyr of future, wildlife, and summer. Last, Wedira of end, wind, and winter.
After creating all the life and nature within Gaffem Soddows, they created an impossible maze around the tree with moving walls and large, terrifying beasts, and laid to rest within Somnum, now dead and gone.
...Though, some say that they are still alive, watching over the people of Gaffem Soddows. And if you travel through the thick Foristraum forest, get through the neverending maze and its trials and beasts, and make it to the willow tree, the deore will grant you one wish."
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This is the map of Gaffem Soddows. Two things dont have a name yet: kit's village in the Euarmar forest and then that tiny little forest near the Wellspring mountains, which is an assassin guild full of necromancers.
BASIC PLOT :
Beneath The Weeping is a story about grief, acceptance, and perseverance.
Quin "Kit" Knut is a 16 year old who leaves her village in the Euarmar forest and travels to Somnum, in hopes of having her wishes granted by the deore. Along the way she meets a young necromancer, Peregrine Elwood (17), and aers soulbond, Adaline (technically 17, but shes been dead for over 50 years), in Wedekind. Peregrine has aers own wish for the gods and together they make their way to multiple other cities, meeting other characters who each have their own wish for the deore.
The story is centered around Kit having to accept her father's death and her own disability. She learns to stop viewing her disability as a terrible hindrance that is only holding her back from every single thing in her life, along with accepting her father's death and goes through the stages of grief throughout the story.
Each character has their own grieving and accepting they have to do and in fact each of their wishes are something that the deore would deny. While Kit is an obvious one, Peregrine Elwood has to grieve the lack of power ae has and accept aers own skill.
Kit and Peregrine are the 2 main characters of BtW, with the others acting as side characters or antagonists. They immediately do not like each other as soon as they meet.
Kit learns of a teen in Wedekind who studies the maze and Somnum and specifically tracks aer down, however because Kit grew up in a small village and only learns things from word of mouth, she doesn't actually know a lot about necromancy. When they first meet, Kit is basically begging Peregrine to bring back her dad, assuming that's what ae can do. However, there are multiple types of necromancers and Peregrine is specifically a vivifica (aka peregrin can revive the dead, but only One Person aka aers soulbond and from one realm of Mortuorum aka the "normal guy realm" and not the "cool guy realm") so ae cannot revive Kit's dad.
Because Kit is grieving and not in the right mindset and also doesn't fully understand necromancy and obviously very upset, Kit pretty much immediately shits on everything Peregrine does and Peregrine as a person. She is like "oh, so then what is even your purpose? you're necromancer but you can't even Necromancy, what the shit. you suck." And Peregrine is incredibly insecure over aers powers and it's aers entire wish (explained later), so ae is very fucking mad that Kit just shat on aer and aers entire practice.
So they do not fucking like each other at all. But, for whatever reason that I haven't decided on yet, Peregrine does in fact go with Kit to Somnum (either because of aers parents or because of Adaline). Along the way they meet Isarn/Ithel Thorsten, a vivimancer (healing magic) apothecary; a dendromancer (plant magic) staff user; and a swordwielding poet.
In order to get to Somnum, they have to go through Volkwin. This is usually where most adventurers die, because the Volkwin guards tend to kill or arrest anyone who attemps to reach the deore. The whole reason this city is built directly in front of the entrance is because the royal family thinks they deserve and own the power the deore provide.
Here they meet one of the main antagonists in the story, Livia Loveday de Volkwin, who is a very delusioned princess who's next in line for the crown.
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SIDE STUFF :
Gaffem Soddows is a shitty anagram of "Meadows of Gods" with an added "f" because the word looked better that way.
All of the gods' names are ones that I liked combined with actual gods in mythology. For example Eoslilde comes from "Gislilde" and "Eostre". Heilyr comes from "Heilwig" and "Freyr".
This weird mashing of words is seen pretty much everywhere ("Morsfall", "Pantakryo", "Foristraum", etc).
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The 4 deore (aka season gods, serere meaning "to sow" and deos meaning "god") are the gods that created Gaffem Soddows and represent each season of the year: Eoslilde of spring, Heilyr of summer, Latysus of fall, and Wedira of winter. They have the power of granting one wish to whoever actually can make it to Somnum, but they're kind of really big assholes and don't actually grant you your wish. If they feel your wish is greedy or just stupid, they can and will deny it and tell you that it's a stupid wish. Though this is often left out as the myth gets passed down through generations, because that makes for a bad story. Who wants to be told "the gods will grant you a wish if you travel and survive ... but only if they want to. they can deny it after you go through all that hard work."
Peregrine is a skilled necromancer and fighter, but because of the pressure of aers parents and community, ae views aers power as "not good enough". Ae feels as if ae deserves even more power (almost like Livvy does) and has already traveled to Somnum at a very young age (~12 years old) to wish for this power, but ae was denied, being told ae is "too greedy". When ae states that ae deserves it because ae can "do good things" and is worthy of such power, the deore basically say "okay, then go do it. why do you need my power to do good?"
This also adds fire to Peregrine's and Kit's immediate hate for each other, since Kit shits on something Peregrine wants and has already been denied for and then shes asking aer to go back there.
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There 8 separate magic types and each have their own specifications and sections and culture surrounding them. I'll make a whole other post going into depth about the magic system in BW, but in short: each magic type has their own god that it "draws power from" or is used in a way of worship.
For example, Necromancers and anemomancers (wind mages) draw their power from Wedira, who controls wind and Mortuorum. This practice however can also be used as a way to worship Wedira, so instead of "Wedira gives me this power", its more of a "I do this for Wedira".
Then, there's each separate sections of certain magic types.
For example, necromancers have 3 different type of mages based off of how and where they revive the dead from:
1. the Videre (from "see the" in latin) are a type of necromancers that can only see and communicate with the dead who have yet to pass on. They have no connection with anyone to revive them.
2. the Vivifica (from "revive" in latin) are a type of necromancers that can revive the dead, but only from N/A realm of Mortuorum. So like the sections of the underworld in greek mythology, it's similar here with Mortuorum. Vivificas can typically only revive one person, which is someone they have a soulbond with. Some vivificas can have up to 5 soulbonds, but it's very rare.
3. the Donum (from "gift" in latin) are a type of necromancers that are gifted their power by the deore. Usually, in the context of hope that this person will bring greatness to Gaffem Soddoes with this power. This only happens every 4+ decades (i haven't settled on an exact date yet). Donums can revive as many people as they want, regardless of soulbonds, and from all realms of Mortuorum.
All magic types have their own specifications and types of mages.
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beneaththeweeping · 11 months ago
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— A story about acceptance.
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A blog for my ocs.
I will just be posting randomly about lore and reblogging posts that correlate with my guys. There might also be a few other stories that will show up that are within the same universe as BW, such as Mortem Oppetere & a few unnamed ones.
Anything with "N/A" or just means I have yet to come up with a name for that thing, usually a town or last name.
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STORIES —
Beneath the Weeping follows a 16 year old named Kit after she loses her father. In order to get him back, she travels to Somnum, a large willow tree where the 4 deore reside that will grant her any thing she wants. The only issue is they grant one wish and she has to choose between: herself or her father.
basic plot | characters | magic system
Mortem Oppetere follows 3 teens after they wake up in Mortuorum, the land of the dead. Eyvind, Bleddyn, and Vigor must find their way back home to the living— before it's too late.
basic plot | characters
A Ship in a Bottle follows a hyetomancer and pyromamcer as they set sail and travel the sea together, under the guide of Eoslilde.
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TAGS —
posts : #talking, #BtW, #MO, #aSiaB
#BtW lore, #MO lore, #aSiaB lore
asks : #questions
characters :
#kit - btw
#peregrine - btw
#adaline - btw
#isarn/ithel - btw
#livia - btw
#eyvind - mo
#bleddyn - mo
#vigor - mo
(to be added)
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divider by strangergraphics-archive
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beneaththeweeping · 11 months ago
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daisy themed dividers:
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please like and credit if you use, reblogs are appreciated! thank you! 💕
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beneaththeweeping · 11 months ago
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who likez catz :3c
ERRMM WELL
Obvious answer: Bleddyn. It's a theriomancer, it literally works with animals and feels like it is one.
I think Eyvind would also like cats, especially black cats ... thons emo.
Also the dendromancer in BtW would love cats. theyre probably the biggest kitty lover.
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