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bepsie-emjoyer · 6 days
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Urotsuki fanart
☁️🌙
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bepsie-emjoyer · 12 days
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These are some of the wallpapers contributed to "Yume2kki". You may see them if you play the game.
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bepsie-emjoyer · 12 days
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Yume Tsushin \\ Moon Ornament
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bepsie-emjoyer · 12 days
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was looking thru my screenshots trying to find something to post and came across this pic of an old glitch in Rose Manor (Yume 2kki) where you could walk on walls lol
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bepsie-emjoyer · 1 month
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umm i think might repurpose this blog again... maybe ill turn it into an art sideblog im not sure tbh...
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bepsie-emjoyer · 1 month
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i should start adding comments to my dreamdiary posts again.. i just dont know what to say most of the time lol
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bepsie-emjoyer · 1 month
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Yume 2kki - First Person Maze (Train to Wooded Lakeside A)
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bepsie-emjoyer · 1 month
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❄️ snow world ❄️
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bepsie-emjoyer · 1 month
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The Wilderness
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bepsie-emjoyer · 1 month
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Block World
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bepsie-emjoyer · 2 months
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selected works of yume 2kki urbancore volume 1
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bepsie-emjoyer · 2 months
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selected works of yume 2kki urbancore volume 2
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bepsie-emjoyer · 2 months
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happy birthday to her!!
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bepsie-emjoyer · 2 months
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CANT STOP SNBEEZING!!!!
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bepsie-emjoyer · 2 months
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to me they are like sisters....
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bepsie-emjoyer · 2 months
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Yume Nikki Fangame Reviews: .flow
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Website | Wiki | Play Online
.flow was released by lol in 2009, and features the technologically induced dreamstates or memories of a girl called Sabitsuki. The game was last updated in 2019, and has a full set of effects and three endings.
Atmosphere: .flow is grungy, industrial, and dripping with gore. This is a game about decay, where crunching mechanical sounds and strange drones follow you through the abandoned rooms of back-alley hospitals with bloodstains on the floor. .flow evokes some of the whimsical surreal feel of Yume Nikki, but combines this with more realistic representations of eerie environments. It has quite a lot of variety in the vibes of its worlds, but the cohesion of its themes and repeated imagery prevents this from feeling incoherent.
Exploration: .flow is a sizable game, although many of its worlds are small in comparison to those of Yume Nikki or 2kki. It has fewer dead ends, and is harder to get lost and stuck in than many YNFGs, so it’s easy to go on a long meandering journey without having to turn back. Rather than wandering through vast, atmospheric areas, the heart of .flow is in the passages and connections between spaces, which often have implicit narrative associations.
Art: Much of the game has a muted, dark colour palette, which normally wouldn’t appeal to me but which works extremely well for the vibes it’s trying to cultivate. There are a few brighter and prettier areas with some lovely pixel art, and these have even more of an impact when they’re surrounded by drab greys and rusted metal corridors. All of the gore and horror art in the game is really effective and high quality – definitely where lol’s pixel art style shines the most.  
Storytelling: .flow has the strongest environmental storytelling of any YNFG I’ve played. Whilst retaining a lot of ambiguity and room for the player’s imagination, it builds a picture of the protagonist’s life story from her birth itself. Multiple NPCs recur throughout the game, and the endings provide a lot of food for thought. There’s nothing quite like sitting down late at night to read decade old .flow theories on obsolete forums.
Horror and CWs: This is unambiguously a horror game. It brings together Yume Nikki’s surreal body horror style with some pretty in-your-face gore and a lot of medical imagery. Nevertheless, the areas which I find most unsettling aren’t always the ones with the blood and chasers. It’s a great game for haunting, uncanny environments.
 As well as the gore and medical horror, .flow comes with a hefty content warning for depictions of (horrific) pregnancy, suicide, and sex work. There’s an area relating to the latter which is pretty heavily sexualised in imagery and sound design.
Best thing about it: The encroaching horror that builds with the subtle implications of the narrative. The final ending is a great payoff (whilst still leaving most of your questions unanswered).
If you like… Ethel Cain, exploring abandoned buildings, the poem 'Tulips' by Sylvia Plath.
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bepsie-emjoyer · 2 months
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the fun thing about yume nikki is that you actually dont need to replay it to recall its atmosphere… like its always with you once you played it
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