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Building levels
Played around with the Probuilder in unity, there’s a lot extrude in different levels can do which was quite surprising. Still figuring out the navigation system by itself. It’s really quite frustrating how the errors just keep coming I have no idea what’s going on. The player movement aspect is the most challenging.

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Attempt with character movement, the same problem keeps happening. The se camera script is missing and the player body is not moving at all.
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My attempt with Rollaball
I really wanna hide in a hole right now. Everything was fine until I got into the coding part I felt like I was following a tutorial without understanding anything about coding, I have no background in coding. The more I attempt with trying to get the ball to move, it just won’t move and the errors just keeps on showing up. Giving up on this tutorial.
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First week of game design
I wanted to get into game design because of my interest in video games in general, when looking at games like Kingdom Hearts, Blade and Soul, visual novels like Doki Doki Literature Club I find it quite interesting how a storyline can be told from so many different viewpoints. More recent mobile games like Dragon Raga is a mobile RPG that is very much 3D graphics heavy yet the character personality traits when selecting choices in the main story plot would affect how the story continues on. Most visual novels tend to be text heavy and the visuals are the most important. I would like to try my hands at a visual novel where most elements is 2D basic when characters. Learning unity is going to be a challenge especially when it comes to coding and figuring out what in the world is going on. I don’t know if I’ll get to a level when I can at least be happy with, I’ll keep trying till I just don’t get it.
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