Don't wanna be here? Send us removal request.
Text
Theme:Japan
The theme of the project is Japan, there for i researched many different things about japan. Japan has a wild culture in mascots and its design. Also the Japanese building shines bright in creativity and well build buildings.
0 notes
Text
Evaluation
The development of the models did not go well, i had many issues with knowing how to use all the tools properly to create the model i want. But by the end i got used to most of the tools, and my model went closer to the stage i wanted to see it, although i could still improve it. If i would create another model, next time i would have alot more references to my work, so it be easier to know what im doing.
This project let me know that i need to do more research on what im trying to model and how to do it, by doing research i believe my project could have ended alot better. Also i need to get more familiar with all the uv tools, as painting was quite difficult.
0 notes
Text
Olympic mascots
Mascots for Olympic are simple, they act as hosts. They welcome athletes and visitors. Also they show a local touch and they embody universal Olympic values.The first mascot was introduced in 1968.
0 notes
Text
Assets of my game
I have not made many models, cause i have decided to use many pre-made objects in unreal engine. But the assets below is enough to make the game feel fresh and nice to play.
0 notes
Text
Moon Luster
Character design sheet
I have decided to show the character in three different perspectives, so full model design is seen in its glory.
0 notes
Text
How do you save a FBX 2013
Press export all in the file tab.
Then name the file and choose its location, select the fbx export.
Finally press export all, and you done.
0 notes
Text
Exporting low poly mesh as fbx
Press page down to decrease the poly of the mesh, so it can export easier. Then click file on top left and select export, choose fbx. Next you need to place the exported fbx in maya, as you then need to export again using fbx(as maya fbx version is supported by mixamo).
0 notes
Text
Exporting paint layers from MUDBOX
Select paint layer, and then click export selected.
0 notes
Text
Projection Painting
Select the stencil, and upload a image of your chose on it.
Then select projection tool, and start painting onto the object.
0 notes
Text
Click on create joints tool. Next start your first joints on hip and go upwards, your fourth joints should be shoulder high(most of the times).Then click the 4 joint in the left outliner, and start making one of your hands(Follow this step for the other hand). Finally click on joint 1 and build the leg, then redo this for the other leg.
Double click on paint weight tool, then select your mesh with all skeleton joints.Then click use color ramp, and start painting the weights.
0 notes
Text
Godzilla
Godzilla is known as the king of monsters. He is a fictional monster or Kajiu.
He first appeared in 1954 film Godzilla, and became a pop culture icon.
Godzilla origins - Hes name came from the play of words on atomic bombs dropped in japan at the end of WW2. In 1954, the US conducted hydrogen bomb testing, and test code was Castro Bravo.
Also godzilla has many different forms, some of which present him as much more powerful.
0 notes
Text
Pacific Rim
Pacific Rim is a film about giant robotic machines fighting against kaijus. The kaijus are trying to destroy the planet, while the robotic machines are human controlled fighting them back.
youtube
0 notes
Text
Motion capture dance moves ideas
Dab- Moving you head to one side, and pointing your both hands in 45 angle to the over side.

Nae Nae- Stepping backwards, while holding one hand in the air and the other down.

Gangnam style- A popular dance move from the song Gangnam style, where you lightly jump while doing cowboy type motion with your hands.

The Woah- A popular dance move in the modern era, it consists of imaging throwing something in the air and catching it with a skirt motion.

0 notes
Text
Final model of mascot made in maya.
Decided that using maya would be easier and more useful in creating the mascot design i want.
Moon Luster
0 notes
Text
Mascot Mudbox Fail
My failed mudbox model.
After playing around with my model, i have realized that the model looks terrible. i have decided to use maya, and now im working there.
0 notes
Text
Mixamo
Mixamo is a free website where you can upload your own characters or choose from there collection, to then load the character on a animation and extract it to other programs.
0 notes
Text
Mudbox- Projection painting
You need to add a image to Mudbox patterns.
Then select the projection paintings tool, next click on image you want to project.
Now start painting on the image with the brush tool.
0 notes