A safe haven for myself and my OCs || Elpis | BlackExoticKitty | BlackKitty | "E" || Almost 30 | She/Her || FFXIV | Yume100 | Granblue Fantasy | Code Vein || FFXIV OC content | Vanilla GPOSE || May add digital or traditional artwork of my OCs
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“If only for a night…”
Commission for @elly3981 Thank you dear, it’s such a pleasure to make this~ ^^
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To think that it has now been 5 years since I started playing FFXIV. 5 years since I first created her and she has become my little light of solace. And to that, I say: "𝐻𝑎𝑝𝑝𝑦 𝑁𝑎𝑚𝑒𝑑𝑎𝑦, 𝐿𝑎𝑣ℎ𝑒𝑛𝑧𝑎 𝑉ℎ𝑢𝑙𝑒𝑦ℎ𝑢"
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𝑾𝒐𝑳𝒙𝑹𝒂𝒉𝒂 - 𝑷𝒉𝒐𝒕𝒐𝒈𝒓𝒂𝒑𝒉𝒚 𝑨𝑼
G'raha is a photography hobbyist, finding joy of capturing moments on film and relishing in the memories. Whether it be of the beauties of nature or perhaps people in their everyday lives (with given consent to, of course).
Little did he know...
This accidental photo would change his life.
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How did you make your Trust banner? Is there a template somewhere? I'd like to make one for the myself!
Hey! I started working on a template shortly after I finished the Trust meme, but then saw other templates being released, so I kind of sat on my hands wondering if I should post it. But what the heck, why not?
Here’s a link to the Photoshop [PSD] file (ffxiv_trust_template_2020.psd).
• Two fonts are required: Trajan Pro and Eurostile Extended.
All three roles are available in different layers/groups, as well as all DoW/DoM job icons.
PREVIEW:
I hope this helps!
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Be Prepared, Link.
You’re gonna wanna click on this one to read it. I got lazy with bgs but i tried OTL
More Link and the Links Au here
If you want to help my make more comics like these (and kill my hand) consider supporting me on Patreon! Id love to eventually compile all my comics into a fanzine or books one day!
Find me on Twitter I Instagram / more Zelda
(Please do not edit/repost/ upload to other sites w/o permission!)
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and that's a wrap on my tarot series! the upright majors, at least. there may be others sometime in the future if I am seized by a combination of insanity and hyperfixation once again.
you might notice a few cards are a bit (or in the case of the fool and alternate chariot, a lot) different! I did a few retakes for consistency/style.
below the read more I've included a bunch of notes about symbolism and reasoning behind my choices if that interests you!
(tag for individual card posts)
0. The Fool: Ardbert was really the only choice for this one. He's our stand-in, our shard, our mirror. Feo Ul is included partially because of lore (they are my co-WoL's shard on the First) and also because they also fit the themes of adventure and new beginnings and exploration. Most of the cards I played pretty loose on the posing vs traditional depictions, but this one I wanted to hew a little closer, which is why he's on a cliff with a foot hanging over the edge a bit, with his axe standing in for the bindle. This is my second attempt at the card -- the first was in Il Mheg, but I moved it to Kholusia (Ardbert's home) and dawn to more closely symbolize that it's the beginning of something. Attempts: 2. Difficulty: 8/10, posing Feo Ul was annoying.
1. The Magician: This card could have had several subjects, chief among them Alphinaud or a more modern G'raha, but I settled on Alisaie a) because the other two cards I had in mind for her (Chariot and Justice) were already taken, and b) the card's focus on physical magic and depicting the "tools of the trade" reminded me a lot of Angelo's creation! So that's why she's here, and why I set the card in Matoya's Relict, among the tools of magicians who came before (Matoya, Y'shtola). I retook the shot because I was unsatisfied with the blurriness/the way the light covered her face in the first one. Attempts: 2. Difficulty: 5/10, simple pose but working with Impact's spell effect complicated things.
2. The High Priestess: Another that I never questioned who would appear on it. Y'shtola's arc is entirely about uncovering forbidden, secret knowledge and wisdom, so she fits beautifully. The blue-white orb and the purple staff depict duality between dark and light, and how Y'shtola walks in two worlds, seeing things that are beyond sight, standing before an altar/holy place to the Night's Blessed. Attempts: 1. Difficulty: 2/10. Premade pose, knew where I wanted to place her -- the only thing was finding a prop for her off hand.
3. The Empress: Hoo boy did Minfi give me some trouble. I knew that I wanted our Antecedent, who provides both authority and care for the Scions, to represent the Empress, but I struggled to find a depiction that wasn't, well, boring. Minfilia is deeply linked with the Solar, and I didn't want to lean too hard into Word of the Mother/Hydaelyn territory, so I settled on a triple goddess-like idea. Attempts: 3. Difficulty: 6/10. Not mechanically difficult, just conceptually.
4. The Emperor: Another one that I knew who I wanted but struggled with the concept. Haurchefant is very much emblematic of the stability, structure, and masculinity provided by the Emperor, but it wasn't until I decided to add his equally-Emperor-coded father that things settled into place. Together, Edmont and Haurchefant evoke the image of father and son as well as king and knight, filling both major male authority roles that the Emperor exemplifies. Attempts: 4. Difficulty: 6/10. Same as the Empress.
5. The Hierophant: this one was one of the hardest to choose a subject for -- the WoL's allies are largely a bunch of revolutionary firebrands, and I disagree HEAVILY with the popular choice of placing Aymeric here. So I landed on Alphinaud -- out of the Scions, he is the one most concerned with tradition and the "right" way to do things, with formal education and structure. He wants to bring Sharlayan into the modern day, not upend the institutions that raised him and that he very much still respects, much like how he still respects his very traditionally Hierophant-coded father. So I placed him in his family home with a sort of smug look since he can be a pretentious little shit sometimes (affectionate). The spell effect is from Kardia, and I paid special attention to having the shapes align perfectly with the lines in the background, to give a sense of stability and order to the shot, especially contrasted with Alisaie's more dynamic and chaotic depiction. Attempts: 1. Difficulty: 4/10, entirely in alignment.
6. The Lovers: Hrasevelgr and Saint Shiva are a great choice for depicting the Lovers as two people, but no one does the Lovers in one subject better than Ysayle. Invoking the spirit of a woman who died for love in order to bring harmony to her people, but it truly being her own power and her own choice the whole time... it's great. Her pose is her transformation/summoning pose, turned into a gesture of affection, which I was particularly proud of. Attempts: 1. Difficulty: 3/10, posing monsters is always a little funky.
7. The Chariot: This one has two options -- my co-WoL, Marz, and Tataru/Cid/Nero for the NPC variant. All 4 characters share a singular drive and refusal to let anything stop them once they've set their mind to something, and the 3 NPCs have the added benefit of being associated with a literal "chariot" in the form of airship design. Marz's place on Shadowkeeper has some lore associations (Cylva is her shard on the 13th) as well as being a void mirror to Kaede's sin eater shot. For both I wanted to have dynamic poses to evoke the activity of the card. Attempts: 1 (Marz), 2 (NPCs). Difficulty: 3/10 for both, no major hurdles once the lovely @/karoiseka pointed me at an airship in NG+.
8. Justice: The heart of the Justice card is its emphasis on truth, and no character in FFXIV is more committed to truth even in the face of great suffering than Aymeric de Borel. Because of this, the shot is taken at the top of the Vault, where he confronted his father over his concealment of the truth of the Dragonsong War. The card is usually depicted with a woman holding a sword and balanced scales -- Aymeric is holding his sword in a pose used in statues in the Pillars, and the symmetry of the shot/light and shadow split down the middle is meant to give the feeling of balance. Attempts: 1. Difficulty: 1/10. I knew my concept, location, and shader before I even went in, and it came out exactly like I wanted.
9. The Hermit: Originally I had Urianger for this card, who still fits well, but when I moved him to Wheel of Fortune, there was a clear second choice: The Exarch. He even resembles the Hermit, with his cloak and staff, holding himself in isolation and possessing secret knowledge with which he guides the party. G'raha has grown out of this role as of Endwalker, but the Exarch fits it to a tee. I wanted to show his longing to return through his body language and reaching out for the portal that shows him the world he is set apart from. Attempts: 2. Difficulty: 4/10. Nothing major but did have to do two entirely separate cards lmao.
10. The Wheel of Fortune: The one I struggled with the most, conceptually. At first I had a more abstract choice, with the 3 starting city state leaders and Tataru, in a sort of "fate leads to the Scions" idea. But then I remembered that Urianger is a fortune teller who uses a wheel-like weapon with a literal wheel of cards, and, well. Yeah. The man is intimately associated with fate and choice, and the choice to place him on the moon is intentional, to separate him from his more secretive depictions in HW/ShB. He is the one who prepares our second option (flight) while giving us the choice to make our first (fight). Attempts: 2. Difficulty: 7/10. He's up on a high ledge that's not normally accessible and that's always a pain in the ass.
11. Strength: The one that started it all. The original shot of Kaede contained some layer elements I wasn't happy with so I ended up retaking it to better cohere with the others. Strength is about confidence and inner strength "leashing" power, symbolized by the woman and the tamed lion, and there's exactly one good lion model in XIV -- Forgiven Cruelty. It also has the fun side meaning of Kaede conquering and wielding the light that almost killed her. For Moenbryda's, I went with something simple -- her axe to symbolize her strength, but with her archon mark and the Sharlayan Thaliak statue prominently featured, emphasizing her intelligence. Attempts: 2 (Kaede), 1 (Moenbryda). Difficulty: 6/10. Kaede's was straightforward enough (though I had to wait an annoyingly long time for the sky to shift colors correctly), but Moenbryda's involved me floating her up on a building so i could get Thaliak in the shot correctly.
12. The Hanged Man: Holy moly this one was a PAIN IN THE ASS. I knew from the minute I started this what I wanted to do with it -- Lahabrea holding Thancred's ankle as he reaches for Minfilia. The Hanged Man is one that I felt it was especially important to mimic the iconic pose on the card, and this was how I decided to do it, but it took me over an hour and a half to accomplish. Anyway, the Zodiark idol stands in for the Tree of Life, which I really liked. Attempts: 1. Difficulty: 10/10. Absolutely infuriating to have to pose 3 actors in three dimensional space like that.
13. Death: I only ever considered Estinien for this card. It stands for transformation and change, for shedding the old to make way for the new, and I chose to depict that by having his old corrupted drachen mail posed behind him like a shadow or an abandoned husk. He has left the hate and the rage behind, but the helmet is meant to symbolize that he always remembers it, and carries it with him so that he can do better. His lance is also vaguely reminiscent of the traditional Death scythe. That spot in Coerthas is where he challenges you in the early DRG quests while controlled by Nidhogg, as well as being just visually striking. Attempts: 1, but it took a while. Difficulty: 9/10. The ground is very much not flat, the helmet is on a minion, and I had to change angles and locations a few times.
14. Temperance: I briefly considered Hythlodaeus here, but Krile fits very well. Calm, competent, but unsure of her own worth. I chose Eureka Hydatos both for its importance to Krile as well as its easily accessible water -- instead of pouring from a cup, Krile is looking at her reflection. This one came together so quickly and easily. Attempts: 1. Difficulty: 1/10. In and out of Eureka in less than 20 minutes.
15. The Tower: Originally, before I reshuffled, G'raha was going to be the Tower simply because I didn't know where to put him, and I couldn't think of an ally who is ultimately a destructive force, but it always bothered me because he truly didn't fit. Meteion, though -- despite her innocence and unwillingness, is THE destructive force within Endwalker's story. This card had the highest hurdles -- I had to get 7 friends to help me queue for Endsinger and then leave, and I almost couldn't get my tools to load Meteion in properly. After that it was smooth sailing, however. I used the whole lockout timer, but this was only the 4th shot I took, and it's one of my personal favorites. Attempts: 1. Difficulty: 4/10, purely for queuing.
16. The Devil: Addiction, obsession, and control -- Zenos was the only answer for this card. I included Zero as well, despite intending this to be a primarily 6.0 and earlier set, to represent the humans bound in chains to the Devil, using the way she's pinned between Zenos and the scythe to symbolize that she's trapped. Afterward I realized this exact shot and character choice would have also worked quite well for the Tower, as well, but I ultimately prefer the Devil for him. Attempts: 1. Difficulty: 3/10. Came together surprisingly easily, despite the fact that I had to make Zero's hat touch pose myself.
17. The Star: Symbolizing hope and new life, I can think of no one better suited than Ryne and the Empty. Ryne herself was given her own new life when Minfilia passed on her power, and the ability to make her own destiny -- and she used that power to revitalize a barren wasteland. My first version of this shot had a photoshopped in central star, but I decided to revisit the concept with an in game effect for the star instead. Helios provided what I needed, with the fun extra benefit of some additional rainbows (happy pride!). Attempts: 3. Difficulty: 3/10. Nothing crazy beyond trying to find a good angle to get the star in the shot, as well as Eden and the rainbow crystal. Second attempt I messed up the framing and had to redo it again.
18. The Moon: The card of dreams, fear, anxiety, and secrets, Gaia is perfect here (and a lovely companion to Ryne as the Star), though I did briefly consider Urianger as well. I wanted to have Gaia on the sand, with the moon hanging between the crystal walls of the Empty above her, but the angles would NOT cooperate to allow me to get the moon in the shot. So, levitation was the only answer. Fortunately it suits Gaia well, especially the distance that it evokes. Attempts: 1. Difficulty: 6/10. I hate midair posing.
19. The Sun: Another card that sprang fully formed into my mind. Joy and fulfillment is symbolized by Lyse enjoying the morning light in a free Ala Mhigo, thinking of Papalymo. It also allowed me to get both of these very different characters into a single card, as they are very much a package deal, though I did consider Papalymo for the Hierophant as well. Attempts: 1. Difficulty: 2/10. Came together very quickly.
20. Judgement: The last two cards of the Major Arcana are very high concept, with very lofty ideals, so they felt hard to pin down. I thought of doing both my WoLs here, or maybe Elidibus with his three forms for light, dark, and balance. But ultimately I ended up on Emet-Selch and Hythlodaeus, as the sort of "final judgement" before the battle with the endsinger, the last step before everything ends. Their literal rebirth, the resolution of Emet-Selch's conflict with the WoL, the not-redemption but understanding reached, our efforts judged worthy -- it all just seemed to fit. The card design is simple but I hope the colors and emotion of the scene carry the weight of the arcana. Attempts: 1. Difficulty: 2/10. No major roadblocks.
21. The World: At last we arrive at the end, not only the last posted but the last taken as well. I always knew I wanted Venat/Hydaelyn for this card, as she is the literal heart of our world, as well as an Azem who has reached the end of her journey, as Ardbert was one who was at the beginning of his all the way back at the Fool. But when I didn't use Elidibus anywhere else, I decided to add him here as well, since he also served as the heart of the star for a time. Light and dark united together, watching over Etheirys. The one who destroyed our world in order to save it, and the one who saved our world only to try to destroy it. Perfect symmetry, a completion of the circle. Attempts: 1. Difficulty: 9/10. I had to stitch together 3 separate screenshots in photoshop, with the fore and backgrounds cut apart so I could control the opacities separately. Probably the card that took me the longest, but it was worth it.
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@lavampira and I made our own prompt list for a Mini Mayqo'te Month! Feel free to use these or come up with your own to fuel your own gposes or other creative endeavors during May (ノ◕ヮ◕)ノ*:・゚✧
prompt list
Adventure
Clan
Sunshine
Moonlight
Unwind
Wonder
Sweet
Balance
Routine
Quest
Reflection
Legacy
Memento
Devotion
Goodbyes
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@lavampira and I made our own prompt list for a Mini Mayqo'te Month! Feel free to use these or come up with your own to fuel your own gposes or other creative endeavors during May (ノ◕ヮ◕)ノ*:・゚✧
prompt list
Adventure
Clan
Sunshine
Moonlight
Unwind
Wonder
Sweet
Balance
Routine
Quest
Reflection
Legacy
Memento
Devotion
Goodbyes
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DIABOLIK LOVERS MORE BLOOD Vol.3: Mukami Ruki [Track 9+10]
Original title: 酔いしれて & 禁断の果実の呪い
Source: Diabolik Lovers More, Blood Vol. 3: Mukami Ruki [CD not owned by me]
Audio: Here & here
Seiyuu: Takahiro Sakurai
Translator’s note: This makes you wonder who is the real winner here: Ruki for successfully stealing the MC away from the Sakamaki’s, or the MC for wrapping around Vampire around her little finger? :P If I had blood as amazing as this girl, I would hella abuse it to make my own harem of hot guys. >) They clearly all go crazy over her yummy, yummy blood after all. xD Not even Ruki - who is the most logical/reason-based character of the bunch - is no match against it.
Track 1+2 ll Track 3+4 ll Track 5+6 ll Track 7+8 ll Track 9+10
→ LIKE MY TRANSLATIONS? SUPPORT ME ON KO-FI!
Keep reading
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𝕹𝖔𝖙𝖍𝖎𝖓𝖌 𝖇𝖚𝖙 𝖆 𝖕𝖆𝖎𝖗 𝖔𝖋 𝖜𝖆𝖓𝖉𝖊𝖗𝖎𝖓𝖌 𝖒𝖎𝖓𝖉𝖘
𝖂𝖆𝖓𝖉𝖊𝖗𝖎𝖓𝖌 𝖒𝖎𝖓𝖉𝖘
~*~*~*~*~
The mask isn't finalized yet because we can't decide how it will look like. For now, the legacy symbol would do for now.
~*~*~*~*~
Ehfi (c) Mine
??? (c) @angeliquenade
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The summoning sigil of Azem!!
Http://www.redbubble.com/shop/ap/107387223
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𝘠𝘰𝘶 𝘩𝘢𝘷𝘦 𝘣𝘳𝘰𝘬𝘦𝘯 𝘵𝘩𝘦 𝘭𝘢𝘸 𝘰𝘧 𝘰𝘶𝘳 𝘵𝘳𝘪𝘣𝘦 𝘸𝘪𝘵𝘩 𝘺𝘰𝘶𝘳 𝘰𝘸𝘯 𝘴𝘵𝘢𝘪𝘯𝘦𝘥 𝘩𝘢𝘯𝘥𝘴. 𝘍𝘰𝘳 𝘵𝘩𝘦 𝘴𝘢𝘬𝘦 𝘰𝘧 𝘰𝘶𝘳 𝘧𝘶𝘵𝘶𝘳𝘦, 𝘐 𝘸𝘪𝘭𝘭 𝘥𝘪𝘴𝘤𝘢𝘳𝘥 𝘵𝘩𝘦 𝘡𝘢𝘭𝘴𝘩𝘶𝘺𝘦 𝘯𝘢𝘮𝘦, 𝘢𝘯𝘥 𝘤𝘢𝘳𝘷𝘦 𝘮𝘺 𝘰𝘸𝘯 𝘱𝘢𝘵𝘩.
𝘠𝘰𝘶 𝘳𝘦𝘢𝘱 𝘸𝘩𝘢𝘵 𝘺𝘰𝘶 𝘴𝘰𝘸, 𝘎𝘳𝘢𝘯𝘥𝘧𝘢𝘵𝘩𝘦𝘳. 𝘏𝘰𝘸 𝘥𝘢𝘳𝘦 𝘺𝘰𝘶 𝘶𝘴𝘦 𝘶𝘴 𝘢𝘴 𝘢 𝘸𝘦𝘢𝘱𝘰𝘯. 𝙏𝙝𝙞𝙨 𝙞𝙨 𝙠𝙖𝙧𝙢𝙖.
~*~*~*~*~*~
Lore-wise, this is the rebellious phase of both mother and daughter.
Inspired by listening to this:
AViVA - PSYCHO (OFFICIAL) - YouTube
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ℭ𝔞𝔫 𝔶𝔬𝔲 𝔞𝔠𝔠𝔢𝔭𝔱 𝔱𝔥𝔢 𝔯𝔦𝔰𝔨𝔰 𝔞𝔫𝔡 𝔯𝔢𝔰𝔭𝔬𝔫𝔰𝔦𝔟𝔦𝔩𝔦𝔱𝔦𝔢𝔰? ℭ𝔞𝔫 𝔶𝔬𝔲 𝔣𝔦𝔤𝔥𝔱 𝔞𝔤𝔞𝔦𝔫𝔰𝔱 𝔱𝔥𝔢 𝔠𝔲𝔯𝔰𝔢 𝔬𝔣 𝔱𝔥𝔦𝔰 𝔴𝔬𝔯𝔩𝔡?
~*~*~*~*~*~
𝕬𝖓𝖉 𝖘𝖔, 𝖑𝖊𝖙 𝖙𝖍𝖊 𝖈𝖚𝖗𝖙𝖆𝖎𝖓 𝖗𝖎𝖘𝖊 𝖔𝖓 𝖙𝖔𝖓𝖎𝖌𝖍𝖙'𝖘 𝖉𝖗𝖊𝖆𝖒.
~*~*~*~*~*~
Ehfi dressing up as Homura from the upcoming Madoka Magica movie. I might use Homura as a concept for a possible villain AU.
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When the doors are closed…
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This is just a test to see if the kabedon actually work as a gif
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Doing 6.4 MSQ while practicing vanilla gpose while Onee and Onii-tan were away to AX last two weeks. We may not be able to come back to the Red Moon, so I took a few pics.
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I have something to tell you.
I did a venting art, and I don’t like what I draw even though I knew why I drew them. It took over my mental state before, and though I’m calm down now, there’s always a chance that I would go back into that horrible state of mind.





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When you're trying to get inspiration or motivation, only for a giant artblock decided to slap you in the face. =A=
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