Just a BNHA game development blog + [Hiatus] scenario / headcanon blog Watashi no Hero Academia FAQ | Walkthrough | Devlogs
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Está perfeito, eu amei
[Portuguese (Machine Translation)]
obrigada! c:
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the whole thing was soooo great! tysm! its really enjoyable! I feel like I'm actually interacting to my fav characters but ading some more headcanons wouldn't hurt right? just like... some dates and sleepovers ^-^ ;)
Thank you all for the encouragements and messages :)
For those asking for part two, or continuation, or the full game: sorry but no.
Content creation of any kind takes time and if I’m spending my free time on it I want to choose to create things I feel passionate and happy about at the moment, you know? Please respect my decision and thanks in advance for the understanding!
[Portuguese (Machine Translation)]
Obrigado a todos pelos incentivos e mensagens :)
Para quem pede a segunda parte, ou a continuação, ou o jogo completo: desculpe, mas não.
A criação de conteúdo de qualquer tipo leva tempo e, se estou gastando meu tempo livre nisso, quero escolher criar coisas pelas quais me sinto apaixonado e feliz no momento, sabe? Respeite minha decisão e agradeço antecipadamente pela compreensão!
Estou usando o Google Translate para escrever isso porque não conheço o idioma. Desculpe.
[Spanish (Machine Translation)]
Gracias a todos por los ánimos y mensajes :)
Para aquellos que piden la segunda parte, la continuación o el juego completo: lo siento, pero no.
La creación de contenido de cualquier tipo lleva tiempo y, si dedico mi tiempo libre a ello, quiero elegir crear cosas que me apasionen y me hagan feliz en este momento, ¿sabes? Por favor respete mi decisión y gracias de antemano por la comprensión.
Estoy usando Google Translate para escribir esto porque no conozco el idioma. Lo siento.
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Sorry, but you just doxed a few people by posting their email accounts!!!!!
I’m sure you didn’t realize that but please be careful!!!!
Oh gods fml I did blur them but it either didn't save properly or I mistakenly used the original screenshot. I've updated the images. Thank you for reminding me!
I am so so sorry about that; it was an overlook on my part and was not intentional. I've always blurred them before this but this time I didn't recheck before posting ;(
Note to self: no more multitasking bc apparently I am very very bad at it.
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Adorei, achei o jogo super bem feito, as rotas estão incríveis, se não for pedir de mais, vocês podem fazer uma parte 2?

Thank you all for the encouragements and messages :)
For those asking for part two, or continuation, or the full game: sorry but no. Please respect my decision and thanks in advance for the understanding!
[Portuguese (Machine Translation)]
Obrigado a todos pelos incentivos e mensagens :)
Para quem pede a segunda parte, ou a continuação, ou o jogo completo: desculpe, mas não. Respeite minha decisão e agradeço antecipadamente pela compreensão!
Estou usando o Google Translate para escrever isso porque não conheço o idioma. Desculpe.
[Spanish (Machine Translation)]
Gracias a todos por los ánimos y mensajes :)
Para aquellos que piden la segunda parte, la continuación o el juego completo: lo siento pero no. Por favor respete mi decisión y gracias de antemano por la comprensión!
Estoy usando Google Translate para escribir esto porque no conozco el idioma. Lo siento.
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Hello,
Firstly, wow the amount of messages in my notification really shocked me when I logged in! Thank you for everyone who sent me such lovely and encouraging messages. I’m really amazed how lovely the responses I’ve been getting for such a short demo was.
Anyway, I logged in today to let you guys know that... Well, unfortunately, I have lost interest in My Hero Academia series as of now, and won’t be picking up the development for the full game.
I think everyone already got the hint given how long I’ve been MIA, but I thought I’d close the loop by confirming the question that’s been hanging in the air. I’m sorry for disappointing people who have been looking forward to the full game, but I hope you understand.
I’ve learned my lesson to start small and simple for my next projects. And I do have some plans for it, though it’s still very rough and vague. It won’t be related to My Hero Academia series though.
If you want to get more updates or generally be notified if I post another project, you can always check my Twitter or Itch.io! If you’re a writer / coder / artist / creator who wants to see if we can collab or work on a project together, do send me a message over there, too! Even if you’re just a normal person who wants someone to talk to, you’re also welcome to DM me! :)
Thank you for your understanding, take care, and stay safe, everyone ❀
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Just played through your demo. Super solid, I loved it! I just found this today, so sorry if you've said something about this before, but have you considered taking volunteers to help out if you do decide to return to working on it? I like writing and coding and would love to help if you ever did take volunteers.
Thank you! Yeah, I think if I do get back into the project, I would probably want to have other writers to help out with the game. I didn’t think anyone would be interested, but it seems like there are some that does, so that’s good to know. I’ll let you guys know.
Apologies for the super late reply - some things happened and I haven’t been checking all my social media.
I’m glad you enjoyed the demo and the updates for the full game so far! Thank you for taking your time to play and sending me such sweet messages ♡
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A Major Announcement
Hey guys. This is probably going to disappoint a lot of people, especially since occasions like Christmas and New Year is coming, but here goes:
I am putting the development of the full game on hold as of today.
I might or might not come back to it; it'll depend on whether my motivation comes back for this project. I think many writers / developers / creators can relate when I say that if you have no love for your creation, most of the time it just turn out... bad. As of now, what keeps happening is that I would write the scripts, re-read them, and in the end scrap them because I'm unsatisfied with its quality. So I'm going to step away and re-evaluate if this project is worth putting my effort on, or whether I want to do something else with my time. At the point of writing this, I'm leaning heavily towards the latter.
It's been a fun journey so far, and I'm proud of what I accomplished with the demo, as short as it was. Your ten-fifteen minutes of playing the demo equated to nearly one and a half months of my free time, and while there were some typos here and there that missed my eyes, I think I'm satisfied with how it turned out and I certainly didn't regret putting my love into it.
That's all I wanted to say, really. I hope you have a good holiday and it's a little early, but Merry Christmas and Happy New Year! I hope 2021 will be a better year than 2020. Thank you very much for all the love and support you've given this little project.
With love,
Catherine
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When does the game and where it will be
No exact release date as I’m only working on it when I want to.
Honestly I’m at the point where I’m a lot less motivated to finish the project compared to the start. Development will probably be paused and I might or might not come back to it at all.
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I loved the demo so much, I'm at work and now I'm so pumped to do stuff, going to greet customers with the biggest smile! You keep the characters with their personalities intact and mc is such a shitty thing I adore them, I hope you have a great day too!
Awh, thank you! lol “mc is such a shitty thing” this is the best compliment ever 🤣
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I tried downloading it and it said I needed to download an extension which i was about to do, but just in case i read the reviews and it said it shouldn't be trusted much... and my computer is already very weak so I'm not very sure what to do.... So if I can ask, how can i technically download the game and play it? (I'm on mac OS)
If you already don’t trust it, then don’t download it. If you still insist to do so, there are download and install instructions on the itch.io page.
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I thought it was amazing and really fun I'm so hyped for the full version!! It's so good and realistic :)) But I also wanted to say was that the only way I downloaded it was that it was not tht safe? Probably because it was a new site and I played it anyways and it was super fun :))
Thanks for giving it a try! I’m not a certified developer or anything, so that’s probably why your antiviruses are marking the program as ‘unsafe’. And itch.io was made March 2013, so I suppose it’s ‘new’? Idk.
Again, friendly reminder that when you download anything from the internet, please be mindful, because no one can protect you except yourself.
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heyoo, hi, how r u? sooo... I just finished ur otome game... and now I think I fell in love???? wth the game???? loool but for real, I really enjoyed it! everything seemed to be very well planned, plus that the dialogues were super interesting and made me laugh a lot. also, I loved the mc's answers, cause in most of the otoges the protagonist is always so submissive... - :3
Hello! I’m doing alright-ish, thanks for asking! Work has been super busy because I needed to settle a lot of things before the end of the year holiday, but personally I’ve been managing okay.
I’m glad you enjoyed the short demo!! Ah, I’m happy to hear that the MC’s personality doesn’t throw people off! Yeah, most otome games has a very blank slate for the protagonist because they want the player to be able to insert themselves into the MC’s shoes, I think. It was a gamble and I’m glad people seem to find it entertaining that they can choose to square up to Bakugou lol
As in go on a date with them? Hmm, not like real ‘date’ date, but as mentioned in the devlogs, the way to increase their affection is basically by going to places and interacting with the boy of your choice. Does that count as a ‘date’? lol
Thank you very much for the kind messages ♡ I’m always awed to know that people are actually enjoying the game. It’s just so unreal haha
Take care and have a good day, you lovelies!
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You have dome such a great job already so ig you need to take a break for yourslef go ahead question will the game get updated when the full game comes out or somethong else.
Thank you for your kind understanding ♡ I am spending some time for myself this month!
I will be uploading the full game file in itch.io, and you will have to download & install, just like how things are with the demo!
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Goodness!! The game is so fun to play! I love it all so far! I'm very excited to see how the full game expands on the storylines!! It's very well made too!! Thank you for sharing it with us!!
Thank you for playing and I’m glad you all enjoyed the short demo! ♡ I can only hope you’ll find the full game even more fun to play haha
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Hello there developer! I was wondering, is there a way to unlock the special ending at the end-ish of the game? Is there another version of this game where there is day two and many more options? Thank you very much and I really enjoyed playing your game!
I was wondering, is there a way to unlock the special ending at the end-ish of the game?
Yes, there is! Please check the FAQ page for the link to the Walkthrough page, thank you ♡
Is there another version of this game where there is day two and many more options?
Nope, the demo version is the only playable that’s good enough to be called a ‘game’ as of now!
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☕️ Special Thanks ☕️
As always, thank you so much for the coffee! Your kindness are very much appreciated! ♡
Emilija | Regan | Nela Kovaříková | 1 Anon
Onwards to the progress update.
I had. So. Many. Things. That I actually wanted to complete.
… Alas, work decided to be a bitch and swamp me with things to take care of. To put it simply, there were a lot of issues that caused a lot of overtime work even on weekends, so I had to step away from coding most of the time so I won’t burn myself out.
So yeah, I didn’t manage to complete a lot of features, though I did dabble on some stuff here and there. I’m not happy with the rather small progress either. But life happens, and there are just other things that are more important sometimes. So we just have to let it go and look forward to the next month!
I’d say that this month I was quite productive in terms of organization and planning instead of the actual coding. I have at least identified what I need to write for the ‘free activity’ time of the game, which makes about 30-40% of the gameplay itself. However, actually writing the scenes and executing it is a different effort altogether, which I have only started to embark on.
Still, it’s crazy to think that the development for the full game has been actively going for around three and a half months now. Whew. Knowing that I have a tendency to hyperfocus and then get tired of something after a short time frame, I’m going to at the very least give myself a pat on the back for still keeping this project up and running until now.
More details below ↓
Added Route: Kirishima
Let me preface this first with a declaration: I won’t be adding any more love interest after this. Please please please don’t make me do it 😅 Going through all the plans and re-setting up things to figure out how to add him in was such a painful experience…
But anyway. I will be adding this boy’s route to the full game, because a lot of people seem to want to have him in the game. He does seem like a fun character to write, so I thought I’ll give him a chance.
Gameplay
Places, Schedules, and Hanging Out with the Boys
I think you would have noticed from the last two devlogs, but there are several activities you can do in-game. One of them is to visit a place of your choice at a certain time in a day.
Some places can be unlocked when you reach a certain threshold in a specific stat, and there are others which will be unlocked when you reach a specific threshold in a character’s affection meter. Nai will message you whenever you manage to unlock a new place to visit, so keep a lookout for that!
But what happens when you visit a place?
Well, each character has their own schedules -- which you should be able to figure out either by coincidence or by talking to them at school when prompted to do so. Your Quirk will allow you to see the unlocked schedule of each of the characters, so my advice would be to check it out before deciding where to go! If you manage to come to a specific place at the correct time, you will bump into them. Normally, this will trigger a set of actions you can perform: Talk, Action, and Skinship.
Talking is a safe way to increase your love interest’s affection meter, especially in the first half of the game. More topics can be unlocked under some requirements. Generally, it doesn’t matter where you are, the topics you can talk about will be the same. There are topics which might trigger different reactions depending on how high your love interest’s affection is, so have fun finding them! However, be warned that most topics can be selected only once!
Action is another safe way to further increase your love interest’s affection meter. Unlike talking, different places have a different set of actions you could select from. More actions can also be unlocked under some requirements. Responses to this doesn’t exactly change based on the character’s current affection level, and it’s not limited to one time only.
Skinship is a riskier way to boost the affection meter: simply put, it’s a high gain with a high risk. Consider the character’s current affection level when you’re selecting from this list! He might not like it if you go touchy-feely when you’re not that close yet.
On the other hand, when his affection is high enough, you’ll find that you can have a lot of fun choosing the various options here. So be smart, bide your time, and have fun ;)
And that’s not all! Interaction is a two-way street, so depending on how your love interest views the main character, he will initiate Talk, Action, or even Skinship. There’s a lot of variations in here, and I hope you’ll have fun with this mechanic! I certainly am having fun while also pulling out my hair out of frustration designing this and trying to put the mechanism to control this into code…
Progress-wise, I think at the very least the functions for controlling this specific mechanic have been 80% completed. The actual writing however, is another story. There are still hundreds that I still haven’t had the time to write yet, and most of them are not yet coded in. Those who have been coded in still don't have sprites and music, so really, I’ll just say that the writing progress for this part is less than 1% completed….
On the left is the currently WIP full game project, with what I would say around 2-4% dialogue scripted in. And on the right side is the completed demo project.
…. Can you see how much effort the whole game is going to take me now? I did say to strap in and relax, cause this is going to be a long ride. And I wasn’t kidding lol
"Nai"
Although throughout the first week, the story will flow as your environment / characters around you teaches you on how the game works, I’m aware that the game mechanics might be hard to understand for casual players who aren’t too used to playing otome games (or games in general). Which is pretty much why I’m giving you a ‘helpline’ of some sort, in the form of another character.
Why a character? Because I can and I want to. Shush 😆
If you’ve played the demo, chances are, you’ve encountered a name which you had no recollection of existing in the canon My Hero Academia universe. Well, you’re right. Like the player’s character, Nai (full name: Namae Nai / 名前 ない) doesn’t exactly exist in the canon universe, but she’s here to help you throughout the game. (She’s also there because if she wasn’t, 1-A class members becomes odd number in total and that just feels weird to me -- plus, the team exercise system in Heroics wouldn’t exactly make sense if the class has odd number of students)
For those of you who hate Original Characters with a passion (why tho), you don’t need to worry too much. She won’t be an intrusive character in the plot and will mainly not contact you unless she really has to (seriously, her full name literally means ‘no name’, so give her a break, ok?). And if, even then, you still hate her, well.... Too bad you won’t be able to enjoy the game, I guess.
For those of you who don't mind her existence: I hope you’ll take a liking to her dark sense of humor and appreciate her helping you get through the game!
Others
Fixed some bugs regarding unlocking Special Moves from certain activities and games.
Played around and customized the ‘input name’ for a little bit, so it wouldn’t awkwardly sit on the bottom of the screen. I have 0 talent in designing UI though, so the background still stays as a black screen -- but at least it looks more prominent now.
Added a little sign to indicate which route the player has entered. I think it’s pretty cute! Hopefully you’ll like it.
Assets
Those who follow me on Twitter would have seen this coming, but anyway, I’ll be using TMGS OSTs as the main character theme for the four love interests. Hush hush, okay?
Other than that, unfortunately I didn’t have time to do any assets gathering this month.
Writing
Nothing much to say here. I think I managed to script around 50% of the events in the first day, but honestly I’m not completely satisfied with it so I might go back and tweak them a bit. Still a lot of scenes to be written!
Plans for December
I'm not too sure whether there would be much progress for the next two months, since there are so many things happening and deadlines to be met at work, which is making me really unmotivated to do other side projects in my free time lately. I also feel like I haven't been taking care of my health enough ever since quarantine started, so I'm trying to get back into doing more exercises and looking for healthier food options, which also cuts into my free time and motivation I guess.
With that said, I'll still at least aim for getting some scripts coded in -- particularly for the events in day 1. Other than that, maybe hopefully some assets gathering for supporting Kirishima's newly added route, and finishing up the coding parts that I was unable to finish this month.
I'll see y'all again at the end of next month!
#my hero academia#boku no hero academia#mha#bnha#heroaka#midoriya izuku#bakugou katsuki#todoroki shouto#otomegameproject#wnha
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do you plan on adding female characters?
Thank you! Nope, no other characters will be added into the game other than Kirishima.
I’m not too sure what this means. I mean, all assets in the demo are not made for the demo (credits under ‘About’ page in the game), so it never has its “own” drawings/images in the first place.
Several artists has expressed their interests in the game, but I’m not at the stage where I’m comfortable enough to ask for artists’ help yet.
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