This is the gayest blog on Tumblr. Straights beware!!!
Don't wanna be here? Send us removal request.
Note
Hey, you're awesome, thanks for existing, basically ^_^ Anyway, I wanted to know if you have any tips on how to write different personalities? My characters (all of them) always end up with the same default personality that I fall back on. Thanks!
Thanks for your question, darling! Â I think most of us have struggled with this â after all, weâre conditioned to one way of thinking, feeling, and acting for as long as we live. Â That doesnât necessarily mean we write characters like ourselves, though. Â In fact, many of us have a âdefault characterâ thatâs sassier than we are, sweeter than we are, or in some way different enough from us that we still feel like weâre writing a character.
The problem, then, isnât that we canât visualize a different personality than ours. Â On the whole, we can. Â What weâre missing are the small details that make it feel whole â otherwise, itâs like painting the same room six different colors and trying to pass it off as six different rooms. Â Different dominant traits canât hide the fact that youâre working with one template!
So the question weâre left with: what are the traits weâre missing? Â And how can we change them to create a unique and whole personality?
Three Types of Character Traits
There are, as the title suggests, three major categories of personality traits as I see it: fundamental traits, acquired traits, and detrimental traits. Â A well-rounded character needs some of each to be three-dimensional and realistic.
Fundamental Traits
The fundamental traits of a personâs character are not as simple as interests and preferences; they are the very base of all decisions and desires. Â They are either learned in early life or developed over a long period of time, rooting deeply into the personality. Â A few examples of fundamental personality traits include:
Upbringing â The word choice here is conscious, as upbringing encompasses many different aspects of a personâs development. Â Consider who raised them, and with what morals and practices they were raised to adulthood. Â Consider their influences, both familial, social, and in media; consider the relationships that were normalized during their development, as well as the living conditions (financially, emotionally, environmentally, etc.). Â The people, places, emotions, and conflicts made common during a personâs developmental period are essential to their personality in adulthood. Â This is why psychologists often draw present-day problems back to a personâs childhood memories â because those formative years can subconsciously dictate so much of a personâs future!
Values â These may not coincide with the values a person is raised to hold, but upbringing certainly has an influence on this. A personâs values will direct the course of their life through every decision, large and small. Â You donât need to outline everything your character believes is important â every moral and every law they agree/disagree with. But those values which stand above others will give your character purpose. Â A few of my favorite examples are: Jane from Jane the Virgin (whose initial storyline is heavily based on her religion and desire for a beautiful love story, as well as her childhood influences who inspired these values) and Han Solo from Star Wars (whose character development rested upon his values shifting from money and gratification to more honorable things).
Beliefs â Different from values, beliefs are a more general set of guidelines for how a person believes things are supposed to be. Â Beliefs can also be a source of great conflict, as a character tries to stay aligned with their beliefs despite other values or desires. Â These beliefs can be established systems, like religion or politics; they can also include more personal belief systems, like nihilism or veganism. Â A characters beliefs, like their values, can change over the course of the story â but even if a character is questioning one system of belief, like religion or pacifism, they should have other belief systems in place to govern some of their activity.
Reputation â A lot of human activity, whether consciously or not, is dictated by how others perceive them (or how they believe others perceive them). Â There are two types of reputation: personal and passing. Â For instance, a woman named Sally who gains a personal reputation of sleeping around will behave in reaction to this reputation â either sleeping around because everyone already expects it of her, or specifically not hooking up because she wants to shake this reputation, or developing a thicker skin to deal with the rumors until it passes. Â A man named Billy who, because of his tattoos, bears a passing reputation as an intimidating man will either try to soften his demeanor with strangers, own up to the image, or at least learn to expect judgment from strangers as a consequence.
Self-Image â Also relevant to a personâs behavior is the way they perceive themselves, which can often have little to do with their reputation.  A lot of self-image is based on definitive moments or phases in the past.  For instance: for several years after I started wearing contacts and cutting my hair, I still saw myself, in dreams at night, with long hair and glasses.  One of my friends, similarly, could not seem to notice when boys would flirt with her during sophomore year â because she still saw herself as an awkward middle schooler with braces, and not as the charming cheerleader with the great smile.Inversely, self-image can be inflated, causing character to behave as though they are funnier, smarter, or more prepared than they truly are (see: the rest of my sophomore acquaintances).  This can be an overlooked character flaw opportunity â or flawportunityâŠ
Acquired Traits
Now we move on to the acquired traits of personality, which are the ones youâre more likely to find on a character sheet or a list of â10 Questions for Character Developmentâ, alongside a million other things like their zodiac sign and their spirit animal. Â But the traits Iâm about to outline are a little more relevant to a characterâs behavior, and more importantly, how to make this behavior unique from other charactersâ behavior. Â The following traits will be learned by your characters throughout their life (and their story), and are more likely to shift and grow with time:
Interests â I know, I had to reach deep down into my soul to think of this one. Â But itâs true! Â Interests, both in childhood/adolescence and in adulthood, are an important part of a characterâs personality and lifestyle. Â Childhood interests both reveal something about the character (for instance: my nephew loves trains, Legos, and building, suggesting a future interest in construction or engineering) and create values that can last for a lifetime. Â Current interests affect career choice, social circles, and daily activity for everyone. Â Forgotten or rejected interests can be the source of pet peeves, fears, or bad memories. Thereâs a reason Iâll never play with Polly Pockets again, and it 100% has to do with bloody fingertips and a purse that wouldnât open.
Sense of Humor â This can be a little hard to define, understandably. Â If you were to ask me what my sense of humor is, Iâd probably start with a few stupid memes, pass by Drake & Josh on the way, and somehow wind up telling you bad puns or quoting Chelsea Perettiâs standup comedy. A personâs sense of humor can be complex and contradictory! Â Sometimes we just laugh at stuff because someone said it in a funny way. Â But anyway, to help you boil this down to something useful: take a look at a few kinds of comedy and relate it to your characterâs maturity level. Â Do they laugh when someone lets out a toot? Â Are they the kind of person to mutter, âThatâs what she said,â or simply try not to laugh when something sounds dirty? Â Can puns make them crack a smile? Â Do they like political humor? Â Do cat videos kill them? Â Is their humor particularly dark? Â Can the mere sound of someone else laughing make them laugh? Â Figure out where your characterâs sense of humor is, and youâll feel closer to them already.
Pet Peeves â For every interest a person may have, and everything that makes them laugh, thereâs something else that can piss them off, large- or small-scale. Â Are they finnicky about their living space and neatness? Do they require a lot of privacy? Do certain sounds or behaviors drive them crazy? Â What qualities are intolerable in a romantic interest for them? What kind of comments or beliefs make them roll their eyes? Â If you need help, just try imagining their worst enemy â someone whose every word or action elicits the best eye-rolls and sarcastic remarks and even a middle finger or two â and ask yourself, what about this person makes them that mortal enemy? Â What behaviors or standards make them despicable to your character? Â Thatâs all it takes.
Skills â Everybody has them, and theyâre not just something weâre born with. Â Skills can be natural talent, sure, but theyâre also cultivated from time, values, and interests. Â What is your character okay at? Â What are they good at? Â What are they fantastic at? Â Maybe they can cook. Â Maybe they have a beautiful eye for colors. Â Maybe they have an inherent sense of right and wrong that others admire. Maybe theyâre super-athletic or incredibly patient or sharp as a tack or sweet as a cupcake. Â Maybe they know how to juggle, or maybe theyâre secretly the most likely of all their friends to survive a zombie apocalypse. Â Where do they shine? Â What would make someone look at them and think, âWow, I wish I were them right nowâ?
Desires â A good way to âseparateâ one character from the next is to define what it is they want, and then use every other detail to dictate how they pursue that goal. Â Every real person has a desire, whether theyâve defined it or not â whether itâs something huge, like fame or a family of five with triplet girls and a beach house on an island, or something small, like good grades for the semester. Â These desires can cause a person to revise their values or forsake their morals; and these desires can conflict with other peopleâs desires, influencing how people interact with each other. Â Remember that every character is living their own story, even if itâs not the story youâre telling.
Communication Style â A majorly overlooked character trait in pop fiction is unique communication styles. Â Having every character feel comfortable arguing, or bursting out with the words, âI love you,â is unrealistic. Â Having every character feel paralyzed at the idea of confronting a bully or being honest to their spouse is also unrealistic. Â There should be a healthy mix of communicators in a group of characters. Some people are too softspoken to mouth off at their racist lab partner. Â Some people wouldnât see their girlfriend kissing another guy and just walk away without saying something. Â Some people just donât react to conflict by raising their voice; some people enjoy sharing their opinions or giving the correct answer in class. Â Boldness, social skills, and emotional health all have a part to play in how people communicate their thoughts â so keep this in mind to create a more realistic, consistent character.
Emotional Expression â Along the same lines but not the same, emotional expression is more focal on feelings than thoughts. Â If youâve ever heard of the fight-or-flight response, the different types of anger, the stages of grief, or the five love languages, then youâre aware of different âclassificationsâ of emotional expression and management. Â Read up on some of those things, and think about how your character handles emotions like happiness, sadness, fear, anger, loneliness, paranoia, and so forth.
Detrimental Traits
While acquired traits are certainly more enjoyable to brainstorm during the creation process, detrimental traits are as important â or even more important â to the characterâs wholeness as well as their role in the story. Â Not only do these negative or limiting traits make your character realistic, relatable, and conflicted â they create a need for other characters and their strengths to move the plot forward. Â A few examples of detrimental traits include:
Flaws â Character flaws are probably the first thing that came to your mind while reading this, but theyâre the essence of the category. Â Flaws in a characterâs personality, morality, or behavior can be a source of character development; they set an individual on their own path and provide a unique motivation for them. Â Having Character A struggle with sobriety while Character B learns to be a more patient mother can do a lot to separate their stories and personalities from each other. Â Even if certain flaws donât reach a point of growth, they create a third aspect to personality and force us, as writers, to be more creative with how our characters get from Point A to Point B, and what they screw up along the way.
Fears â Everyone has fears, whether weâre conscious of them or not â and Iâm not talking about phobias or âthings that give you shiversâ. Â Just like everyone has a primary motivation throughout life (romance, family, success, meaning, peace of mind, etc.), everyone has a fear behind that motivation (loneliness, failure, emptiness, anxiety). Â We all have something we donât want to happen â places we never want to be and things we never want to do. Â Weâve all been in situations that mildly bothered others but wildly affected us at the same time. Â For me, itâs a lack of autonomy, or in any way being forced to do something or be somewhere against my will.What does this mean for me? Â It means that when other people have nightmares about being chased by an axe murderer, I have nightmares about being kidnapped and locked up. Â It means that Iâm continually aware of my âescape planâ if something goes wrong in my living situation, and Iâm hypersensitive to someone telling me, âYou have to do this.â Â It means I struggle to follow rules and usually donât get along with authority figures because I have to assert my independence to them. Â Itâs irrational and continual and doesnât just affect me in one situation; it subconsciously directs my steps if I let it. Â Thatâs how real, guttural fears work. Phobias are only skin deep, and they donât make you feel any closer to the character.
Secrets â Even goody two-shoes Amber from the swim team, with her blonde blonde hair and her good good grades, has a secret. Â Everybody does, even if itâs not a purposeful, âI have a deep, dark secret,â sort of secret. We have things we donât tell people, just because theyâre embarrassing, or painful, or too deep to get into, or they donât paint us in a good light. Â While the secrets themselves tell a lot about a person, so do the reasons a person keeps a secret. Â Hiding something out of shame suggests a person is prideful, or critical of themselves, or holds themselves to a higher standard than they hold others. Â Hiding something painful suggests that the person struggles to handle sadness or regret, or that they feel uncomfortable showing raw emotion in front of loved ones. And so on and so forth.
Conflict â Whether internal, interpersonal, legal, moral, societal, or what have you, conflict will limit your characterâs actions at every turn.  A story is nothing without conflict driving the plot in different directions and causing your character to rethink both their plans and their lifestyle.  Without Katnissâs moral conflict over killing other tributes, The Hunger Games would be the story of a girl who entered an arena, killed a lot of people, and lived the rest of her life rich and comfortable.  If Luke Skywalker didnât have interpersonal conflict with Darth Vader, Star Wars would be the war-story of a guy who joined a rebellion and then⊠yeah.
Health â Physical, mental, and emotional health is a huge limiting factor for characters that often goes untouched, but itâs valuable nonetheless. Â Not everyone has a clean bill of health and can jump off trains without pulling a muscle, go through a traumatic life experience without any hint of depression or anxiety, or watch a loved one die in gunfire and shove right on without emotional repercussions. Consider creating a character whoâs not perfect â who isnât perfectly in-shape or abled, or neurotypical or stable day-to-day, or completely clean and clear of residual heartache, unhealthy relationships, or bad emotional habits. Â Donât define them by these traits, of course â but donât feel that you canât write a character with health issues without writing a âsick character.â
So this post got ridiculously long, but I hope it works as a reference for you when creating unique characters. Â Remember that you donât need to outline all of this information to create an individual, realistic character. Â These are just some relevant ideas to get you started! Â Itâs up to you, as the writer, to decide whatâs necessary and whatâs excessive for your creative process.
Still, I hope a majority of this is helpful to you! Â If you have any more questions, be sure to send them in and weâll get back to you :) Â Good luck!
- Mod Joanna â„ïž
If you need advice on general writing or fanfiction, you should maybe ask us!
7K notes
·
View notes
Text
YOU GUYS
LGBTQ CLOTHING SHOP
hey! howâs it going?
one thing Iâve been passionate about doing is creating a clothing line that is fashionable AND helps the lgbtq community express themselves.
there are a lot of clothing shops out there that are too cheesy and tacky and run by people who donât really understand the lgbtq youth.
so, who understands better than someone like ME, an 18 year old lesbian?
that being said, if you click on the link in my bio you can donate so that I can get the resources I need to do this, IF EVERY ONE OF MY FOLLOWERS SENDS $1, ILL HAVE MORE THAN ENOUGH.
AND, I want all of your guysâ help. If you make a donation, send me a message telling me something youâd like to see in the shop and Iâll try to encorporate it somewhere.
IF YOU CANT DONATE PLEASE REBLOG. THANK YOU SO MUCH. HAPPY GAY.
173 notes
·
View notes
Photo
âMagnus, do you think weâre tooâŠ?â
âDifferent?â
1K notes
·
View notes
Photo
Wow. That's a lot of people...

gay_irl
306 notes
·
View notes
Text
- Malec is the kings of iconic lines and heart eyes
2K notes
·
View notes
Photo
i made this instead of writing
142K notes
·
View notes
Photo
I love this story!

Edgar Allan Poeâs âThe Telltale Heartâ (1848)
21K notes
·
View notes
Photo
âI watched my friends die. Youâd think thatâd be as bad as it gets, right? Nope. Wasnât the worst part.â âThe worst part is that you didnât.â
3K notes
·
View notes