These past few weeks I've been listening to Mousey non-stop. Her voice makes me so happy ;__;
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Felt like doing some tiny sprites!
Maybe the real treasure was the frierends we made along the way
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I finally had time to draw Halsin! Just in time to replace that one party member that left for good 😭 😭 😭
It's also available on my store as a print (burasto.com)
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The soundtrack alone convinced me to play Baldur's Gate 3, but Astarion made me stay.
I added this as a print to my online shop!
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These Long Gone Days (@lgdays) sticker sheets finally arrived and they are hands down the best quality printed product I have ever ordered for my shop.
The drawings were UV printed so they look great even on dark surfaces, I'm so happy 😭💖
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Long Gone Days is out NOW!
Buy the game on your platform of choice today: Game Website: https://serenityforge.com/games/long-gone-days
Steam: https://store.steampowered.com/app/510540/Long_Gone_Days/
Nintendo Switch: https://www.nintendo.com/store/products/long-gone-days-switch/
PlayStation: https://store.playstation.com/en-us/concept/10008650
Xbox: https://www.xbox.com/en-us/games/store/long-gone-days/9p6p8860tjnl
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The game I’ve been writing since I was 12 years old finally has a release date, and it’s this October 10th! I’m so excited ;__;
We're happy to announce that Long Gone Days is going to be out this October 10th on Nintendo Switch, PS4/PS5, Xbox Series X/S and PC/Mac, thanks to our publisher Serenity Forge!
We're super excited for you all to experience the whole story, because we poured all our love into it!
By the way, a new demo will be available at PAX West (September 1-4) at Serenity Forge's booth 1016.
And finally, the game is also going to be available in several languages, including Spanish, French, German, Portuguese, Russian and Traditional Chinese!
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Hi everyone! We’re glad to share a new progress report!
First of all, we know that we’ve been silent for a while, and we’re sorry about that, but it’s because we’ve been doing some work behind the scenes and found a new publishing partner that will help us bring Long Gone Days to all of you! This means we’ll be able to do some exciting things we couldn’t achieve on our own.
There will be an official announcement with our new partner soon and we’ll share more details regarding what it will mean for Long Gone Days and its full release.
Rest assured that the game is in good hands (we wouldn’t have signed with a publisher if it wasn’t one we really liked and trusted) and we can’t wait to tell you about all the things we’ve been working on.
On another note, we’ve improved several things in the game, including a lot of things our players have been asking for.
Among these things, we can confirm that achievements will be available in the game along with the full release. There’s a lot of them, so we hope you enjoy unlocking them all!
One of the most asked features was to be able to compare the stats between the items you have equipped and the ones in your inventory, so we finally added that.
We also revamped the battle system. Besides having a visible battle queue, you can now see which status effects have been applied to enemies, so you can plan your next move accordingly. Oh, and we also added a lot of new art for battles!
On top of that, we polished the art of several maps, as well as some portraits, and we added some new scenes in between!
Besides that, a lot of players wanted to be able to see their character actually running when the sprint key is being pressed. So we finally added that.
And lastly, we gave each major character a different voice pitch during dialogues!
That's all for today’s update! Remember that you can follow us on:
Twitter: https://twitter.com/lgdays
Discord: http://discord.gg/longgonedays
Until next time,
LGD Team
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Alhaitham, my most recent main!
From all of the prints on my store right now, this is the most popular one (it's almost a tie with the Vash one). It’s available on my shop in 3 different sizes.
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