caeyrines
caeyrines
newgen final boss
116 posts
she/her 17
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caeyrines · 4 days ago
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it’s one of those nights pass the bad boys
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caeyrines · 9 days ago
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at the cactus ring again
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caeyrines · 14 days ago
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woagh
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caeyrines · 28 days ago
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Ready to time travel to 2021 Hermitblr/Trafficblr?
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Bogwaters Demo out now on itch.io!
A hand to hold until the end. A hand to hold because we're friends.
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June 2021. The experimental Minecraft series Triple Life SMP has just aired its finale and you're obsessed with the dynamic between the Minecraft YouTubers Benbog and Mars OfTheBigWaters.
Problem? The fandom still hates shipping. Solution? Start an underground Discord server to quarantine your shipping activities. To avoid being cancelled, you'd have to scour your social media to find potential members who are secretly open to shipping.
ABOUT
Bogwaters is a free, text-based, interactive fiction browser game. The game is a parody of the Third Life SMP fandom in mid 2021 that is focused on Treebark (the romantic ship between Rendog/Martyn InTheLittleWood) and its fandom relevance.
This is a demo version (prototype) meant to test the limits and feasibility of this game.
You play as the owner of a Discord server named Bogwaters. Your goal is to invite 4 people within 7 days, from June 1 to June 7.
Full "how to play" guide can be found within the game.
This is the author's first interactive fiction game so it may be wonky. Constructive feedback is appreciated!
Word count: ~10k
Estimated play time: 30 to 45 minutes
FEATURES
3 endings
5 NPCs you can attempt to invite
Friendship levels for NPCs
Fandom enjoyment meter that can increase or decrease based on your actions
New Tumblr dashboard for each of the seven days
Tumblr, Discord, Ao3, DMs
Special events on certain days
Light/dark mode
CONTENT WARNINGS
MCYTshipping (hermit and traffic)
2019-2021 type ship discourse
2019 Hermitblr
2021 Hermittwt/Traffictwt
Canon-typical innuendos
Swearing
Written in Ink by Inkle Studios.
Original inspiration post here (May 13, 2025) (Yes I wrote this in less than two weeks)
I had a lot of fun making this and I hope you enjoy it too if you play it! Please talk to me if you have any thoughts and opinions, I'd love to ramble :D
<3
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caeyrines · 29 days ago
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artstyle testing forever
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caeyrines · 1 month ago
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the alter egos but it's that one meme
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caeyrines · 1 month ago
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caeyrines · 1 month ago
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i like them a lot
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caeyrines · 1 month ago
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I mean no WONDER tango immediately said yes to helping imposter Jimmy
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caeyrines · 1 month ago
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um skyblings
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caeyrines · 1 month ago
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been thinking about the fh afterlife again
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caeyrines · 1 month ago
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New winner's mural 👀
(my minecraft + mcyt tag)
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caeyrines · 2 months ago
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A miracle dyed a sunset hue
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caeyrines · 2 months ago
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tilly death do us part
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caeyrines · 2 months ago
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Questions about Eyes And Ears AU
I had somebody ask for a brief interview regarding my storytelling for their university project and thought I'd lend a hand.
I thought those of you that follow the story might like the insight too, so here ya go:
When you first introduced the Listeners in Evo SMP, did you have a broader narrative or concept in mind, or were they more of an atmospheric element at that point?
The honest answer is that I didn't want to write too much about somebody else's character(s), that being Grian's Watchers. If I could write the conflict from the side of the Listeners then we could continue the narrative with a pre-designed opposing force but have them be relatively mute for the most part. Partly to build anticipation of when they might act or retaliate but it also worked for behind the scenes purposes too. If the series hadn't slowed/stopped as suddenly as it did, I definitely would have poked Grian to pick his brain about what story elements fit his original imagining of the Watchers. So it was mostly narrative reasoning but they also served a mechanical behind the scenes purpose of transporting us to a new area which was necessary due to bugs we'd encountered with world gen etc.
What inspired you to flesh out the Eyes and Ears AU more in recent years? Was that mostly a personal creative decision, or was it influenced by fan interest?
Honestly I hadn't premeditated too much their reintroduction into anything that I was working on. Sure I'd seen a little chattering here and there about the Watchers but I honestly just wanted to write an individual story beat (albeit a tropey one) of c!Martyn snapping and turning on Ren but that never came to fruition due to Scar taking us out. The plan was always to backstab Ren then say a cool line like "Red Winter is over, Red Spring has begun" or something else punny. Seeing the fevered reaction of the audience though gave me some confidence that I could try my hand at some layered or entirely post-production storytelling, so heading into Last Life I was all guns blazing.
The Eyes and Ears AU is quite open-ended — do you intentionally approach it with the idea of leaving narrative space for fan interpretation?
It really is right? Yes, it's a very mindful decision to leave it open-ended but not so much for the audience's benefit or interpretations, but to give myself creative freedom to take the story wherever I'd like to. Committing to too many power scale, multiverse or narrative shackles early can really strangle stories I've noticed (from reading comics and manga) meaning back pedalling or aggressive retcons are required to explore certain paths, which is rarely a good experience for the reader. I do enjoy their versatility and capability to be applied to any Minecraft or adjacent story too. Some might call it too broad, I call it malleable.
How do you feel about fans expanding the lore through headcanons and theories? Have any fan interpretations stood out or surprised you?
I think it's brilliant! People inundate my inbox on Tumblr seeking permission to write stories or create characters / AUs but I've literally no authority on that. I suppose it might be a different conversation if they were profiting off of those works, but 99% of people simply want to write for fun which I highly encourage!! I'll be honest that I haven't read a great deal of AUs or headcanons, my exposure to them is mostly via chat messages during lore talk streams or questions that come through regarding the Eyes And Ears AU. As a general rule I try to avoid reading too much of other people's works on the topic because I worry I'll accidentally regurgitate it in some way then stumble into plagiarism, you know? It's why I focus more on digesting stories outside the fandom whether it's manga, Sanderson books, reading old Japanese folk tales and the like. I can source inspiration from those on how to weave narrative and execute plot twists without having to glance in my front yard.
Has fan content (art, theories, animatics, etc.) ever influenced how you think about or approach the AU?
Oh for sure they have. It's literally why after every season we'll do a sit down stream and talk about the lore in detail. Figure out the puzzle and potential trip wires of plot points from the episodes and how we can neatly pack them into the pre-existing story. A lot of people wouldn't do that as they'd be precious about their work and believe their opinion is th only correct one, but I looooove soundboarding with the audience on it. I also take that mindset in game and sometimes think about the scenery of an impactful moment whenever I'm able to control / design it. I'll have little quips or quotes cooked in my mind for how I'd ideally deliver a blow or plot twist, buuuuut given the nature of the Life series you very rarely get to execute things how you'd like haha! I definitely wouldn't have done as many of the poems had their not been such a positive reaction to those. I often see individual lines or entire passages make their way into art pieces as typography or highlighted in animatics which is really gratifying. It's why I also put such an emphasis and priority on audio production in my editing. If I can craft something that feels atmospheric, driving and punctuating with music, staggering vocals or sound effects then the auditory portion is already done, they can focus solely on the visual aspect of things. I try and be as cinematic / TV like as my skillset allows for that reason.
You’ve mentioned trying not to fully canonise the AU, but still referencing it consistently — how do you balance telling your own story effectively, while trying not to involve other creators, particularly on the Life Series, when a lot of your time is spent in a group?
The easiest way to do this, is to not do it. For the most part the only storytelling done with the AU is done in post-production. I never name drop the Watchers or Listeners in world (believe me, I was as surprised as all of you when I saw that Secret Keeper statue in Secret Life!!) and in recent seasons they haven't even reared their head as an influence whatsoever. They're on holiday, they deserve it. But when they do whisper in my ear, they're motivated decisions that I would likely make as a player/character anyway because the win objective is always the thing I'm striving towards. I can just pepper angst around it to make things seem more manipulated rather than selfish ha. I think that's why the open ended nature of the Watchers has served me well because as much as they have a singular motive which is to feed on negative emotions, that can be achieved in so many ways ranging from bloodlust to deception, heartbreak to panic. It's versatile for storytelling. It can be in your face, or a slow burn.
What do the Watchers and Listeners represent to you, symbolically or narratively? Do they serve a specific function in the stories you tell?
The Watchers used to represent the audience when Grian first introduced them, but after departing EVO I've definitely breathed more of an egotistical and sinister air into them. They're very much a unique entity / faction now, they in some ways represent gluttony, selfishness and neglect in achieving their goals. The Listeners on the other hand, are a lot of the opposite traits, but I'm still wanting to explore how being the hard end of most conflicts can be dangerous. I want to explore that at some point, whether it be with infighting or failures. They shouldn't be seen as simply bad/good, they're just, different. It shouldn't be too hard navigating that nuance but I want it to reflect elements and motives that we find in our own lives.
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caeyrines · 2 months ago
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all the little people
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caeyrines · 2 months ago
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rabid and hibernating, simultaneously
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