ctwearablesblog
ctwearablesblog
Intro to Wearables - Charlie Tiberio
3 posts
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ctwearablesblog · 3 years ago
Photo
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My schematic plan for my wrist-wearable MIDI controller. The purple lines point to the button information; the pin# and assigned MIDI keyboard notes are in the purple boxes :D
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ctwearablesblog · 3 years ago
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Final project pitch: Komputor Head
Digitally enhanced over-head mask for real-time performance
Description
- A retro PC sculpture with a digital screen that I can control with a built circuit and code
- Fitted onto my head
- Display could be anything, but primarily a pixelated face which could either be controlled by myself or a second party for a real-time performance, or pre-recorded for convenience
- I already have the face rigged up and I’m able to control it with my face
- Would include voice changing / synthesis
- Includes wrist-wearable arduino-based controller
- Hardware (have)
     - Milk crate
     - Football helmet
    - External computer
    - Synth vocoder (microkorg)
    - iphone
    - breadboard + wires
Hardware (need to obtain)
    - Mkrzero microcontroller
    - More buttons
    - ipad
Software
    - Unreal Engine
    - Livelink
    - DAW (FL studio on ipad)
    - Digital voice changer/synth?
Pros
    - Super cool
    - Somewhat novel step forward in the world of performative headwear
    - Versatile real-time character-based performance
Cons
    - Definitely hinders my vision
    - Complex
    - Live face controls not perfect
    - High processing power needed
    - Possibly necessitates a 2nd party for effective performance
    - Involves several individual pieces of hardware
Questions
How would I see?
    - Possibly could have a live image capture feed into a screen in my helmet            thing
How does this involve tools and methods learned in this class?
    - Arduino wrist controller includes skills learned for fabrication and coding
    - Little bit of sewing 
    - general ideation and problem solving
Proof of concept
https://drive.google.com/file/d/1j6myOIEYBB5L84LBgjQbSjePWcLNOTcL/view?usp=sharing
Inspiration
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Components
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Concept art
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ctwearablesblog · 3 years ago
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Observation of lights
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Things I noticed about lights:
Functions of light:
- Frequently used to grab attention
     - Advertising
     - Billboards, screens on subway, deli LED shows, business signage
     - Important information relevant to location
     - Emergency exit signs
     - Train arrival announcements
     - Elevator floor indicator
     - Electronic device hardware indicators / interfaces
- Safety / visibility
     - Bike lights (headlights + visibility safety lights)
     - Car headlights
     - Keeping walking areas well-lit
Characteristics of light:
- Effective in standing out, even in well lit areas
- Lights tend to be protected from theft and physical damage more than something like a street sign or paper poster advertisement
- Color seems to be paramount in terms of what these lights are accomplishing or communicating
How I can use this information in my project development:
- Bright, distinct, tastefully colored lights will help me grab and hold onto my audience’s attention
- The brighter the better (without blinding)
- Dynamic lights are infinitely more stimulating than static ones
- I can use LEDs to help me organize the useful components / live controllable aspects of my project
- I should be very conscious of the color scheme of the lights in my project– one wrong color could change the whole perception of my aesthetic to something I didn’t intend
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