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VAMPIRES SHOULD BE WEIRD! THEY SHOULD BE FUCKED UP! Vampires who are just goths that say 'indubitably' (aka, goths) are boring. Vampires should be products of their history, human minds turned monstrous by unnatural immortality, unimaginable hunger. They shouldn't be normal, even a little bit.
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𝑽𝒐𝒍𝒏𝒆𝒓-𝑫𝒐𝒘𝒏𝒆 𝒅𝒊𝒅𝒏’𝒕 𝒈𝒊𝒗𝒆 𝒖𝒔 𝒃𝒂𝒍𝒂𝒏𝒄𝒆. 𝑰𝒕 𝒈𝒂𝒗𝒆 𝒖𝒔 𝒂𝒎𝒏𝒆𝒔𝒊𝒂.
They move beneath the surface like breath under ice—unseen, but impossible to silence. In storage lots overrun with ivy, in attics sealed with aging insulation, and in motel rooms where the walls hum faintly with something unsaid, the Resistance persists. There are no banners, no manifestos. Only fractured survivors—the rare ex-employee with shadows behind their eyes, spouses abandoned by the ones they loved, daughters left with half-hugs and vacant stares. They speak in fragments, pass messages on torn receipts, and vanish before names can be remembered. What connects them isn’t hope. It’s the quiet refusal to let the fracture define what remains. Once, long ago, they stood in the daylight. Held signs. Lit candles. Sang lullabies for the severed and the stolen. They gathered in the square and asked to be heard. But Downe’s Hollow does not permit disruption. What met them wasn’t dialogue, but redirection: job revocations, missing persons notices, reorganized housing assignments. After that, the streets returned to order. The radios grew louder. Since then, the resistance has become more precise. They organize beneath the pretense of neighborhood clubs, late-night film screenings, book exchanges that never discuss books. Their conversations are brief, their eyes always scanning windows. The town is too quiet to trust. They are not trying to undo the world—only to remember what it cost to build this one. They gather evidence, preserve what the company calls "noise": half-drawn sketches on cafeteria slips, snippets of a voice recorded mid-sentence, objects that shouldn’t exist. They care for these fragments like sacred relics. Not because they expect revolution—but because truth deserves to live somewhere. Some who join vanish entirely. Some return unable to speak. A few sit in stillness, whispering names no one else recalls. Every disappearance tightens their resolve. Every fragment makes the silence heavier. And still, they choose to carry it. There is a phrase they pass like a secret inheritance: “ Meet me at the equator. ” No one can quite define it. It isn’t a location, nor a time. It is a place between selves—a line of impossible balance where what was divided might become whole once more. It’s etched into frost-covered windshields, folded into prayer cards, whispered into coat collars during long walks home. The company cannot trace it, because it isn’t a route. It’s a reckoning. And though Volner-Downe controls the streets, the names, the sky, it cannot unmake the longing. The resistance isn’t asking for restoration. It is becoming it. Quietly. Precisely. Irrevocably.
𝑻𝒉𝒆 𝒎𝒐𝒓𝒆 𝒚𝒐𝒖 𝒕𝒓𝒚 𝒕𝒐 𝒔𝒊𝒍𝒆𝒏𝒄𝒆 𝒖𝒔, 𝒕𝒉𝒆 𝒎𝒐𝒓𝒆 𝒚𝒐𝒖 𝒕𝒆𝒂𝒄𝒉 𝒖𝒔 𝒘𝒉𝒆𝒓𝒆 𝒕𝒐 𝒔𝒄𝒓𝒆𝒂𝒎.
THE HOUSE OF DISSENSION is a 21+ original, psychological horror, drama, and political roleplay set in a retrofuturist 2028, where identity has become a product, obedience a prescription, and silence the only permitted rebellion. Inspired by Severance, Succession, The Sims, and Control, it explores corporate surveillance, manufactured realities, and the ghost-like aftermath of partitioned lives. The aesthetic is mid-century modern gone sterile: sleek chrome, synthetic smiles, and cocktail parties hosted beneath the glare of hidden cameras. Centered around profound character evolution, embracing dark narratives, intricate personal journeys, immersive world-building, and transformative plot developments designed to challenge your character and reshape the very fabric of their reality. This world is curated to the point of collapse, built on a foundation of inherited power, manipulated memory, and the slow, aching horror of being erased while alive. More information will be declassified on May 18th. Until then—remember your place, repeat your mantras, and above all else: we’re happy to be here.
𝗟𝗜𝗞𝗘, 𝗙𝗢𝗟𝗟𝗢𝗪 𝗢𝗥 𝗥𝗘𝗕𝗟𝗢𝗚 𝗙𝗢𝗥 𝗘𝗫𝗖𝗟𝗨𝗦𝗜𝗩𝗘 𝗔𝗖𝗖𝗘𝗦𝗦 𝗧𝗢 𝗧𝗛𝗘 𝗙𝗨𝗟𝗟 𝗣𝗟𝗢𝗧 & 𝗙𝗜𝗥𝗦𝗧 𝗗𝗜𝗕𝗦 𝗢𝗡 𝗥𝗢𝗟𝗘𝗦 !
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Joy Sullivan, “Want", Instructions for Traveling West
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-Anaïs Nin, 1939
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Ursula K. Le Guin, “Author’s Note” from The Left Hand of Darkness
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Natalie Díaz, from "American Arithmetic", Postcolonial Love Poem
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"la venida de cristo" (the cumming of christ)
paintings by fabián chairez (mexico, born 1987) also available as a postcard set
his exhibition in mexico city is currently being targeted by extremist religious groups and christian groups are trying to sue him (X) for his work so i thought i would show all of tumblr
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DEAR [ YOU ], WE ADMIRE YOU.
« WE HAVE BEEN WATCHING YOU. Measuring you, dissecting you in the quiet autopsy of ambition, in the sacred calculus of hunger and ruin. And yet, you persist. Exquisite thing, self-fashioned from sinew and silver-tongued lies, you understand, don’t you?—That this world does not belong to those who ask politely. It belongs to those who take, to those who carve their names into history with a steady hand and an unflinching gaze.
The Trial of Hearts calls for you.
Lucky thirteen names. Lucky you.
And now, you must decide. Do you step forward? Or do you wait, breathless, as the noose tightens around the throat of hesitation?
The board is set, eager to welcome you.
Be beautiful. Be brilliant. Be courageous.
Most ardently, we await you. »
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At a Swiss prestigious BLUE IVY UNIVERSITY, where ambition calcifies into power, thirteen students are handpicked by a Secret Society each year to partake in the Trial of Hearts - a grande spectacle of a game of persuasion, betrayal, and an unforgettable high. The greatest honor, the sweetest absolution and fulfillment of desire, and the cruelest sentence. Lose and you're exposed, exiled, ruined beyond repair. It is told the thirteen receive six months to sharpen their knives until the game begins. This year's batch, however, bears different teeth. The student whom everyone thought would win —the golden prodigy, the untouchable destiny— is found dead on a Sunday on chapel stone, throat opened like a second mouth, body arranged in perfect repose. A renaissance painting rendered in flesh and finale. No note. Only elegant violence—a statement written in absence, a rupture in the grand design. The message is clear: someone has already played their hand. Now twelve remain, and the music has already changed its tune, for no one here is innocent.
AND WHEN ASKED ABOUT HIS MURDER, YOU WILL BE TOLD THAT HE DESERVED TO DIE.
THE TRIAL OF HEARTS is an original 21+ game-theory skeleton-based rp, featuring twelve of the university’s most brilliant and ambitious that are taking part in a Secret Society game. Inspired by The Secret History , The Atlas Six and Gossip Girl, the game’s limited run will unravel the obsessions, betrayals, and secrets of its players, and beg the question: Who will win this year's game?
✦ ENTER. ✦
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reblog this with the most embarassing thing about ur spotify wrapped in the tags
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Louise Glück, from an interview with poet in Poets & Writers
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I just got described as an "ad hating commie" by someone because I said a minute of youtube ads is unpleasant. fully spent 5 minutes arguing and defending youtube ads. insane stuff
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IT'S MORE ANCIENT THAN EDEN, GRANDER THAN TIME—THIS BETRAYAL.
At the heart of this world beats a bottomless, yearning hunger—not mere need, but an insatiable craving that feeds on the violent horror haunting every desire. This is no simple desire, but a violent horror gnawing through every ambition. Five years have passed since REVENANT, heir to Aston Holdings, and fellow class graduate vanished, leaving behind the raw, unfulfilled promise of power. The brightest minds, born of every gilded corner of the globe, battle tooth and claw to defend their posts within the bank, driven by insatiable need, honed by a desire to be remembered. Haunted by the loss of their lynch pin, they lie, cheat, and betray, entangling themselves in secrets darker than profit margins and harder than ledger lines. But when their darling golden boy resurfaces, alive, he drags with him an oath long-buried in blood and excess. They meet his gaze with ravenous eyes, each knowing full well the cost of ambition. At last, a final question remains: What will you do to keep the dead man buried?
IT WILL BE THE DEATH OF US.
THE EXCHANGE is a 21+ finance drama, brimming with decadent intrigue and drawing inspiration from Industry, Saltburn, and Gossip Girl. Set against the backdrop of the mid-2010s, this narrative unfolds within the opulent, glittering corridors of Aston Holdings, New York's most elite investment firm.
MAIN RELEASING 11/22 !
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GOD IS WEEPING, HEAVEN IS BURNING, ON EARTH, IT SNOWS ASHES. . .
Genesis 6:1-4
"When human beings began to increase in number on the earth and daughters were born to them, the sons of God saw that the daughters of humans were beautiful, and they married any of them they chose. Then the Lord said, 'My Spirit will not contend with humans forever, for they are mortal; their days will be a hundred and twenty years.' The Nephilim were on the earth in those days—and also afterward—when the sons of God went to the daughters of humans and had children by them. They were the heroes of old, men of renown."
In the days before God washed away the sins of the world, a disgusting monstrosity had walked the earth amongst mankind. The Nephilim, were they so christened, born from the earthly womb of human women, and the divine seed of God's own heavenly sons (or angels, as some call them), they sprung forth into the world from such a dark and evil union, creatures of terrifying beauty and insatiable hunger. Like Eve, they wanted to sink their teeth into everything, like Lucifer, they wanted to wrap the world in sin, and remake it in their own image. God was angered by this, he had not fathomed his own sons would become so tempted by the beauty of earth, turn against him and their holy vows, and spread their divine seed across the world (in fact, he had not even known it was possible). A betrayal, one near as terrible as that of Lucifer in the Garden of Eden, and in his rage, God cast down all those angels that had found love and lust within human women. Those angels fell like stars from the sky, and were welcomed into the mouth of hell for the rest of eternity. Four hundred years past, and still, God let the Nephilim roam the earth, frightening and terrible beasts, but they wore the faces of both of his favorite creations- how could he destroy them? They were so beautiful, so perfect, despite the disgusting nature that writhed like a snake beneath their flawless flesh... but as time went on, the corruption and horror these creatures inflicted onto humanity could no longer be ignored... So God sent the floods to cleanse the earth. His tears falling from heaven to bathe the world in their purity, drowning out all the terrible things he had allowed to transpire for near half a millennium. His sobs were the thunder, his weeping the deluge of rain. And soon, the whole mess was forgotten, fading away into the depths of human history, now just a legend from some far-gone world. But what the world didn't know, what God, didn't know, was that his grandchildren were not so easily slain, nor would they be so easily forgotten- their remnants scattered across the globe, they slowly clawed their way back to their former glory. And the heavens are no longer answering our prayers...
BEAUTIFUL CREATURES is a 21+ dark fantasy, vampire horror roleplay set in an alternate timeline of human history, in what we know as Imperial Russia. There will be themes of political and court intrigue, gothic horror, violence, war, (low) magic, grimdark and (low) fantasy elements. This roleplay will be plot-heavy and character driven, featuring event/chapter drops, interactive, in-character decision-making that will change the story and impact all the characters, light ttrpg mechanics during special events, and more. It will feature twenty skeleton or canon characters, and ten original characters.
FOLLOW THIS BLOG FOR MORE INFORMATION AND TO STAY CURRENT ON ANY UPDATES AND TEASERS.
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How did you learn to mix?
i just accept the possibility of being really bad at something and then proceed to do whatever i want
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Mary Shelley don’t be shy — tell us how Frankenstein built that monster !!!
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Louise Glück, from an interview with poet in Poets & Writers
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ANTS ‘N MEN, plain text under cut
Ants making bread crumb into more crumbs,
trotting along a predisposed path,
one by one.
They are all men.
They burrow into my aorta and take what they believe is theirs.
My mind keeps running over every pheromonal river,
over and over.
Like metal in my mouth or wisdom-teeth packets.
My foot on the anthill,
slowing down.
They’re all screamin’, “You asshole! You’re so cruel!”
But you broke into my body first,
you betrayed the biological promises made.
Stop playing the victim.
You’re just an animal,
and so am I.
Sometimes animals do stupid things,
and sometimes they’re just trying to survive.
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