Hi, I'm a 2D animator and 3D animation student who wants to learn both skills to work in the movie or game industry.
My goal is to work on animation projects and hopefully work on animation projects that mix 2D and 3D animations techniques.
Boxing Day
So this my final film but I will still be polishing the animation further and putting more stuff on the scene to make it more full and add some other stuff as a surprise by May 18th.
New update.
Still polishing until the very last day, I have started applying lighting and texture to the scene and also starting to populate the scene with assets.
More to come soon!
Update LayOut, I have started the polishing phase, testing some lighting in one shot and starting to work also on texturing. Several shots haven’t been updated for this week’s update but will be for next week, some of this shots have been corrected and ready to polish.
Several shots were cut out of the final blocking for time constraints and to create a better composition, hopefully next week some music will be added and all shots that weren’t updated today but that are already fixed will be updated next week’s update.
If that made sense for you, please, rephrase it for me. xD
Everything is right on time as expected with the schedule.
Sleeping time is about to run out, I’m stacking all my coffee and redbull for the following all nighters for animation!
Update of my latest layout, all blocking of the body mechanics has been finished.
What is left to block now is hands and face and I will start a polishing state from this point forward. One shot was removed and 3 more shots were modified, some minor blocking for a shot is in need to be finished but it will be worked on while working on the hand and face blocking.
Still need to find a music that matches the upbeat of the animation and some work left after animation is done for the texturing and lighting part.
Comparison shot (Work in progress)
I have to go back and forth to calculate distance and timing several times, hopefully next week everything will be resolved.